1*b9df5ad1SAndroid Build Coastguard Worker /*
2*b9df5ad1SAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project
3*b9df5ad1SAndroid Build Coastguard Worker *
4*b9df5ad1SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*b9df5ad1SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*b9df5ad1SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*b9df5ad1SAndroid Build Coastguard Worker *
8*b9df5ad1SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*b9df5ad1SAndroid Build Coastguard Worker *
10*b9df5ad1SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*b9df5ad1SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*b9df5ad1SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*b9df5ad1SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*b9df5ad1SAndroid Build Coastguard Worker * limitations under the License.
15*b9df5ad1SAndroid Build Coastguard Worker */
16*b9df5ad1SAndroid Build Coastguard Worker
17*b9df5ad1SAndroid Build Coastguard Worker #include <array>
18*b9df5ad1SAndroid Build Coastguard Worker #include <climits>
19*b9df5ad1SAndroid Build Coastguard Worker #include <math.h>
20*b9df5ad1SAndroid Build Coastguard Worker
21*b9df5ad1SAndroid Build Coastguard Worker #include <audio_utils/sample.h>
22*b9df5ad1SAndroid Build Coastguard Worker #include <gtest/gtest.h>
23*b9df5ad1SAndroid Build Coastguard Worker
24*b9df5ad1SAndroid Build Coastguard Worker static_assert(sizeof(sample_minifloat_t) == sizeof(uint16_t),
25*b9df5ad1SAndroid Build Coastguard Worker "sizeof(sample_minifloat_t != sizeof(uint16_t");
26*b9df5ad1SAndroid Build Coastguard Worker
signum(float f)27*b9df5ad1SAndroid Build Coastguard Worker static constexpr int signum(float f)
28*b9df5ad1SAndroid Build Coastguard Worker {
29*b9df5ad1SAndroid Build Coastguard Worker return (f > 0) - (f < 0);
30*b9df5ad1SAndroid Build Coastguard Worker }
31*b9df5ad1SAndroid Build Coastguard Worker
TEST(audio_utils_sample,Convert)32*b9df5ad1SAndroid Build Coastguard Worker TEST(audio_utils_sample, Convert)
33*b9df5ad1SAndroid Build Coastguard Worker {
34*b9df5ad1SAndroid Build Coastguard Worker std::vector<float> fvec;
35*b9df5ad1SAndroid Build Coastguard Worker // verify minifloat <-> float is a bijection, and monotonic as float
36*b9df5ad1SAndroid Build Coastguard Worker for (int i = 0; i <= 0xFFFF; i++) {
37*b9df5ad1SAndroid Build Coastguard Worker // construct floats in order
38*b9df5ad1SAndroid Build Coastguard Worker const int val = i < 0x8000 ? 0xFFFF - i : i ^ 0x8000;
39*b9df5ad1SAndroid Build Coastguard Worker // TODO shouldn't depend on representation in order to skip negative zero
40*b9df5ad1SAndroid Build Coastguard Worker if (val == 0x8000) {
41*b9df5ad1SAndroid Build Coastguard Worker // This is an undefined value and so we won't test its behavior
42*b9df5ad1SAndroid Build Coastguard Worker continue;
43*b9df5ad1SAndroid Build Coastguard Worker }
44*b9df5ad1SAndroid Build Coastguard Worker // TODO reinterpret_cast<sample_minifloat_t>(val) fails
45*b9df5ad1SAndroid Build Coastguard Worker const sample_minifloat_t in = (sample_minifloat_t) val;
46*b9df5ad1SAndroid Build Coastguard Worker const float f = float_from_sample(in);
47*b9df5ad1SAndroid Build Coastguard Worker const sample_minifloat_t out = sample_from_float(f);
48*b9df5ad1SAndroid Build Coastguard Worker ASSERT_EQ(in, out);
49*b9df5ad1SAndroid Build Coastguard Worker fvec.push_back(f);
50*b9df5ad1SAndroid Build Coastguard Worker }
51*b9df5ad1SAndroid Build Coastguard Worker // no longer needed since we construct floats in order
52*b9df5ad1SAndroid Build Coastguard Worker // #include <algorithm>
53*b9df5ad1SAndroid Build Coastguard Worker // std::sort(fvec.begin(), fvec.end());
54*b9df5ad1SAndroid Build Coastguard Worker float prev = -2.0f;
55*b9df5ad1SAndroid Build Coastguard Worker for (auto curr : fvec) {
56*b9df5ad1SAndroid Build Coastguard Worker // LT instead of LE because no negative zero
57*b9df5ad1SAndroid Build Coastguard Worker ASSERT_LT(prev, curr);
58*b9df5ad1SAndroid Build Coastguard Worker int signum_prev = signum(prev);
59*b9df5ad1SAndroid Build Coastguard Worker int signum_curr = signum(curr);
60*b9df5ad1SAndroid Build Coastguard Worker ASSERT_LE(signum_prev, signum_curr);
61*b9df5ad1SAndroid Build Coastguard Worker if (signum_prev == signum_curr) {
62*b9df5ad1SAndroid Build Coastguard Worker // confirm ratio between adjacent values (3:45 of "Will it float?" video)
63*b9df5ad1SAndroid Build Coastguard Worker float ratio = curr / prev;
64*b9df5ad1SAndroid Build Coastguard Worker float lower, upper;
65*b9df5ad1SAndroid Build Coastguard Worker // normal
66*b9df5ad1SAndroid Build Coastguard Worker if (fabsf(curr) >= 0.001f) {
67*b9df5ad1SAndroid Build Coastguard Worker upper = 1.005f;
68*b9df5ad1SAndroid Build Coastguard Worker lower = 0.995f;
69*b9df5ad1SAndroid Build Coastguard Worker // denormal
70*b9df5ad1SAndroid Build Coastguard Worker } else {
71*b9df5ad1SAndroid Build Coastguard Worker upper = 2.0f;
72*b9df5ad1SAndroid Build Coastguard Worker lower = 0.5f;
73*b9df5ad1SAndroid Build Coastguard Worker }
74*b9df5ad1SAndroid Build Coastguard Worker ASSERT_GE(ratio, lower) << "prev " << prev << " curr " << curr;
75*b9df5ad1SAndroid Build Coastguard Worker ASSERT_LE(ratio, upper) << "prev " << prev << " curr " << curr;
76*b9df5ad1SAndroid Build Coastguard Worker }
77*b9df5ad1SAndroid Build Coastguard Worker prev = curr;
78*b9df5ad1SAndroid Build Coastguard Worker }
79*b9df5ad1SAndroid Build Coastguard Worker ASSERT_LT(prev, 2.0f);
80*b9df5ad1SAndroid Build Coastguard Worker }
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