1*e5eeaa8eSAndroid Build Coastguard Worker /*
2*e5eeaa8eSAndroid Build Coastguard Worker * Copyright (C) 2019 The Android Open Source Project
3*e5eeaa8eSAndroid Build Coastguard Worker *
4*e5eeaa8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e5eeaa8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e5eeaa8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e5eeaa8eSAndroid Build Coastguard Worker *
8*e5eeaa8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e5eeaa8eSAndroid Build Coastguard Worker *
10*e5eeaa8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e5eeaa8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e5eeaa8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e5eeaa8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e5eeaa8eSAndroid Build Coastguard Worker * limitations under the License.
15*e5eeaa8eSAndroid Build Coastguard Worker */
16*e5eeaa8eSAndroid Build Coastguard Worker
17*e5eeaa8eSAndroid Build Coastguard Worker // This namespace is where no-vendor-variant VNDK libraries are loaded for a
18*e5eeaa8eSAndroid Build Coastguard Worker // vendor process. Note that we do not simply export these libraries from the
19*e5eeaa8eSAndroid Build Coastguard Worker // "system" namespace, because in some cases both the core variant and the
20*e5eeaa8eSAndroid Build Coastguard Worker // vendor variant of a VNDK library may be loaded. In such cases, we do not
21*e5eeaa8eSAndroid Build Coastguard Worker // want to eliminate double-loading because doing so means the global states
22*e5eeaa8eSAndroid Build Coastguard Worker // of the library would be shared.
23*e5eeaa8eSAndroid Build Coastguard Worker //
24*e5eeaa8eSAndroid Build Coastguard Worker // Only the no-vendor-variant VNDK libraries are allowed in this namespace.
25*e5eeaa8eSAndroid Build Coastguard Worker // This is to ensure that we do not load libraries needed by no-vendor-variant
26*e5eeaa8eSAndroid Build Coastguard Worker // VNDK libraries into vndk_in_system namespace.
27*e5eeaa8eSAndroid Build Coastguard Worker
28*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/namespacebuilder.h"
29*e5eeaa8eSAndroid Build Coastguard Worker
30*e5eeaa8eSAndroid Build Coastguard Worker #include <android-base/strings.h>
31*e5eeaa8eSAndroid Build Coastguard Worker
32*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/environment.h"
33*e5eeaa8eSAndroid Build Coastguard Worker
34*e5eeaa8eSAndroid Build Coastguard Worker using android::linkerconfig::modules::Namespace;
35*e5eeaa8eSAndroid Build Coastguard Worker
36*e5eeaa8eSAndroid Build Coastguard Worker namespace android {
37*e5eeaa8eSAndroid Build Coastguard Worker namespace linkerconfig {
38*e5eeaa8eSAndroid Build Coastguard Worker namespace contents {
BuildVndkInSystemNamespace(const Context & ctx)39*e5eeaa8eSAndroid Build Coastguard Worker Namespace BuildVndkInSystemNamespace([[maybe_unused]] const Context& ctx) {
40*e5eeaa8eSAndroid Build Coastguard Worker Namespace ns("vndk_in_system",
41*e5eeaa8eSAndroid Build Coastguard Worker /*is_isolated=*/true,
42*e5eeaa8eSAndroid Build Coastguard Worker /*is_visible=*/false);
43*e5eeaa8eSAndroid Build Coastguard Worker
44*e5eeaa8eSAndroid Build Coastguard Worker // The search paths here should be kept the same as that of the 'system' namespace.
45*e5eeaa8eSAndroid Build Coastguard Worker ns.AddSearchPath("/system/${LIB}");
46*e5eeaa8eSAndroid Build Coastguard Worker ns.AddSearchPath(Var("SYSTEM_EXT") + "/${LIB}");
47*e5eeaa8eSAndroid Build Coastguard Worker
48*e5eeaa8eSAndroid Build Coastguard Worker if (android::linkerconfig::modules::IsVndkInSystemNamespace()) {
49*e5eeaa8eSAndroid Build Coastguard Worker ns.AddAllowedLib(Var("VNDK_USING_CORE_VARIANT_LIBRARIES"));
50*e5eeaa8eSAndroid Build Coastguard Worker }
51*e5eeaa8eSAndroid Build Coastguard Worker
52*e5eeaa8eSAndroid Build Coastguard Worker AddLlndkLibraries(ctx,
53*e5eeaa8eSAndroid Build Coastguard Worker &ns,
54*e5eeaa8eSAndroid Build Coastguard Worker ctx.IsProductSection() ? VndkUserPartition::Product
55*e5eeaa8eSAndroid Build Coastguard Worker : VndkUserPartition::Vendor);
56*e5eeaa8eSAndroid Build Coastguard Worker ns.GetLink("vndk").AllowAllSharedLibs();
57*e5eeaa8eSAndroid Build Coastguard Worker
58*e5eeaa8eSAndroid Build Coastguard Worker if (ctx.IsVendorSection() || ctx.IsProductSection()) {
59*e5eeaa8eSAndroid Build Coastguard Worker ns.GetLink("default").AllowAllSharedLibs();
60*e5eeaa8eSAndroid Build Coastguard Worker }
61*e5eeaa8eSAndroid Build Coastguard Worker
62*e5eeaa8eSAndroid Build Coastguard Worker return ns;
63*e5eeaa8eSAndroid Build Coastguard Worker }
64*e5eeaa8eSAndroid Build Coastguard Worker } // namespace contents
65*e5eeaa8eSAndroid Build Coastguard Worker } // namespace linkerconfig
66*e5eeaa8eSAndroid Build Coastguard Worker } // namespace android
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