1*10465441SEvalZero /* infutil.h -- types and macros common to blocks and codes 2*10465441SEvalZero * Copyright (C) 1995-2002 Mark Adler 3*10465441SEvalZero * For conditions of distribution and use, see copyright notice in zlib.h 4*10465441SEvalZero */ 5*10465441SEvalZero 6*10465441SEvalZero /* WARNING: this file should *not* be used by applications. It is 7*10465441SEvalZero part of the implementation of the compression library and is 8*10465441SEvalZero subject to change. Applications should only use zlib.h. 9*10465441SEvalZero */ 10*10465441SEvalZero 11*10465441SEvalZero #ifndef _INFUTIL_H 12*10465441SEvalZero #define _INFUTIL_H 13*10465441SEvalZero 14*10465441SEvalZero typedef enum { 15*10465441SEvalZero TYPE, /* get type bits (3, including end bit) */ 16*10465441SEvalZero LENS, /* get lengths for stored */ 17*10465441SEvalZero STORED, /* processing stored block */ 18*10465441SEvalZero TABLE, /* get table lengths */ 19*10465441SEvalZero BTREE, /* get bit lengths tree for a dynamic block */ 20*10465441SEvalZero DTREE, /* get length, distance trees for a dynamic block */ 21*10465441SEvalZero CODES, /* processing fixed or dynamic block */ 22*10465441SEvalZero DRY, /* output remaining window bytes */ 23*10465441SEvalZero DONE, /* finished last block, done */ 24*10465441SEvalZero BAD} /* got a data error--stuck here */ 25*10465441SEvalZero inflate_block_mode; 26*10465441SEvalZero 27*10465441SEvalZero /* inflate blocks semi-private state */ 28*10465441SEvalZero struct inflate_blocks_state { 29*10465441SEvalZero 30*10465441SEvalZero /* mode */ 31*10465441SEvalZero inflate_block_mode mode; /* current inflate_block mode */ 32*10465441SEvalZero 33*10465441SEvalZero /* mode dependent information */ 34*10465441SEvalZero union { 35*10465441SEvalZero uInt left; /* if STORED, bytes left to copy */ 36*10465441SEvalZero struct { 37*10465441SEvalZero uInt table; /* table lengths (14 bits) */ 38*10465441SEvalZero uInt index; /* index into blens (or border) */ 39*10465441SEvalZero uIntf *blens; /* bit lengths of codes */ 40*10465441SEvalZero uInt bb; /* bit length tree depth */ 41*10465441SEvalZero inflate_huft *tb; /* bit length decoding tree */ 42*10465441SEvalZero } trees; /* if DTREE, decoding info for trees */ 43*10465441SEvalZero struct { 44*10465441SEvalZero inflate_codes_statef 45*10465441SEvalZero *codes; 46*10465441SEvalZero } decode; /* if CODES, current state */ 47*10465441SEvalZero } sub; /* submode */ 48*10465441SEvalZero uInt last; /* true if this block is the last block */ 49*10465441SEvalZero 50*10465441SEvalZero /* mode independent information */ 51*10465441SEvalZero uInt bitk; /* bits in bit buffer */ 52*10465441SEvalZero uLong bitb; /* bit buffer */ 53*10465441SEvalZero inflate_huft *hufts; /* single malloc for tree space */ 54*10465441SEvalZero Bytef *window; /* sliding window */ 55*10465441SEvalZero Bytef *end; /* one byte after sliding window */ 56*10465441SEvalZero Bytef *read; /* window read pointer */ 57*10465441SEvalZero Bytef *write; /* window write pointer */ 58*10465441SEvalZero check_func checkfn; /* check function */ 59*10465441SEvalZero uLong check; /* check on output */ 60*10465441SEvalZero 61*10465441SEvalZero }; 62*10465441SEvalZero 63*10465441SEvalZero 64*10465441SEvalZero /* defines for inflate input/output */ 65*10465441SEvalZero /* update pointers and return */ 66*10465441SEvalZero #define UPDBITS {s->bitb=b;s->bitk=k;} 67*10465441SEvalZero #define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;} 68*10465441SEvalZero #define UPDOUT {s->write=q;} 69*10465441SEvalZero #define UPDATE {UPDBITS UPDIN UPDOUT} 70*10465441SEvalZero #define LEAVE {UPDATE return inflate_flush(s,z,r);} 71*10465441SEvalZero /* get bytes and bits */ 72*10465441SEvalZero #define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;} 73*10465441SEvalZero #define NEEDBYTE {if(n)r=Z_OK;else LEAVE} 74*10465441SEvalZero #define NEXTBYTE (n--,*p++) 75*10465441SEvalZero #define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}} 76*10465441SEvalZero #define DUMPBITS(j) {b>>=(j);k-=(j);} 77*10465441SEvalZero /* output bytes */ 78*10465441SEvalZero #define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q) 79*10465441SEvalZero #define LOADOUT {q=s->write;m=(uInt)WAVAIL;} 80*10465441SEvalZero #define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}} 81*10465441SEvalZero #define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT} 82*10465441SEvalZero #define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;} 83*10465441SEvalZero #define OUTBYTE(a) {*q++=(Byte)(a);m--;} 84*10465441SEvalZero /* load local pointers */ 85*10465441SEvalZero #define LOAD {LOADIN LOADOUT} 86*10465441SEvalZero 87*10465441SEvalZero /* masks for lower bits (size given to avoid silly warnings with Visual C++) */ 88*10465441SEvalZero extern uInt inflate_mask[17]; 89*10465441SEvalZero 90*10465441SEvalZero /* copy as much as possible from the sliding window to the output area */ 91*10465441SEvalZero extern int inflate_flush OF(( 92*10465441SEvalZero inflate_blocks_statef *, 93*10465441SEvalZero z_streamp , 94*10465441SEvalZero int)); 95*10465441SEvalZero 96*10465441SEvalZero struct internal_state {int dummy;}; /* for buggy compilers */ 97*10465441SEvalZero 98*10465441SEvalZero #endif 99