xref: /aosp_15_r20/system/media/audio_utils/tests/sample_tests.cpp (revision b9df5ad1c9ac98a7fefaac271a55f7ae3db05414)
1*b9df5ad1SAndroid Build Coastguard Worker /*
2*b9df5ad1SAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*b9df5ad1SAndroid Build Coastguard Worker  *
4*b9df5ad1SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*b9df5ad1SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*b9df5ad1SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*b9df5ad1SAndroid Build Coastguard Worker  *
8*b9df5ad1SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*b9df5ad1SAndroid Build Coastguard Worker  *
10*b9df5ad1SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*b9df5ad1SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*b9df5ad1SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*b9df5ad1SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*b9df5ad1SAndroid Build Coastguard Worker  * limitations under the License.
15*b9df5ad1SAndroid Build Coastguard Worker  */
16*b9df5ad1SAndroid Build Coastguard Worker 
17*b9df5ad1SAndroid Build Coastguard Worker #include <array>
18*b9df5ad1SAndroid Build Coastguard Worker #include <climits>
19*b9df5ad1SAndroid Build Coastguard Worker #include <math.h>
20*b9df5ad1SAndroid Build Coastguard Worker 
21*b9df5ad1SAndroid Build Coastguard Worker #include <audio_utils/sample.h>
22*b9df5ad1SAndroid Build Coastguard Worker #include <gtest/gtest.h>
23*b9df5ad1SAndroid Build Coastguard Worker 
24*b9df5ad1SAndroid Build Coastguard Worker static_assert(sizeof(sample_minifloat_t) == sizeof(uint16_t),
25*b9df5ad1SAndroid Build Coastguard Worker         "sizeof(sample_minifloat_t != sizeof(uint16_t");
26*b9df5ad1SAndroid Build Coastguard Worker 
signum(float f)27*b9df5ad1SAndroid Build Coastguard Worker static constexpr int signum(float f)
28*b9df5ad1SAndroid Build Coastguard Worker {
29*b9df5ad1SAndroid Build Coastguard Worker     return (f > 0) - (f < 0);
30*b9df5ad1SAndroid Build Coastguard Worker }
31*b9df5ad1SAndroid Build Coastguard Worker 
TEST(audio_utils_sample,Convert)32*b9df5ad1SAndroid Build Coastguard Worker TEST(audio_utils_sample, Convert)
33*b9df5ad1SAndroid Build Coastguard Worker {
34*b9df5ad1SAndroid Build Coastguard Worker     std::vector<float> fvec;
35*b9df5ad1SAndroid Build Coastguard Worker     // verify minifloat <-> float is a bijection, and monotonic as float
36*b9df5ad1SAndroid Build Coastguard Worker     for (int i = 0; i <= 0xFFFF; i++) {
37*b9df5ad1SAndroid Build Coastguard Worker         // construct floats in order
38*b9df5ad1SAndroid Build Coastguard Worker         const int val = i < 0x8000 ? 0xFFFF - i : i ^ 0x8000;
39*b9df5ad1SAndroid Build Coastguard Worker         // TODO shouldn't depend on representation in order to skip negative zero
40*b9df5ad1SAndroid Build Coastguard Worker         if (val == 0x8000) {
41*b9df5ad1SAndroid Build Coastguard Worker             // This is an undefined value and so we won't test its behavior
42*b9df5ad1SAndroid Build Coastguard Worker             continue;
43*b9df5ad1SAndroid Build Coastguard Worker         }
44*b9df5ad1SAndroid Build Coastguard Worker         // TODO reinterpret_cast<sample_minifloat_t>(val) fails
45*b9df5ad1SAndroid Build Coastguard Worker         const sample_minifloat_t in = (sample_minifloat_t) val;
46*b9df5ad1SAndroid Build Coastguard Worker         const float f = float_from_sample(in);
47*b9df5ad1SAndroid Build Coastguard Worker         const sample_minifloat_t out = sample_from_float(f);
48*b9df5ad1SAndroid Build Coastguard Worker         ASSERT_EQ(in, out);
49*b9df5ad1SAndroid Build Coastguard Worker         fvec.push_back(f);
50*b9df5ad1SAndroid Build Coastguard Worker     }
51*b9df5ad1SAndroid Build Coastguard Worker     // no longer needed since we construct floats in order
52*b9df5ad1SAndroid Build Coastguard Worker     // #include <algorithm>
53*b9df5ad1SAndroid Build Coastguard Worker     // std::sort(fvec.begin(), fvec.end());
54*b9df5ad1SAndroid Build Coastguard Worker     float prev = -2.0f;
55*b9df5ad1SAndroid Build Coastguard Worker     for (auto curr : fvec) {
56*b9df5ad1SAndroid Build Coastguard Worker         // LT instead of LE because no negative zero
57*b9df5ad1SAndroid Build Coastguard Worker         ASSERT_LT(prev, curr);
58*b9df5ad1SAndroid Build Coastguard Worker         int signum_prev = signum(prev);
59*b9df5ad1SAndroid Build Coastguard Worker         int signum_curr = signum(curr);
60*b9df5ad1SAndroid Build Coastguard Worker         ASSERT_LE(signum_prev, signum_curr);
61*b9df5ad1SAndroid Build Coastguard Worker         if (signum_prev == signum_curr) {
62*b9df5ad1SAndroid Build Coastguard Worker             // confirm ratio between adjacent values (3:45 of "Will it float?" video)
63*b9df5ad1SAndroid Build Coastguard Worker             float ratio = curr / prev;
64*b9df5ad1SAndroid Build Coastguard Worker             float lower, upper;
65*b9df5ad1SAndroid Build Coastguard Worker             // normal
66*b9df5ad1SAndroid Build Coastguard Worker             if (fabsf(curr) >= 0.001f) {
67*b9df5ad1SAndroid Build Coastguard Worker                 upper = 1.005f;
68*b9df5ad1SAndroid Build Coastguard Worker                 lower = 0.995f;
69*b9df5ad1SAndroid Build Coastguard Worker             // denormal
70*b9df5ad1SAndroid Build Coastguard Worker             } else {
71*b9df5ad1SAndroid Build Coastguard Worker                 upper = 2.0f;
72*b9df5ad1SAndroid Build Coastguard Worker                 lower = 0.5f;
73*b9df5ad1SAndroid Build Coastguard Worker             }
74*b9df5ad1SAndroid Build Coastguard Worker             ASSERT_GE(ratio, lower) << "prev " << prev << " curr " << curr;
75*b9df5ad1SAndroid Build Coastguard Worker             ASSERT_LE(ratio, upper) << "prev " << prev << " curr " << curr;
76*b9df5ad1SAndroid Build Coastguard Worker         }
77*b9df5ad1SAndroid Build Coastguard Worker         prev = curr;
78*b9df5ad1SAndroid Build Coastguard Worker     }
79*b9df5ad1SAndroid Build Coastguard Worker     ASSERT_LT(prev, 2.0f);
80*b9df5ad1SAndroid Build Coastguard Worker }
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