xref: /aosp_15_r20/prebuilts/sdk/35/public/api/framework-graphics.txt (revision 344a7f5ef16c479e7a7f54ee6567a9d112f9e72b)
1*344a7f5eSAndroid Build Coastguard Worker// Signature format: 2.0
2*344a7f5eSAndroid Build Coastguard Workerpackage android.graphics {
3*344a7f5eSAndroid Build Coastguard Worker
4*344a7f5eSAndroid Build Coastguard Worker  public class ColorMatrix {
5*344a7f5eSAndroid Build Coastguard Worker    ctor public ColorMatrix();
6*344a7f5eSAndroid Build Coastguard Worker    ctor public ColorMatrix(float[]);
7*344a7f5eSAndroid Build Coastguard Worker    ctor public ColorMatrix(android.graphics.ColorMatrix);
8*344a7f5eSAndroid Build Coastguard Worker    method public final float[] getArray();
9*344a7f5eSAndroid Build Coastguard Worker    method public void postConcat(android.graphics.ColorMatrix);
10*344a7f5eSAndroid Build Coastguard Worker    method public void preConcat(android.graphics.ColorMatrix);
11*344a7f5eSAndroid Build Coastguard Worker    method public void reset();
12*344a7f5eSAndroid Build Coastguard Worker    method public void set(android.graphics.ColorMatrix);
13*344a7f5eSAndroid Build Coastguard Worker    method public void set(float[]);
14*344a7f5eSAndroid Build Coastguard Worker    method public void setConcat(android.graphics.ColorMatrix, android.graphics.ColorMatrix);
15*344a7f5eSAndroid Build Coastguard Worker    method public void setRGB2YUV();
16*344a7f5eSAndroid Build Coastguard Worker    method public void setRotate(int, float);
17*344a7f5eSAndroid Build Coastguard Worker    method public void setSaturation(float);
18*344a7f5eSAndroid Build Coastguard Worker    method public void setScale(float, float, float, float);
19*344a7f5eSAndroid Build Coastguard Worker    method public void setYUV2RGB();
20*344a7f5eSAndroid Build Coastguard Worker  }
21*344a7f5eSAndroid Build Coastguard Worker
22*344a7f5eSAndroid Build Coastguard Worker}
23*344a7f5eSAndroid Build Coastguard Worker
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