1*8f0ba417SAndroid Build Coastguard Worker /* 2*8f0ba417SAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project 3*8f0ba417SAndroid Build Coastguard Worker * 4*8f0ba417SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*8f0ba417SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*8f0ba417SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*8f0ba417SAndroid Build Coastguard Worker * 8*8f0ba417SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*8f0ba417SAndroid Build Coastguard Worker * 10*8f0ba417SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*8f0ba417SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*8f0ba417SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*8f0ba417SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*8f0ba417SAndroid Build Coastguard Worker * limitations under the License. 15*8f0ba417SAndroid Build Coastguard Worker */ 16*8f0ba417SAndroid Build Coastguard Worker 17*8f0ba417SAndroid Build Coastguard Worker #pragma once 18*8f0ba417SAndroid Build Coastguard Worker 19*8f0ba417SAndroid Build Coastguard Worker #ifdef _WIN32 20*8f0ba417SAndroid Build Coastguard Worker #include <sys/types.h> 21*8f0ba417SAndroid Build Coastguard Worker #include <string> 22*8f0ba417SAndroid Build Coastguard Worker #else 23*8f0ba417SAndroid Build Coastguard Worker // Bring in prototypes for standard APIs so that we can import them into the utf8 namespace. 24*8f0ba417SAndroid Build Coastguard Worker #include <fcntl.h> // open 25*8f0ba417SAndroid Build Coastguard Worker #include <stdio.h> // fopen 26*8f0ba417SAndroid Build Coastguard Worker #include <sys/stat.h> // mkdir 27*8f0ba417SAndroid Build Coastguard Worker #include <unistd.h> // unlink 28*8f0ba417SAndroid Build Coastguard Worker #endif 29*8f0ba417SAndroid Build Coastguard Worker 30*8f0ba417SAndroid Build Coastguard Worker namespace android { 31*8f0ba417SAndroid Build Coastguard Worker namespace base { 32*8f0ba417SAndroid Build Coastguard Worker 33*8f0ba417SAndroid Build Coastguard Worker // Only available on Windows because this is only needed on Windows. 34*8f0ba417SAndroid Build Coastguard Worker #ifdef _WIN32 35*8f0ba417SAndroid Build Coastguard Worker // Convert size number of UTF-16 wchar_t's to UTF-8. Returns whether the 36*8f0ba417SAndroid Build Coastguard Worker // conversion was done successfully. 37*8f0ba417SAndroid Build Coastguard Worker bool WideToUTF8(const wchar_t* utf16, const size_t size, std::string* utf8); 38*8f0ba417SAndroid Build Coastguard Worker 39*8f0ba417SAndroid Build Coastguard Worker // Convert a NULL-terminated string of UTF-16 characters to UTF-8. Returns 40*8f0ba417SAndroid Build Coastguard Worker // whether the conversion was done successfully. 41*8f0ba417SAndroid Build Coastguard Worker bool WideToUTF8(const wchar_t* utf16, std::string* utf8); 42*8f0ba417SAndroid Build Coastguard Worker 43*8f0ba417SAndroid Build Coastguard Worker // Convert a UTF-16 std::wstring (including any embedded NULL characters) to 44*8f0ba417SAndroid Build Coastguard Worker // UTF-8. Returns whether the conversion was done successfully. 45*8f0ba417SAndroid Build Coastguard Worker bool WideToUTF8(const std::wstring& utf16, std::string* utf8); 46*8f0ba417SAndroid Build Coastguard Worker 47*8f0ba417SAndroid Build Coastguard Worker // Convert size number of UTF-8 char's to UTF-16. Returns whether the conversion 48*8f0ba417SAndroid Build Coastguard Worker // was done successfully. 49*8f0ba417SAndroid Build Coastguard Worker bool UTF8ToWide(const char* utf8, const size_t size, std::wstring* utf16); 50*8f0ba417SAndroid Build Coastguard Worker 51*8f0ba417SAndroid Build Coastguard Worker // Convert a NULL-terminated string of UTF-8 characters to UTF-16. Returns 52*8f0ba417SAndroid Build Coastguard Worker // whether the conversion was done successfully. 53*8f0ba417SAndroid Build Coastguard Worker bool UTF8ToWide(const char* utf8, std::wstring* utf16); 54*8f0ba417SAndroid Build Coastguard Worker 55*8f0ba417SAndroid Build Coastguard Worker // Convert a UTF-8 std::string (including any embedded NULL characters) to 56*8f0ba417SAndroid Build Coastguard Worker // UTF-16. Returns whether the conversion was done successfully. 57*8f0ba417SAndroid Build Coastguard Worker bool UTF8ToWide(const std::string& utf8, std::wstring* utf16); 58*8f0ba417SAndroid Build Coastguard Worker 59*8f0ba417SAndroid Build Coastguard Worker // Convert a file system path, represented as a NULL-terminated string of 60*8f0ba417SAndroid Build Coastguard Worker // UTF-8 characters, to a UTF-16 string representing the same file system 61*8f0ba417SAndroid Build Coastguard Worker // path using the Windows extended-lengh path representation. 62*8f0ba417SAndroid Build Coastguard Worker // 63*8f0ba417SAndroid Build Coastguard Worker // See https://msdn.microsoft.com/en-us/library/windows/desktop/aa365247(v=vs.85).aspx#MAXPATH: 64*8f0ba417SAndroid Build Coastguard Worker // ```The Windows API has many functions that also have Unicode versions to 65*8f0ba417SAndroid Build Coastguard Worker // permit an extended-length path for a maximum total path length of 32,767 66*8f0ba417SAndroid Build Coastguard Worker // characters. To specify an extended-length path, use the "\\?\" prefix. 67*8f0ba417SAndroid Build Coastguard Worker // For example, "\\?\D:\very long path".``` 68*8f0ba417SAndroid Build Coastguard Worker // 69*8f0ba417SAndroid Build Coastguard Worker // Returns whether the conversion was done successfully. 70*8f0ba417SAndroid Build Coastguard Worker bool UTF8PathToWindowsLongPath(const char* utf8, std::wstring* utf16); 71*8f0ba417SAndroid Build Coastguard Worker #endif 72*8f0ba417SAndroid Build Coastguard Worker 73*8f0ba417SAndroid Build Coastguard Worker // The functions in the utf8 namespace take UTF-8 strings. For Windows, these 74*8f0ba417SAndroid Build Coastguard Worker // are wrappers, for non-Windows these just expose existing APIs. To call these 75*8f0ba417SAndroid Build Coastguard Worker // functions, use: 76*8f0ba417SAndroid Build Coastguard Worker // 77*8f0ba417SAndroid Build Coastguard Worker // // anonymous namespace to avoid conflict with existing open(), unlink(), etc. 78*8f0ba417SAndroid Build Coastguard Worker // namespace { 79*8f0ba417SAndroid Build Coastguard Worker // // Import functions into anonymous namespace. 80*8f0ba417SAndroid Build Coastguard Worker // using namespace android::base::utf8; 81*8f0ba417SAndroid Build Coastguard Worker // 82*8f0ba417SAndroid Build Coastguard Worker // void SomeFunction(const char* name) { 83*8f0ba417SAndroid Build Coastguard Worker // int fd = open(name, ...); // Calls android::base::utf8::open(). 84*8f0ba417SAndroid Build Coastguard Worker // ... 85*8f0ba417SAndroid Build Coastguard Worker // unlink(name); // Calls android::base::utf8::unlink(). 86*8f0ba417SAndroid Build Coastguard Worker // } 87*8f0ba417SAndroid Build Coastguard Worker // } 88*8f0ba417SAndroid Build Coastguard Worker namespace utf8 { 89*8f0ba417SAndroid Build Coastguard Worker 90*8f0ba417SAndroid Build Coastguard Worker #ifdef _WIN32 91*8f0ba417SAndroid Build Coastguard Worker FILE* fopen(const char* name, const char* mode); 92*8f0ba417SAndroid Build Coastguard Worker int mkdir(const char* name, mode_t mode); 93*8f0ba417SAndroid Build Coastguard Worker int open(const char* name, int flags, ...); 94*8f0ba417SAndroid Build Coastguard Worker int unlink(const char* name); 95*8f0ba417SAndroid Build Coastguard Worker #else 96*8f0ba417SAndroid Build Coastguard Worker using ::fopen; 97*8f0ba417SAndroid Build Coastguard Worker using ::mkdir; 98*8f0ba417SAndroid Build Coastguard Worker using ::open; 99*8f0ba417SAndroid Build Coastguard Worker using ::unlink; 100*8f0ba417SAndroid Build Coastguard Worker #endif 101*8f0ba417SAndroid Build Coastguard Worker 102*8f0ba417SAndroid Build Coastguard Worker } // namespace utf8 103*8f0ba417SAndroid Build Coastguard Worker } // namespace base 104*8f0ba417SAndroid Build Coastguard Worker } // namespace android 105