xref: /aosp_15_r20/system/unwinding/libunwindstack/include/unwindstack/Memory.h (revision eb293b8f56ee8303637c5595cfcdeef8039e85c6)
1*eb293b8fSAndroid Build Coastguard Worker /*
2*eb293b8fSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*eb293b8fSAndroid Build Coastguard Worker  *
4*eb293b8fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*eb293b8fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*eb293b8fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*eb293b8fSAndroid Build Coastguard Worker  *
8*eb293b8fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*eb293b8fSAndroid Build Coastguard Worker  *
10*eb293b8fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*eb293b8fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*eb293b8fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*eb293b8fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*eb293b8fSAndroid Build Coastguard Worker  * limitations under the License.
15*eb293b8fSAndroid Build Coastguard Worker  */
16*eb293b8fSAndroid Build Coastguard Worker 
17*eb293b8fSAndroid Build Coastguard Worker #pragma once
18*eb293b8fSAndroid Build Coastguard Worker 
19*eb293b8fSAndroid Build Coastguard Worker #include <stdint.h>
20*eb293b8fSAndroid Build Coastguard Worker #include <sys/types.h>
21*eb293b8fSAndroid Build Coastguard Worker #include <unistd.h>
22*eb293b8fSAndroid Build Coastguard Worker 
23*eb293b8fSAndroid Build Coastguard Worker #include <memory>
24*eb293b8fSAndroid Build Coastguard Worker #include <string>
25*eb293b8fSAndroid Build Coastguard Worker 
26*eb293b8fSAndroid Build Coastguard Worker namespace unwindstack {
27*eb293b8fSAndroid Build Coastguard Worker 
28*eb293b8fSAndroid Build Coastguard Worker class MemoryCacheBase;
29*eb293b8fSAndroid Build Coastguard Worker 
30*eb293b8fSAndroid Build Coastguard Worker class Memory {
31*eb293b8fSAndroid Build Coastguard Worker  public:
32*eb293b8fSAndroid Build Coastguard Worker   Memory() = default;
33*eb293b8fSAndroid Build Coastguard Worker   virtual ~Memory() = default;
34*eb293b8fSAndroid Build Coastguard Worker 
35*eb293b8fSAndroid Build Coastguard Worker   static std::shared_ptr<Memory> CreateProcessMemory(pid_t pid);
36*eb293b8fSAndroid Build Coastguard Worker   static std::shared_ptr<Memory> CreateProcessMemoryCached(pid_t pid);
37*eb293b8fSAndroid Build Coastguard Worker   static std::shared_ptr<Memory> CreateProcessMemoryThreadCached(pid_t pid);
38*eb293b8fSAndroid Build Coastguard Worker   // This should only be used for performance. Using this could result
39*eb293b8fSAndroid Build Coastguard Worker   // in crashes if used to try and read stack data.
40*eb293b8fSAndroid Build Coastguard Worker   static std::shared_ptr<Memory> CreateProcessMemoryLocalUnsafe();
41*eb293b8fSAndroid Build Coastguard Worker 
42*eb293b8fSAndroid Build Coastguard Worker   static std::shared_ptr<Memory> CreateOfflineMemory(const uint8_t* data, uint64_t start,
43*eb293b8fSAndroid Build Coastguard Worker                                                      uint64_t end);
44*eb293b8fSAndroid Build Coastguard Worker   static std::shared_ptr<Memory> CreateFileMemory(const std::string& path, uint64_t offset,
45*eb293b8fSAndroid Build Coastguard Worker                                                   uint64_t size = UINT64_MAX);
46*eb293b8fSAndroid Build Coastguard Worker 
AsMemoryCacheBase()47*eb293b8fSAndroid Build Coastguard Worker   virtual MemoryCacheBase* AsMemoryCacheBase() { return nullptr; }
48*eb293b8fSAndroid Build Coastguard Worker 
49*eb293b8fSAndroid Build Coastguard Worker   virtual bool ReadString(uint64_t addr, std::string* dst, size_t max_read);
50*eb293b8fSAndroid Build Coastguard Worker 
Clear()51*eb293b8fSAndroid Build Coastguard Worker   virtual void Clear() {}
52*eb293b8fSAndroid Build Coastguard Worker 
53*eb293b8fSAndroid Build Coastguard Worker   // Get pointer to directly access the data for buffers that support it.
54*eb293b8fSAndroid Build Coastguard Worker   virtual uint8_t* GetPtr(size_t /*addr*/ = 0) { return nullptr; }
55*eb293b8fSAndroid Build Coastguard Worker 
56*eb293b8fSAndroid Build Coastguard Worker   virtual size_t Read(uint64_t addr, void* dst, size_t size) = 0;
ReadTag(uint64_t)57*eb293b8fSAndroid Build Coastguard Worker   virtual long ReadTag(uint64_t) { return -1; }
58*eb293b8fSAndroid Build Coastguard Worker 
59*eb293b8fSAndroid Build Coastguard Worker   bool ReadFully(uint64_t addr, void* dst, size_t size);
60*eb293b8fSAndroid Build Coastguard Worker 
Read32(uint64_t addr,uint32_t * dst)61*eb293b8fSAndroid Build Coastguard Worker   inline bool Read32(uint64_t addr, uint32_t* dst) {
62*eb293b8fSAndroid Build Coastguard Worker     return ReadFully(addr, dst, sizeof(uint32_t));
63*eb293b8fSAndroid Build Coastguard Worker   }
64*eb293b8fSAndroid Build Coastguard Worker 
Read64(uint64_t addr,uint64_t * dst)65*eb293b8fSAndroid Build Coastguard Worker   inline bool Read64(uint64_t addr, uint64_t* dst) {
66*eb293b8fSAndroid Build Coastguard Worker     return ReadFully(addr, dst, sizeof(uint64_t));
67*eb293b8fSAndroid Build Coastguard Worker   }
68*eb293b8fSAndroid Build Coastguard Worker };
69*eb293b8fSAndroid Build Coastguard Worker 
70*eb293b8fSAndroid Build Coastguard Worker }  // namespace unwindstack
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