xref: /aosp_15_r20/system/unwinding/libunwindstack/ThreadUnwinder.cpp (revision eb293b8f56ee8303637c5595cfcdeef8039e85c6)
1*eb293b8fSAndroid Build Coastguard Worker /*
2*eb293b8fSAndroid Build Coastguard Worker  * Copyright (C) 2020 The Android Open Source Project
3*eb293b8fSAndroid Build Coastguard Worker  *
4*eb293b8fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*eb293b8fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*eb293b8fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*eb293b8fSAndroid Build Coastguard Worker  *
8*eb293b8fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*eb293b8fSAndroid Build Coastguard Worker  *
10*eb293b8fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*eb293b8fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*eb293b8fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*eb293b8fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*eb293b8fSAndroid Build Coastguard Worker  * limitations under the License.
15*eb293b8fSAndroid Build Coastguard Worker  */
16*eb293b8fSAndroid Build Coastguard Worker 
17*eb293b8fSAndroid Build Coastguard Worker #include <errno.h>
18*eb293b8fSAndroid Build Coastguard Worker #include <signal.h>
19*eb293b8fSAndroid Build Coastguard Worker #include <string.h>
20*eb293b8fSAndroid Build Coastguard Worker #include <sys/types.h>
21*eb293b8fSAndroid Build Coastguard Worker #include <unistd.h>
22*eb293b8fSAndroid Build Coastguard Worker 
23*eb293b8fSAndroid Build Coastguard Worker #include <memory>
24*eb293b8fSAndroid Build Coastguard Worker #include <mutex>
25*eb293b8fSAndroid Build Coastguard Worker #include <string>
26*eb293b8fSAndroid Build Coastguard Worker #include <vector>
27*eb293b8fSAndroid Build Coastguard Worker 
28*eb293b8fSAndroid Build Coastguard Worker #include <android-base/errno_restorer.h>
29*eb293b8fSAndroid Build Coastguard Worker #include <android-base/threads.h>
30*eb293b8fSAndroid Build Coastguard Worker 
31*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Log.h>
32*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Regs.h>
33*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Unwinder.h>
34*eb293b8fSAndroid Build Coastguard Worker 
35*eb293b8fSAndroid Build Coastguard Worker #include "ThreadEntry.h"
36*eb293b8fSAndroid Build Coastguard Worker 
37*eb293b8fSAndroid Build Coastguard Worker namespace unwindstack {
38*eb293b8fSAndroid Build Coastguard Worker 
SignalLogOnly(int,siginfo_t *,void *)39*eb293b8fSAndroid Build Coastguard Worker static void SignalLogOnly(int, siginfo_t*, void*) {
40*eb293b8fSAndroid Build Coastguard Worker   android::base::ErrnoRestorer restore;
41*eb293b8fSAndroid Build Coastguard Worker 
42*eb293b8fSAndroid Build Coastguard Worker   Log::AsyncSafe("pid %d, tid %d: Received a spurious thread signal\n", getpid(),
43*eb293b8fSAndroid Build Coastguard Worker                  static_cast<int>(android::base::GetThreadId()));
44*eb293b8fSAndroid Build Coastguard Worker }
45*eb293b8fSAndroid Build Coastguard Worker 
SignalHandler(int,siginfo_t *,void * sigcontext)46*eb293b8fSAndroid Build Coastguard Worker static void SignalHandler(int, siginfo_t*, void* sigcontext) {
47*eb293b8fSAndroid Build Coastguard Worker   android::base::ErrnoRestorer restore;
48*eb293b8fSAndroid Build Coastguard Worker 
49*eb293b8fSAndroid Build Coastguard Worker   ThreadEntry* entry = ThreadEntry::Get(android::base::GetThreadId(), false);
50*eb293b8fSAndroid Build Coastguard Worker   if (!entry) {
51*eb293b8fSAndroid Build Coastguard Worker     return;
52*eb293b8fSAndroid Build Coastguard Worker   }
53*eb293b8fSAndroid Build Coastguard Worker 
54*eb293b8fSAndroid Build Coastguard Worker   entry->CopyUcontextFromSigcontext(sigcontext);
55*eb293b8fSAndroid Build Coastguard Worker 
56*eb293b8fSAndroid Build Coastguard Worker   // Indicate the ucontext is now valid.
57*eb293b8fSAndroid Build Coastguard Worker   entry->Wake();
58*eb293b8fSAndroid Build Coastguard Worker   // Pause the thread until the unwind is complete. This avoids having
59*eb293b8fSAndroid Build Coastguard Worker   // the thread run ahead causing problems.
60*eb293b8fSAndroid Build Coastguard Worker   // We are waiting for the second Wake() call overall which is made by the
61*eb293b8fSAndroid Build Coastguard Worker   // thread requesting the unwind.
62*eb293b8fSAndroid Build Coastguard Worker   if (entry->Wait(WAIT_FOR_UNWIND_TO_COMPLETE, 0)) {
63*eb293b8fSAndroid Build Coastguard Worker     // Do not remove the entry here because that can result in a deadlock
64*eb293b8fSAndroid Build Coastguard Worker     // if the code cannot properly send a signal to the thread under test.
65*eb293b8fSAndroid Build Coastguard Worker     entry->Wake();
66*eb293b8fSAndroid Build Coastguard Worker   }
67*eb293b8fSAndroid Build Coastguard Worker   // If the wait fails, the entry might have been freed, so only exit.
68*eb293b8fSAndroid Build Coastguard Worker }
69*eb293b8fSAndroid Build Coastguard Worker 
ThreadUnwinder(size_t max_frames,Maps * maps)70*eb293b8fSAndroid Build Coastguard Worker ThreadUnwinder::ThreadUnwinder(size_t max_frames, Maps* maps)
71*eb293b8fSAndroid Build Coastguard Worker     : UnwinderFromPid(max_frames, getpid(), Regs::CurrentArch(), maps) {}
72*eb293b8fSAndroid Build Coastguard Worker 
ThreadUnwinder(size_t max_frames,Maps * maps,std::shared_ptr<Memory> & process_memory)73*eb293b8fSAndroid Build Coastguard Worker ThreadUnwinder::ThreadUnwinder(size_t max_frames, Maps* maps,
74*eb293b8fSAndroid Build Coastguard Worker                                std::shared_ptr<Memory>& process_memory)
75*eb293b8fSAndroid Build Coastguard Worker     : UnwinderFromPid(max_frames, getpid(), Regs::CurrentArch(), maps, process_memory) {}
76*eb293b8fSAndroid Build Coastguard Worker 
ThreadUnwinder(size_t max_frames,const ThreadUnwinder * unwinder)77*eb293b8fSAndroid Build Coastguard Worker ThreadUnwinder::ThreadUnwinder(size_t max_frames, const ThreadUnwinder* unwinder)
78*eb293b8fSAndroid Build Coastguard Worker     : UnwinderFromPid(max_frames, getpid(), Regs::CurrentArch()) {
79*eb293b8fSAndroid Build Coastguard Worker   process_memory_ = unwinder->process_memory_;
80*eb293b8fSAndroid Build Coastguard Worker   maps_ = unwinder->maps_;
81*eb293b8fSAndroid Build Coastguard Worker   jit_debug_ = unwinder->jit_debug_;
82*eb293b8fSAndroid Build Coastguard Worker   dex_files_ = unwinder->dex_files_;
83*eb293b8fSAndroid Build Coastguard Worker   initted_ = unwinder->initted_;
84*eb293b8fSAndroid Build Coastguard Worker }
85*eb293b8fSAndroid Build Coastguard Worker 
SendSignalToThread(int signal,pid_t tid)86*eb293b8fSAndroid Build Coastguard Worker ThreadEntry* ThreadUnwinder::SendSignalToThread(int signal, pid_t tid) {
87*eb293b8fSAndroid Build Coastguard Worker   static std::mutex action_mutex;
88*eb293b8fSAndroid Build Coastguard Worker   std::lock_guard<std::mutex> guard(action_mutex);
89*eb293b8fSAndroid Build Coastguard Worker 
90*eb293b8fSAndroid Build Coastguard Worker   ThreadEntry* entry = ThreadEntry::Get(tid);
91*eb293b8fSAndroid Build Coastguard Worker   entry->Lock();
92*eb293b8fSAndroid Build Coastguard Worker   struct sigaction new_action = {.sa_sigaction = SignalHandler,
93*eb293b8fSAndroid Build Coastguard Worker                                  .sa_flags = SA_RESTART | SA_SIGINFO | SA_ONSTACK};
94*eb293b8fSAndroid Build Coastguard Worker   struct sigaction old_action = {};
95*eb293b8fSAndroid Build Coastguard Worker   sigemptyset(&new_action.sa_mask);
96*eb293b8fSAndroid Build Coastguard Worker   if (sigaction(signal, &new_action, &old_action) != 0) {
97*eb293b8fSAndroid Build Coastguard Worker     Log::AsyncSafe("sigaction failed: %s", strerror(errno));
98*eb293b8fSAndroid Build Coastguard Worker     ThreadEntry::Remove(entry);
99*eb293b8fSAndroid Build Coastguard Worker     last_error_.code = ERROR_SYSTEM_CALL;
100*eb293b8fSAndroid Build Coastguard Worker     return nullptr;
101*eb293b8fSAndroid Build Coastguard Worker   }
102*eb293b8fSAndroid Build Coastguard Worker 
103*eb293b8fSAndroid Build Coastguard Worker   if (tgkill(getpid(), tid, signal) != 0) {
104*eb293b8fSAndroid Build Coastguard Worker     // Do not emit an error message, this might be expected. Set the
105*eb293b8fSAndroid Build Coastguard Worker     // error and let the caller decide.
106*eb293b8fSAndroid Build Coastguard Worker     if (errno == ESRCH) {
107*eb293b8fSAndroid Build Coastguard Worker       last_error_.code = ERROR_THREAD_DOES_NOT_EXIST;
108*eb293b8fSAndroid Build Coastguard Worker     } else {
109*eb293b8fSAndroid Build Coastguard Worker       last_error_.code = ERROR_SYSTEM_CALL;
110*eb293b8fSAndroid Build Coastguard Worker     }
111*eb293b8fSAndroid Build Coastguard Worker 
112*eb293b8fSAndroid Build Coastguard Worker     sigaction(signal, &old_action, nullptr);
113*eb293b8fSAndroid Build Coastguard Worker     ThreadEntry::Remove(entry);
114*eb293b8fSAndroid Build Coastguard Worker     return nullptr;
115*eb293b8fSAndroid Build Coastguard Worker   }
116*eb293b8fSAndroid Build Coastguard Worker 
117*eb293b8fSAndroid Build Coastguard Worker   // Wait for the thread to get the ucontext. The number indicates
118*eb293b8fSAndroid Build Coastguard Worker   // that we are waiting for the first Wake() call made by the thread.
119*eb293b8fSAndroid Build Coastguard Worker   bool wait_completed = entry->Wait(WAIT_FOR_UCONTEXT, tid);
120*eb293b8fSAndroid Build Coastguard Worker   if (wait_completed) {
121*eb293b8fSAndroid Build Coastguard Worker     return entry;
122*eb293b8fSAndroid Build Coastguard Worker   }
123*eb293b8fSAndroid Build Coastguard Worker 
124*eb293b8fSAndroid Build Coastguard Worker   if (old_action.sa_sigaction == nullptr) {
125*eb293b8fSAndroid Build Coastguard Worker     // If the wait failed, it could be that the signal could not be delivered
126*eb293b8fSAndroid Build Coastguard Worker     // within the timeout. Add a signal handler that's simply going to log
127*eb293b8fSAndroid Build Coastguard Worker     // something so that we don't crash if the signal eventually gets
128*eb293b8fSAndroid Build Coastguard Worker     // delivered. Only do this if there isn't already an action set up.
129*eb293b8fSAndroid Build Coastguard Worker     struct sigaction log_action = {.sa_sigaction = SignalLogOnly,
130*eb293b8fSAndroid Build Coastguard Worker                                    .sa_flags = SA_RESTART | SA_SIGINFO | SA_ONSTACK};
131*eb293b8fSAndroid Build Coastguard Worker     sigemptyset(&log_action.sa_mask);
132*eb293b8fSAndroid Build Coastguard Worker     sigaction(signal, &log_action, nullptr);
133*eb293b8fSAndroid Build Coastguard Worker   } else {
134*eb293b8fSAndroid Build Coastguard Worker     sigaction(signal, &old_action, nullptr);
135*eb293b8fSAndroid Build Coastguard Worker   }
136*eb293b8fSAndroid Build Coastguard Worker 
137*eb293b8fSAndroid Build Coastguard Worker   // Check to see if the thread has disappeared.
138*eb293b8fSAndroid Build Coastguard Worker   if (tgkill(getpid(), tid, 0) == -1 && errno == ESRCH) {
139*eb293b8fSAndroid Build Coastguard Worker     last_error_.code = ERROR_THREAD_DOES_NOT_EXIST;
140*eb293b8fSAndroid Build Coastguard Worker   } else {
141*eb293b8fSAndroid Build Coastguard Worker     last_error_.code = ERROR_THREAD_TIMEOUT;
142*eb293b8fSAndroid Build Coastguard Worker   }
143*eb293b8fSAndroid Build Coastguard Worker 
144*eb293b8fSAndroid Build Coastguard Worker   ThreadEntry::Remove(entry);
145*eb293b8fSAndroid Build Coastguard Worker 
146*eb293b8fSAndroid Build Coastguard Worker   return nullptr;
147*eb293b8fSAndroid Build Coastguard Worker }
148*eb293b8fSAndroid Build Coastguard Worker 
UnwindWithSignal(int signal,pid_t tid,std::unique_ptr<Regs> * initial_regs,const std::vector<std::string> * initial_map_names_to_skip,const std::vector<std::string> * map_suffixes_to_ignore)149*eb293b8fSAndroid Build Coastguard Worker void ThreadUnwinder::UnwindWithSignal(int signal, pid_t tid, std::unique_ptr<Regs>* initial_regs,
150*eb293b8fSAndroid Build Coastguard Worker                                       const std::vector<std::string>* initial_map_names_to_skip,
151*eb293b8fSAndroid Build Coastguard Worker                                       const std::vector<std::string>* map_suffixes_to_ignore) {
152*eb293b8fSAndroid Build Coastguard Worker   ClearErrors();
153*eb293b8fSAndroid Build Coastguard Worker   if (tid == static_cast<pid_t>(android::base::GetThreadId())) {
154*eb293b8fSAndroid Build Coastguard Worker     last_error_.code = ERROR_UNSUPPORTED;
155*eb293b8fSAndroid Build Coastguard Worker     return;
156*eb293b8fSAndroid Build Coastguard Worker   }
157*eb293b8fSAndroid Build Coastguard Worker 
158*eb293b8fSAndroid Build Coastguard Worker   if (!Init()) {
159*eb293b8fSAndroid Build Coastguard Worker     return;
160*eb293b8fSAndroid Build Coastguard Worker   }
161*eb293b8fSAndroid Build Coastguard Worker 
162*eb293b8fSAndroid Build Coastguard Worker   ThreadEntry* entry = SendSignalToThread(signal, tid);
163*eb293b8fSAndroid Build Coastguard Worker   if (entry == nullptr) {
164*eb293b8fSAndroid Build Coastguard Worker     return;
165*eb293b8fSAndroid Build Coastguard Worker   }
166*eb293b8fSAndroid Build Coastguard Worker 
167*eb293b8fSAndroid Build Coastguard Worker   std::unique_ptr<Regs> regs(Regs::CreateFromUcontext(Regs::CurrentArch(), entry->GetUcontext()));
168*eb293b8fSAndroid Build Coastguard Worker   if (initial_regs != nullptr) {
169*eb293b8fSAndroid Build Coastguard Worker     initial_regs->reset(regs->Clone());
170*eb293b8fSAndroid Build Coastguard Worker   }
171*eb293b8fSAndroid Build Coastguard Worker   SetRegs(regs.get());
172*eb293b8fSAndroid Build Coastguard Worker   UnwinderFromPid::Unwind(initial_map_names_to_skip, map_suffixes_to_ignore);
173*eb293b8fSAndroid Build Coastguard Worker 
174*eb293b8fSAndroid Build Coastguard Worker   // Tell the signal handler to exit and release the entry.
175*eb293b8fSAndroid Build Coastguard Worker   entry->Wake();
176*eb293b8fSAndroid Build Coastguard Worker 
177*eb293b8fSAndroid Build Coastguard Worker   // Wait for the thread to indicate it is done with the ThreadEntry.
178*eb293b8fSAndroid Build Coastguard Worker   // If this fails, the Wait command will log an error message.
179*eb293b8fSAndroid Build Coastguard Worker   entry->Wait(WAIT_FOR_THREAD_TO_RESTART, tid);
180*eb293b8fSAndroid Build Coastguard Worker 
181*eb293b8fSAndroid Build Coastguard Worker   ThreadEntry::Remove(entry);
182*eb293b8fSAndroid Build Coastguard Worker }
183*eb293b8fSAndroid Build Coastguard Worker 
184*eb293b8fSAndroid Build Coastguard Worker }  // namespace unwindstack
185