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Searched defs:GL_ALREADY_SIGNALED (Results 1 – 25 of 255) sorted by relevance

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/aosp_15_r20/external/OpenCL-CTS/test_conformance/gles/
H A Dtest_fence_sync.cpp84 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/external/OpenCL-CTS/test_conformance/gl/
H A Dtest_fence_sync.cpp101 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/hardware/google/gfxstream/include/GLES3/
Dgl3.h789 #define GL_ALREADY_SIGNALED 0x911A macro
Dgl31.h789 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h789 #define GL_ALREADY_SIGNALED 0x911A macro
Dgl31.h789 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v34/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/external/mesa3d/include/GLES3/
H A Dgl3.h936 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v31/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v33/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v34/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/frameworks/native/opengl/include/GLES3/
H A Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v30/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v34/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v31/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v30/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v31/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v31/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v33/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v30/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v32/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v33/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
/aosp_15_r20/prebuilts/vndk/v30/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro

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