xref: /nrf52832-nimble/rt-thread/components/dfs/filesystems/jffs2/cyg/compress/src/infutil.h (revision 104654410c56c573564690304ae786df310c91fc)
1*10465441SEvalZero /* infutil.h -- types and macros common to blocks and codes
2*10465441SEvalZero  * Copyright (C) 1995-2002 Mark Adler
3*10465441SEvalZero  * For conditions of distribution and use, see copyright notice in zlib.h
4*10465441SEvalZero  */
5*10465441SEvalZero 
6*10465441SEvalZero /* WARNING: this file should *not* be used by applications. It is
7*10465441SEvalZero    part of the implementation of the compression library and is
8*10465441SEvalZero    subject to change. Applications should only use zlib.h.
9*10465441SEvalZero  */
10*10465441SEvalZero 
11*10465441SEvalZero #ifndef _INFUTIL_H
12*10465441SEvalZero #define _INFUTIL_H
13*10465441SEvalZero 
14*10465441SEvalZero typedef enum {
15*10465441SEvalZero       TYPE,     /* get type bits (3, including end bit) */
16*10465441SEvalZero       LENS,     /* get lengths for stored */
17*10465441SEvalZero       STORED,   /* processing stored block */
18*10465441SEvalZero       TABLE,    /* get table lengths */
19*10465441SEvalZero       BTREE,    /* get bit lengths tree for a dynamic block */
20*10465441SEvalZero       DTREE,    /* get length, distance trees for a dynamic block */
21*10465441SEvalZero       CODES,    /* processing fixed or dynamic block */
22*10465441SEvalZero       DRY,      /* output remaining window bytes */
23*10465441SEvalZero       DONE,     /* finished last block, done */
24*10465441SEvalZero       BAD}      /* got a data error--stuck here */
25*10465441SEvalZero inflate_block_mode;
26*10465441SEvalZero 
27*10465441SEvalZero /* inflate blocks semi-private state */
28*10465441SEvalZero struct inflate_blocks_state {
29*10465441SEvalZero 
30*10465441SEvalZero   /* mode */
31*10465441SEvalZero   inflate_block_mode  mode;     /* current inflate_block mode */
32*10465441SEvalZero 
33*10465441SEvalZero   /* mode dependent information */
34*10465441SEvalZero   union {
35*10465441SEvalZero     uInt left;          /* if STORED, bytes left to copy */
36*10465441SEvalZero     struct {
37*10465441SEvalZero       uInt table;               /* table lengths (14 bits) */
38*10465441SEvalZero       uInt index;               /* index into blens (or border) */
39*10465441SEvalZero       uIntf *blens;             /* bit lengths of codes */
40*10465441SEvalZero       uInt bb;                  /* bit length tree depth */
41*10465441SEvalZero       inflate_huft *tb;         /* bit length decoding tree */
42*10465441SEvalZero     } trees;            /* if DTREE, decoding info for trees */
43*10465441SEvalZero     struct {
44*10465441SEvalZero       inflate_codes_statef
45*10465441SEvalZero          *codes;
46*10465441SEvalZero     } decode;           /* if CODES, current state */
47*10465441SEvalZero   } sub;                /* submode */
48*10465441SEvalZero   uInt last;            /* true if this block is the last block */
49*10465441SEvalZero 
50*10465441SEvalZero   /* mode independent information */
51*10465441SEvalZero   uInt bitk;            /* bits in bit buffer */
52*10465441SEvalZero   uLong bitb;           /* bit buffer */
53*10465441SEvalZero   inflate_huft *hufts;  /* single malloc for tree space */
54*10465441SEvalZero   Bytef *window;        /* sliding window */
55*10465441SEvalZero   Bytef *end;           /* one byte after sliding window */
56*10465441SEvalZero   Bytef *read;          /* window read pointer */
57*10465441SEvalZero   Bytef *write;         /* window write pointer */
58*10465441SEvalZero   check_func checkfn;   /* check function */
59*10465441SEvalZero   uLong check;          /* check on output */
60*10465441SEvalZero 
61*10465441SEvalZero };
62*10465441SEvalZero 
63*10465441SEvalZero 
64*10465441SEvalZero /* defines for inflate input/output */
65*10465441SEvalZero /*   update pointers and return */
66*10465441SEvalZero #define UPDBITS {s->bitb=b;s->bitk=k;}
67*10465441SEvalZero #define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
68*10465441SEvalZero #define UPDOUT {s->write=q;}
69*10465441SEvalZero #define UPDATE {UPDBITS UPDIN UPDOUT}
70*10465441SEvalZero #define LEAVE {UPDATE return inflate_flush(s,z,r);}
71*10465441SEvalZero /*   get bytes and bits */
72*10465441SEvalZero #define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
73*10465441SEvalZero #define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
74*10465441SEvalZero #define NEXTBYTE (n--,*p++)
75*10465441SEvalZero #define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
76*10465441SEvalZero #define DUMPBITS(j) {b>>=(j);k-=(j);}
77*10465441SEvalZero /*   output bytes */
78*10465441SEvalZero #define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
79*10465441SEvalZero #define LOADOUT {q=s->write;m=(uInt)WAVAIL;}
80*10465441SEvalZero #define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
81*10465441SEvalZero #define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
82*10465441SEvalZero #define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
83*10465441SEvalZero #define OUTBYTE(a) {*q++=(Byte)(a);m--;}
84*10465441SEvalZero /*   load local pointers */
85*10465441SEvalZero #define LOAD {LOADIN LOADOUT}
86*10465441SEvalZero 
87*10465441SEvalZero /* masks for lower bits (size given to avoid silly warnings with Visual C++) */
88*10465441SEvalZero extern uInt inflate_mask[17];
89*10465441SEvalZero 
90*10465441SEvalZero /* copy as much as possible from the sliding window to the output area */
91*10465441SEvalZero extern int inflate_flush OF((
92*10465441SEvalZero     inflate_blocks_statef *,
93*10465441SEvalZero     z_streamp ,
94*10465441SEvalZero     int));
95*10465441SEvalZero 
96*10465441SEvalZero struct internal_state      {int dummy;}; /* for buggy compilers */
97*10465441SEvalZero 
98*10465441SEvalZero #endif
99