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Searched defs:GL_COMPRESSED_RGBA8_ETC2_EAC (Results 1 – 25 of 253) sorted by relevance

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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A Dtexture_format_map.json11 "GL_COMPRESSED_RGBA8_ETC2_EAC": "R8G8B8A8_UNORM", string
/aosp_15_r20/hardware/google/gfxstream/include/GLES3/
Dgl3.h823 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
Dgl31.h823 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h823 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
Dgl31.h823 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v34/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/external/mesa3d/include/GLES3/
H A Dgl3.h970 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v31/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v33/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v34/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/frameworks/native/opengl/include/GLES3/
H A Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v30/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/external/angle/src/libANGLE/renderer/
H A Dload_functions_data.json381 "GL_COMPRESSED_RGBA8_ETC2_EAC": { object
/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v34/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v31/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v30/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v31/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v31/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v33/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v30/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v32/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v33/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro
/aosp_15_r20/prebuilts/vndk/v30/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h989 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 macro

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