1*e5eeaa8eSAndroid Build Coastguard Worker /*
2*e5eeaa8eSAndroid Build Coastguard Worker * Copyright (C) 2019 The Android Open Source Project
3*e5eeaa8eSAndroid Build Coastguard Worker *
4*e5eeaa8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e5eeaa8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e5eeaa8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e5eeaa8eSAndroid Build Coastguard Worker *
8*e5eeaa8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e5eeaa8eSAndroid Build Coastguard Worker *
10*e5eeaa8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e5eeaa8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e5eeaa8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e5eeaa8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e5eeaa8eSAndroid Build Coastguard Worker * limitations under the License.
15*e5eeaa8eSAndroid Build Coastguard Worker */
16*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/common.h"
17*e5eeaa8eSAndroid Build Coastguard Worker
18*e5eeaa8eSAndroid Build Coastguard Worker #include <string>
19*e5eeaa8eSAndroid Build Coastguard Worker #include <vector>
20*e5eeaa8eSAndroid Build Coastguard Worker
21*e5eeaa8eSAndroid Build Coastguard Worker #include <android-base/properties.h>
22*e5eeaa8eSAndroid Build Coastguard Worker #include <android-base/strings.h>
23*e5eeaa8eSAndroid Build Coastguard Worker
24*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/context.h"
25*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/section.h"
26*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/variables.h"
27*e5eeaa8eSAndroid Build Coastguard Worker
28*e5eeaa8eSAndroid Build Coastguard Worker namespace {
29*e5eeaa8eSAndroid Build Coastguard Worker const std::vector<std::string> kBionicLibs = {
30*e5eeaa8eSAndroid Build Coastguard Worker "libc.so",
31*e5eeaa8eSAndroid Build Coastguard Worker "libdl.so",
32*e5eeaa8eSAndroid Build Coastguard Worker "libdl_android.so",
33*e5eeaa8eSAndroid Build Coastguard Worker "libm.so",
34*e5eeaa8eSAndroid Build Coastguard Worker };
35*e5eeaa8eSAndroid Build Coastguard Worker } // namespace
36*e5eeaa8eSAndroid Build Coastguard Worker
37*e5eeaa8eSAndroid Build Coastguard Worker namespace android {
38*e5eeaa8eSAndroid Build Coastguard Worker namespace linkerconfig {
39*e5eeaa8eSAndroid Build Coastguard Worker namespace contents {
40*e5eeaa8eSAndroid Build Coastguard Worker
41*e5eeaa8eSAndroid Build Coastguard Worker using android::linkerconfig::modules::Namespace;
42*e5eeaa8eSAndroid Build Coastguard Worker using android::linkerconfig::modules::Section;
43*e5eeaa8eSAndroid Build Coastguard Worker
AddStandardSystemLinks(const Context & ctx,Section * section)44*e5eeaa8eSAndroid Build Coastguard Worker void AddStandardSystemLinks(const Context& ctx, Section* section) {
45*e5eeaa8eSAndroid Build Coastguard Worker const bool debuggable = android::base::GetBoolProperty("ro.debuggable", false);
46*e5eeaa8eSAndroid Build Coastguard Worker const std::string system_ns_name = ctx.GetSystemNamespaceName();
47*e5eeaa8eSAndroid Build Coastguard Worker const bool is_section_vndk_enabled = ctx.IsSectionVndkEnabled();
48*e5eeaa8eSAndroid Build Coastguard Worker section->ForEachNamespaces([&](Namespace& ns) {
49*e5eeaa8eSAndroid Build Coastguard Worker if (ns.GetName() != system_ns_name) {
50*e5eeaa8eSAndroid Build Coastguard Worker ns.GetLink(system_ns_name).AddSharedLib(kBionicLibs);
51*e5eeaa8eSAndroid Build Coastguard Worker if (!is_section_vndk_enabled || ns.GetName() != "default") {
52*e5eeaa8eSAndroid Build Coastguard Worker // TODO(b/185199923) remove the default value
53*e5eeaa8eSAndroid Build Coastguard Worker ns.GetLink(system_ns_name)
54*e5eeaa8eSAndroid Build Coastguard Worker .AddSharedLib(Var("SANITIZER_RUNTIME_LIBRARIES", ""));
55*e5eeaa8eSAndroid Build Coastguard Worker }
56*e5eeaa8eSAndroid Build Coastguard Worker if (debuggable) {
57*e5eeaa8eSAndroid Build Coastguard Worker // Library on the system image that can be dlopened for debugging purposes.
58*e5eeaa8eSAndroid Build Coastguard Worker ns.GetLink(system_ns_name).AddSharedLib("libfdtrack.so");
59*e5eeaa8eSAndroid Build Coastguard Worker }
60*e5eeaa8eSAndroid Build Coastguard Worker }
61*e5eeaa8eSAndroid Build Coastguard Worker });
62*e5eeaa8eSAndroid Build Coastguard Worker }
63*e5eeaa8eSAndroid Build Coastguard Worker
AddLlndkLibraries(const Context & ctx,Namespace * ns,VndkUserPartition vndk_user)64*e5eeaa8eSAndroid Build Coastguard Worker void AddLlndkLibraries(const Context& ctx, Namespace* ns,
65*e5eeaa8eSAndroid Build Coastguard Worker VndkUserPartition vndk_user) {
66*e5eeaa8eSAndroid Build Coastguard Worker // Add link to system to keep the original sequence of linked namespaces
67*e5eeaa8eSAndroid Build Coastguard Worker ns->GetLink(ctx.GetSystemNamespaceName());
68*e5eeaa8eSAndroid Build Coastguard Worker
69*e5eeaa8eSAndroid Build Coastguard Worker // LLNDK libs will be resolved according to the runtime configuration.
70*e5eeaa8eSAndroid Build Coastguard Worker if (vndk_user == VndkUserPartition::Product) {
71*e5eeaa8eSAndroid Build Coastguard Worker ns->AddRequires(base::Split(Var("LLNDK_LIBRARIES_PRODUCT", ""), ":"));
72*e5eeaa8eSAndroid Build Coastguard Worker } else {
73*e5eeaa8eSAndroid Build Coastguard Worker ns->AddRequires(base::Split(Var("LLNDK_LIBRARIES_VENDOR", ""), ":"));
74*e5eeaa8eSAndroid Build Coastguard Worker }
75*e5eeaa8eSAndroid Build Coastguard Worker }
76*e5eeaa8eSAndroid Build Coastguard Worker
77*e5eeaa8eSAndroid Build Coastguard Worker } // namespace contents
78*e5eeaa8eSAndroid Build Coastguard Worker } // namespace linkerconfig
79*e5eeaa8eSAndroid Build Coastguard Worker } // namespace android
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