xref: /aosp_15_r20/system/unwinding/libunwindstack/DexFile.h (revision eb293b8f56ee8303637c5595cfcdeef8039e85c6)
1*eb293b8fSAndroid Build Coastguard Worker /*
2*eb293b8fSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*eb293b8fSAndroid Build Coastguard Worker  *
4*eb293b8fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*eb293b8fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*eb293b8fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*eb293b8fSAndroid Build Coastguard Worker  *
8*eb293b8fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*eb293b8fSAndroid Build Coastguard Worker  *
10*eb293b8fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*eb293b8fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*eb293b8fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*eb293b8fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*eb293b8fSAndroid Build Coastguard Worker  * limitations under the License.
15*eb293b8fSAndroid Build Coastguard Worker  */
16*eb293b8fSAndroid Build Coastguard Worker 
17*eb293b8fSAndroid Build Coastguard Worker #pragma once
18*eb293b8fSAndroid Build Coastguard Worker 
19*eb293b8fSAndroid Build Coastguard Worker #include <stdint.h>
20*eb293b8fSAndroid Build Coastguard Worker 
21*eb293b8fSAndroid Build Coastguard Worker #include <map>
22*eb293b8fSAndroid Build Coastguard Worker #include <memory>
23*eb293b8fSAndroid Build Coastguard Worker #include <mutex>
24*eb293b8fSAndroid Build Coastguard Worker #include <string>
25*eb293b8fSAndroid Build Coastguard Worker #include <utility>
26*eb293b8fSAndroid Build Coastguard Worker #include <vector>
27*eb293b8fSAndroid Build Coastguard Worker 
28*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/SharedString.h>
29*eb293b8fSAndroid Build Coastguard Worker 
30*eb293b8fSAndroid Build Coastguard Worker #include <art_api/dex_file_support.h>
31*eb293b8fSAndroid Build Coastguard Worker 
32*eb293b8fSAndroid Build Coastguard Worker namespace unwindstack {
33*eb293b8fSAndroid Build Coastguard Worker 
34*eb293b8fSAndroid Build Coastguard Worker class MapInfo;
35*eb293b8fSAndroid Build Coastguard Worker class Memory;
36*eb293b8fSAndroid Build Coastguard Worker 
37*eb293b8fSAndroid Build Coastguard Worker class DexFile {
38*eb293b8fSAndroid Build Coastguard Worker   struct Info {
39*eb293b8fSAndroid Build Coastguard Worker     uint32_t offset;  // Symbol start offset (relative to start of dex file).
40*eb293b8fSAndroid Build Coastguard Worker     SharedString name;
41*eb293b8fSAndroid Build Coastguard Worker   };
42*eb293b8fSAndroid Build Coastguard Worker 
43*eb293b8fSAndroid Build Coastguard Worker  public:
IsValidPc(uint64_t dex_pc)44*eb293b8fSAndroid Build Coastguard Worker   bool IsValidPc(uint64_t dex_pc) {
45*eb293b8fSAndroid Build Coastguard Worker     return base_addr_ <= dex_pc && (dex_pc - base_addr_) < file_size_;
46*eb293b8fSAndroid Build Coastguard Worker   }
47*eb293b8fSAndroid Build Coastguard Worker 
48*eb293b8fSAndroid Build Coastguard Worker   bool GetFunctionName(uint64_t dex_pc, SharedString* method_name, uint64_t* method_offset);
49*eb293b8fSAndroid Build Coastguard Worker 
50*eb293b8fSAndroid Build Coastguard Worker   static std::shared_ptr<DexFile> Create(uint64_t base_addr, uint64_t file_size, Memory* memory,
51*eb293b8fSAndroid Build Coastguard Worker                                          MapInfo* info);
52*eb293b8fSAndroid Build Coastguard Worker 
53*eb293b8fSAndroid Build Coastguard Worker  private:
54*eb293b8fSAndroid Build Coastguard Worker   // The underlying C API. It might be shared by multiple DexFiles (with different base_addr).
55*eb293b8fSAndroid Build Coastguard Worker   struct DexFileApi {
56*eb293b8fSAndroid Build Coastguard Worker     std::unique_ptr<art_api::dex::DexFile> dex_;
57*eb293b8fSAndroid Build Coastguard Worker     std::shared_ptr<Memory> memory_;  // Keep alive the memory object backing the dex file data.
58*eb293b8fSAndroid Build Coastguard Worker     std::mutex lock_;                 // The C API is not thread-safe so we need to lock it.
59*eb293b8fSAndroid Build Coastguard Worker   };
60*eb293b8fSAndroid Build Coastguard Worker 
61*eb293b8fSAndroid Build Coastguard Worker   static std::shared_ptr<DexFile> CreateFromDisk(uint64_t addr, uint64_t size, MapInfo* map);
62*eb293b8fSAndroid Build Coastguard Worker 
DexFile(uint64_t base_addr,uint64_t file_size,std::shared_ptr<DexFileApi> && dex_api)63*eb293b8fSAndroid Build Coastguard Worker   DexFile(uint64_t base_addr, uint64_t file_size, std::shared_ptr<DexFileApi>&& dex_api)
64*eb293b8fSAndroid Build Coastguard Worker       : base_addr_(base_addr), file_size_(file_size), dex_api_(std::move(dex_api)) {}
65*eb293b8fSAndroid Build Coastguard Worker 
66*eb293b8fSAndroid Build Coastguard Worker   uint64_t base_addr_ = 0;               // Absolute address where this DEX file is in memory.
67*eb293b8fSAndroid Build Coastguard Worker   uint64_t file_size_ = 0;               // Total number of bytes in the dex file.
68*eb293b8fSAndroid Build Coastguard Worker   std::shared_ptr<DexFileApi> dex_api_;  // Loaded underling dex object.
69*eb293b8fSAndroid Build Coastguard Worker 
70*eb293b8fSAndroid Build Coastguard Worker   std::map<uint32_t, Info> symbols_;  // Cache of read symbols (keyed by *end* offset).
71*eb293b8fSAndroid Build Coastguard Worker 
72*eb293b8fSAndroid Build Coastguard Worker   // The same file can be mapped many times in system-wide profiling (once per process).
73*eb293b8fSAndroid Build Coastguard Worker   // Furthermore, the ART side of the API will create expensive PC lookup table for it.
74*eb293b8fSAndroid Build Coastguard Worker   // Therefore, we maintain cache to avoid loading the same file (sub-range) many times.
75*eb293b8fSAndroid Build Coastguard Worker   // The cache is weak: It will not keep DexFiles alive (the weak_ptr will become null).
76*eb293b8fSAndroid Build Coastguard Worker   using MappedFileKey = std::tuple<std::string, uint64_t, uint64_t>;  // (path, offset, size).
77*eb293b8fSAndroid Build Coastguard Worker   static std::map<MappedFileKey, std::weak_ptr<DexFileApi>> g_mapped_dex_files;
78*eb293b8fSAndroid Build Coastguard Worker   static std::mutex g_lock;  // Guards the static cache above.
79*eb293b8fSAndroid Build Coastguard Worker };
80*eb293b8fSAndroid Build Coastguard Worker 
81*eb293b8fSAndroid Build Coastguard Worker }  // namespace unwindstack
82