xref: /aosp_15_r20/system/linkerconfig/contents/section/sectionbuilder.cc (revision e5eeaa8e05bc25a862c0c861bda7c8a6bfb42dad)
1*e5eeaa8eSAndroid Build Coastguard Worker /*
2*e5eeaa8eSAndroid Build Coastguard Worker  * Copyright (C) 2020 The Android Open Source Project
3*e5eeaa8eSAndroid Build Coastguard Worker  *
4*e5eeaa8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*e5eeaa8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*e5eeaa8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*e5eeaa8eSAndroid Build Coastguard Worker  *
8*e5eeaa8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*e5eeaa8eSAndroid Build Coastguard Worker  *
10*e5eeaa8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*e5eeaa8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*e5eeaa8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e5eeaa8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*e5eeaa8eSAndroid Build Coastguard Worker  * limitations under the License.
15*e5eeaa8eSAndroid Build Coastguard Worker  */
16*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/sectionbuilder.h"
17*e5eeaa8eSAndroid Build Coastguard Worker 
18*e5eeaa8eSAndroid Build Coastguard Worker #include <algorithm>
19*e5eeaa8eSAndroid Build Coastguard Worker 
20*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/common.h"
21*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/environment.h"
22*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/log.h"
23*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/namespace.h"
24*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/namespacebuilder.h"
25*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/section.h"
26*e5eeaa8eSAndroid Build Coastguard Worker 
27*e5eeaa8eSAndroid Build Coastguard Worker namespace android {
28*e5eeaa8eSAndroid Build Coastguard Worker namespace linkerconfig {
29*e5eeaa8eSAndroid Build Coastguard Worker namespace contents {
30*e5eeaa8eSAndroid Build Coastguard Worker 
31*e5eeaa8eSAndroid Build Coastguard Worker using modules::LibProvider;
32*e5eeaa8eSAndroid Build Coastguard Worker using modules::LibProviders;
33*e5eeaa8eSAndroid Build Coastguard Worker using modules::Namespace;
34*e5eeaa8eSAndroid Build Coastguard Worker using modules::Section;
35*e5eeaa8eSAndroid Build Coastguard Worker using modules::SharedLibs;
36*e5eeaa8eSAndroid Build Coastguard Worker 
BuildSection(const Context & ctx,const std::string & name,std::vector<Namespace> && namespaces,const std::set<std::string> & visible_apexes,const LibProviders & providers)37*e5eeaa8eSAndroid Build Coastguard Worker Section BuildSection(const Context& ctx, const std::string& name,
38*e5eeaa8eSAndroid Build Coastguard Worker                      std::vector<Namespace>&& namespaces,
39*e5eeaa8eSAndroid Build Coastguard Worker                      const std::set<std::string>& visible_apexes,
40*e5eeaa8eSAndroid Build Coastguard Worker                      const LibProviders& providers) {
41*e5eeaa8eSAndroid Build Coastguard Worker   // add additional visible APEX namespaces
42*e5eeaa8eSAndroid Build Coastguard Worker   for (const auto& apex : ctx.GetApexModules()) {
43*e5eeaa8eSAndroid Build Coastguard Worker     if (visible_apexes.find(apex.name) == visible_apexes.end() &&
44*e5eeaa8eSAndroid Build Coastguard Worker         !apex.visible) {
45*e5eeaa8eSAndroid Build Coastguard Worker       continue;
46*e5eeaa8eSAndroid Build Coastguard Worker     }
47*e5eeaa8eSAndroid Build Coastguard Worker     if (auto it = std::find_if(
48*e5eeaa8eSAndroid Build Coastguard Worker             namespaces.begin(),
49*e5eeaa8eSAndroid Build Coastguard Worker             namespaces.end(),
50*e5eeaa8eSAndroid Build Coastguard Worker             [&apex](auto& ns) { return ns.GetName() == apex.namespace_name; });
51*e5eeaa8eSAndroid Build Coastguard Worker         it == namespaces.end()) {
52*e5eeaa8eSAndroid Build Coastguard Worker       auto ns = ctx.BuildApexNamespace(apex, true);
53*e5eeaa8eSAndroid Build Coastguard Worker       namespaces.push_back(std::move(ns));
54*e5eeaa8eSAndroid Build Coastguard Worker     } else {
55*e5eeaa8eSAndroid Build Coastguard Worker       // override "visible" when the apex is already created
56*e5eeaa8eSAndroid Build Coastguard Worker       it->SetVisible(true);
57*e5eeaa8eSAndroid Build Coastguard Worker     }
58*e5eeaa8eSAndroid Build Coastguard Worker   }
59*e5eeaa8eSAndroid Build Coastguard Worker 
60*e5eeaa8eSAndroid Build Coastguard Worker   // resolve provide/require constraints
61*e5eeaa8eSAndroid Build Coastguard Worker   Section section(std::move(name), std::move(namespaces));
62*e5eeaa8eSAndroid Build Coastguard Worker   section.Resolve(ctx, providers);
63*e5eeaa8eSAndroid Build Coastguard Worker 
64*e5eeaa8eSAndroid Build Coastguard Worker   AddStandardSystemLinks(ctx, &section);
65*e5eeaa8eSAndroid Build Coastguard Worker   return section;
66*e5eeaa8eSAndroid Build Coastguard Worker }
67*e5eeaa8eSAndroid Build Coastguard Worker 
GetVndkProvider(const Context & ctx,VndkUserPartition partition)68*e5eeaa8eSAndroid Build Coastguard Worker std::vector<LibProvider> GetVndkProvider(const Context& ctx,
69*e5eeaa8eSAndroid Build Coastguard Worker                                          VndkUserPartition partition) {
70*e5eeaa8eSAndroid Build Coastguard Worker   std::vector<LibProvider> provider;
71*e5eeaa8eSAndroid Build Coastguard Worker   std::string partition_suffix =
72*e5eeaa8eSAndroid Build Coastguard Worker       partition == VndkUserPartition::Vendor ? "VENDOR" : "PRODUCT";
73*e5eeaa8eSAndroid Build Coastguard Worker   provider.push_back(LibProvider{
74*e5eeaa8eSAndroid Build Coastguard Worker       "vndk",
75*e5eeaa8eSAndroid Build Coastguard Worker       std::bind(BuildVndkNamespace, ctx, partition),
76*e5eeaa8eSAndroid Build Coastguard Worker       SharedLibs{
77*e5eeaa8eSAndroid Build Coastguard Worker           std::vector{Var("VNDK_SAMEPROCESS_LIBRARIES_" + partition_suffix),
78*e5eeaa8eSAndroid Build Coastguard Worker                       Var("VNDK_CORE_LIBRARIES_" + partition_suffix)}},
79*e5eeaa8eSAndroid Build Coastguard Worker   });
80*e5eeaa8eSAndroid Build Coastguard Worker   if (modules::IsVndkInSystemNamespace()) {
81*e5eeaa8eSAndroid Build Coastguard Worker     provider.push_back(LibProvider{
82*e5eeaa8eSAndroid Build Coastguard Worker         "vndk_in_system",
83*e5eeaa8eSAndroid Build Coastguard Worker         std::bind(BuildVndkInSystemNamespace, ctx),
84*e5eeaa8eSAndroid Build Coastguard Worker         SharedLibs{std::vector{Var("VNDK_USING_CORE_VARIANT_LIBRARIES")}},
85*e5eeaa8eSAndroid Build Coastguard Worker     });
86*e5eeaa8eSAndroid Build Coastguard Worker   }
87*e5eeaa8eSAndroid Build Coastguard Worker   return provider;
88*e5eeaa8eSAndroid Build Coastguard Worker }
89*e5eeaa8eSAndroid Build Coastguard Worker 
90*e5eeaa8eSAndroid Build Coastguard Worker }  // namespace contents
91*e5eeaa8eSAndroid Build Coastguard Worker }  // namespace linkerconfig
92*e5eeaa8eSAndroid Build Coastguard Worker }  // namespace android
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