1*6fa2df46SAndroid Build Coastguard Workermain: { 2*6fa2df46SAndroid Build Coastguard Worker multithreading: { 3*6fa2df46SAndroid Build Coastguard Worker fork: false; 4*6fa2df46SAndroid Build Coastguard Worker threads: [ 5*6fa2df46SAndroid Build Coastguard Worker { 6*6fa2df46SAndroid Build Coastguard Worker name: "CPU 0", 7*6fa2df46SAndroid Build Coastguard Worker sched_affinity: 1, 8*6fa2df46SAndroid Build Coastguard Worker instruction: { 9*6fa2df46SAndroid Build Coastguard Worker cpu_work: { 10*6fa2df46SAndroid Build Coastguard Worker utilization: 0.2 11*6fa2df46SAndroid Build Coastguard Worker } 12*6fa2df46SAndroid Build Coastguard Worker repeat: 100, 13*6fa2df46SAndroid Build Coastguard Worker period_us: 60000 14*6fa2df46SAndroid Build Coastguard Worker }, 15*6fa2df46SAndroid Build Coastguard Worker }, 16*6fa2df46SAndroid Build Coastguard Worker { 17*6fa2df46SAndroid Build Coastguard Worker name: "CPU 3" 18*6fa2df46SAndroid Build Coastguard Worker sched_affinity: 4, 19*6fa2df46SAndroid Build Coastguard Worker instruction: { 20*6fa2df46SAndroid Build Coastguard Worker cpu_work: { 21*6fa2df46SAndroid Build Coastguard Worker utilization: 0.5 22*6fa2df46SAndroid Build Coastguard Worker } 23*6fa2df46SAndroid Build Coastguard Worker repeat: 100, 24*6fa2df46SAndroid Build Coastguard Worker period_us: 50000 25*6fa2df46SAndroid Build Coastguard Worker }, 26*6fa2df46SAndroid Build Coastguard Worker } 27*6fa2df46SAndroid Build Coastguard Worker ] 28*6fa2df46SAndroid Build Coastguard Worker } 29*6fa2df46SAndroid Build Coastguard Worker} 30*6fa2df46SAndroid Build Coastguard Workerglobal: {} 31