xref: /aosp_15_r20/prebuilts/build-tools/sysroots/i686-unknown-linux-musl/include/linux/v4l2-controls.h (revision cda5da8d549138a6648c5ee6d7a49cf8f4a657be)
1*cda5da8dSAndroid Build Coastguard Worker /*
2*cda5da8dSAndroid Build Coastguard Worker  * This file is auto-generated. Modifications will be lost.
3*cda5da8dSAndroid Build Coastguard Worker  *
4*cda5da8dSAndroid Build Coastguard Worker  * See https://android.googlesource.com/platform/bionic/+/master/libc/kernel/
5*cda5da8dSAndroid Build Coastguard Worker  * for more information.
6*cda5da8dSAndroid Build Coastguard Worker  */
7*cda5da8dSAndroid Build Coastguard Worker #ifndef __LINUX_V4L2_CONTROLS_H
8*cda5da8dSAndroid Build Coastguard Worker #define __LINUX_V4L2_CONTROLS_H
9*cda5da8dSAndroid Build Coastguard Worker #include <linux/const.h>
10*cda5da8dSAndroid Build Coastguard Worker #include <linux/types.h>
11*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_USER 0x00980000
12*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_CODEC 0x00990000
13*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_CAMERA 0x009a0000
14*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_FM_TX 0x009b0000
15*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_FLASH 0x009c0000
16*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_JPEG 0x009d0000
17*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_IMAGE_SOURCE 0x009e0000
18*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_IMAGE_PROC 0x009f0000
19*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_DV 0x00a00000
20*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_FM_RX 0x00a10000
21*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_RF_TUNER 0x00a20000
22*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_DETECT 0x00a30000
23*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_CODEC_STATELESS 0x00a40000
24*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_COLORIMETRY 0x00a50000
25*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BASE (V4L2_CTRL_CLASS_USER | 0x900)
26*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_BASE V4L2_CID_BASE
27*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_CLASS (V4L2_CTRL_CLASS_USER | 1)
28*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE + 0)
29*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CONTRAST (V4L2_CID_BASE + 1)
30*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_SATURATION (V4L2_CID_BASE + 2)
31*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HUE (V4L2_CID_BASE + 3)
32*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_VOLUME (V4L2_CID_BASE + 5)
33*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_BALANCE (V4L2_CID_BASE + 6)
34*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_BASS (V4L2_CID_BASE + 7)
35*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_TREBLE (V4L2_CID_BASE + 8)
36*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_MUTE (V4L2_CID_BASE + 9)
37*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_LOUDNESS (V4L2_CID_BASE + 10)
38*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BLACK_LEVEL (V4L2_CID_BASE + 11)
39*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_WHITE_BALANCE (V4L2_CID_BASE + 12)
40*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DO_WHITE_BALANCE (V4L2_CID_BASE + 13)
41*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RED_BALANCE (V4L2_CID_BASE + 14)
42*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BLUE_BALANCE (V4L2_CID_BASE + 15)
43*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_GAMMA (V4L2_CID_BASE + 16)
44*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_WHITENESS (V4L2_CID_GAMMA)
45*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE (V4L2_CID_BASE + 17)
46*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTOGAIN (V4L2_CID_BASE + 18)
47*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_GAIN (V4L2_CID_BASE + 19)
48*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HFLIP (V4L2_CID_BASE + 20)
49*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_VFLIP (V4L2_CID_BASE + 21)
50*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_POWER_LINE_FREQUENCY (V4L2_CID_BASE + 24)
51*cda5da8dSAndroid Build Coastguard Worker enum v4l2_power_line_frequency {
52*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_POWER_LINE_FREQUENCY_DISABLED = 0,
53*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_POWER_LINE_FREQUENCY_50HZ = 1,
54*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_POWER_LINE_FREQUENCY_60HZ = 2,
55*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_POWER_LINE_FREQUENCY_AUTO = 3,
56*cda5da8dSAndroid Build Coastguard Worker };
57*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HUE_AUTO (V4L2_CID_BASE + 25)
58*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_WHITE_BALANCE_TEMPERATURE (V4L2_CID_BASE + 26)
59*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_SHARPNESS (V4L2_CID_BASE + 27)
60*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BACKLIGHT_COMPENSATION (V4L2_CID_BASE + 28)
61*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CHROMA_AGC (V4L2_CID_BASE + 29)
62*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLOR_KILLER (V4L2_CID_BASE + 30)
63*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORFX (V4L2_CID_BASE + 31)
64*cda5da8dSAndroid Build Coastguard Worker enum v4l2_colorfx {
65*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_NONE = 0,
66*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_BW = 1,
67*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_SEPIA = 2,
68*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_NEGATIVE = 3,
69*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_EMBOSS = 4,
70*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_SKETCH = 5,
71*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_SKY_BLUE = 6,
72*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_GRASS_GREEN = 7,
73*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_SKIN_WHITEN = 8,
74*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_VIVID = 9,
75*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_AQUA = 10,
76*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_ART_FREEZE = 11,
77*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_SILHOUETTE = 12,
78*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_SOLARIZATION = 13,
79*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_ANTIQUE = 14,
80*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_SET_CBCR = 15,
81*cda5da8dSAndroid Build Coastguard Worker   V4L2_COLORFX_SET_RGB = 16,
82*cda5da8dSAndroid Build Coastguard Worker };
83*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE + 32)
84*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE + 33)
85*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ROTATE (V4L2_CID_BASE + 34)
86*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BG_COLOR (V4L2_CID_BASE + 35)
87*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CHROMA_GAIN (V4L2_CID_BASE + 36)
88*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ILLUMINATORS_1 (V4L2_CID_BASE + 37)
89*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ILLUMINATORS_2 (V4L2_CID_BASE + 38)
90*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MIN_BUFFERS_FOR_CAPTURE (V4L2_CID_BASE + 39)
91*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MIN_BUFFERS_FOR_OUTPUT (V4L2_CID_BASE + 40)
92*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ALPHA_COMPONENT (V4L2_CID_BASE + 41)
93*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORFX_CBCR (V4L2_CID_BASE + 42)
94*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORFX_RGB (V4L2_CID_BASE + 43)
95*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_LASTP1 (V4L2_CID_BASE + 44)
96*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_MEYE_BASE (V4L2_CID_USER_BASE + 0x1000)
97*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_BTTV_BASE (V4L2_CID_USER_BASE + 0x1010)
98*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_S2255_BASE (V4L2_CID_USER_BASE + 0x1030)
99*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_SI476X_BASE (V4L2_CID_USER_BASE + 0x1040)
100*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_TI_VPE_BASE (V4L2_CID_USER_BASE + 0x1050)
101*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_SAA7134_BASE (V4L2_CID_USER_BASE + 0x1060)
102*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ADV7180_BASE (V4L2_CID_USER_BASE + 0x1070)
103*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_TC358743_BASE (V4L2_CID_USER_BASE + 0x1080)
104*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_MAX217X_BASE (V4L2_CID_USER_BASE + 0x1090)
105*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_IMX_BASE (V4L2_CID_USER_BASE + 0x10b0)
106*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ATMEL_ISC_BASE (V4L2_CID_USER_BASE + 0x10c0)
107*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_CODA_BASE (V4L2_CID_USER_BASE + 0x10e0)
108*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_CCS_BASE (V4L2_CID_USER_BASE + 0x10f0)
109*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ALLEGRO_BASE (V4L2_CID_USER_BASE + 0x1170)
110*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ISL7998X_BASE (V4L2_CID_USER_BASE + 0x1180)
111*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_DW100_BASE (V4L2_CID_USER_BASE + 0x1190)
112*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ASPEED_BASE (V4L2_CID_USER_BASE + 0x11a0)
113*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_NPCM_BASE (V4L2_CID_USER_BASE + 0x11b0)
114*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_THP7312_BASE (V4L2_CID_USER_BASE + 0x11c0)
115*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_BASE (V4L2_CTRL_CLASS_CODEC | 0x900)
116*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_CLASS (V4L2_CTRL_CLASS_CODEC | 1)
117*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_TYPE (V4L2_CID_CODEC_BASE + 0)
118*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_stream_type {
119*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_STREAM_TYPE_MPEG2_PS = 0,
120*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_STREAM_TYPE_MPEG2_TS = 1,
121*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_STREAM_TYPE_MPEG1_SS = 2,
122*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_STREAM_TYPE_MPEG2_DVD = 3,
123*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_STREAM_TYPE_MPEG1_VCD = 4,
124*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_STREAM_TYPE_MPEG2_SVCD = 5,
125*cda5da8dSAndroid Build Coastguard Worker };
126*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PID_PMT (V4L2_CID_CODEC_BASE + 1)
127*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PID_AUDIO (V4L2_CID_CODEC_BASE + 2)
128*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PID_VIDEO (V4L2_CID_CODEC_BASE + 3)
129*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PID_PCR (V4L2_CID_CODEC_BASE + 4)
130*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PES_ID_AUDIO (V4L2_CID_CODEC_BASE + 5)
131*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PES_ID_VIDEO (V4L2_CID_CODEC_BASE + 6)
132*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_VBI_FMT (V4L2_CID_CODEC_BASE + 7)
133*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_stream_vbi_fmt {
134*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_STREAM_VBI_FMT_NONE = 0,
135*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_STREAM_VBI_FMT_IVTV = 1,
136*cda5da8dSAndroid Build Coastguard Worker };
137*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ (V4L2_CID_CODEC_BASE + 100)
138*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_sampling_freq {
139*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_SAMPLING_FREQ_44100 = 0,
140*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_SAMPLING_FREQ_48000 = 1,
141*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_SAMPLING_FREQ_32000 = 2,
142*cda5da8dSAndroid Build Coastguard Worker };
143*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_ENCODING (V4L2_CID_CODEC_BASE + 101)
144*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_encoding {
145*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_ENCODING_LAYER_1 = 0,
146*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_ENCODING_LAYER_2 = 1,
147*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_ENCODING_LAYER_3 = 2,
148*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_ENCODING_AAC = 3,
149*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_ENCODING_AC3 = 4,
150*cda5da8dSAndroid Build Coastguard Worker };
151*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_L1_BITRATE (V4L2_CID_CODEC_BASE + 102)
152*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_l1_bitrate {
153*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_32K = 0,
154*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_64K = 1,
155*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_96K = 2,
156*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_128K = 3,
157*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_160K = 4,
158*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_192K = 5,
159*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_224K = 6,
160*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_256K = 7,
161*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_288K = 8,
162*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_320K = 9,
163*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_352K = 10,
164*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_384K = 11,
165*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_416K = 12,
166*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L1_BITRATE_448K = 13,
167*cda5da8dSAndroid Build Coastguard Worker };
168*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_L2_BITRATE (V4L2_CID_CODEC_BASE + 103)
169*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_l2_bitrate {
170*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_32K = 0,
171*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_48K = 1,
172*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_56K = 2,
173*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_64K = 3,
174*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_80K = 4,
175*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_96K = 5,
176*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_112K = 6,
177*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_128K = 7,
178*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_160K = 8,
179*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_192K = 9,
180*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_224K = 10,
181*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_256K = 11,
182*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_320K = 12,
183*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L2_BITRATE_384K = 13,
184*cda5da8dSAndroid Build Coastguard Worker };
185*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_L3_BITRATE (V4L2_CID_CODEC_BASE + 104)
186*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_l3_bitrate {
187*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_32K = 0,
188*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_40K = 1,
189*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_48K = 2,
190*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_56K = 3,
191*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_64K = 4,
192*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_80K = 5,
193*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_96K = 6,
194*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_112K = 7,
195*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_128K = 8,
196*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_160K = 9,
197*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_192K = 10,
198*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_224K = 11,
199*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_256K = 12,
200*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_L3_BITRATE_320K = 13,
201*cda5da8dSAndroid Build Coastguard Worker };
202*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_MODE (V4L2_CID_CODEC_BASE + 105)
203*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_mode {
204*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_MODE_STEREO = 0,
205*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_MODE_JOINT_STEREO = 1,
206*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_MODE_DUAL = 2,
207*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_MODE_MONO = 3,
208*cda5da8dSAndroid Build Coastguard Worker };
209*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_MODE_EXTENSION (V4L2_CID_CODEC_BASE + 106)
210*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_mode_extension {
211*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_4 = 0,
212*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_8 = 1,
213*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_12 = 2,
214*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_16 = 3,
215*cda5da8dSAndroid Build Coastguard Worker };
216*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_EMPHASIS (V4L2_CID_CODEC_BASE + 107)
217*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_emphasis {
218*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_EMPHASIS_NONE = 0,
219*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_EMPHASIS_50_DIV_15_uS = 1,
220*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_EMPHASIS_CCITT_J17 = 2,
221*cda5da8dSAndroid Build Coastguard Worker };
222*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_CRC (V4L2_CID_CODEC_BASE + 108)
223*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_crc {
224*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_CRC_NONE = 0,
225*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_CRC_CRC16 = 1,
226*cda5da8dSAndroid Build Coastguard Worker };
227*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_MUTE (V4L2_CID_CODEC_BASE + 109)
228*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_AAC_BITRATE (V4L2_CID_CODEC_BASE + 110)
229*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_AC3_BITRATE (V4L2_CID_CODEC_BASE + 111)
230*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_ac3_bitrate {
231*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_32K = 0,
232*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_40K = 1,
233*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_48K = 2,
234*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_56K = 3,
235*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_64K = 4,
236*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_80K = 5,
237*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_96K = 6,
238*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_112K = 7,
239*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_128K = 8,
240*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_160K = 9,
241*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_192K = 10,
242*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_224K = 11,
243*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_256K = 12,
244*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_320K = 13,
245*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_384K = 14,
246*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_448K = 15,
247*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_512K = 16,
248*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_576K = 17,
249*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_AC3_BITRATE_640K = 18,
250*cda5da8dSAndroid Build Coastguard Worker };
251*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK (V4L2_CID_CODEC_BASE + 112)
252*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_dec_playback {
253*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_DEC_PLAYBACK_AUTO = 0,
254*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_DEC_PLAYBACK_STEREO = 1,
255*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_DEC_PLAYBACK_LEFT = 2,
256*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_DEC_PLAYBACK_RIGHT = 3,
257*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_DEC_PLAYBACK_MONO = 4,
258*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_AUDIO_DEC_PLAYBACK_SWAPPED_STEREO = 5,
259*cda5da8dSAndroid Build Coastguard Worker };
260*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK (V4L2_CID_CODEC_BASE + 113)
261*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_ENCODING (V4L2_CID_CODEC_BASE + 200)
262*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_encoding {
263*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_ENCODING_MPEG_1 = 0,
264*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_ENCODING_MPEG_2 = 1,
265*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_ENCODING_MPEG_4_AVC = 2,
266*cda5da8dSAndroid Build Coastguard Worker };
267*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_ASPECT (V4L2_CID_CODEC_BASE + 201)
268*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_aspect {
269*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_ASPECT_1x1 = 0,
270*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_ASPECT_4x3 = 1,
271*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_ASPECT_16x9 = 2,
272*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_ASPECT_221x100 = 3,
273*cda5da8dSAndroid Build Coastguard Worker };
274*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_B_FRAMES (V4L2_CID_CODEC_BASE + 202)
275*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_GOP_SIZE (V4L2_CID_CODEC_BASE + 203)
276*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_GOP_CLOSURE (V4L2_CID_CODEC_BASE + 204)
277*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_PULLDOWN (V4L2_CID_CODEC_BASE + 205)
278*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_BITRATE_MODE (V4L2_CID_CODEC_BASE + 206)
279*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_bitrate_mode {
280*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_BITRATE_MODE_VBR = 0,
281*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_BITRATE_MODE_CBR = 1,
282*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_BITRATE_MODE_CQ = 2,
283*cda5da8dSAndroid Build Coastguard Worker };
284*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_BITRATE (V4L2_CID_CODEC_BASE + 207)
285*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_BITRATE_PEAK (V4L2_CID_CODEC_BASE + 208)
286*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION (V4L2_CID_CODEC_BASE + 209)
287*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MUTE (V4L2_CID_CODEC_BASE + 210)
288*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MUTE_YUV (V4L2_CID_CODEC_BASE + 211)
289*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE (V4L2_CID_CODEC_BASE + 212)
290*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER (V4L2_CID_CODEC_BASE + 213)
291*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB (V4L2_CID_CODEC_BASE + 214)
292*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE (V4L2_CID_CODEC_BASE + 215)
293*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEADER_MODE (V4L2_CID_CODEC_BASE + 216)
294*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_header_mode {
295*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEADER_MODE_SEPARATE = 0,
296*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEADER_MODE_JOINED_WITH_1ST_FRAME = 1,
297*cda5da8dSAndroid Build Coastguard Worker };
298*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MAX_REF_PIC (V4L2_CID_CODEC_BASE + 217)
299*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE (V4L2_CID_CODEC_BASE + 218)
300*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES (V4L2_CID_CODEC_BASE + 219)
301*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB (V4L2_CID_CODEC_BASE + 220)
302*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE (V4L2_CID_CODEC_BASE + 221)
303*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_multi_slice_mode {
304*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_SINGLE = 0,
305*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_MB = 1,
306*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_BYTES = 2,
307*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_MB = 1,
308*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_BYTES = 2,
309*cda5da8dSAndroid Build Coastguard Worker };
310*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VBV_SIZE (V4L2_CID_CODEC_BASE + 222)
311*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_PTS (V4L2_CID_CODEC_BASE + 223)
312*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_FRAME (V4L2_CID_CODEC_BASE + 224)
313*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VBV_DELAY (V4L2_CID_CODEC_BASE + 225)
314*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER (V4L2_CID_CODEC_BASE + 226)
315*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE (V4L2_CID_CODEC_BASE + 227)
316*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE (V4L2_CID_CODEC_BASE + 228)
317*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME (V4L2_CID_CODEC_BASE + 229)
318*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_BASELAYER_PRIORITY_ID (V4L2_CID_CODEC_BASE + 230)
319*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_AU_DELIMITER (V4L2_CID_CODEC_BASE + 231)
320*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_LTR_COUNT (V4L2_CID_CODEC_BASE + 232)
321*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX (V4L2_CID_CODEC_BASE + 233)
322*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES (V4L2_CID_CODEC_BASE + 234)
323*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR (V4L2_CID_CODEC_BASE + 235)
324*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD (V4L2_CID_CODEC_BASE + 236)
325*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE (V4L2_CID_CODEC_BASE + 237)
326*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_intra_refresh_period_type {
327*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_RANDOM = 0,
328*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_CYCLIC = 1,
329*cda5da8dSAndroid Build Coastguard Worker };
330*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL (V4L2_CID_CODEC_BASE + 270)
331*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_mpeg2_level {
332*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_LEVEL_LOW = 0,
333*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_LEVEL_MAIN = 1,
334*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH_1440 = 2,
335*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH = 3,
336*cda5da8dSAndroid Build Coastguard Worker };
337*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE (V4L2_CID_CODEC_BASE + 271)
338*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_mpeg2_profile {
339*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_PROFILE_SIMPLE = 0,
340*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_PROFILE_MAIN = 1,
341*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_PROFILE_SNR_SCALABLE = 2,
342*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_PROFILE_SPATIALLY_SCALABLE = 3,
343*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_PROFILE_HIGH = 4,
344*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG2_PROFILE_MULTIVIEW = 5,
345*cda5da8dSAndroid Build Coastguard Worker };
346*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FWHT_I_FRAME_QP (V4L2_CID_CODEC_BASE + 290)
347*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FWHT_P_FRAME_QP (V4L2_CID_CODEC_BASE + 291)
348*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP (V4L2_CID_CODEC_BASE + 300)
349*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP (V4L2_CID_CODEC_BASE + 301)
350*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP (V4L2_CID_CODEC_BASE + 302)
351*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_MIN_QP (V4L2_CID_CODEC_BASE + 303)
352*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_MAX_QP (V4L2_CID_CODEC_BASE + 304)
353*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP (V4L2_CID_CODEC_BASE + 350)
354*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP (V4L2_CID_CODEC_BASE + 351)
355*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP (V4L2_CID_CODEC_BASE + 352)
356*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_MIN_QP (V4L2_CID_CODEC_BASE + 353)
357*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_MAX_QP (V4L2_CID_CODEC_BASE + 354)
358*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM (V4L2_CID_CODEC_BASE + 355)
359*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE (V4L2_CID_CODEC_BASE + 356)
360*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE (V4L2_CID_CODEC_BASE + 357)
361*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_entropy_mode {
362*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CAVLC = 0,
363*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CABAC = 1,
364*cda5da8dSAndroid Build Coastguard Worker };
365*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_I_PERIOD (V4L2_CID_CODEC_BASE + 358)
366*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_LEVEL (V4L2_CID_CODEC_BASE + 359)
367*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_level {
368*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_1_0 = 0,
369*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_1B = 1,
370*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_1_1 = 2,
371*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_1_2 = 3,
372*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_1_3 = 4,
373*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_2_0 = 5,
374*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_2_1 = 6,
375*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_2_2 = 7,
376*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_3_0 = 8,
377*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_3_1 = 9,
378*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_3_2 = 10,
379*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_4_0 = 11,
380*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_4_1 = 12,
381*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_4_2 = 13,
382*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_5_0 = 14,
383*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_5_1 = 15,
384*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_5_2 = 16,
385*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_6_0 = 17,
386*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_6_1 = 18,
387*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LEVEL_6_2 = 19,
388*cda5da8dSAndroid Build Coastguard Worker };
389*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA (V4L2_CID_CODEC_BASE + 360)
390*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA (V4L2_CID_CODEC_BASE + 361)
391*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE + 362)
392*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_loop_filter_mode {
393*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_ENABLED = 0,
394*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED = 1,
395*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2,
396*cda5da8dSAndroid Build Coastguard Worker };
397*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_PROFILE (V4L2_CID_CODEC_BASE + 363)
398*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_profile {
399*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE = 0,
400*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_BASELINE = 1,
401*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_MAIN = 2,
402*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_EXTENDED = 3,
403*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_HIGH = 4,
404*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10 = 5,
405*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422 = 6,
406*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_PREDICTIVE = 7,
407*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10_INTRA = 8,
408*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422_INTRA = 9,
409*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_INTRA = 10,
410*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_CAVLC_444_INTRA = 11,
411*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_BASELINE = 12,
412*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH = 13,
413*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH_INTRA = 14,
414*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_STEREO_HIGH = 15,
415*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_MULTIVIEW_HIGH = 16,
416*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_HIGH = 17,
417*cda5da8dSAndroid Build Coastguard Worker };
418*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT (V4L2_CID_CODEC_BASE + 364)
419*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH (V4L2_CID_CODEC_BASE + 365)
420*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE (V4L2_CID_CODEC_BASE + 366)
421*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC (V4L2_CID_CODEC_BASE + 367)
422*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_vui_sar_idc {
423*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_UNSPECIFIED = 0,
424*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_1x1 = 1,
425*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_12x11 = 2,
426*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_10x11 = 3,
427*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_16x11 = 4,
428*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_40x33 = 5,
429*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_24x11 = 6,
430*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_20x11 = 7,
431*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_32x11 = 8,
432*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_80x33 = 9,
433*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_18x11 = 10,
434*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_15x11 = 11,
435*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_64x33 = 12,
436*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_160x99 = 13,
437*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_4x3 = 14,
438*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_3x2 = 15,
439*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_2x1 = 16,
440*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_EXTENDED = 17,
441*cda5da8dSAndroid Build Coastguard Worker };
442*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_SEI_FRAME_PACKING (V4L2_CID_CODEC_BASE + 368)
443*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_CURRENT_FRAME_0 (V4L2_CID_CODEC_BASE + 369)
444*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE (V4L2_CID_CODEC_BASE + 370)
445*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_sei_fp_arrangement_type {
446*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_CHECKERBOARD = 0,
447*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_COLUMN = 1,
448*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_ROW = 2,
449*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_SIDE_BY_SIDE = 3,
450*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TOP_BOTTOM = 4,
451*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TEMPORAL = 5,
452*cda5da8dSAndroid Build Coastguard Worker };
453*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO (V4L2_CID_CODEC_BASE + 371)
454*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE (V4L2_CID_CODEC_BASE + 372)
455*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_fmo_map_type {
456*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_INTERLEAVED_SLICES = 0,
457*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_SCATTERED_SLICES = 1,
458*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_FOREGROUND_WITH_LEFT_OVER = 2,
459*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_BOX_OUT = 3,
460*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_RASTER_SCAN = 4,
461*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_WIPE_SCAN = 5,
462*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_EXPLICIT = 6,
463*cda5da8dSAndroid Build Coastguard Worker };
464*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_SLICE_GROUP (V4L2_CID_CODEC_BASE + 373)
465*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_DIRECTION (V4L2_CID_CODEC_BASE + 374)
466*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_fmo_change_dir {
467*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_RIGHT = 0,
468*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_LEFT = 1,
469*cda5da8dSAndroid Build Coastguard Worker };
470*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_RATE (V4L2_CID_CODEC_BASE + 375)
471*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_RUN_LENGTH (V4L2_CID_CODEC_BASE + 376)
472*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_ASO (V4L2_CID_CODEC_BASE + 377)
473*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_ASO_SLICE_ORDER (V4L2_CID_CODEC_BASE + 378)
474*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING (V4L2_CID_CODEC_BASE + 379)
475*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE (V4L2_CID_CODEC_BASE + 380)
476*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_hierarchical_coding_type {
477*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_B = 0,
478*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_P = 1,
479*cda5da8dSAndroid Build Coastguard Worker };
480*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER (V4L2_CID_CODEC_BASE + 381)
481*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER_QP (V4L2_CID_CODEC_BASE + 382)
482*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_CONSTRAINED_INTRA_PREDICTION (V4L2_CID_CODEC_BASE + 383)
483*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_CHROMA_QP_INDEX_OFFSET (V4L2_CID_CODEC_BASE + 384)
484*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 385)
485*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 386)
486*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 387)
487*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 388)
488*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 389)
489*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 390)
490*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE + 391)
491*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE + 392)
492*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE + 393)
493*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE + 394)
494*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE + 395)
495*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE + 396)
496*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE + 397)
497*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP (V4L2_CID_CODEC_BASE + 400)
498*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP (V4L2_CID_CODEC_BASE + 401)
499*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP (V4L2_CID_CODEC_BASE + 402)
500*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP (V4L2_CID_CODEC_BASE + 403)
501*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP (V4L2_CID_CODEC_BASE + 404)
502*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL (V4L2_CID_CODEC_BASE + 405)
503*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_mpeg4_level {
504*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_LEVEL_0 = 0,
505*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_LEVEL_0B = 1,
506*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_LEVEL_1 = 2,
507*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_LEVEL_2 = 3,
508*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_LEVEL_3 = 4,
509*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_LEVEL_3B = 5,
510*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_LEVEL_4 = 6,
511*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_LEVEL_5 = 7,
512*cda5da8dSAndroid Build Coastguard Worker };
513*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE (V4L2_CID_CODEC_BASE + 406)
514*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_mpeg4_profile {
515*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE = 0,
516*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_SIMPLE = 1,
517*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_PROFILE_CORE = 2,
518*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE_SCALABLE = 3,
519*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_CODING_EFFICIENCY = 4,
520*cda5da8dSAndroid Build Coastguard Worker };
521*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_QPEL (V4L2_CID_CODEC_BASE + 407)
522*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS (V4L2_CID_CODEC_BASE + 500)
523*cda5da8dSAndroid Build Coastguard Worker enum v4l2_vp8_num_partitions {
524*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_VPX_1_PARTITION = 0,
525*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_VPX_2_PARTITIONS = 1,
526*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_VPX_4_PARTITIONS = 2,
527*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_VPX_8_PARTITIONS = 3,
528*cda5da8dSAndroid Build Coastguard Worker };
529*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_IMD_DISABLE_4X4 (V4L2_CID_CODEC_BASE + 501)
530*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES (V4L2_CID_CODEC_BASE + 502)
531*cda5da8dSAndroid Build Coastguard Worker enum v4l2_vp8_num_ref_frames {
532*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_VPX_1_REF_FRAME = 0,
533*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_VPX_2_REF_FRAME = 1,
534*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_VPX_3_REF_FRAME = 2,
535*cda5da8dSAndroid Build Coastguard Worker };
536*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_FILTER_LEVEL (V4L2_CID_CODEC_BASE + 503)
537*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_FILTER_SHARPNESS (V4L2_CID_CODEC_BASE + 504)
538*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_REF_PERIOD (V4L2_CID_CODEC_BASE + 505)
539*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL (V4L2_CID_CODEC_BASE + 506)
540*cda5da8dSAndroid Build Coastguard Worker enum v4l2_vp8_golden_frame_sel {
541*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_PREV = 0,
542*cda5da8dSAndroid Build Coastguard Worker   V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_REF_PERIOD = 1,
543*cda5da8dSAndroid Build Coastguard Worker };
544*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_MIN_QP (V4L2_CID_CODEC_BASE + 507)
545*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_MAX_QP (V4L2_CID_CODEC_BASE + 508)
546*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_I_FRAME_QP (V4L2_CID_CODEC_BASE + 509)
547*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_P_FRAME_QP (V4L2_CID_CODEC_BASE + 510)
548*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VP8_PROFILE (V4L2_CID_CODEC_BASE + 511)
549*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_vp8_profile {
550*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP8_PROFILE_0 = 0,
551*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP8_PROFILE_1 = 1,
552*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP8_PROFILE_2 = 2,
553*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP8_PROFILE_3 = 3,
554*cda5da8dSAndroid Build Coastguard Worker };
555*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_PROFILE V4L2_CID_MPEG_VIDEO_VP8_PROFILE
556*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VP9_PROFILE (V4L2_CID_CODEC_BASE + 512)
557*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_vp9_profile {
558*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_PROFILE_0 = 0,
559*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_PROFILE_1 = 1,
560*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_PROFILE_2 = 2,
561*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_PROFILE_3 = 3,
562*cda5da8dSAndroid Build Coastguard Worker };
563*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VP9_LEVEL (V4L2_CID_CODEC_BASE + 513)
564*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_vp9_level {
565*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_1_0 = 0,
566*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_1_1 = 1,
567*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_2_0 = 2,
568*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_2_1 = 3,
569*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_3_0 = 4,
570*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_3_1 = 5,
571*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_4_0 = 6,
572*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_4_1 = 7,
573*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_5_0 = 8,
574*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_5_1 = 9,
575*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_5_2 = 10,
576*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_6_0 = 11,
577*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_6_1 = 12,
578*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_VP9_LEVEL_6_2 = 13,
579*cda5da8dSAndroid Build Coastguard Worker };
580*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_MIN_QP (V4L2_CID_CODEC_BASE + 600)
581*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_MAX_QP (V4L2_CID_CODEC_BASE + 601)
582*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_QP (V4L2_CID_CODEC_BASE + 602)
583*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_QP (V4L2_CID_CODEC_BASE + 603)
584*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_QP (V4L2_CID_CODEC_BASE + 604)
585*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_QP (V4L2_CID_CODEC_BASE + 605)
586*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_TYPE (V4L2_CID_CODEC_BASE + 606)
587*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_hevc_hier_coding_type {
588*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_B = 0,
589*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_P = 1,
590*cda5da8dSAndroid Build Coastguard Worker };
591*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_LAYER (V4L2_CID_CODEC_BASE + 607)
592*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_QP (V4L2_CID_CODEC_BASE + 608)
593*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_QP (V4L2_CID_CODEC_BASE + 609)
594*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_QP (V4L2_CID_CODEC_BASE + 610)
595*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_QP (V4L2_CID_CODEC_BASE + 611)
596*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_QP (V4L2_CID_CODEC_BASE + 612)
597*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_QP (V4L2_CID_CODEC_BASE + 613)
598*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_QP (V4L2_CID_CODEC_BASE + 614)
599*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_PROFILE (V4L2_CID_CODEC_BASE + 615)
600*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_hevc_profile {
601*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN = 0,
602*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_STILL_PICTURE = 1,
603*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_10 = 2,
604*cda5da8dSAndroid Build Coastguard Worker };
605*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LEVEL (V4L2_CID_CODEC_BASE + 616)
606*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_hevc_level {
607*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_1 = 0,
608*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_2 = 1,
609*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_2_1 = 2,
610*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_3 = 3,
611*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_3_1 = 4,
612*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_4 = 5,
613*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_4_1 = 6,
614*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_5 = 7,
615*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_5_1 = 8,
616*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_5_2 = 9,
617*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_6 = 10,
618*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_6_1 = 11,
619*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LEVEL_6_2 = 12,
620*cda5da8dSAndroid Build Coastguard Worker };
621*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_FRAME_RATE_RESOLUTION (V4L2_CID_CODEC_BASE + 617)
622*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_TIER (V4L2_CID_CODEC_BASE + 618)
623*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_hevc_tier {
624*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_TIER_MAIN = 0,
625*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_TIER_HIGH = 1,
626*cda5da8dSAndroid Build Coastguard Worker };
627*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_MAX_PARTITION_DEPTH (V4L2_CID_CODEC_BASE + 619)
628*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE + 620)
629*cda5da8dSAndroid Build Coastguard Worker enum v4l2_cid_mpeg_video_hevc_loop_filter_mode {
630*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED = 0,
631*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_ENABLED = 1,
632*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2,
633*cda5da8dSAndroid Build Coastguard Worker };
634*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LF_BETA_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 621)
635*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LF_TC_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 622)
636*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_TYPE (V4L2_CID_CODEC_BASE + 623)
637*cda5da8dSAndroid Build Coastguard Worker enum v4l2_cid_mpeg_video_hevc_refresh_type {
638*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_REFRESH_NONE = 0,
639*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_REFRESH_CRA = 1,
640*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_REFRESH_IDR = 2,
641*cda5da8dSAndroid Build Coastguard Worker };
642*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_PERIOD (V4L2_CID_CODEC_BASE + 624)
643*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LOSSLESS_CU (V4L2_CID_CODEC_BASE + 625)
644*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_CONST_INTRA_PRED (V4L2_CID_CODEC_BASE + 626)
645*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_WAVEFRONT (V4L2_CID_CODEC_BASE + 627)
646*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_GENERAL_PB (V4L2_CID_CODEC_BASE + 628)
647*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_TEMPORAL_ID (V4L2_CID_CODEC_BASE + 629)
648*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_STRONG_SMOOTHING (V4L2_CID_CODEC_BASE + 630)
649*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_MAX_NUM_MERGE_MV_MINUS1 (V4L2_CID_CODEC_BASE + 631)
650*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_INTRA_PU_SPLIT (V4L2_CID_CODEC_BASE + 632)
651*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_TMV_PREDICTION (V4L2_CID_CODEC_BASE + 633)
652*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_WITHOUT_STARTCODE (V4L2_CID_CODEC_BASE + 634)
653*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_SIZE_OF_LENGTH_FIELD (V4L2_CID_CODEC_BASE + 635)
654*cda5da8dSAndroid Build Coastguard Worker enum v4l2_cid_mpeg_video_hevc_size_of_length_field {
655*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_SIZE_0 = 0,
656*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_SIZE_1 = 1,
657*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_SIZE_2 = 2,
658*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_HEVC_SIZE_4 = 3,
659*cda5da8dSAndroid Build Coastguard Worker };
660*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE + 636)
661*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE + 637)
662*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE + 638)
663*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE + 639)
664*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE + 640)
665*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE + 641)
666*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE + 642)
667*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_REF_NUMBER_FOR_PFRAMES (V4L2_CID_CODEC_BASE + 643)
668*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_PREPEND_SPSPPS_TO_IDR (V4L2_CID_CODEC_BASE + 644)
669*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_CONSTANT_QUALITY (V4L2_CID_CODEC_BASE + 645)
670*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_BASE + 646)
671*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_frame_skip_mode {
672*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_DISABLED = 0,
673*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1,
674*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2,
675*cda5da8dSAndroid Build Coastguard Worker };
676*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 647)
677*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 648)
678*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 649)
679*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 650)
680*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 651)
681*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 652)
682*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY (V4L2_CID_CODEC_BASE + 653)
683*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_BASE + 654)
684*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_AV1_PROFILE (V4L2_CID_CODEC_BASE + 655)
685*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_av1_profile {
686*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_PROFILE_MAIN = 0,
687*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_PROFILE_HIGH = 1,
688*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_PROFILE_PROFESSIONAL = 2,
689*cda5da8dSAndroid Build Coastguard Worker };
690*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_AV1_LEVEL (V4L2_CID_CODEC_BASE + 656)
691*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_av1_level {
692*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_2_0 = 0,
693*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_2_1 = 1,
694*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_2_2 = 2,
695*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_2_3 = 3,
696*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_3_0 = 4,
697*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_3_1 = 5,
698*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_3_2 = 6,
699*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_3_3 = 7,
700*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_4_0 = 8,
701*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_4_1 = 9,
702*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_4_2 = 10,
703*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_4_3 = 11,
704*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_5_0 = 12,
705*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_5_1 = 13,
706*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_5_2 = 14,
707*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_5_3 = 15,
708*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_6_0 = 16,
709*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_6_1 = 17,
710*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_6_2 = 18,
711*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_6_3 = 19,
712*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_7_0 = 20,
713*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_7_1 = 21,
714*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_7_2 = 22,
715*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_VIDEO_AV1_LEVEL_7_3 = 23
716*cda5da8dSAndroid Build Coastguard Worker };
717*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_AVERAGE_QP (V4L2_CID_CODEC_BASE + 657)
718*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_CX2341X_BASE (V4L2_CTRL_CLASS_CODEC | 0x1000)
719*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE + 0)
720*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_spatial_filter_mode {
721*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_MANUAL = 0,
722*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_AUTO = 1,
723*cda5da8dSAndroid Build Coastguard Worker };
724*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE + 1)
725*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE + 2)
726*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_luma_spatial_filter_type {
727*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_OFF = 0,
728*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_HOR = 1,
729*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_VERT = 2,
730*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_HV_SEPARABLE = 3,
731*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_SYM_NON_SEPARABLE = 4,
732*cda5da8dSAndroid Build Coastguard Worker };
733*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE + 3)
734*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_chroma_spatial_filter_type {
735*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_OFF = 0,
736*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_1D_HOR = 1,
737*cda5da8dSAndroid Build Coastguard Worker };
738*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE + 4)
739*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_temporal_filter_mode {
740*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_MANUAL = 0,
741*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_AUTO = 1,
742*cda5da8dSAndroid Build Coastguard Worker };
743*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE + 5)
744*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE + 6)
745*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_median_filter_type {
746*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_OFF = 0,
747*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR = 1,
748*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_VERT = 2,
749*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR_VERT = 3,
750*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_DIAG = 4,
751*cda5da8dSAndroid Build Coastguard Worker };
752*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE + 7)
753*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE + 8)
754*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE + 9)
755*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE + 10)
756*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_STREAM_INSERT_NAV_PACKETS (V4L2_CID_CODEC_CX2341X_BASE + 11)
757*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_MFC51_BASE (V4L2_CTRL_CLASS_CODEC | 0x1100)
758*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY (V4L2_CID_CODEC_MFC51_BASE + 0)
759*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_MFC51_BASE + 1)
760*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_MFC51_BASE + 2)
761*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_mfc51_video_frame_skip_mode {
762*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_DISABLED = 0,
763*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1,
764*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2,
765*cda5da8dSAndroid Build Coastguard Worker };
766*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE (V4L2_CID_CODEC_MFC51_BASE + 3)
767*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_mfc51_video_force_frame_type {
768*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_DISABLED = 0,
769*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_I_FRAME = 1,
770*cda5da8dSAndroid Build Coastguard Worker   V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_NOT_CODED = 2,
771*cda5da8dSAndroid Build Coastguard Worker };
772*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_PADDING (V4L2_CID_CODEC_MFC51_BASE + 4)
773*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_PADDING_YUV (V4L2_CID_CODEC_MFC51_BASE + 5)
774*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_RC_FIXED_TARGET_BIT (V4L2_CID_CODEC_MFC51_BASE + 6)
775*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_RC_REACTION_COEFF (V4L2_CID_CODEC_MFC51_BASE + 7)
776*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_ACTIVITY (V4L2_CID_CODEC_MFC51_BASE + 50)
777*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_DARK (V4L2_CID_CODEC_MFC51_BASE + 51)
778*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_SMOOTH (V4L2_CID_CODEC_MFC51_BASE + 52)
779*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_STATIC (V4L2_CID_CODEC_MFC51_BASE + 53)
780*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_NUM_REF_PIC_FOR_P (V4L2_CID_CODEC_MFC51_BASE + 54)
781*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CAMERA_CLASS_BASE (V4L2_CTRL_CLASS_CAMERA | 0x900)
782*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CAMERA_CLASS (V4L2_CTRL_CLASS_CAMERA | 1)
783*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE_AUTO (V4L2_CID_CAMERA_CLASS_BASE + 1)
784*cda5da8dSAndroid Build Coastguard Worker enum v4l2_exposure_auto_type {
785*cda5da8dSAndroid Build Coastguard Worker   V4L2_EXPOSURE_AUTO = 0,
786*cda5da8dSAndroid Build Coastguard Worker   V4L2_EXPOSURE_MANUAL = 1,
787*cda5da8dSAndroid Build Coastguard Worker   V4L2_EXPOSURE_SHUTTER_PRIORITY = 2,
788*cda5da8dSAndroid Build Coastguard Worker   V4L2_EXPOSURE_APERTURE_PRIORITY = 3
789*cda5da8dSAndroid Build Coastguard Worker };
790*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 2)
791*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE_AUTO_PRIORITY (V4L2_CID_CAMERA_CLASS_BASE + 3)
792*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PAN_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 4)
793*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TILT_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 5)
794*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PAN_RESET (V4L2_CID_CAMERA_CLASS_BASE + 6)
795*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TILT_RESET (V4L2_CID_CAMERA_CLASS_BASE + 7)
796*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PAN_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 8)
797*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TILT_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 9)
798*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FOCUS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 10)
799*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FOCUS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 11)
800*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FOCUS_AUTO (V4L2_CID_CAMERA_CLASS_BASE + 12)
801*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ZOOM_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 13)
802*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ZOOM_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 14)
803*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ZOOM_CONTINUOUS (V4L2_CID_CAMERA_CLASS_BASE + 15)
804*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PRIVACY (V4L2_CID_CAMERA_CLASS_BASE + 16)
805*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IRIS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 17)
806*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IRIS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 18)
807*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_EXPOSURE_BIAS (V4L2_CID_CAMERA_CLASS_BASE + 19)
808*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE (V4L2_CID_CAMERA_CLASS_BASE + 20)
809*cda5da8dSAndroid Build Coastguard Worker enum v4l2_auto_n_preset_white_balance {
810*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_MANUAL = 0,
811*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_AUTO = 1,
812*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_INCANDESCENT = 2,
813*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_FLUORESCENT = 3,
814*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_FLUORESCENT_H = 4,
815*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_HORIZON = 5,
816*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_DAYLIGHT = 6,
817*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_FLASH = 7,
818*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_CLOUDY = 8,
819*cda5da8dSAndroid Build Coastguard Worker   V4L2_WHITE_BALANCE_SHADE = 9,
820*cda5da8dSAndroid Build Coastguard Worker };
821*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_WIDE_DYNAMIC_RANGE (V4L2_CID_CAMERA_CLASS_BASE + 21)
822*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_STABILIZATION (V4L2_CID_CAMERA_CLASS_BASE + 22)
823*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ISO_SENSITIVITY (V4L2_CID_CAMERA_CLASS_BASE + 23)
824*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ISO_SENSITIVITY_AUTO (V4L2_CID_CAMERA_CLASS_BASE + 24)
825*cda5da8dSAndroid Build Coastguard Worker enum v4l2_iso_sensitivity_auto_type {
826*cda5da8dSAndroid Build Coastguard Worker   V4L2_ISO_SENSITIVITY_MANUAL = 0,
827*cda5da8dSAndroid Build Coastguard Worker   V4L2_ISO_SENSITIVITY_AUTO = 1,
828*cda5da8dSAndroid Build Coastguard Worker };
829*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE_METERING (V4L2_CID_CAMERA_CLASS_BASE + 25)
830*cda5da8dSAndroid Build Coastguard Worker enum v4l2_exposure_metering {
831*cda5da8dSAndroid Build Coastguard Worker   V4L2_EXPOSURE_METERING_AVERAGE = 0,
832*cda5da8dSAndroid Build Coastguard Worker   V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1,
833*cda5da8dSAndroid Build Coastguard Worker   V4L2_EXPOSURE_METERING_SPOT = 2,
834*cda5da8dSAndroid Build Coastguard Worker   V4L2_EXPOSURE_METERING_MATRIX = 3,
835*cda5da8dSAndroid Build Coastguard Worker };
836*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_SCENE_MODE (V4L2_CID_CAMERA_CLASS_BASE + 26)
837*cda5da8dSAndroid Build Coastguard Worker enum v4l2_scene_mode {
838*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_NONE = 0,
839*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_BACKLIGHT = 1,
840*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_BEACH_SNOW = 2,
841*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_CANDLE_LIGHT = 3,
842*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_DAWN_DUSK = 4,
843*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_FALL_COLORS = 5,
844*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_FIREWORKS = 6,
845*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_LANDSCAPE = 7,
846*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_NIGHT = 8,
847*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_PARTY_INDOOR = 9,
848*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_PORTRAIT = 10,
849*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_SPORTS = 11,
850*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_SUNSET = 12,
851*cda5da8dSAndroid Build Coastguard Worker   V4L2_SCENE_MODE_TEXT = 13,
852*cda5da8dSAndroid Build Coastguard Worker };
853*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_3A_LOCK (V4L2_CID_CAMERA_CLASS_BASE + 27)
854*cda5da8dSAndroid Build Coastguard Worker #define V4L2_LOCK_EXPOSURE (1 << 0)
855*cda5da8dSAndroid Build Coastguard Worker #define V4L2_LOCK_WHITE_BALANCE (1 << 1)
856*cda5da8dSAndroid Build Coastguard Worker #define V4L2_LOCK_FOCUS (1 << 2)
857*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_FOCUS_START (V4L2_CID_CAMERA_CLASS_BASE + 28)
858*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_FOCUS_STOP (V4L2_CID_CAMERA_CLASS_BASE + 29)
859*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_FOCUS_STATUS (V4L2_CID_CAMERA_CLASS_BASE + 30)
860*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AUTO_FOCUS_STATUS_IDLE (0 << 0)
861*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AUTO_FOCUS_STATUS_BUSY (1 << 0)
862*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AUTO_FOCUS_STATUS_REACHED (1 << 1)
863*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AUTO_FOCUS_STATUS_FAILED (1 << 2)
864*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_FOCUS_RANGE (V4L2_CID_CAMERA_CLASS_BASE + 31)
865*cda5da8dSAndroid Build Coastguard Worker enum v4l2_auto_focus_range {
866*cda5da8dSAndroid Build Coastguard Worker   V4L2_AUTO_FOCUS_RANGE_AUTO = 0,
867*cda5da8dSAndroid Build Coastguard Worker   V4L2_AUTO_FOCUS_RANGE_NORMAL = 1,
868*cda5da8dSAndroid Build Coastguard Worker   V4L2_AUTO_FOCUS_RANGE_MACRO = 2,
869*cda5da8dSAndroid Build Coastguard Worker   V4L2_AUTO_FOCUS_RANGE_INFINITY = 3,
870*cda5da8dSAndroid Build Coastguard Worker };
871*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PAN_SPEED (V4L2_CID_CAMERA_CLASS_BASE + 32)
872*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TILT_SPEED (V4L2_CID_CAMERA_CLASS_BASE + 33)
873*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CAMERA_ORIENTATION (V4L2_CID_CAMERA_CLASS_BASE + 34)
874*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CAMERA_ORIENTATION_FRONT 0
875*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CAMERA_ORIENTATION_BACK 1
876*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CAMERA_ORIENTATION_EXTERNAL 2
877*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CAMERA_SENSOR_ROTATION (V4L2_CID_CAMERA_CLASS_BASE + 35)
878*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HDR_SENSOR_MODE (V4L2_CID_CAMERA_CLASS_BASE + 36)
879*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FM_TX_CLASS_BASE (V4L2_CTRL_CLASS_FM_TX | 0x900)
880*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FM_TX_CLASS (V4L2_CTRL_CLASS_FM_TX | 1)
881*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 1)
882*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_PI (V4L2_CID_FM_TX_CLASS_BASE + 2)
883*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_PTY (V4L2_CID_FM_TX_CLASS_BASE + 3)
884*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_PS_NAME (V4L2_CID_FM_TX_CLASS_BASE + 5)
885*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_RADIO_TEXT (V4L2_CID_FM_TX_CLASS_BASE + 6)
886*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_MONO_STEREO (V4L2_CID_FM_TX_CLASS_BASE + 7)
887*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_ARTIFICIAL_HEAD (V4L2_CID_FM_TX_CLASS_BASE + 8)
888*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_COMPRESSED (V4L2_CID_FM_TX_CLASS_BASE + 9)
889*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_DYNAMIC_PTY (V4L2_CID_FM_TX_CLASS_BASE + 10)
890*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_TX_CLASS_BASE + 11)
891*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_TRAFFIC_PROGRAM (V4L2_CID_FM_TX_CLASS_BASE + 12)
892*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_MUSIC_SPEECH (V4L2_CID_FM_TX_CLASS_BASE + 13)
893*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_ALT_FREQS_ENABLE (V4L2_CID_FM_TX_CLASS_BASE + 14)
894*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_ALT_FREQS (V4L2_CID_FM_TX_CLASS_BASE + 15)
895*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_LIMITER_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 64)
896*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_LIMITER_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 65)
897*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_LIMITER_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 66)
898*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 80)
899*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_GAIN (V4L2_CID_FM_TX_CLASS_BASE + 81)
900*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_THRESHOLD (V4L2_CID_FM_TX_CLASS_BASE + 82)
901*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME (V4L2_CID_FM_TX_CLASS_BASE + 83)
902*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 84)
903*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PILOT_TONE_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 96)
904*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PILOT_TONE_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 97)
905*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PILOT_TONE_FREQUENCY (V4L2_CID_FM_TX_CLASS_BASE + 98)
906*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TUNE_PREEMPHASIS (V4L2_CID_FM_TX_CLASS_BASE + 112)
907*cda5da8dSAndroid Build Coastguard Worker enum v4l2_preemphasis {
908*cda5da8dSAndroid Build Coastguard Worker   V4L2_PREEMPHASIS_DISABLED = 0,
909*cda5da8dSAndroid Build Coastguard Worker   V4L2_PREEMPHASIS_50_uS = 1,
910*cda5da8dSAndroid Build Coastguard Worker   V4L2_PREEMPHASIS_75_uS = 2,
911*cda5da8dSAndroid Build Coastguard Worker };
912*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TUNE_POWER_LEVEL (V4L2_CID_FM_TX_CLASS_BASE + 113)
913*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TUNE_ANTENNA_CAPACITOR (V4L2_CID_FM_TX_CLASS_BASE + 114)
914*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_CLASS_BASE (V4L2_CTRL_CLASS_FLASH | 0x900)
915*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_CLASS (V4L2_CTRL_CLASS_FLASH | 1)
916*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_LED_MODE (V4L2_CID_FLASH_CLASS_BASE + 1)
917*cda5da8dSAndroid Build Coastguard Worker enum v4l2_flash_led_mode {
918*cda5da8dSAndroid Build Coastguard Worker   V4L2_FLASH_LED_MODE_NONE,
919*cda5da8dSAndroid Build Coastguard Worker   V4L2_FLASH_LED_MODE_FLASH,
920*cda5da8dSAndroid Build Coastguard Worker   V4L2_FLASH_LED_MODE_TORCH,
921*cda5da8dSAndroid Build Coastguard Worker };
922*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_STROBE_SOURCE (V4L2_CID_FLASH_CLASS_BASE + 2)
923*cda5da8dSAndroid Build Coastguard Worker enum v4l2_flash_strobe_source {
924*cda5da8dSAndroid Build Coastguard Worker   V4L2_FLASH_STROBE_SOURCE_SOFTWARE,
925*cda5da8dSAndroid Build Coastguard Worker   V4L2_FLASH_STROBE_SOURCE_EXTERNAL,
926*cda5da8dSAndroid Build Coastguard Worker };
927*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_STROBE (V4L2_CID_FLASH_CLASS_BASE + 3)
928*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_STROBE_STOP (V4L2_CID_FLASH_CLASS_BASE + 4)
929*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_STROBE_STATUS (V4L2_CID_FLASH_CLASS_BASE + 5)
930*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_TIMEOUT (V4L2_CID_FLASH_CLASS_BASE + 6)
931*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 7)
932*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_TORCH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 8)
933*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_INDICATOR_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 9)
934*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_FAULT (V4L2_CID_FLASH_CLASS_BASE + 10)
935*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_OVER_VOLTAGE (1 << 0)
936*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_TIMEOUT (1 << 1)
937*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_OVER_TEMPERATURE (1 << 2)
938*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_SHORT_CIRCUIT (1 << 3)
939*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_OVER_CURRENT (1 << 4)
940*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_INDICATOR (1 << 5)
941*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_UNDER_VOLTAGE (1 << 6)
942*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_INPUT_VOLTAGE (1 << 7)
943*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_LED_OVER_TEMPERATURE (1 << 8)
944*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_CHARGE (V4L2_CID_FLASH_CLASS_BASE + 11)
945*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_READY (V4L2_CID_FLASH_CLASS_BASE + 12)
946*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_CLASS_BASE (V4L2_CTRL_CLASS_JPEG | 0x900)
947*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_CLASS (V4L2_CTRL_CLASS_JPEG | 1)
948*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_CHROMA_SUBSAMPLING (V4L2_CID_JPEG_CLASS_BASE + 1)
949*cda5da8dSAndroid Build Coastguard Worker enum v4l2_jpeg_chroma_subsampling {
950*cda5da8dSAndroid Build Coastguard Worker   V4L2_JPEG_CHROMA_SUBSAMPLING_444 = 0,
951*cda5da8dSAndroid Build Coastguard Worker   V4L2_JPEG_CHROMA_SUBSAMPLING_422 = 1,
952*cda5da8dSAndroid Build Coastguard Worker   V4L2_JPEG_CHROMA_SUBSAMPLING_420 = 2,
953*cda5da8dSAndroid Build Coastguard Worker   V4L2_JPEG_CHROMA_SUBSAMPLING_411 = 3,
954*cda5da8dSAndroid Build Coastguard Worker   V4L2_JPEG_CHROMA_SUBSAMPLING_410 = 4,
955*cda5da8dSAndroid Build Coastguard Worker   V4L2_JPEG_CHROMA_SUBSAMPLING_GRAY = 5,
956*cda5da8dSAndroid Build Coastguard Worker };
957*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_RESTART_INTERVAL (V4L2_CID_JPEG_CLASS_BASE + 2)
958*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_COMPRESSION_QUALITY (V4L2_CID_JPEG_CLASS_BASE + 3)
959*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_ACTIVE_MARKER (V4L2_CID_JPEG_CLASS_BASE + 4)
960*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_APP0 (1 << 0)
961*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_APP1 (1 << 1)
962*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_COM (1 << 16)
963*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_DQT (1 << 17)
964*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_DHT (1 << 18)
965*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_SOURCE_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_SOURCE | 0x900)
966*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_SOURCE_CLASS (V4L2_CTRL_CLASS_IMAGE_SOURCE | 1)
967*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_VBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 1)
968*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 2)
969*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ANALOGUE_GAIN (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 3)
970*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN_RED (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 4)
971*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN_GREENR (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 5)
972*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN_BLUE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 6)
973*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN_GREENB (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 7)
974*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_UNIT_CELL_SIZE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 8)
975*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_NOTIFY_GAINS (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 9)
976*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_PROC_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_PROC | 0x900)
977*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_PROC_CLASS (V4L2_CTRL_CLASS_IMAGE_PROC | 1)
978*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_LINK_FREQ (V4L2_CID_IMAGE_PROC_CLASS_BASE + 1)
979*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PIXEL_RATE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 2)
980*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 3)
981*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DEINTERLACING_MODE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 4)
982*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DIGITAL_GAIN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 5)
983*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_CLASS_BASE (V4L2_CTRL_CLASS_DV | 0x900)
984*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_CLASS (V4L2_CTRL_CLASS_DV | 1)
985*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_HOTPLUG (V4L2_CID_DV_CLASS_BASE + 1)
986*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_RXSENSE (V4L2_CID_DV_CLASS_BASE + 2)
987*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_EDID_PRESENT (V4L2_CID_DV_CLASS_BASE + 3)
988*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_MODE (V4L2_CID_DV_CLASS_BASE + 4)
989*cda5da8dSAndroid Build Coastguard Worker enum v4l2_dv_tx_mode {
990*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_TX_MODE_DVI_D = 0,
991*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_TX_MODE_HDMI = 1,
992*cda5da8dSAndroid Build Coastguard Worker };
993*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 5)
994*cda5da8dSAndroid Build Coastguard Worker enum v4l2_dv_rgb_range {
995*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_RGB_RANGE_AUTO = 0,
996*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_RGB_RANGE_LIMITED = 1,
997*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_RGB_RANGE_FULL = 2,
998*cda5da8dSAndroid Build Coastguard Worker };
999*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 6)
1000*cda5da8dSAndroid Build Coastguard Worker enum v4l2_dv_it_content_type {
1001*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_IT_CONTENT_TYPE_GRAPHICS = 0,
1002*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_IT_CONTENT_TYPE_PHOTO = 1,
1003*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_IT_CONTENT_TYPE_CINEMA = 2,
1004*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_IT_CONTENT_TYPE_GAME = 3,
1005*cda5da8dSAndroid Build Coastguard Worker   V4L2_DV_IT_CONTENT_TYPE_NO_ITC = 4,
1006*cda5da8dSAndroid Build Coastguard Worker };
1007*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_RX_POWER_PRESENT (V4L2_CID_DV_CLASS_BASE + 100)
1008*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_RX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 101)
1009*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_RX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 102)
1010*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FM_RX_CLASS_BASE (V4L2_CTRL_CLASS_FM_RX | 0x900)
1011*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FM_RX_CLASS (V4L2_CTRL_CLASS_FM_RX | 1)
1012*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TUNE_DEEMPHASIS (V4L2_CID_FM_RX_CLASS_BASE + 1)
1013*cda5da8dSAndroid Build Coastguard Worker enum v4l2_deemphasis {
1014*cda5da8dSAndroid Build Coastguard Worker   V4L2_DEEMPHASIS_DISABLED = V4L2_PREEMPHASIS_DISABLED,
1015*cda5da8dSAndroid Build Coastguard Worker   V4L2_DEEMPHASIS_50_uS = V4L2_PREEMPHASIS_50_uS,
1016*cda5da8dSAndroid Build Coastguard Worker   V4L2_DEEMPHASIS_75_uS = V4L2_PREEMPHASIS_75_uS,
1017*cda5da8dSAndroid Build Coastguard Worker };
1018*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RECEPTION (V4L2_CID_FM_RX_CLASS_BASE + 2)
1019*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_PTY (V4L2_CID_FM_RX_CLASS_BASE + 3)
1020*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_PS_NAME (V4L2_CID_FM_RX_CLASS_BASE + 4)
1021*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_RADIO_TEXT (V4L2_CID_FM_RX_CLASS_BASE + 5)
1022*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_RX_CLASS_BASE + 6)
1023*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_TRAFFIC_PROGRAM (V4L2_CID_FM_RX_CLASS_BASE + 7)
1024*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_MUSIC_SPEECH (V4L2_CID_FM_RX_CLASS_BASE + 8)
1025*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_CLASS_BASE (V4L2_CTRL_CLASS_RF_TUNER | 0x900)
1026*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_CLASS (V4L2_CTRL_CLASS_RF_TUNER | 1)
1027*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_BANDWIDTH_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 11)
1028*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_BANDWIDTH (V4L2_CID_RF_TUNER_CLASS_BASE + 12)
1029*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_RF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 32)
1030*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_LNA_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 41)
1031*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_LNA_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 42)
1032*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_MIXER_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 51)
1033*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_MIXER_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 52)
1034*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_IF_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 61)
1035*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_IF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 62)
1036*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_PLL_LOCK (V4L2_CID_RF_TUNER_CLASS_BASE + 91)
1037*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_CLASS_BASE (V4L2_CTRL_CLASS_DETECT | 0x900)
1038*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_CLASS (V4L2_CTRL_CLASS_DETECT | 1)
1039*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_MD_MODE (V4L2_CID_DETECT_CLASS_BASE + 1)
1040*cda5da8dSAndroid Build Coastguard Worker enum v4l2_detect_md_mode {
1041*cda5da8dSAndroid Build Coastguard Worker   V4L2_DETECT_MD_MODE_DISABLED = 0,
1042*cda5da8dSAndroid Build Coastguard Worker   V4L2_DETECT_MD_MODE_GLOBAL = 1,
1043*cda5da8dSAndroid Build Coastguard Worker   V4L2_DETECT_MD_MODE_THRESHOLD_GRID = 2,
1044*cda5da8dSAndroid Build Coastguard Worker   V4L2_DETECT_MD_MODE_REGION_GRID = 3,
1045*cda5da8dSAndroid Build Coastguard Worker };
1046*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_MD_GLOBAL_THRESHOLD (V4L2_CID_DETECT_CLASS_BASE + 2)
1047*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_MD_THRESHOLD_GRID (V4L2_CID_DETECT_CLASS_BASE + 3)
1048*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_MD_REGION_GRID (V4L2_CID_DETECT_CLASS_BASE + 4)
1049*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_STATELESS_BASE (V4L2_CTRL_CLASS_CODEC_STATELESS | 0x900)
1050*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_STATELESS_CLASS (V4L2_CTRL_CLASS_CODEC_STATELESS | 1)
1051*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_DECODE_MODE (V4L2_CID_CODEC_STATELESS_BASE + 0)
1052*cda5da8dSAndroid Build Coastguard Worker enum v4l2_stateless_h264_decode_mode {
1053*cda5da8dSAndroid Build Coastguard Worker   V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED,
1054*cda5da8dSAndroid Build Coastguard Worker   V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED,
1055*cda5da8dSAndroid Build Coastguard Worker };
1056*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_START_CODE (V4L2_CID_CODEC_STATELESS_BASE + 1)
1057*cda5da8dSAndroid Build Coastguard Worker enum v4l2_stateless_h264_start_code {
1058*cda5da8dSAndroid Build Coastguard Worker   V4L2_STATELESS_H264_START_CODE_NONE,
1059*cda5da8dSAndroid Build Coastguard Worker   V4L2_STATELESS_H264_START_CODE_ANNEX_B,
1060*cda5da8dSAndroid Build Coastguard Worker };
1061*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET0_FLAG 0x01
1062*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET1_FLAG 0x02
1063*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET2_FLAG 0x04
1064*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET3_FLAG 0x08
1065*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET4_FLAG 0x10
1066*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET5_FLAG 0x20
1067*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE 0x01
1068*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS 0x02
1069*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_DELTA_PIC_ORDER_ALWAYS_ZERO 0x04
1070*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_GAPS_IN_FRAME_NUM_VALUE_ALLOWED 0x08
1071*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY 0x10
1072*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD 0x20
1073*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_DIRECT_8X8_INFERENCE 0x40
1074*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_HAS_CHROMA_FORMAT(sps) ((sps)->profile_idc == 100 || (sps)->profile_idc == 110 || (sps)->profile_idc == 122 || (sps)->profile_idc == 244 || (sps)->profile_idc == 44 || (sps)->profile_idc == 83 || (sps)->profile_idc == 86 || (sps)->profile_idc == 118 || (sps)->profile_idc == 128 || (sps)->profile_idc == 138 || (sps)->profile_idc == 139 || (sps)->profile_idc == 134 || (sps)->profile_idc == 135)
1075*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_SPS (V4L2_CID_CODEC_STATELESS_BASE + 2)
1076*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_sps {
1077*cda5da8dSAndroid Build Coastguard Worker   __u8 profile_idc;
1078*cda5da8dSAndroid Build Coastguard Worker   __u8 constraint_set_flags;
1079*cda5da8dSAndroid Build Coastguard Worker   __u8 level_idc;
1080*cda5da8dSAndroid Build Coastguard Worker   __u8 seq_parameter_set_id;
1081*cda5da8dSAndroid Build Coastguard Worker   __u8 chroma_format_idc;
1082*cda5da8dSAndroid Build Coastguard Worker   __u8 bit_depth_luma_minus8;
1083*cda5da8dSAndroid Build Coastguard Worker   __u8 bit_depth_chroma_minus8;
1084*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_max_frame_num_minus4;
1085*cda5da8dSAndroid Build Coastguard Worker   __u8 pic_order_cnt_type;
1086*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_max_pic_order_cnt_lsb_minus4;
1087*cda5da8dSAndroid Build Coastguard Worker   __u8 max_num_ref_frames;
1088*cda5da8dSAndroid Build Coastguard Worker   __u8 num_ref_frames_in_pic_order_cnt_cycle;
1089*cda5da8dSAndroid Build Coastguard Worker   __s32 offset_for_ref_frame[255];
1090*cda5da8dSAndroid Build Coastguard Worker   __s32 offset_for_non_ref_pic;
1091*cda5da8dSAndroid Build Coastguard Worker   __s32 offset_for_top_to_bottom_field;
1092*cda5da8dSAndroid Build Coastguard Worker   __u16 pic_width_in_mbs_minus1;
1093*cda5da8dSAndroid Build Coastguard Worker   __u16 pic_height_in_map_units_minus1;
1094*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1095*cda5da8dSAndroid Build Coastguard Worker };
1096*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_ENTROPY_CODING_MODE 0x0001
1097*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_BOTTOM_FIELD_PIC_ORDER_IN_FRAME_PRESENT 0x0002
1098*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_WEIGHTED_PRED 0x0004
1099*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT 0x0008
1100*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_CONSTRAINED_INTRA_PRED 0x0010
1101*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_REDUNDANT_PIC_CNT_PRESENT 0x0020
1102*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_TRANSFORM_8X8_MODE 0x0040
1103*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT 0x0080
1104*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_PPS (V4L2_CID_CODEC_STATELESS_BASE + 3)
1105*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_pps {
1106*cda5da8dSAndroid Build Coastguard Worker   __u8 pic_parameter_set_id;
1107*cda5da8dSAndroid Build Coastguard Worker   __u8 seq_parameter_set_id;
1108*cda5da8dSAndroid Build Coastguard Worker   __u8 num_slice_groups_minus1;
1109*cda5da8dSAndroid Build Coastguard Worker   __u8 num_ref_idx_l0_default_active_minus1;
1110*cda5da8dSAndroid Build Coastguard Worker   __u8 num_ref_idx_l1_default_active_minus1;
1111*cda5da8dSAndroid Build Coastguard Worker   __u8 weighted_bipred_idc;
1112*cda5da8dSAndroid Build Coastguard Worker   __s8 pic_init_qp_minus26;
1113*cda5da8dSAndroid Build Coastguard Worker   __s8 pic_init_qs_minus26;
1114*cda5da8dSAndroid Build Coastguard Worker   __s8 chroma_qp_index_offset;
1115*cda5da8dSAndroid Build Coastguard Worker   __s8 second_chroma_qp_index_offset;
1116*cda5da8dSAndroid Build Coastguard Worker   __u16 flags;
1117*cda5da8dSAndroid Build Coastguard Worker };
1118*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_SCALING_MATRIX (V4L2_CID_CODEC_STATELESS_BASE + 4)
1119*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_scaling_matrix {
1120*cda5da8dSAndroid Build Coastguard Worker   __u8 scaling_list_4x4[6][16];
1121*cda5da8dSAndroid Build Coastguard Worker   __u8 scaling_list_8x8[6][64];
1122*cda5da8dSAndroid Build Coastguard Worker };
1123*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_weight_factors {
1124*cda5da8dSAndroid Build Coastguard Worker   __s16 luma_weight[32];
1125*cda5da8dSAndroid Build Coastguard Worker   __s16 luma_offset[32];
1126*cda5da8dSAndroid Build Coastguard Worker   __s16 chroma_weight[32][2];
1127*cda5da8dSAndroid Build Coastguard Worker   __s16 chroma_offset[32][2];
1128*cda5da8dSAndroid Build Coastguard Worker };
1129*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_CTRL_PRED_WEIGHTS_REQUIRED(pps,slice) ((((pps)->flags & V4L2_H264_PPS_FLAG_WEIGHTED_PRED) && ((slice)->slice_type == V4L2_H264_SLICE_TYPE_P || (slice)->slice_type == V4L2_H264_SLICE_TYPE_SP)) || ((pps)->weighted_bipred_idc == 1 && (slice)->slice_type == V4L2_H264_SLICE_TYPE_B))
1130*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_PRED_WEIGHTS (V4L2_CID_CODEC_STATELESS_BASE + 5)
1131*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_pred_weights {
1132*cda5da8dSAndroid Build Coastguard Worker   __u16 luma_log2_weight_denom;
1133*cda5da8dSAndroid Build Coastguard Worker   __u16 chroma_log2_weight_denom;
1134*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_h264_weight_factors weight_factors[2];
1135*cda5da8dSAndroid Build Coastguard Worker };
1136*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_P 0
1137*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_B 1
1138*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_I 2
1139*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_SP 3
1140*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_SI 4
1141*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED 0x01
1142*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_FLAG_SP_FOR_SWITCH 0x02
1143*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_TOP_FIELD_REF 0x1
1144*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_BOTTOM_FIELD_REF 0x2
1145*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_FRAME_REF 0x3
1146*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_reference {
1147*cda5da8dSAndroid Build Coastguard Worker   __u8 fields;
1148*cda5da8dSAndroid Build Coastguard Worker   __u8 index;
1149*cda5da8dSAndroid Build Coastguard Worker };
1150*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_NUM_DPB_ENTRIES 16
1151*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_REF_LIST_LEN (2 * V4L2_H264_NUM_DPB_ENTRIES)
1152*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_SLICE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 6)
1153*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_slice_params {
1154*cda5da8dSAndroid Build Coastguard Worker   __u32 header_bit_size;
1155*cda5da8dSAndroid Build Coastguard Worker   __u32 first_mb_in_slice;
1156*cda5da8dSAndroid Build Coastguard Worker   __u8 slice_type;
1157*cda5da8dSAndroid Build Coastguard Worker   __u8 colour_plane_id;
1158*cda5da8dSAndroid Build Coastguard Worker   __u8 redundant_pic_cnt;
1159*cda5da8dSAndroid Build Coastguard Worker   __u8 cabac_init_idc;
1160*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_qp_delta;
1161*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_qs_delta;
1162*cda5da8dSAndroid Build Coastguard Worker   __u8 disable_deblocking_filter_idc;
1163*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_alpha_c0_offset_div2;
1164*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_beta_offset_div2;
1165*cda5da8dSAndroid Build Coastguard Worker   __u8 num_ref_idx_l0_active_minus1;
1166*cda5da8dSAndroid Build Coastguard Worker   __u8 num_ref_idx_l1_active_minus1;
1167*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved;
1168*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_h264_reference ref_pic_list0[V4L2_H264_REF_LIST_LEN];
1169*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_h264_reference ref_pic_list1[V4L2_H264_REF_LIST_LEN];
1170*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1171*cda5da8dSAndroid Build Coastguard Worker };
1172*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DPB_ENTRY_FLAG_VALID 0x01
1173*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DPB_ENTRY_FLAG_ACTIVE 0x02
1174*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM 0x04
1175*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DPB_ENTRY_FLAG_FIELD 0x08
1176*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_dpb_entry {
1177*cda5da8dSAndroid Build Coastguard Worker   __u64 reference_ts;
1178*cda5da8dSAndroid Build Coastguard Worker   __u32 pic_num;
1179*cda5da8dSAndroid Build Coastguard Worker   __u16 frame_num;
1180*cda5da8dSAndroid Build Coastguard Worker   __u8 fields;
1181*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[5];
1182*cda5da8dSAndroid Build Coastguard Worker   __s32 top_field_order_cnt;
1183*cda5da8dSAndroid Build Coastguard Worker   __s32 bottom_field_order_cnt;
1184*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1185*cda5da8dSAndroid Build Coastguard Worker };
1186*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_IDR_PIC 0x01
1187*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_FIELD_PIC 0x02
1188*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_BOTTOM_FIELD 0x04
1189*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_PFRAME 0x08
1190*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_BFRAME 0x10
1191*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_DECODE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 7)
1192*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_decode_params {
1193*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_h264_dpb_entry dpb[V4L2_H264_NUM_DPB_ENTRIES];
1194*cda5da8dSAndroid Build Coastguard Worker   __u16 nal_ref_idc;
1195*cda5da8dSAndroid Build Coastguard Worker   __u16 frame_num;
1196*cda5da8dSAndroid Build Coastguard Worker   __s32 top_field_order_cnt;
1197*cda5da8dSAndroid Build Coastguard Worker   __s32 bottom_field_order_cnt;
1198*cda5da8dSAndroid Build Coastguard Worker   __u16 idr_pic_id;
1199*cda5da8dSAndroid Build Coastguard Worker   __u16 pic_order_cnt_lsb;
1200*cda5da8dSAndroid Build Coastguard Worker   __s32 delta_pic_order_cnt_bottom;
1201*cda5da8dSAndroid Build Coastguard Worker   __s32 delta_pic_order_cnt0;
1202*cda5da8dSAndroid Build Coastguard Worker   __s32 delta_pic_order_cnt1;
1203*cda5da8dSAndroid Build Coastguard Worker   __u32 dec_ref_pic_marking_bit_size;
1204*cda5da8dSAndroid Build Coastguard Worker   __u32 pic_order_cnt_bit_size;
1205*cda5da8dSAndroid Build Coastguard Worker   __u32 slice_group_change_cycle;
1206*cda5da8dSAndroid Build Coastguard Worker   __u32 reserved;
1207*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1208*cda5da8dSAndroid Build Coastguard Worker };
1209*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_VERSION 3
1210*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_IS_INTERLACED _BITUL(0)
1211*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_IS_BOTTOM_FIRST _BITUL(1)
1212*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_IS_ALTERNATE _BITUL(2)
1213*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_IS_BOTTOM_FIELD _BITUL(3)
1214*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_LUMA_IS_UNCOMPRESSED _BITUL(4)
1215*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_CB_IS_UNCOMPRESSED _BITUL(5)
1216*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_CR_IS_UNCOMPRESSED _BITUL(6)
1217*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_CHROMA_FULL_HEIGHT _BITUL(7)
1218*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_CHROMA_FULL_WIDTH _BITUL(8)
1219*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_ALPHA_IS_UNCOMPRESSED _BITUL(9)
1220*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_I_FRAME _BITUL(10)
1221*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_COMPONENTS_NUM_MSK GENMASK(18, 16)
1222*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_COMPONENTS_NUM_OFFSET 16
1223*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_MSK GENMASK(20, 19)
1224*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_OFFSET 19
1225*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_YUV (1 << V4L2_FWHT_FL_PIXENC_OFFSET)
1226*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_RGB (2 << V4L2_FWHT_FL_PIXENC_OFFSET)
1227*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_HSV (3 << V4L2_FWHT_FL_PIXENC_OFFSET)
1228*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_FWHT_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 100)
1229*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_fwht_params {
1230*cda5da8dSAndroid Build Coastguard Worker   __u64 backward_ref_ts;
1231*cda5da8dSAndroid Build Coastguard Worker   __u32 version;
1232*cda5da8dSAndroid Build Coastguard Worker   __u32 width;
1233*cda5da8dSAndroid Build Coastguard Worker   __u32 height;
1234*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1235*cda5da8dSAndroid Build Coastguard Worker   __u32 colorspace;
1236*cda5da8dSAndroid Build Coastguard Worker   __u32 xfer_func;
1237*cda5da8dSAndroid Build Coastguard Worker   __u32 ycbcr_enc;
1238*cda5da8dSAndroid Build Coastguard Worker   __u32 quantization;
1239*cda5da8dSAndroid Build Coastguard Worker };
1240*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_SEGMENT_FLAG_ENABLED 0x01
1241*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_SEGMENT_FLAG_UPDATE_MAP 0x02
1242*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_SEGMENT_FLAG_UPDATE_FEATURE_DATA 0x04
1243*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_SEGMENT_FLAG_DELTA_VALUE_MODE 0x08
1244*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_segment {
1245*cda5da8dSAndroid Build Coastguard Worker   __s8 quant_update[4];
1246*cda5da8dSAndroid Build Coastguard Worker   __s8 lf_update[4];
1247*cda5da8dSAndroid Build Coastguard Worker   __u8 segment_probs[3];
1248*cda5da8dSAndroid Build Coastguard Worker   __u8 padding;
1249*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1250*cda5da8dSAndroid Build Coastguard Worker };
1251*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_LF_ADJ_ENABLE 0x01
1252*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_LF_DELTA_UPDATE 0x02
1253*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_LF_FILTER_TYPE_SIMPLE 0x04
1254*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_loop_filter {
1255*cda5da8dSAndroid Build Coastguard Worker   __s8 ref_frm_delta[4];
1256*cda5da8dSAndroid Build Coastguard Worker   __s8 mb_mode_delta[4];
1257*cda5da8dSAndroid Build Coastguard Worker   __u8 sharpness_level;
1258*cda5da8dSAndroid Build Coastguard Worker   __u8 level;
1259*cda5da8dSAndroid Build Coastguard Worker   __u16 padding;
1260*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1261*cda5da8dSAndroid Build Coastguard Worker };
1262*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_quantization {
1263*cda5da8dSAndroid Build Coastguard Worker   __u8 y_ac_qi;
1264*cda5da8dSAndroid Build Coastguard Worker   __s8 y_dc_delta;
1265*cda5da8dSAndroid Build Coastguard Worker   __s8 y2_dc_delta;
1266*cda5da8dSAndroid Build Coastguard Worker   __s8 y2_ac_delta;
1267*cda5da8dSAndroid Build Coastguard Worker   __s8 uv_dc_delta;
1268*cda5da8dSAndroid Build Coastguard Worker   __s8 uv_ac_delta;
1269*cda5da8dSAndroid Build Coastguard Worker   __u16 padding;
1270*cda5da8dSAndroid Build Coastguard Worker };
1271*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_COEFF_PROB_CNT 11
1272*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_MV_PROB_CNT 19
1273*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_entropy {
1274*cda5da8dSAndroid Build Coastguard Worker   __u8 coeff_probs[4][8][3][V4L2_VP8_COEFF_PROB_CNT];
1275*cda5da8dSAndroid Build Coastguard Worker   __u8 y_mode_probs[4];
1276*cda5da8dSAndroid Build Coastguard Worker   __u8 uv_mode_probs[3];
1277*cda5da8dSAndroid Build Coastguard Worker   __u8 mv_probs[2][V4L2_VP8_MV_PROB_CNT];
1278*cda5da8dSAndroid Build Coastguard Worker   __u8 padding[3];
1279*cda5da8dSAndroid Build Coastguard Worker };
1280*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_entropy_coder_state {
1281*cda5da8dSAndroid Build Coastguard Worker   __u8 range;
1282*cda5da8dSAndroid Build Coastguard Worker   __u8 value;
1283*cda5da8dSAndroid Build Coastguard Worker   __u8 bit_count;
1284*cda5da8dSAndroid Build Coastguard Worker   __u8 padding;
1285*cda5da8dSAndroid Build Coastguard Worker };
1286*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_KEY_FRAME 0x01
1287*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_EXPERIMENTAL 0x02
1288*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_SHOW_FRAME 0x04
1289*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_MB_NO_SKIP_COEFF 0x08
1290*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_GOLDEN 0x10
1291*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_ALT 0x20
1292*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_IS_KEY_FRAME(hdr) (! ! ((hdr)->flags & V4L2_VP8_FRAME_FLAG_KEY_FRAME))
1293*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_VP8_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 200)
1294*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_vp8_frame {
1295*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_vp8_segment segment;
1296*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_vp8_loop_filter lf;
1297*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_vp8_quantization quant;
1298*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_vp8_entropy entropy;
1299*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_vp8_entropy_coder_state coder_state;
1300*cda5da8dSAndroid Build Coastguard Worker   __u16 width;
1301*cda5da8dSAndroid Build Coastguard Worker   __u16 height;
1302*cda5da8dSAndroid Build Coastguard Worker   __u8 horizontal_scale;
1303*cda5da8dSAndroid Build Coastguard Worker   __u8 vertical_scale;
1304*cda5da8dSAndroid Build Coastguard Worker   __u8 version;
1305*cda5da8dSAndroid Build Coastguard Worker   __u8 prob_skip_false;
1306*cda5da8dSAndroid Build Coastguard Worker   __u8 prob_intra;
1307*cda5da8dSAndroid Build Coastguard Worker   __u8 prob_last;
1308*cda5da8dSAndroid Build Coastguard Worker   __u8 prob_gf;
1309*cda5da8dSAndroid Build Coastguard Worker   __u8 num_dct_parts;
1310*cda5da8dSAndroid Build Coastguard Worker   __u32 first_part_size;
1311*cda5da8dSAndroid Build Coastguard Worker   __u32 first_part_header_bits;
1312*cda5da8dSAndroid Build Coastguard Worker   __u32 dct_part_sizes[8];
1313*cda5da8dSAndroid Build Coastguard Worker   __u64 last_frame_ts;
1314*cda5da8dSAndroid Build Coastguard Worker   __u64 golden_frame_ts;
1315*cda5da8dSAndroid Build Coastguard Worker   __u64 alt_frame_ts;
1316*cda5da8dSAndroid Build Coastguard Worker   __u64 flags;
1317*cda5da8dSAndroid Build Coastguard Worker };
1318*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_SEQ_FLAG_PROGRESSIVE 0x01
1319*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_MPEG2_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE + 220)
1320*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_mpeg2_sequence {
1321*cda5da8dSAndroid Build Coastguard Worker   __u16 horizontal_size;
1322*cda5da8dSAndroid Build Coastguard Worker   __u16 vertical_size;
1323*cda5da8dSAndroid Build Coastguard Worker   __u32 vbv_buffer_size;
1324*cda5da8dSAndroid Build Coastguard Worker   __u16 profile_and_level_indication;
1325*cda5da8dSAndroid Build Coastguard Worker   __u8 chroma_format;
1326*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1327*cda5da8dSAndroid Build Coastguard Worker };
1328*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_CODING_TYPE_I 1
1329*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_CODING_TYPE_P 2
1330*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_CODING_TYPE_B 3
1331*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_CODING_TYPE_D 4
1332*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_TOP_FIELD 0x1
1333*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_BOTTOM_FIELD 0x2
1334*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FRAME 0x3
1335*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_TOP_FIELD_FIRST 0x0001
1336*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_FRAME_PRED_DCT 0x0002
1337*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_CONCEALMENT_MV 0x0004
1338*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_Q_SCALE_TYPE 0x0008
1339*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_INTRA_VLC 0x0010
1340*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_ALT_SCAN 0x0020
1341*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_REPEAT_FIRST 0x0040
1342*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_PROGRESSIVE 0x0080
1343*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_MPEG2_PICTURE (V4L2_CID_CODEC_STATELESS_BASE + 221)
1344*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_mpeg2_picture {
1345*cda5da8dSAndroid Build Coastguard Worker   __u64 backward_ref_ts;
1346*cda5da8dSAndroid Build Coastguard Worker   __u64 forward_ref_ts;
1347*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1348*cda5da8dSAndroid Build Coastguard Worker   __u8 f_code[2][2];
1349*cda5da8dSAndroid Build Coastguard Worker   __u8 picture_coding_type;
1350*cda5da8dSAndroid Build Coastguard Worker   __u8 picture_structure;
1351*cda5da8dSAndroid Build Coastguard Worker   __u8 intra_dc_precision;
1352*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[5];
1353*cda5da8dSAndroid Build Coastguard Worker };
1354*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_MPEG2_QUANTISATION (V4L2_CID_CODEC_STATELESS_BASE + 222)
1355*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_mpeg2_quantisation {
1356*cda5da8dSAndroid Build Coastguard Worker   __u8 intra_quantiser_matrix[64];
1357*cda5da8dSAndroid Build Coastguard Worker   __u8 non_intra_quantiser_matrix[64];
1358*cda5da8dSAndroid Build Coastguard Worker   __u8 chroma_intra_quantiser_matrix[64];
1359*cda5da8dSAndroid Build Coastguard Worker   __u8 chroma_non_intra_quantiser_matrix[64];
1360*cda5da8dSAndroid Build Coastguard Worker };
1361*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_SPS (V4L2_CID_CODEC_STATELESS_BASE + 400)
1362*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_PPS (V4L2_CID_CODEC_STATELESS_BASE + 401)
1363*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_SLICE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 402)
1364*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_SCALING_MATRIX (V4L2_CID_CODEC_STATELESS_BASE + 403)
1365*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_DECODE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 404)
1366*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_DECODE_MODE (V4L2_CID_CODEC_STATELESS_BASE + 405)
1367*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_START_CODE (V4L2_CID_CODEC_STATELESS_BASE + 406)
1368*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_ENTRY_POINT_OFFSETS (V4L2_CID_CODEC_STATELESS_BASE + 407)
1369*cda5da8dSAndroid Build Coastguard Worker enum v4l2_stateless_hevc_decode_mode {
1370*cda5da8dSAndroid Build Coastguard Worker   V4L2_STATELESS_HEVC_DECODE_MODE_SLICE_BASED,
1371*cda5da8dSAndroid Build Coastguard Worker   V4L2_STATELESS_HEVC_DECODE_MODE_FRAME_BASED,
1372*cda5da8dSAndroid Build Coastguard Worker };
1373*cda5da8dSAndroid Build Coastguard Worker enum v4l2_stateless_hevc_start_code {
1374*cda5da8dSAndroid Build Coastguard Worker   V4L2_STATELESS_HEVC_START_CODE_NONE,
1375*cda5da8dSAndroid Build Coastguard Worker   V4L2_STATELESS_HEVC_START_CODE_ANNEX_B,
1376*cda5da8dSAndroid Build Coastguard Worker };
1377*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_TYPE_B 0
1378*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_TYPE_P 1
1379*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_TYPE_I 2
1380*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_SEPARATE_COLOUR_PLANE (1ULL << 0)
1381*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_SCALING_LIST_ENABLED (1ULL << 1)
1382*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_AMP_ENABLED (1ULL << 2)
1383*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_SAMPLE_ADAPTIVE_OFFSET (1ULL << 3)
1384*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_PCM_ENABLED (1ULL << 4)
1385*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_PCM_LOOP_FILTER_DISABLED (1ULL << 5)
1386*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_LONG_TERM_REF_PICS_PRESENT (1ULL << 6)
1387*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_SPS_TEMPORAL_MVP_ENABLED (1ULL << 7)
1388*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_STRONG_INTRA_SMOOTHING_ENABLED (1ULL << 8)
1389*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_sps {
1390*cda5da8dSAndroid Build Coastguard Worker   __u8 video_parameter_set_id;
1391*cda5da8dSAndroid Build Coastguard Worker   __u8 seq_parameter_set_id;
1392*cda5da8dSAndroid Build Coastguard Worker   __u16 pic_width_in_luma_samples;
1393*cda5da8dSAndroid Build Coastguard Worker   __u16 pic_height_in_luma_samples;
1394*cda5da8dSAndroid Build Coastguard Worker   __u8 bit_depth_luma_minus8;
1395*cda5da8dSAndroid Build Coastguard Worker   __u8 bit_depth_chroma_minus8;
1396*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_max_pic_order_cnt_lsb_minus4;
1397*cda5da8dSAndroid Build Coastguard Worker   __u8 sps_max_dec_pic_buffering_minus1;
1398*cda5da8dSAndroid Build Coastguard Worker   __u8 sps_max_num_reorder_pics;
1399*cda5da8dSAndroid Build Coastguard Worker   __u8 sps_max_latency_increase_plus1;
1400*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_min_luma_coding_block_size_minus3;
1401*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_diff_max_min_luma_coding_block_size;
1402*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_min_luma_transform_block_size_minus2;
1403*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_diff_max_min_luma_transform_block_size;
1404*cda5da8dSAndroid Build Coastguard Worker   __u8 max_transform_hierarchy_depth_inter;
1405*cda5da8dSAndroid Build Coastguard Worker   __u8 max_transform_hierarchy_depth_intra;
1406*cda5da8dSAndroid Build Coastguard Worker   __u8 pcm_sample_bit_depth_luma_minus1;
1407*cda5da8dSAndroid Build Coastguard Worker   __u8 pcm_sample_bit_depth_chroma_minus1;
1408*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_min_pcm_luma_coding_block_size_minus3;
1409*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_diff_max_min_pcm_luma_coding_block_size;
1410*cda5da8dSAndroid Build Coastguard Worker   __u8 num_short_term_ref_pic_sets;
1411*cda5da8dSAndroid Build Coastguard Worker   __u8 num_long_term_ref_pics_sps;
1412*cda5da8dSAndroid Build Coastguard Worker   __u8 chroma_format_idc;
1413*cda5da8dSAndroid Build Coastguard Worker   __u8 sps_max_sub_layers_minus1;
1414*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[6];
1415*cda5da8dSAndroid Build Coastguard Worker   __u64 flags;
1416*cda5da8dSAndroid Build Coastguard Worker };
1417*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_DEPENDENT_SLICE_SEGMENT_ENABLED (1ULL << 0)
1418*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_OUTPUT_FLAG_PRESENT (1ULL << 1)
1419*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_SIGN_DATA_HIDING_ENABLED (1ULL << 2)
1420*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_CABAC_INIT_PRESENT (1ULL << 3)
1421*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_CONSTRAINED_INTRA_PRED (1ULL << 4)
1422*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_TRANSFORM_SKIP_ENABLED (1ULL << 5)
1423*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_CU_QP_DELTA_ENABLED (1ULL << 6)
1424*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_PPS_SLICE_CHROMA_QP_OFFSETS_PRESENT (1ULL << 7)
1425*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_WEIGHTED_PRED (1ULL << 8)
1426*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_WEIGHTED_BIPRED (1ULL << 9)
1427*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_TRANSQUANT_BYPASS_ENABLED (1ULL << 10)
1428*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_TILES_ENABLED (1ULL << 11)
1429*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_ENTROPY_CODING_SYNC_ENABLED (1ULL << 12)
1430*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_LOOP_FILTER_ACROSS_TILES_ENABLED (1ULL << 13)
1431*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_PPS_LOOP_FILTER_ACROSS_SLICES_ENABLED (1ULL << 14)
1432*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_OVERRIDE_ENABLED (1ULL << 15)
1433*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_PPS_DISABLE_DEBLOCKING_FILTER (1ULL << 16)
1434*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_LISTS_MODIFICATION_PRESENT (1ULL << 17)
1435*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_SLICE_SEGMENT_HEADER_EXTENSION_PRESENT (1ULL << 18)
1436*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT (1ULL << 19)
1437*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_UNIFORM_SPACING (1ULL << 20)
1438*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_pps {
1439*cda5da8dSAndroid Build Coastguard Worker   __u8 pic_parameter_set_id;
1440*cda5da8dSAndroid Build Coastguard Worker   __u8 num_extra_slice_header_bits;
1441*cda5da8dSAndroid Build Coastguard Worker   __u8 num_ref_idx_l0_default_active_minus1;
1442*cda5da8dSAndroid Build Coastguard Worker   __u8 num_ref_idx_l1_default_active_minus1;
1443*cda5da8dSAndroid Build Coastguard Worker   __s8 init_qp_minus26;
1444*cda5da8dSAndroid Build Coastguard Worker   __u8 diff_cu_qp_delta_depth;
1445*cda5da8dSAndroid Build Coastguard Worker   __s8 pps_cb_qp_offset;
1446*cda5da8dSAndroid Build Coastguard Worker   __s8 pps_cr_qp_offset;
1447*cda5da8dSAndroid Build Coastguard Worker   __u8 num_tile_columns_minus1;
1448*cda5da8dSAndroid Build Coastguard Worker   __u8 num_tile_rows_minus1;
1449*cda5da8dSAndroid Build Coastguard Worker   __u8 column_width_minus1[20];
1450*cda5da8dSAndroid Build Coastguard Worker   __u8 row_height_minus1[22];
1451*cda5da8dSAndroid Build Coastguard Worker   __s8 pps_beta_offset_div2;
1452*cda5da8dSAndroid Build Coastguard Worker   __s8 pps_tc_offset_div2;
1453*cda5da8dSAndroid Build Coastguard Worker   __u8 log2_parallel_merge_level_minus2;
1454*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved;
1455*cda5da8dSAndroid Build Coastguard Worker   __u64 flags;
1456*cda5da8dSAndroid Build Coastguard Worker };
1457*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DPB_ENTRY_LONG_TERM_REFERENCE 0x01
1458*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_FRAME 0
1459*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_FIELD 1
1460*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_FIELD 2
1461*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM 3
1462*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP 4
1463*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM_TOP 5
1464*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP_BOTTOM 6
1465*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_DOUBLING 7
1466*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_TRIPLING 8
1467*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_PREVIOUS_BOTTOM 9
1468*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_PREVIOUS_TOP 10
1469*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_NEXT_BOTTOM 11
1470*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_NEXT_TOP 12
1471*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DPB_ENTRIES_NUM_MAX 16
1472*cda5da8dSAndroid Build Coastguard Worker struct v4l2_hevc_dpb_entry {
1473*cda5da8dSAndroid Build Coastguard Worker   __u64 timestamp;
1474*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1475*cda5da8dSAndroid Build Coastguard Worker   __u8 field_pic;
1476*cda5da8dSAndroid Build Coastguard Worker   __u16 reserved;
1477*cda5da8dSAndroid Build Coastguard Worker   __s32 pic_order_cnt_val;
1478*cda5da8dSAndroid Build Coastguard Worker };
1479*cda5da8dSAndroid Build Coastguard Worker struct v4l2_hevc_pred_weight_table {
1480*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_luma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1481*cda5da8dSAndroid Build Coastguard Worker   __s8 luma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1482*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_chroma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
1483*cda5da8dSAndroid Build Coastguard Worker   __s8 chroma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
1484*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_luma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1485*cda5da8dSAndroid Build Coastguard Worker   __s8 luma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1486*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_chroma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
1487*cda5da8dSAndroid Build Coastguard Worker   __s8 chroma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
1488*cda5da8dSAndroid Build Coastguard Worker   __u8 luma_log2_weight_denom;
1489*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_chroma_log2_weight_denom;
1490*cda5da8dSAndroid Build Coastguard Worker };
1491*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_LUMA (1ULL << 0)
1492*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_CHROMA (1ULL << 1)
1493*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_TEMPORAL_MVP_ENABLED (1ULL << 2)
1494*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_MVD_L1_ZERO (1ULL << 3)
1495*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_CABAC_INIT (1ULL << 4)
1496*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_COLLOCATED_FROM_L0 (1ULL << 5)
1497*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_USE_INTEGER_MV (1ULL << 6)
1498*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_DEBLOCKING_FILTER_DISABLED (1ULL << 7)
1499*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_LOOP_FILTER_ACROSS_SLICES_ENABLED (1ULL << 8)
1500*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_DEPENDENT_SLICE_SEGMENT (1ULL << 9)
1501*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_slice_params {
1502*cda5da8dSAndroid Build Coastguard Worker   __u32 bit_size;
1503*cda5da8dSAndroid Build Coastguard Worker   __u32 data_byte_offset;
1504*cda5da8dSAndroid Build Coastguard Worker   __u32 num_entry_point_offsets;
1505*cda5da8dSAndroid Build Coastguard Worker   __u8 nal_unit_type;
1506*cda5da8dSAndroid Build Coastguard Worker   __u8 nuh_temporal_id_plus1;
1507*cda5da8dSAndroid Build Coastguard Worker   __u8 slice_type;
1508*cda5da8dSAndroid Build Coastguard Worker   __u8 colour_plane_id;
1509*cda5da8dSAndroid Build Coastguard Worker   __s32 slice_pic_order_cnt;
1510*cda5da8dSAndroid Build Coastguard Worker   __u8 num_ref_idx_l0_active_minus1;
1511*cda5da8dSAndroid Build Coastguard Worker   __u8 num_ref_idx_l1_active_minus1;
1512*cda5da8dSAndroid Build Coastguard Worker   __u8 collocated_ref_idx;
1513*cda5da8dSAndroid Build Coastguard Worker   __u8 five_minus_max_num_merge_cand;
1514*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_qp_delta;
1515*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_cb_qp_offset;
1516*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_cr_qp_offset;
1517*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_act_y_qp_offset;
1518*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_act_cb_qp_offset;
1519*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_act_cr_qp_offset;
1520*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_beta_offset_div2;
1521*cda5da8dSAndroid Build Coastguard Worker   __s8 slice_tc_offset_div2;
1522*cda5da8dSAndroid Build Coastguard Worker   __u8 pic_struct;
1523*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved0[3];
1524*cda5da8dSAndroid Build Coastguard Worker   __u32 slice_segment_addr;
1525*cda5da8dSAndroid Build Coastguard Worker   __u8 ref_idx_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1526*cda5da8dSAndroid Build Coastguard Worker   __u8 ref_idx_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1527*cda5da8dSAndroid Build Coastguard Worker   __u16 short_term_ref_pic_set_size;
1528*cda5da8dSAndroid Build Coastguard Worker   __u16 long_term_ref_pic_set_size;
1529*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_hevc_pred_weight_table pred_weight_table;
1530*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved1[2];
1531*cda5da8dSAndroid Build Coastguard Worker   __u64 flags;
1532*cda5da8dSAndroid Build Coastguard Worker };
1533*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DECODE_PARAM_FLAG_IRAP_PIC 0x1
1534*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DECODE_PARAM_FLAG_IDR_PIC 0x2
1535*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DECODE_PARAM_FLAG_NO_OUTPUT_OF_PRIOR 0x4
1536*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_decode_params {
1537*cda5da8dSAndroid Build Coastguard Worker   __s32 pic_order_cnt_val;
1538*cda5da8dSAndroid Build Coastguard Worker   __u16 short_term_ref_pic_set_size;
1539*cda5da8dSAndroid Build Coastguard Worker   __u16 long_term_ref_pic_set_size;
1540*cda5da8dSAndroid Build Coastguard Worker   __u8 num_active_dpb_entries;
1541*cda5da8dSAndroid Build Coastguard Worker   __u8 num_poc_st_curr_before;
1542*cda5da8dSAndroid Build Coastguard Worker   __u8 num_poc_st_curr_after;
1543*cda5da8dSAndroid Build Coastguard Worker   __u8 num_poc_lt_curr;
1544*cda5da8dSAndroid Build Coastguard Worker   __u8 poc_st_curr_before[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1545*cda5da8dSAndroid Build Coastguard Worker   __u8 poc_st_curr_after[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1546*cda5da8dSAndroid Build Coastguard Worker   __u8 poc_lt_curr[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1547*cda5da8dSAndroid Build Coastguard Worker   __u8 num_delta_pocs_of_ref_rps_idx;
1548*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[3];
1549*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_hevc_dpb_entry dpb[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
1550*cda5da8dSAndroid Build Coastguard Worker   __u64 flags;
1551*cda5da8dSAndroid Build Coastguard Worker };
1552*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_scaling_matrix {
1553*cda5da8dSAndroid Build Coastguard Worker   __u8 scaling_list_4x4[6][16];
1554*cda5da8dSAndroid Build Coastguard Worker   __u8 scaling_list_8x8[6][64];
1555*cda5da8dSAndroid Build Coastguard Worker   __u8 scaling_list_16x16[6][64];
1556*cda5da8dSAndroid Build Coastguard Worker   __u8 scaling_list_32x32[2][64];
1557*cda5da8dSAndroid Build Coastguard Worker   __u8 scaling_list_dc_coef_16x16[6];
1558*cda5da8dSAndroid Build Coastguard Worker   __u8 scaling_list_dc_coef_32x32[2];
1559*cda5da8dSAndroid Build Coastguard Worker };
1560*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORIMETRY_CLASS_BASE (V4L2_CTRL_CLASS_COLORIMETRY | 0x900)
1561*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORIMETRY_CLASS (V4L2_CTRL_CLASS_COLORIMETRY | 1)
1562*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORIMETRY_HDR10_CLL_INFO (V4L2_CID_COLORIMETRY_CLASS_BASE + 0)
1563*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hdr10_cll_info {
1564*cda5da8dSAndroid Build Coastguard Worker   __u16 max_content_light_level;
1565*cda5da8dSAndroid Build Coastguard Worker   __u16 max_pic_average_light_level;
1566*cda5da8dSAndroid Build Coastguard Worker };
1567*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORIMETRY_HDR10_MASTERING_DISPLAY (V4L2_CID_COLORIMETRY_CLASS_BASE + 1)
1568*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_PRIMARIES_X_LOW 5
1569*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_PRIMARIES_X_HIGH 37000
1570*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_PRIMARIES_Y_LOW 5
1571*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_PRIMARIES_Y_HIGH 42000
1572*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_WHITE_POINT_X_LOW 5
1573*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_WHITE_POINT_X_HIGH 37000
1574*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_WHITE_POINT_Y_LOW 5
1575*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_WHITE_POINT_Y_HIGH 42000
1576*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_MAX_LUMA_LOW 50000
1577*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_MAX_LUMA_HIGH 100000000
1578*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_MIN_LUMA_LOW 1
1579*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_MIN_LUMA_HIGH 50000
1580*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hdr10_mastering_display {
1581*cda5da8dSAndroid Build Coastguard Worker   __u16 display_primaries_x[3];
1582*cda5da8dSAndroid Build Coastguard Worker   __u16 display_primaries_y[3];
1583*cda5da8dSAndroid Build Coastguard Worker   __u16 white_point_x;
1584*cda5da8dSAndroid Build Coastguard Worker   __u16 white_point_y;
1585*cda5da8dSAndroid Build Coastguard Worker   __u32 max_display_mastering_luminance;
1586*cda5da8dSAndroid Build Coastguard Worker   __u32 min_display_mastering_luminance;
1587*cda5da8dSAndroid Build Coastguard Worker };
1588*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_ENABLED 0x1
1589*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_UPDATE 0x2
1590*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_loop_filter {
1591*cda5da8dSAndroid Build Coastguard Worker   __s8 ref_deltas[4];
1592*cda5da8dSAndroid Build Coastguard Worker   __s8 mode_deltas[2];
1593*cda5da8dSAndroid Build Coastguard Worker   __u8 level;
1594*cda5da8dSAndroid Build Coastguard Worker   __u8 sharpness;
1595*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1596*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[7];
1597*cda5da8dSAndroid Build Coastguard Worker };
1598*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_quantization {
1599*cda5da8dSAndroid Build Coastguard Worker   __u8 base_q_idx;
1600*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_q_y_dc;
1601*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_q_uv_dc;
1602*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_q_uv_ac;
1603*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[4];
1604*cda5da8dSAndroid Build Coastguard Worker };
1605*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_ENABLED 0x01
1606*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_MAP 0x02
1607*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x04
1608*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_DATA 0x08
1609*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_ABS_OR_DELTA_UPDATE 0x10
1610*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_ALT_Q 0
1611*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_ALT_L 1
1612*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_REF_FRAME 2
1613*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_SKIP 3
1614*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_MAX 4
1615*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENT_FEATURE_ENABLED(id) (1 << (id))
1616*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENT_FEATURE_ENABLED_MASK 0xf
1617*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_segmentation {
1618*cda5da8dSAndroid Build Coastguard Worker   __s16 feature_data[8][4];
1619*cda5da8dSAndroid Build Coastguard Worker   __u8 feature_enabled[8];
1620*cda5da8dSAndroid Build Coastguard Worker   __u8 tree_probs[7];
1621*cda5da8dSAndroid Build Coastguard Worker   __u8 pred_probs[3];
1622*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1623*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[5];
1624*cda5da8dSAndroid Build Coastguard Worker };
1625*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_KEY_FRAME 0x001
1626*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_SHOW_FRAME 0x002
1627*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_ERROR_RESILIENT 0x004
1628*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_INTRA_ONLY 0x008
1629*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_ALLOW_HIGH_PREC_MV 0x010
1630*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_REFRESH_FRAME_CTX 0x020
1631*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_PARALLEL_DEC_MODE 0x040
1632*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_X_SUBSAMPLING 0x080
1633*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_Y_SUBSAMPLING 0x100
1634*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_COLOR_RANGE_FULL_SWING 0x200
1635*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SIGN_BIAS_LAST 0x1
1636*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SIGN_BIAS_GOLDEN 0x2
1637*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SIGN_BIAS_ALT 0x4
1638*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_RESET_FRAME_CTX_NONE 0
1639*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_RESET_FRAME_CTX_SPEC 1
1640*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_RESET_FRAME_CTX_ALL 2
1641*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_EIGHTTAP 0
1642*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SMOOTH 1
1643*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SHARP 2
1644*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_BILINEAR 3
1645*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_SWITCHABLE 4
1646*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_REFERENCE_MODE_SINGLE_REFERENCE 0
1647*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_REFERENCE_MODE_COMPOUND_REFERENCE 1
1648*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_REFERENCE_MODE_SELECT 2
1649*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_PROFILE_MAX 3
1650*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_VP9_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 300)
1651*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_vp9_frame {
1652*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_vp9_loop_filter lf;
1653*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_vp9_quantization quant;
1654*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_vp9_segmentation seg;
1655*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1656*cda5da8dSAndroid Build Coastguard Worker   __u16 compressed_header_size;
1657*cda5da8dSAndroid Build Coastguard Worker   __u16 uncompressed_header_size;
1658*cda5da8dSAndroid Build Coastguard Worker   __u16 frame_width_minus_1;
1659*cda5da8dSAndroid Build Coastguard Worker   __u16 frame_height_minus_1;
1660*cda5da8dSAndroid Build Coastguard Worker   __u16 render_width_minus_1;
1661*cda5da8dSAndroid Build Coastguard Worker   __u16 render_height_minus_1;
1662*cda5da8dSAndroid Build Coastguard Worker   __u64 last_frame_ts;
1663*cda5da8dSAndroid Build Coastguard Worker   __u64 golden_frame_ts;
1664*cda5da8dSAndroid Build Coastguard Worker   __u64 alt_frame_ts;
1665*cda5da8dSAndroid Build Coastguard Worker   __u8 ref_frame_sign_bias;
1666*cda5da8dSAndroid Build Coastguard Worker   __u8 reset_frame_context;
1667*cda5da8dSAndroid Build Coastguard Worker   __u8 frame_context_idx;
1668*cda5da8dSAndroid Build Coastguard Worker   __u8 profile;
1669*cda5da8dSAndroid Build Coastguard Worker   __u8 bit_depth;
1670*cda5da8dSAndroid Build Coastguard Worker   __u8 interpolation_filter;
1671*cda5da8dSAndroid Build Coastguard Worker   __u8 tile_cols_log2;
1672*cda5da8dSAndroid Build Coastguard Worker   __u8 tile_rows_log2;
1673*cda5da8dSAndroid Build Coastguard Worker   __u8 reference_mode;
1674*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[7];
1675*cda5da8dSAndroid Build Coastguard Worker };
1676*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_NUM_FRAME_CTX 4
1677*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_mv_probs {
1678*cda5da8dSAndroid Build Coastguard Worker   __u8 joint[3];
1679*cda5da8dSAndroid Build Coastguard Worker   __u8 sign[2];
1680*cda5da8dSAndroid Build Coastguard Worker   __u8 classes[2][10];
1681*cda5da8dSAndroid Build Coastguard Worker   __u8 class0_bit[2];
1682*cda5da8dSAndroid Build Coastguard Worker   __u8 bits[2][10];
1683*cda5da8dSAndroid Build Coastguard Worker   __u8 class0_fr[2][2][3];
1684*cda5da8dSAndroid Build Coastguard Worker   __u8 fr[2][3];
1685*cda5da8dSAndroid Build Coastguard Worker   __u8 class0_hp[2];
1686*cda5da8dSAndroid Build Coastguard Worker   __u8 hp[2];
1687*cda5da8dSAndroid Build Coastguard Worker };
1688*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_VP9_COMPRESSED_HDR (V4L2_CID_CODEC_STATELESS_BASE + 301)
1689*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_ONLY_4X4 0
1690*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_ALLOW_8X8 1
1691*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_ALLOW_16X16 2
1692*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_ALLOW_32X32 3
1693*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_SELECT 4
1694*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_vp9_compressed_hdr {
1695*cda5da8dSAndroid Build Coastguard Worker   __u8 tx_mode;
1696*cda5da8dSAndroid Build Coastguard Worker   __u8 tx8[2][1];
1697*cda5da8dSAndroid Build Coastguard Worker   __u8 tx16[2][2];
1698*cda5da8dSAndroid Build Coastguard Worker   __u8 tx32[2][3];
1699*cda5da8dSAndroid Build Coastguard Worker   __u8 coef[4][2][2][6][6][3];
1700*cda5da8dSAndroid Build Coastguard Worker   __u8 skip[3];
1701*cda5da8dSAndroid Build Coastguard Worker   __u8 inter_mode[7][3];
1702*cda5da8dSAndroid Build Coastguard Worker   __u8 interp_filter[4][2];
1703*cda5da8dSAndroid Build Coastguard Worker   __u8 is_inter[4];
1704*cda5da8dSAndroid Build Coastguard Worker   __u8 comp_mode[5];
1705*cda5da8dSAndroid Build Coastguard Worker   __u8 single_ref[5][2];
1706*cda5da8dSAndroid Build Coastguard Worker   __u8 comp_ref[5];
1707*cda5da8dSAndroid Build Coastguard Worker   __u8 y_mode[4][9];
1708*cda5da8dSAndroid Build Coastguard Worker   __u8 uv_mode[10][9];
1709*cda5da8dSAndroid Build Coastguard Worker   __u8 partition[16][3];
1710*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_vp9_mv_probs mv;
1711*cda5da8dSAndroid Build Coastguard Worker };
1712*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_TOTAL_REFS_PER_FRAME 8
1713*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_CDEF_MAX 8
1714*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_NUM_PLANES_MAX 3
1715*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_SEGMENTS 8
1716*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_OPERATING_POINTS (1 << 5)
1717*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_REFS_PER_FRAME 7
1718*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_NUM_Y_POINTS (1 << 4)
1719*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_NUM_CB_POINTS (1 << 4)
1720*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_NUM_CR_POINTS (1 << 4)
1721*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_AR_COEFFS_SIZE 25
1722*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_NUM_PLANES 3
1723*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_TILE_COLS 64
1724*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_TILE_ROWS 64
1725*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_TILE_COUNT 512
1726*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_STILL_PICTURE 0x00000001
1727*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_USE_128X128_SUPERBLOCK 0x00000002
1728*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_FILTER_INTRA 0x00000004
1729*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTRA_EDGE_FILTER 0x00000008
1730*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTERINTRA_COMPOUND 0x00000010
1731*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_MASKED_COMPOUND 0x00000020
1732*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_WARPED_MOTION 0x00000040
1733*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_DUAL_FILTER 0x00000080
1734*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_ORDER_HINT 0x00000100
1735*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_JNT_COMP 0x00000200
1736*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_REF_FRAME_MVS 0x00000400
1737*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_SUPERRES 0x00000800
1738*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_CDEF 0x00001000
1739*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_RESTORATION 0x00002000
1740*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_MONO_CHROME 0x00004000
1741*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_COLOR_RANGE 0x00008000
1742*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_X 0x00010000
1743*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_Y 0x00020000
1744*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_FILM_GRAIN_PARAMS_PRESENT 0x00040000
1745*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_SEPARATE_UV_DELTA_Q 0x00080000
1746*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_AV1_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE + 500)
1747*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_av1_sequence {
1748*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1749*cda5da8dSAndroid Build Coastguard Worker   __u8 seq_profile;
1750*cda5da8dSAndroid Build Coastguard Worker   __u8 order_hint_bits;
1751*cda5da8dSAndroid Build Coastguard Worker   __u8 bit_depth;
1752*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved;
1753*cda5da8dSAndroid Build Coastguard Worker   __u16 max_frame_width_minus_1;
1754*cda5da8dSAndroid Build Coastguard Worker   __u16 max_frame_height_minus_1;
1755*cda5da8dSAndroid Build Coastguard Worker };
1756*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_AV1_TILE_GROUP_ENTRY (V4L2_CID_CODEC_STATELESS_BASE + 501)
1757*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_av1_tile_group_entry {
1758*cda5da8dSAndroid Build Coastguard Worker   __u32 tile_offset;
1759*cda5da8dSAndroid Build Coastguard Worker   __u32 tile_size;
1760*cda5da8dSAndroid Build Coastguard Worker   __u32 tile_row;
1761*cda5da8dSAndroid Build Coastguard Worker   __u32 tile_col;
1762*cda5da8dSAndroid Build Coastguard Worker };
1763*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_warp_model {
1764*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_WARP_MODEL_IDENTITY = 0,
1765*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_WARP_MODEL_TRANSLATION = 1,
1766*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_WARP_MODEL_ROTZOOM = 2,
1767*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_WARP_MODEL_AFFINE = 3,
1768*cda5da8dSAndroid Build Coastguard Worker };
1769*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_reference_frame {
1770*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_REF_INTRA_FRAME = 0,
1771*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_REF_LAST_FRAME = 1,
1772*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_REF_LAST2_FRAME = 2,
1773*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_REF_LAST3_FRAME = 3,
1774*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_REF_GOLDEN_FRAME = 4,
1775*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_REF_BWDREF_FRAME = 5,
1776*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_REF_ALTREF2_FRAME = 6,
1777*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_REF_ALTREF_FRAME = 7,
1778*cda5da8dSAndroid Build Coastguard Worker };
1779*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_GLOBAL_MOTION_IS_INVALID(ref) (1 << (ref))
1780*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_GLOBAL 0x1
1781*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_ROT_ZOOM 0x2
1782*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_TRANSLATION 0x4
1783*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_global_motion {
1784*cda5da8dSAndroid Build Coastguard Worker   __u8 flags[V4L2_AV1_TOTAL_REFS_PER_FRAME];
1785*cda5da8dSAndroid Build Coastguard Worker   enum v4l2_av1_warp_model type[V4L2_AV1_TOTAL_REFS_PER_FRAME];
1786*cda5da8dSAndroid Build Coastguard Worker   __s32 params[V4L2_AV1_TOTAL_REFS_PER_FRAME][6];
1787*cda5da8dSAndroid Build Coastguard Worker   __u8 invalid;
1788*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[3];
1789*cda5da8dSAndroid Build Coastguard Worker };
1790*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_frame_restoration_type {
1791*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_FRAME_RESTORE_NONE = 0,
1792*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_FRAME_RESTORE_WIENER = 1,
1793*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_FRAME_RESTORE_SGRPROJ = 2,
1794*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_FRAME_RESTORE_SWITCHABLE = 3,
1795*cda5da8dSAndroid Build Coastguard Worker };
1796*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_LR 0x1
1797*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_CHROMA_LR 0x2
1798*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_loop_restoration {
1799*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1800*cda5da8dSAndroid Build Coastguard Worker   __u8 lr_unit_shift;
1801*cda5da8dSAndroid Build Coastguard Worker   __u8 lr_uv_shift;
1802*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved;
1803*cda5da8dSAndroid Build Coastguard Worker   enum v4l2_av1_frame_restoration_type frame_restoration_type[V4L2_AV1_NUM_PLANES_MAX];
1804*cda5da8dSAndroid Build Coastguard Worker   __u32 loop_restoration_size[V4L2_AV1_MAX_NUM_PLANES];
1805*cda5da8dSAndroid Build Coastguard Worker };
1806*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_cdef {
1807*cda5da8dSAndroid Build Coastguard Worker   __u8 damping_minus_3;
1808*cda5da8dSAndroid Build Coastguard Worker   __u8 bits;
1809*cda5da8dSAndroid Build Coastguard Worker   __u8 y_pri_strength[V4L2_AV1_CDEF_MAX];
1810*cda5da8dSAndroid Build Coastguard Worker   __u8 y_sec_strength[V4L2_AV1_CDEF_MAX];
1811*cda5da8dSAndroid Build Coastguard Worker   __u8 uv_pri_strength[V4L2_AV1_CDEF_MAX];
1812*cda5da8dSAndroid Build Coastguard Worker   __u8 uv_sec_strength[V4L2_AV1_CDEF_MAX];
1813*cda5da8dSAndroid Build Coastguard Worker };
1814*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_ENABLED 0x1
1815*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_MAP 0x2
1816*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x4
1817*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_DATA 0x8
1818*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_SEG_ID_PRE_SKIP 0x10
1819*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_segment_feature {
1820*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_SEG_LVL_ALT_Q = 0,
1821*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_SEG_LVL_ALT_LF_Y_V = 1,
1822*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_SEG_LVL_REF_FRAME = 5,
1823*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_SEG_LVL_REF_SKIP = 6,
1824*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_SEG_LVL_REF_GLOBALMV = 7,
1825*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_SEG_LVL_MAX = 8
1826*cda5da8dSAndroid Build Coastguard Worker };
1827*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENT_FEATURE_ENABLED(id) (1 << (id))
1828*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_segmentation {
1829*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1830*cda5da8dSAndroid Build Coastguard Worker   __u8 last_active_seg_id;
1831*cda5da8dSAndroid Build Coastguard Worker   __u8 feature_enabled[V4L2_AV1_MAX_SEGMENTS];
1832*cda5da8dSAndroid Build Coastguard Worker   __s16 feature_data[V4L2_AV1_MAX_SEGMENTS][V4L2_AV1_SEG_LVL_MAX];
1833*cda5da8dSAndroid Build Coastguard Worker };
1834*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_ENABLED 0x1
1835*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_UPDATE 0x2
1836*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_PRESENT 0x4
1837*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_MULTI 0x8
1838*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_loop_filter {
1839*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1840*cda5da8dSAndroid Build Coastguard Worker   __u8 level[4];
1841*cda5da8dSAndroid Build Coastguard Worker   __u8 sharpness;
1842*cda5da8dSAndroid Build Coastguard Worker   __s8 ref_deltas[V4L2_AV1_TOTAL_REFS_PER_FRAME];
1843*cda5da8dSAndroid Build Coastguard Worker   __s8 mode_deltas[2];
1844*cda5da8dSAndroid Build Coastguard Worker   __u8 delta_lf_res;
1845*cda5da8dSAndroid Build Coastguard Worker };
1846*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_QUANTIZATION_FLAG_DIFF_UV_DELTA 0x1
1847*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_QUANTIZATION_FLAG_USING_QMATRIX 0x2
1848*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_QUANTIZATION_FLAG_DELTA_Q_PRESENT 0x4
1849*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_quantization {
1850*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1851*cda5da8dSAndroid Build Coastguard Worker   __u8 base_q_idx;
1852*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_q_y_dc;
1853*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_q_u_dc;
1854*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_q_u_ac;
1855*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_q_v_dc;
1856*cda5da8dSAndroid Build Coastguard Worker   __s8 delta_q_v_ac;
1857*cda5da8dSAndroid Build Coastguard Worker   __u8 qm_y;
1858*cda5da8dSAndroid Build Coastguard Worker   __u8 qm_u;
1859*cda5da8dSAndroid Build Coastguard Worker   __u8 qm_v;
1860*cda5da8dSAndroid Build Coastguard Worker   __u8 delta_q_res;
1861*cda5da8dSAndroid Build Coastguard Worker };
1862*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_TILE_INFO_FLAG_UNIFORM_TILE_SPACING 0x1
1863*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_tile_info {
1864*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1865*cda5da8dSAndroid Build Coastguard Worker   __u8 context_update_tile_id;
1866*cda5da8dSAndroid Build Coastguard Worker   __u8 tile_cols;
1867*cda5da8dSAndroid Build Coastguard Worker   __u8 tile_rows;
1868*cda5da8dSAndroid Build Coastguard Worker   __u32 mi_col_starts[V4L2_AV1_MAX_TILE_COLS + 1];
1869*cda5da8dSAndroid Build Coastguard Worker   __u32 mi_row_starts[V4L2_AV1_MAX_TILE_ROWS + 1];
1870*cda5da8dSAndroid Build Coastguard Worker   __u32 width_in_sbs_minus_1[V4L2_AV1_MAX_TILE_COLS];
1871*cda5da8dSAndroid Build Coastguard Worker   __u32 height_in_sbs_minus_1[V4L2_AV1_MAX_TILE_ROWS];
1872*cda5da8dSAndroid Build Coastguard Worker   __u8 tile_size_bytes;
1873*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[3];
1874*cda5da8dSAndroid Build Coastguard Worker };
1875*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_frame_type {
1876*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_KEY_FRAME = 0,
1877*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_INTER_FRAME = 1,
1878*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_INTRA_ONLY_FRAME = 2,
1879*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_SWITCH_FRAME = 3
1880*cda5da8dSAndroid Build Coastguard Worker };
1881*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_interpolation_filter {
1882*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP = 0,
1883*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH = 1,
1884*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP = 2,
1885*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_INTERPOLATION_FILTER_BILINEAR = 3,
1886*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE = 4,
1887*cda5da8dSAndroid Build Coastguard Worker };
1888*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_tx_mode {
1889*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_TX_MODE_ONLY_4X4 = 0,
1890*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_TX_MODE_LARGEST = 1,
1891*cda5da8dSAndroid Build Coastguard Worker   V4L2_AV1_TX_MODE_SELECT = 2
1892*cda5da8dSAndroid Build Coastguard Worker };
1893*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_SHOW_FRAME 0x00000001
1894*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_SHOWABLE_FRAME 0x00000002
1895*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ERROR_RESILIENT_MODE 0x00000004
1896*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_DISABLE_CDF_UPDATE 0x00000008
1897*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ALLOW_SCREEN_CONTENT_TOOLS 0x00000010
1898*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_FORCE_INTEGER_MV 0x00000020
1899*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ALLOW_INTRABC 0x00000040
1900*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_USE_SUPERRES 0x00000080
1901*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ALLOW_HIGH_PRECISION_MV 0x00000100
1902*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_IS_MOTION_MODE_SWITCHABLE 0x00000200
1903*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_USE_REF_FRAME_MVS 0x00000400
1904*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_DISABLE_FRAME_END_UPDATE_CDF 0x00000800
1905*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ALLOW_WARPED_MOTION 0x00001000
1906*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_REFERENCE_SELECT 0x00002000
1907*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_REDUCED_TX_SET 0x00004000
1908*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_SKIP_MODE_ALLOWED 0x00008000
1909*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_SKIP_MODE_PRESENT 0x00010000
1910*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_FRAME_SIZE_OVERRIDE 0x00020000
1911*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_BUFFER_REMOVAL_TIME_PRESENT 0x00040000
1912*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_FRAME_REFS_SHORT_SIGNALING 0x00080000
1913*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_AV1_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 502)
1914*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_av1_frame {
1915*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_av1_tile_info tile_info;
1916*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_av1_quantization quantization;
1917*cda5da8dSAndroid Build Coastguard Worker   __u8 superres_denom;
1918*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_av1_segmentation segmentation;
1919*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_av1_loop_filter loop_filter;
1920*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_av1_cdef cdef;
1921*cda5da8dSAndroid Build Coastguard Worker   __u8 skip_mode_frame[2];
1922*cda5da8dSAndroid Build Coastguard Worker   __u8 primary_ref_frame;
1923*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_av1_loop_restoration loop_restoration;
1924*cda5da8dSAndroid Build Coastguard Worker   struct v4l2_av1_global_motion global_motion;
1925*cda5da8dSAndroid Build Coastguard Worker   __u32 flags;
1926*cda5da8dSAndroid Build Coastguard Worker   enum v4l2_av1_frame_type frame_type;
1927*cda5da8dSAndroid Build Coastguard Worker   __u32 order_hint;
1928*cda5da8dSAndroid Build Coastguard Worker   __u32 upscaled_width;
1929*cda5da8dSAndroid Build Coastguard Worker   enum v4l2_av1_interpolation_filter interpolation_filter;
1930*cda5da8dSAndroid Build Coastguard Worker   enum v4l2_av1_tx_mode tx_mode;
1931*cda5da8dSAndroid Build Coastguard Worker   __u32 frame_width_minus_1;
1932*cda5da8dSAndroid Build Coastguard Worker   __u32 frame_height_minus_1;
1933*cda5da8dSAndroid Build Coastguard Worker   __u16 render_width_minus_1;
1934*cda5da8dSAndroid Build Coastguard Worker   __u16 render_height_minus_1;
1935*cda5da8dSAndroid Build Coastguard Worker   __u32 current_frame_id;
1936*cda5da8dSAndroid Build Coastguard Worker   __u32 buffer_removal_time[V4L2_AV1_MAX_OPERATING_POINTS];
1937*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[4];
1938*cda5da8dSAndroid Build Coastguard Worker   __u32 order_hints[V4L2_AV1_TOTAL_REFS_PER_FRAME];
1939*cda5da8dSAndroid Build Coastguard Worker   __u64 reference_frame_ts[V4L2_AV1_TOTAL_REFS_PER_FRAME];
1940*cda5da8dSAndroid Build Coastguard Worker   __s8 ref_frame_idx[V4L2_AV1_REFS_PER_FRAME];
1941*cda5da8dSAndroid Build Coastguard Worker   __u8 refresh_frame_flags;
1942*cda5da8dSAndroid Build Coastguard Worker };
1943*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_APPLY_GRAIN 0x1
1944*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_UPDATE_GRAIN 0x2
1945*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_CHROMA_SCALING_FROM_LUMA 0x4
1946*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_OVERLAP 0x8
1947*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_CLIP_TO_RESTRICTED_RANGE 0x10
1948*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_AV1_FILM_GRAIN (V4L2_CID_CODEC_STATELESS_BASE + 505)
1949*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_av1_film_grain {
1950*cda5da8dSAndroid Build Coastguard Worker   __u8 flags;
1951*cda5da8dSAndroid Build Coastguard Worker   __u8 cr_mult;
1952*cda5da8dSAndroid Build Coastguard Worker   __u16 grain_seed;
1953*cda5da8dSAndroid Build Coastguard Worker   __u8 film_grain_params_ref_idx;
1954*cda5da8dSAndroid Build Coastguard Worker   __u8 num_y_points;
1955*cda5da8dSAndroid Build Coastguard Worker   __u8 point_y_value[V4L2_AV1_MAX_NUM_Y_POINTS];
1956*cda5da8dSAndroid Build Coastguard Worker   __u8 point_y_scaling[V4L2_AV1_MAX_NUM_Y_POINTS];
1957*cda5da8dSAndroid Build Coastguard Worker   __u8 num_cb_points;
1958*cda5da8dSAndroid Build Coastguard Worker   __u8 point_cb_value[V4L2_AV1_MAX_NUM_CB_POINTS];
1959*cda5da8dSAndroid Build Coastguard Worker   __u8 point_cb_scaling[V4L2_AV1_MAX_NUM_CB_POINTS];
1960*cda5da8dSAndroid Build Coastguard Worker   __u8 num_cr_points;
1961*cda5da8dSAndroid Build Coastguard Worker   __u8 point_cr_value[V4L2_AV1_MAX_NUM_CR_POINTS];
1962*cda5da8dSAndroid Build Coastguard Worker   __u8 point_cr_scaling[V4L2_AV1_MAX_NUM_CR_POINTS];
1963*cda5da8dSAndroid Build Coastguard Worker   __u8 grain_scaling_minus_8;
1964*cda5da8dSAndroid Build Coastguard Worker   __u8 ar_coeff_lag;
1965*cda5da8dSAndroid Build Coastguard Worker   __u8 ar_coeffs_y_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
1966*cda5da8dSAndroid Build Coastguard Worker   __u8 ar_coeffs_cb_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
1967*cda5da8dSAndroid Build Coastguard Worker   __u8 ar_coeffs_cr_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
1968*cda5da8dSAndroid Build Coastguard Worker   __u8 ar_coeff_shift_minus_6;
1969*cda5da8dSAndroid Build Coastguard Worker   __u8 grain_scale_shift;
1970*cda5da8dSAndroid Build Coastguard Worker   __u8 cb_mult;
1971*cda5da8dSAndroid Build Coastguard Worker   __u8 cb_luma_mult;
1972*cda5da8dSAndroid Build Coastguard Worker   __u8 cr_luma_mult;
1973*cda5da8dSAndroid Build Coastguard Worker   __u16 cb_offset;
1974*cda5da8dSAndroid Build Coastguard Worker   __u16 cr_offset;
1975*cda5da8dSAndroid Build Coastguard Worker   __u8 reserved[4];
1976*cda5da8dSAndroid Build Coastguard Worker };
1977*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_MPEG V4L2_CTRL_CLASS_CODEC
1978*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CLASS V4L2_CID_CODEC_CLASS
1979*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_BASE V4L2_CID_CODEC_BASE
1980*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_BASE V4L2_CID_CODEC_CX2341X_BASE
1981*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_BASE V4L2_CID_CODEC_MFC51_BASE
1982*cda5da8dSAndroid Build Coastguard Worker #endif
1983