1*cda5da8dSAndroid Build Coastguard Worker /* 2*cda5da8dSAndroid Build Coastguard Worker * This file is auto-generated. Modifications will be lost. 3*cda5da8dSAndroid Build Coastguard Worker * 4*cda5da8dSAndroid Build Coastguard Worker * See https://android.googlesource.com/platform/bionic/+/master/libc/kernel/ 5*cda5da8dSAndroid Build Coastguard Worker * for more information. 6*cda5da8dSAndroid Build Coastguard Worker */ 7*cda5da8dSAndroid Build Coastguard Worker #ifndef __LINUX_V4L2_CONTROLS_H 8*cda5da8dSAndroid Build Coastguard Worker #define __LINUX_V4L2_CONTROLS_H 9*cda5da8dSAndroid Build Coastguard Worker #include <linux/const.h> 10*cda5da8dSAndroid Build Coastguard Worker #include <linux/types.h> 11*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_USER 0x00980000 12*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_CODEC 0x00990000 13*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_CAMERA 0x009a0000 14*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_FM_TX 0x009b0000 15*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_FLASH 0x009c0000 16*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_JPEG 0x009d0000 17*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_IMAGE_SOURCE 0x009e0000 18*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_IMAGE_PROC 0x009f0000 19*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_DV 0x00a00000 20*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_FM_RX 0x00a10000 21*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_RF_TUNER 0x00a20000 22*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_DETECT 0x00a30000 23*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_CODEC_STATELESS 0x00a40000 24*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_COLORIMETRY 0x00a50000 25*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BASE (V4L2_CTRL_CLASS_USER | 0x900) 26*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_BASE V4L2_CID_BASE 27*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_CLASS (V4L2_CTRL_CLASS_USER | 1) 28*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE + 0) 29*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CONTRAST (V4L2_CID_BASE + 1) 30*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_SATURATION (V4L2_CID_BASE + 2) 31*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HUE (V4L2_CID_BASE + 3) 32*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_VOLUME (V4L2_CID_BASE + 5) 33*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_BALANCE (V4L2_CID_BASE + 6) 34*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_BASS (V4L2_CID_BASE + 7) 35*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_TREBLE (V4L2_CID_BASE + 8) 36*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_MUTE (V4L2_CID_BASE + 9) 37*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_LOUDNESS (V4L2_CID_BASE + 10) 38*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BLACK_LEVEL (V4L2_CID_BASE + 11) 39*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_WHITE_BALANCE (V4L2_CID_BASE + 12) 40*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DO_WHITE_BALANCE (V4L2_CID_BASE + 13) 41*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RED_BALANCE (V4L2_CID_BASE + 14) 42*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BLUE_BALANCE (V4L2_CID_BASE + 15) 43*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_GAMMA (V4L2_CID_BASE + 16) 44*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_WHITENESS (V4L2_CID_GAMMA) 45*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE (V4L2_CID_BASE + 17) 46*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTOGAIN (V4L2_CID_BASE + 18) 47*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_GAIN (V4L2_CID_BASE + 19) 48*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HFLIP (V4L2_CID_BASE + 20) 49*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_VFLIP (V4L2_CID_BASE + 21) 50*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_POWER_LINE_FREQUENCY (V4L2_CID_BASE + 24) 51*cda5da8dSAndroid Build Coastguard Worker enum v4l2_power_line_frequency { 52*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_POWER_LINE_FREQUENCY_DISABLED = 0, 53*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_POWER_LINE_FREQUENCY_50HZ = 1, 54*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_POWER_LINE_FREQUENCY_60HZ = 2, 55*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_POWER_LINE_FREQUENCY_AUTO = 3, 56*cda5da8dSAndroid Build Coastguard Worker }; 57*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HUE_AUTO (V4L2_CID_BASE + 25) 58*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_WHITE_BALANCE_TEMPERATURE (V4L2_CID_BASE + 26) 59*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_SHARPNESS (V4L2_CID_BASE + 27) 60*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BACKLIGHT_COMPENSATION (V4L2_CID_BASE + 28) 61*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CHROMA_AGC (V4L2_CID_BASE + 29) 62*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLOR_KILLER (V4L2_CID_BASE + 30) 63*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORFX (V4L2_CID_BASE + 31) 64*cda5da8dSAndroid Build Coastguard Worker enum v4l2_colorfx { 65*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_NONE = 0, 66*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_BW = 1, 67*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_SEPIA = 2, 68*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_NEGATIVE = 3, 69*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_EMBOSS = 4, 70*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_SKETCH = 5, 71*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_SKY_BLUE = 6, 72*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_GRASS_GREEN = 7, 73*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_SKIN_WHITEN = 8, 74*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_VIVID = 9, 75*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_AQUA = 10, 76*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_ART_FREEZE = 11, 77*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_SILHOUETTE = 12, 78*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_SOLARIZATION = 13, 79*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_ANTIQUE = 14, 80*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_SET_CBCR = 15, 81*cda5da8dSAndroid Build Coastguard Worker V4L2_COLORFX_SET_RGB = 16, 82*cda5da8dSAndroid Build Coastguard Worker }; 83*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE + 32) 84*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE + 33) 85*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ROTATE (V4L2_CID_BASE + 34) 86*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_BG_COLOR (V4L2_CID_BASE + 35) 87*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CHROMA_GAIN (V4L2_CID_BASE + 36) 88*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ILLUMINATORS_1 (V4L2_CID_BASE + 37) 89*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ILLUMINATORS_2 (V4L2_CID_BASE + 38) 90*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MIN_BUFFERS_FOR_CAPTURE (V4L2_CID_BASE + 39) 91*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MIN_BUFFERS_FOR_OUTPUT (V4L2_CID_BASE + 40) 92*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ALPHA_COMPONENT (V4L2_CID_BASE + 41) 93*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORFX_CBCR (V4L2_CID_BASE + 42) 94*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORFX_RGB (V4L2_CID_BASE + 43) 95*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_LASTP1 (V4L2_CID_BASE + 44) 96*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_MEYE_BASE (V4L2_CID_USER_BASE + 0x1000) 97*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_BTTV_BASE (V4L2_CID_USER_BASE + 0x1010) 98*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_S2255_BASE (V4L2_CID_USER_BASE + 0x1030) 99*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_SI476X_BASE (V4L2_CID_USER_BASE + 0x1040) 100*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_TI_VPE_BASE (V4L2_CID_USER_BASE + 0x1050) 101*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_SAA7134_BASE (V4L2_CID_USER_BASE + 0x1060) 102*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ADV7180_BASE (V4L2_CID_USER_BASE + 0x1070) 103*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_TC358743_BASE (V4L2_CID_USER_BASE + 0x1080) 104*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_MAX217X_BASE (V4L2_CID_USER_BASE + 0x1090) 105*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_IMX_BASE (V4L2_CID_USER_BASE + 0x10b0) 106*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ATMEL_ISC_BASE (V4L2_CID_USER_BASE + 0x10c0) 107*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_CODA_BASE (V4L2_CID_USER_BASE + 0x10e0) 108*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_CCS_BASE (V4L2_CID_USER_BASE + 0x10f0) 109*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ALLEGRO_BASE (V4L2_CID_USER_BASE + 0x1170) 110*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ISL7998X_BASE (V4L2_CID_USER_BASE + 0x1180) 111*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_DW100_BASE (V4L2_CID_USER_BASE + 0x1190) 112*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_ASPEED_BASE (V4L2_CID_USER_BASE + 0x11a0) 113*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_NPCM_BASE (V4L2_CID_USER_BASE + 0x11b0) 114*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_USER_THP7312_BASE (V4L2_CID_USER_BASE + 0x11c0) 115*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_BASE (V4L2_CTRL_CLASS_CODEC | 0x900) 116*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_CLASS (V4L2_CTRL_CLASS_CODEC | 1) 117*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_TYPE (V4L2_CID_CODEC_BASE + 0) 118*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_stream_type { 119*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_STREAM_TYPE_MPEG2_PS = 0, 120*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_STREAM_TYPE_MPEG2_TS = 1, 121*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_STREAM_TYPE_MPEG1_SS = 2, 122*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_STREAM_TYPE_MPEG2_DVD = 3, 123*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_STREAM_TYPE_MPEG1_VCD = 4, 124*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_STREAM_TYPE_MPEG2_SVCD = 5, 125*cda5da8dSAndroid Build Coastguard Worker }; 126*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PID_PMT (V4L2_CID_CODEC_BASE + 1) 127*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PID_AUDIO (V4L2_CID_CODEC_BASE + 2) 128*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PID_VIDEO (V4L2_CID_CODEC_BASE + 3) 129*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PID_PCR (V4L2_CID_CODEC_BASE + 4) 130*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PES_ID_AUDIO (V4L2_CID_CODEC_BASE + 5) 131*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_PES_ID_VIDEO (V4L2_CID_CODEC_BASE + 6) 132*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_STREAM_VBI_FMT (V4L2_CID_CODEC_BASE + 7) 133*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_stream_vbi_fmt { 134*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_STREAM_VBI_FMT_NONE = 0, 135*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_STREAM_VBI_FMT_IVTV = 1, 136*cda5da8dSAndroid Build Coastguard Worker }; 137*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ (V4L2_CID_CODEC_BASE + 100) 138*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_sampling_freq { 139*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_SAMPLING_FREQ_44100 = 0, 140*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_SAMPLING_FREQ_48000 = 1, 141*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_SAMPLING_FREQ_32000 = 2, 142*cda5da8dSAndroid Build Coastguard Worker }; 143*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_ENCODING (V4L2_CID_CODEC_BASE + 101) 144*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_encoding { 145*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_ENCODING_LAYER_1 = 0, 146*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_ENCODING_LAYER_2 = 1, 147*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_ENCODING_LAYER_3 = 2, 148*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_ENCODING_AAC = 3, 149*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_ENCODING_AC3 = 4, 150*cda5da8dSAndroid Build Coastguard Worker }; 151*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_L1_BITRATE (V4L2_CID_CODEC_BASE + 102) 152*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_l1_bitrate { 153*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_32K = 0, 154*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_64K = 1, 155*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_96K = 2, 156*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_128K = 3, 157*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_160K = 4, 158*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_192K = 5, 159*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_224K = 6, 160*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_256K = 7, 161*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_288K = 8, 162*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_320K = 9, 163*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_352K = 10, 164*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_384K = 11, 165*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_416K = 12, 166*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L1_BITRATE_448K = 13, 167*cda5da8dSAndroid Build Coastguard Worker }; 168*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_L2_BITRATE (V4L2_CID_CODEC_BASE + 103) 169*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_l2_bitrate { 170*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_32K = 0, 171*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_48K = 1, 172*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_56K = 2, 173*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_64K = 3, 174*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_80K = 4, 175*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_96K = 5, 176*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_112K = 6, 177*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_128K = 7, 178*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_160K = 8, 179*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_192K = 9, 180*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_224K = 10, 181*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_256K = 11, 182*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_320K = 12, 183*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L2_BITRATE_384K = 13, 184*cda5da8dSAndroid Build Coastguard Worker }; 185*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_L3_BITRATE (V4L2_CID_CODEC_BASE + 104) 186*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_l3_bitrate { 187*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_32K = 0, 188*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_40K = 1, 189*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_48K = 2, 190*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_56K = 3, 191*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_64K = 4, 192*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_80K = 5, 193*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_96K = 6, 194*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_112K = 7, 195*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_128K = 8, 196*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_160K = 9, 197*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_192K = 10, 198*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_224K = 11, 199*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_256K = 12, 200*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_L3_BITRATE_320K = 13, 201*cda5da8dSAndroid Build Coastguard Worker }; 202*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_MODE (V4L2_CID_CODEC_BASE + 105) 203*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_mode { 204*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_MODE_STEREO = 0, 205*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_MODE_JOINT_STEREO = 1, 206*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_MODE_DUAL = 2, 207*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_MODE_MONO = 3, 208*cda5da8dSAndroid Build Coastguard Worker }; 209*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_MODE_EXTENSION (V4L2_CID_CODEC_BASE + 106) 210*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_mode_extension { 211*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_4 = 0, 212*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_8 = 1, 213*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_12 = 2, 214*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_16 = 3, 215*cda5da8dSAndroid Build Coastguard Worker }; 216*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_EMPHASIS (V4L2_CID_CODEC_BASE + 107) 217*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_emphasis { 218*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_EMPHASIS_NONE = 0, 219*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_EMPHASIS_50_DIV_15_uS = 1, 220*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_EMPHASIS_CCITT_J17 = 2, 221*cda5da8dSAndroid Build Coastguard Worker }; 222*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_CRC (V4L2_CID_CODEC_BASE + 108) 223*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_crc { 224*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_CRC_NONE = 0, 225*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_CRC_CRC16 = 1, 226*cda5da8dSAndroid Build Coastguard Worker }; 227*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_MUTE (V4L2_CID_CODEC_BASE + 109) 228*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_AAC_BITRATE (V4L2_CID_CODEC_BASE + 110) 229*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_AC3_BITRATE (V4L2_CID_CODEC_BASE + 111) 230*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_ac3_bitrate { 231*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_32K = 0, 232*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_40K = 1, 233*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_48K = 2, 234*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_56K = 3, 235*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_64K = 4, 236*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_80K = 5, 237*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_96K = 6, 238*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_112K = 7, 239*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_128K = 8, 240*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_160K = 9, 241*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_192K = 10, 242*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_224K = 11, 243*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_256K = 12, 244*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_320K = 13, 245*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_384K = 14, 246*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_448K = 15, 247*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_512K = 16, 248*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_576K = 17, 249*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_AC3_BITRATE_640K = 18, 250*cda5da8dSAndroid Build Coastguard Worker }; 251*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK (V4L2_CID_CODEC_BASE + 112) 252*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_audio_dec_playback { 253*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_DEC_PLAYBACK_AUTO = 0, 254*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_DEC_PLAYBACK_STEREO = 1, 255*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_DEC_PLAYBACK_LEFT = 2, 256*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_DEC_PLAYBACK_RIGHT = 3, 257*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_DEC_PLAYBACK_MONO = 4, 258*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_AUDIO_DEC_PLAYBACK_SWAPPED_STEREO = 5, 259*cda5da8dSAndroid Build Coastguard Worker }; 260*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK (V4L2_CID_CODEC_BASE + 113) 261*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_ENCODING (V4L2_CID_CODEC_BASE + 200) 262*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_encoding { 263*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_ENCODING_MPEG_1 = 0, 264*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_ENCODING_MPEG_2 = 1, 265*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_ENCODING_MPEG_4_AVC = 2, 266*cda5da8dSAndroid Build Coastguard Worker }; 267*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_ASPECT (V4L2_CID_CODEC_BASE + 201) 268*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_aspect { 269*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_ASPECT_1x1 = 0, 270*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_ASPECT_4x3 = 1, 271*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_ASPECT_16x9 = 2, 272*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_ASPECT_221x100 = 3, 273*cda5da8dSAndroid Build Coastguard Worker }; 274*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_B_FRAMES (V4L2_CID_CODEC_BASE + 202) 275*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_GOP_SIZE (V4L2_CID_CODEC_BASE + 203) 276*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_GOP_CLOSURE (V4L2_CID_CODEC_BASE + 204) 277*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_PULLDOWN (V4L2_CID_CODEC_BASE + 205) 278*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_BITRATE_MODE (V4L2_CID_CODEC_BASE + 206) 279*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_bitrate_mode { 280*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_BITRATE_MODE_VBR = 0, 281*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_BITRATE_MODE_CBR = 1, 282*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_BITRATE_MODE_CQ = 2, 283*cda5da8dSAndroid Build Coastguard Worker }; 284*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_BITRATE (V4L2_CID_CODEC_BASE + 207) 285*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_BITRATE_PEAK (V4L2_CID_CODEC_BASE + 208) 286*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION (V4L2_CID_CODEC_BASE + 209) 287*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MUTE (V4L2_CID_CODEC_BASE + 210) 288*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MUTE_YUV (V4L2_CID_CODEC_BASE + 211) 289*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE (V4L2_CID_CODEC_BASE + 212) 290*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER (V4L2_CID_CODEC_BASE + 213) 291*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB (V4L2_CID_CODEC_BASE + 214) 292*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE (V4L2_CID_CODEC_BASE + 215) 293*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEADER_MODE (V4L2_CID_CODEC_BASE + 216) 294*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_header_mode { 295*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEADER_MODE_SEPARATE = 0, 296*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEADER_MODE_JOINED_WITH_1ST_FRAME = 1, 297*cda5da8dSAndroid Build Coastguard Worker }; 298*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MAX_REF_PIC (V4L2_CID_CODEC_BASE + 217) 299*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE (V4L2_CID_CODEC_BASE + 218) 300*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES (V4L2_CID_CODEC_BASE + 219) 301*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB (V4L2_CID_CODEC_BASE + 220) 302*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE (V4L2_CID_CODEC_BASE + 221) 303*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_multi_slice_mode { 304*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_SINGLE = 0, 305*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_MB = 1, 306*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_BYTES = 2, 307*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_MB = 1, 308*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_BYTES = 2, 309*cda5da8dSAndroid Build Coastguard Worker }; 310*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VBV_SIZE (V4L2_CID_CODEC_BASE + 222) 311*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_PTS (V4L2_CID_CODEC_BASE + 223) 312*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_FRAME (V4L2_CID_CODEC_BASE + 224) 313*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VBV_DELAY (V4L2_CID_CODEC_BASE + 225) 314*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER (V4L2_CID_CODEC_BASE + 226) 315*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE (V4L2_CID_CODEC_BASE + 227) 316*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE (V4L2_CID_CODEC_BASE + 228) 317*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME (V4L2_CID_CODEC_BASE + 229) 318*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_BASELAYER_PRIORITY_ID (V4L2_CID_CODEC_BASE + 230) 319*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_AU_DELIMITER (V4L2_CID_CODEC_BASE + 231) 320*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_LTR_COUNT (V4L2_CID_CODEC_BASE + 232) 321*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX (V4L2_CID_CODEC_BASE + 233) 322*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES (V4L2_CID_CODEC_BASE + 234) 323*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR (V4L2_CID_CODEC_BASE + 235) 324*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD (V4L2_CID_CODEC_BASE + 236) 325*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE (V4L2_CID_CODEC_BASE + 237) 326*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_intra_refresh_period_type { 327*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_RANDOM = 0, 328*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_CYCLIC = 1, 329*cda5da8dSAndroid Build Coastguard Worker }; 330*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL (V4L2_CID_CODEC_BASE + 270) 331*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_mpeg2_level { 332*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_LEVEL_LOW = 0, 333*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_LEVEL_MAIN = 1, 334*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH_1440 = 2, 335*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH = 3, 336*cda5da8dSAndroid Build Coastguard Worker }; 337*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE (V4L2_CID_CODEC_BASE + 271) 338*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_mpeg2_profile { 339*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_PROFILE_SIMPLE = 0, 340*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_PROFILE_MAIN = 1, 341*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_PROFILE_SNR_SCALABLE = 2, 342*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_PROFILE_SPATIALLY_SCALABLE = 3, 343*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_PROFILE_HIGH = 4, 344*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG2_PROFILE_MULTIVIEW = 5, 345*cda5da8dSAndroid Build Coastguard Worker }; 346*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FWHT_I_FRAME_QP (V4L2_CID_CODEC_BASE + 290) 347*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FWHT_P_FRAME_QP (V4L2_CID_CODEC_BASE + 291) 348*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP (V4L2_CID_CODEC_BASE + 300) 349*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP (V4L2_CID_CODEC_BASE + 301) 350*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP (V4L2_CID_CODEC_BASE + 302) 351*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_MIN_QP (V4L2_CID_CODEC_BASE + 303) 352*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H263_MAX_QP (V4L2_CID_CODEC_BASE + 304) 353*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP (V4L2_CID_CODEC_BASE + 350) 354*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP (V4L2_CID_CODEC_BASE + 351) 355*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP (V4L2_CID_CODEC_BASE + 352) 356*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_MIN_QP (V4L2_CID_CODEC_BASE + 353) 357*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_MAX_QP (V4L2_CID_CODEC_BASE + 354) 358*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM (V4L2_CID_CODEC_BASE + 355) 359*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE (V4L2_CID_CODEC_BASE + 356) 360*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE (V4L2_CID_CODEC_BASE + 357) 361*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_entropy_mode { 362*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CAVLC = 0, 363*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CABAC = 1, 364*cda5da8dSAndroid Build Coastguard Worker }; 365*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_I_PERIOD (V4L2_CID_CODEC_BASE + 358) 366*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_LEVEL (V4L2_CID_CODEC_BASE + 359) 367*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_level { 368*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_1_0 = 0, 369*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_1B = 1, 370*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_1_1 = 2, 371*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_1_2 = 3, 372*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_1_3 = 4, 373*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_2_0 = 5, 374*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_2_1 = 6, 375*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_2_2 = 7, 376*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_3_0 = 8, 377*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_3_1 = 9, 378*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_3_2 = 10, 379*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_4_0 = 11, 380*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_4_1 = 12, 381*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_4_2 = 13, 382*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_5_0 = 14, 383*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_5_1 = 15, 384*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_5_2 = 16, 385*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_6_0 = 17, 386*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_6_1 = 18, 387*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LEVEL_6_2 = 19, 388*cda5da8dSAndroid Build Coastguard Worker }; 389*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA (V4L2_CID_CODEC_BASE + 360) 390*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA (V4L2_CID_CODEC_BASE + 361) 391*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE + 362) 392*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_loop_filter_mode { 393*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_ENABLED = 0, 394*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED = 1, 395*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2, 396*cda5da8dSAndroid Build Coastguard Worker }; 397*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_PROFILE (V4L2_CID_CODEC_BASE + 363) 398*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_profile { 399*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE = 0, 400*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_BASELINE = 1, 401*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_MAIN = 2, 402*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_EXTENDED = 3, 403*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_HIGH = 4, 404*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10 = 5, 405*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422 = 6, 406*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_PREDICTIVE = 7, 407*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10_INTRA = 8, 408*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422_INTRA = 9, 409*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_INTRA = 10, 410*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_CAVLC_444_INTRA = 11, 411*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_BASELINE = 12, 412*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH = 13, 413*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH_INTRA = 14, 414*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_STEREO_HIGH = 15, 415*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_MULTIVIEW_HIGH = 16, 416*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_HIGH = 17, 417*cda5da8dSAndroid Build Coastguard Worker }; 418*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT (V4L2_CID_CODEC_BASE + 364) 419*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH (V4L2_CID_CODEC_BASE + 365) 420*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE (V4L2_CID_CODEC_BASE + 366) 421*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC (V4L2_CID_CODEC_BASE + 367) 422*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_vui_sar_idc { 423*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_UNSPECIFIED = 0, 424*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_1x1 = 1, 425*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_12x11 = 2, 426*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_10x11 = 3, 427*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_16x11 = 4, 428*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_40x33 = 5, 429*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_24x11 = 6, 430*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_20x11 = 7, 431*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_32x11 = 8, 432*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_80x33 = 9, 433*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_18x11 = 10, 434*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_15x11 = 11, 435*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_64x33 = 12, 436*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_160x99 = 13, 437*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_4x3 = 14, 438*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_3x2 = 15, 439*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_2x1 = 16, 440*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_EXTENDED = 17, 441*cda5da8dSAndroid Build Coastguard Worker }; 442*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_SEI_FRAME_PACKING (V4L2_CID_CODEC_BASE + 368) 443*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_CURRENT_FRAME_0 (V4L2_CID_CODEC_BASE + 369) 444*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE (V4L2_CID_CODEC_BASE + 370) 445*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_sei_fp_arrangement_type { 446*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_CHECKERBOARD = 0, 447*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_COLUMN = 1, 448*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_ROW = 2, 449*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_SIDE_BY_SIDE = 3, 450*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TOP_BOTTOM = 4, 451*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TEMPORAL = 5, 452*cda5da8dSAndroid Build Coastguard Worker }; 453*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO (V4L2_CID_CODEC_BASE + 371) 454*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE (V4L2_CID_CODEC_BASE + 372) 455*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_fmo_map_type { 456*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_INTERLEAVED_SLICES = 0, 457*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_SCATTERED_SLICES = 1, 458*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_FOREGROUND_WITH_LEFT_OVER = 2, 459*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_BOX_OUT = 3, 460*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_RASTER_SCAN = 4, 461*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_WIPE_SCAN = 5, 462*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_EXPLICIT = 6, 463*cda5da8dSAndroid Build Coastguard Worker }; 464*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_SLICE_GROUP (V4L2_CID_CODEC_BASE + 373) 465*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_DIRECTION (V4L2_CID_CODEC_BASE + 374) 466*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_fmo_change_dir { 467*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_RIGHT = 0, 468*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_LEFT = 1, 469*cda5da8dSAndroid Build Coastguard Worker }; 470*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_RATE (V4L2_CID_CODEC_BASE + 375) 471*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_FMO_RUN_LENGTH (V4L2_CID_CODEC_BASE + 376) 472*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_ASO (V4L2_CID_CODEC_BASE + 377) 473*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_ASO_SLICE_ORDER (V4L2_CID_CODEC_BASE + 378) 474*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING (V4L2_CID_CODEC_BASE + 379) 475*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE (V4L2_CID_CODEC_BASE + 380) 476*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_h264_hierarchical_coding_type { 477*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_B = 0, 478*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_P = 1, 479*cda5da8dSAndroid Build Coastguard Worker }; 480*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER (V4L2_CID_CODEC_BASE + 381) 481*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER_QP (V4L2_CID_CODEC_BASE + 382) 482*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_CONSTRAINED_INTRA_PREDICTION (V4L2_CID_CODEC_BASE + 383) 483*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_CHROMA_QP_INDEX_OFFSET (V4L2_CID_CODEC_BASE + 384) 484*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 385) 485*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 386) 486*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 387) 487*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 388) 488*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 389) 489*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 390) 490*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE + 391) 491*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE + 392) 492*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE + 393) 493*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE + 394) 494*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE + 395) 495*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE + 396) 496*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE + 397) 497*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP (V4L2_CID_CODEC_BASE + 400) 498*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP (V4L2_CID_CODEC_BASE + 401) 499*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP (V4L2_CID_CODEC_BASE + 402) 500*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP (V4L2_CID_CODEC_BASE + 403) 501*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP (V4L2_CID_CODEC_BASE + 404) 502*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL (V4L2_CID_CODEC_BASE + 405) 503*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_mpeg4_level { 504*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_LEVEL_0 = 0, 505*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_LEVEL_0B = 1, 506*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_LEVEL_1 = 2, 507*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_LEVEL_2 = 3, 508*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_LEVEL_3 = 4, 509*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_LEVEL_3B = 5, 510*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_LEVEL_4 = 6, 511*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_LEVEL_5 = 7, 512*cda5da8dSAndroid Build Coastguard Worker }; 513*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE (V4L2_CID_CODEC_BASE + 406) 514*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_mpeg4_profile { 515*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE = 0, 516*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_SIMPLE = 1, 517*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_PROFILE_CORE = 2, 518*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE_SCALABLE = 3, 519*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_CODING_EFFICIENCY = 4, 520*cda5da8dSAndroid Build Coastguard Worker }; 521*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_MPEG4_QPEL (V4L2_CID_CODEC_BASE + 407) 522*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS (V4L2_CID_CODEC_BASE + 500) 523*cda5da8dSAndroid Build Coastguard Worker enum v4l2_vp8_num_partitions { 524*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_VPX_1_PARTITION = 0, 525*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_VPX_2_PARTITIONS = 1, 526*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_VPX_4_PARTITIONS = 2, 527*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_VPX_8_PARTITIONS = 3, 528*cda5da8dSAndroid Build Coastguard Worker }; 529*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_IMD_DISABLE_4X4 (V4L2_CID_CODEC_BASE + 501) 530*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES (V4L2_CID_CODEC_BASE + 502) 531*cda5da8dSAndroid Build Coastguard Worker enum v4l2_vp8_num_ref_frames { 532*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_VPX_1_REF_FRAME = 0, 533*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_VPX_2_REF_FRAME = 1, 534*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_VPX_3_REF_FRAME = 2, 535*cda5da8dSAndroid Build Coastguard Worker }; 536*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_FILTER_LEVEL (V4L2_CID_CODEC_BASE + 503) 537*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_FILTER_SHARPNESS (V4L2_CID_CODEC_BASE + 504) 538*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_REF_PERIOD (V4L2_CID_CODEC_BASE + 505) 539*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL (V4L2_CID_CODEC_BASE + 506) 540*cda5da8dSAndroid Build Coastguard Worker enum v4l2_vp8_golden_frame_sel { 541*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_PREV = 0, 542*cda5da8dSAndroid Build Coastguard Worker V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_REF_PERIOD = 1, 543*cda5da8dSAndroid Build Coastguard Worker }; 544*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_MIN_QP (V4L2_CID_CODEC_BASE + 507) 545*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_MAX_QP (V4L2_CID_CODEC_BASE + 508) 546*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_I_FRAME_QP (V4L2_CID_CODEC_BASE + 509) 547*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_P_FRAME_QP (V4L2_CID_CODEC_BASE + 510) 548*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VP8_PROFILE (V4L2_CID_CODEC_BASE + 511) 549*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_vp8_profile { 550*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP8_PROFILE_0 = 0, 551*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP8_PROFILE_1 = 1, 552*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP8_PROFILE_2 = 2, 553*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP8_PROFILE_3 = 3, 554*cda5da8dSAndroid Build Coastguard Worker }; 555*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VPX_PROFILE V4L2_CID_MPEG_VIDEO_VP8_PROFILE 556*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VP9_PROFILE (V4L2_CID_CODEC_BASE + 512) 557*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_vp9_profile { 558*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_PROFILE_0 = 0, 559*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_PROFILE_1 = 1, 560*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_PROFILE_2 = 2, 561*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_PROFILE_3 = 3, 562*cda5da8dSAndroid Build Coastguard Worker }; 563*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_VP9_LEVEL (V4L2_CID_CODEC_BASE + 513) 564*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_vp9_level { 565*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_1_0 = 0, 566*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_1_1 = 1, 567*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_2_0 = 2, 568*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_2_1 = 3, 569*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_3_0 = 4, 570*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_3_1 = 5, 571*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_4_0 = 6, 572*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_4_1 = 7, 573*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_5_0 = 8, 574*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_5_1 = 9, 575*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_5_2 = 10, 576*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_6_0 = 11, 577*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_6_1 = 12, 578*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_VP9_LEVEL_6_2 = 13, 579*cda5da8dSAndroid Build Coastguard Worker }; 580*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_MIN_QP (V4L2_CID_CODEC_BASE + 600) 581*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_MAX_QP (V4L2_CID_CODEC_BASE + 601) 582*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_QP (V4L2_CID_CODEC_BASE + 602) 583*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_QP (V4L2_CID_CODEC_BASE + 603) 584*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_QP (V4L2_CID_CODEC_BASE + 604) 585*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_QP (V4L2_CID_CODEC_BASE + 605) 586*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_TYPE (V4L2_CID_CODEC_BASE + 606) 587*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_hevc_hier_coding_type { 588*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_B = 0, 589*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_P = 1, 590*cda5da8dSAndroid Build Coastguard Worker }; 591*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_LAYER (V4L2_CID_CODEC_BASE + 607) 592*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_QP (V4L2_CID_CODEC_BASE + 608) 593*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_QP (V4L2_CID_CODEC_BASE + 609) 594*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_QP (V4L2_CID_CODEC_BASE + 610) 595*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_QP (V4L2_CID_CODEC_BASE + 611) 596*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_QP (V4L2_CID_CODEC_BASE + 612) 597*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_QP (V4L2_CID_CODEC_BASE + 613) 598*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_QP (V4L2_CID_CODEC_BASE + 614) 599*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_PROFILE (V4L2_CID_CODEC_BASE + 615) 600*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_hevc_profile { 601*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN = 0, 602*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_STILL_PICTURE = 1, 603*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_10 = 2, 604*cda5da8dSAndroid Build Coastguard Worker }; 605*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LEVEL (V4L2_CID_CODEC_BASE + 616) 606*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_hevc_level { 607*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_1 = 0, 608*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_2 = 1, 609*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_2_1 = 2, 610*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_3 = 3, 611*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_3_1 = 4, 612*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_4 = 5, 613*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_4_1 = 6, 614*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_5 = 7, 615*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_5_1 = 8, 616*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_5_2 = 9, 617*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_6 = 10, 618*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_6_1 = 11, 619*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LEVEL_6_2 = 12, 620*cda5da8dSAndroid Build Coastguard Worker }; 621*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_FRAME_RATE_RESOLUTION (V4L2_CID_CODEC_BASE + 617) 622*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_TIER (V4L2_CID_CODEC_BASE + 618) 623*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_hevc_tier { 624*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_TIER_MAIN = 0, 625*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_TIER_HIGH = 1, 626*cda5da8dSAndroid Build Coastguard Worker }; 627*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_MAX_PARTITION_DEPTH (V4L2_CID_CODEC_BASE + 619) 628*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE + 620) 629*cda5da8dSAndroid Build Coastguard Worker enum v4l2_cid_mpeg_video_hevc_loop_filter_mode { 630*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED = 0, 631*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_ENABLED = 1, 632*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2, 633*cda5da8dSAndroid Build Coastguard Worker }; 634*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LF_BETA_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 621) 635*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LF_TC_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 622) 636*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_TYPE (V4L2_CID_CODEC_BASE + 623) 637*cda5da8dSAndroid Build Coastguard Worker enum v4l2_cid_mpeg_video_hevc_refresh_type { 638*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_REFRESH_NONE = 0, 639*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_REFRESH_CRA = 1, 640*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_REFRESH_IDR = 2, 641*cda5da8dSAndroid Build Coastguard Worker }; 642*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_PERIOD (V4L2_CID_CODEC_BASE + 624) 643*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_LOSSLESS_CU (V4L2_CID_CODEC_BASE + 625) 644*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_CONST_INTRA_PRED (V4L2_CID_CODEC_BASE + 626) 645*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_WAVEFRONT (V4L2_CID_CODEC_BASE + 627) 646*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_GENERAL_PB (V4L2_CID_CODEC_BASE + 628) 647*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_TEMPORAL_ID (V4L2_CID_CODEC_BASE + 629) 648*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_STRONG_SMOOTHING (V4L2_CID_CODEC_BASE + 630) 649*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_MAX_NUM_MERGE_MV_MINUS1 (V4L2_CID_CODEC_BASE + 631) 650*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_INTRA_PU_SPLIT (V4L2_CID_CODEC_BASE + 632) 651*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_TMV_PREDICTION (V4L2_CID_CODEC_BASE + 633) 652*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_WITHOUT_STARTCODE (V4L2_CID_CODEC_BASE + 634) 653*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_SIZE_OF_LENGTH_FIELD (V4L2_CID_CODEC_BASE + 635) 654*cda5da8dSAndroid Build Coastguard Worker enum v4l2_cid_mpeg_video_hevc_size_of_length_field { 655*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_SIZE_0 = 0, 656*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_SIZE_1 = 1, 657*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_SIZE_2 = 2, 658*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_HEVC_SIZE_4 = 3, 659*cda5da8dSAndroid Build Coastguard Worker }; 660*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE + 636) 661*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE + 637) 662*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE + 638) 663*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE + 639) 664*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE + 640) 665*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE + 641) 666*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE + 642) 667*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_REF_NUMBER_FOR_PFRAMES (V4L2_CID_CODEC_BASE + 643) 668*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_PREPEND_SPSPPS_TO_IDR (V4L2_CID_CODEC_BASE + 644) 669*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_CONSTANT_QUALITY (V4L2_CID_CODEC_BASE + 645) 670*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_BASE + 646) 671*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_frame_skip_mode { 672*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_DISABLED = 0, 673*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1, 674*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2, 675*cda5da8dSAndroid Build Coastguard Worker }; 676*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 647) 677*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 648) 678*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 649) 679*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 650) 680*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 651) 681*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 652) 682*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY (V4L2_CID_CODEC_BASE + 653) 683*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_BASE + 654) 684*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_AV1_PROFILE (V4L2_CID_CODEC_BASE + 655) 685*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_av1_profile { 686*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_PROFILE_MAIN = 0, 687*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_PROFILE_HIGH = 1, 688*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_PROFILE_PROFESSIONAL = 2, 689*cda5da8dSAndroid Build Coastguard Worker }; 690*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_AV1_LEVEL (V4L2_CID_CODEC_BASE + 656) 691*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_video_av1_level { 692*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_2_0 = 0, 693*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_2_1 = 1, 694*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_2_2 = 2, 695*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_2_3 = 3, 696*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_3_0 = 4, 697*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_3_1 = 5, 698*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_3_2 = 6, 699*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_3_3 = 7, 700*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_4_0 = 8, 701*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_4_1 = 9, 702*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_4_2 = 10, 703*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_4_3 = 11, 704*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_5_0 = 12, 705*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_5_1 = 13, 706*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_5_2 = 14, 707*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_5_3 = 15, 708*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_6_0 = 16, 709*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_6_1 = 17, 710*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_6_2 = 18, 711*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_6_3 = 19, 712*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_7_0 = 20, 713*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_7_1 = 21, 714*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_7_2 = 22, 715*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_VIDEO_AV1_LEVEL_7_3 = 23 716*cda5da8dSAndroid Build Coastguard Worker }; 717*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_VIDEO_AVERAGE_QP (V4L2_CID_CODEC_BASE + 657) 718*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_CX2341X_BASE (V4L2_CTRL_CLASS_CODEC | 0x1000) 719*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE + 0) 720*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_spatial_filter_mode { 721*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_MANUAL = 0, 722*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_AUTO = 1, 723*cda5da8dSAndroid Build Coastguard Worker }; 724*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE + 1) 725*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE + 2) 726*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_luma_spatial_filter_type { 727*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_OFF = 0, 728*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_HOR = 1, 729*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_VERT = 2, 730*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_HV_SEPARABLE = 3, 731*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_SYM_NON_SEPARABLE = 4, 732*cda5da8dSAndroid Build Coastguard Worker }; 733*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE + 3) 734*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_chroma_spatial_filter_type { 735*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_OFF = 0, 736*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_1D_HOR = 1, 737*cda5da8dSAndroid Build Coastguard Worker }; 738*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE + 4) 739*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_temporal_filter_mode { 740*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_MANUAL = 0, 741*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_AUTO = 1, 742*cda5da8dSAndroid Build Coastguard Worker }; 743*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE + 5) 744*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE + 6) 745*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_cx2341x_video_median_filter_type { 746*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_OFF = 0, 747*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR = 1, 748*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_VERT = 2, 749*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR_VERT = 3, 750*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_DIAG = 4, 751*cda5da8dSAndroid Build Coastguard Worker }; 752*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE + 7) 753*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE + 8) 754*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE + 9) 755*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE + 10) 756*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_STREAM_INSERT_NAV_PACKETS (V4L2_CID_CODEC_CX2341X_BASE + 11) 757*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_MFC51_BASE (V4L2_CTRL_CLASS_CODEC | 0x1100) 758*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY (V4L2_CID_CODEC_MFC51_BASE + 0) 759*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_MFC51_BASE + 1) 760*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_MFC51_BASE + 2) 761*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_mfc51_video_frame_skip_mode { 762*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_DISABLED = 0, 763*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1, 764*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2, 765*cda5da8dSAndroid Build Coastguard Worker }; 766*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE (V4L2_CID_CODEC_MFC51_BASE + 3) 767*cda5da8dSAndroid Build Coastguard Worker enum v4l2_mpeg_mfc51_video_force_frame_type { 768*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_DISABLED = 0, 769*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_I_FRAME = 1, 770*cda5da8dSAndroid Build Coastguard Worker V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_NOT_CODED = 2, 771*cda5da8dSAndroid Build Coastguard Worker }; 772*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_PADDING (V4L2_CID_CODEC_MFC51_BASE + 4) 773*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_PADDING_YUV (V4L2_CID_CODEC_MFC51_BASE + 5) 774*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_RC_FIXED_TARGET_BIT (V4L2_CID_CODEC_MFC51_BASE + 6) 775*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_RC_REACTION_COEFF (V4L2_CID_CODEC_MFC51_BASE + 7) 776*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_ACTIVITY (V4L2_CID_CODEC_MFC51_BASE + 50) 777*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_DARK (V4L2_CID_CODEC_MFC51_BASE + 51) 778*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_SMOOTH (V4L2_CID_CODEC_MFC51_BASE + 52) 779*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_STATIC (V4L2_CID_CODEC_MFC51_BASE + 53) 780*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_VIDEO_H264_NUM_REF_PIC_FOR_P (V4L2_CID_CODEC_MFC51_BASE + 54) 781*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CAMERA_CLASS_BASE (V4L2_CTRL_CLASS_CAMERA | 0x900) 782*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CAMERA_CLASS (V4L2_CTRL_CLASS_CAMERA | 1) 783*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE_AUTO (V4L2_CID_CAMERA_CLASS_BASE + 1) 784*cda5da8dSAndroid Build Coastguard Worker enum v4l2_exposure_auto_type { 785*cda5da8dSAndroid Build Coastguard Worker V4L2_EXPOSURE_AUTO = 0, 786*cda5da8dSAndroid Build Coastguard Worker V4L2_EXPOSURE_MANUAL = 1, 787*cda5da8dSAndroid Build Coastguard Worker V4L2_EXPOSURE_SHUTTER_PRIORITY = 2, 788*cda5da8dSAndroid Build Coastguard Worker V4L2_EXPOSURE_APERTURE_PRIORITY = 3 789*cda5da8dSAndroid Build Coastguard Worker }; 790*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 2) 791*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE_AUTO_PRIORITY (V4L2_CID_CAMERA_CLASS_BASE + 3) 792*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PAN_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 4) 793*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TILT_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 5) 794*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PAN_RESET (V4L2_CID_CAMERA_CLASS_BASE + 6) 795*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TILT_RESET (V4L2_CID_CAMERA_CLASS_BASE + 7) 796*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PAN_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 8) 797*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TILT_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 9) 798*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FOCUS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 10) 799*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FOCUS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 11) 800*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FOCUS_AUTO (V4L2_CID_CAMERA_CLASS_BASE + 12) 801*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ZOOM_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 13) 802*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ZOOM_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 14) 803*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ZOOM_CONTINUOUS (V4L2_CID_CAMERA_CLASS_BASE + 15) 804*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PRIVACY (V4L2_CID_CAMERA_CLASS_BASE + 16) 805*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IRIS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE + 17) 806*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IRIS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE + 18) 807*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_EXPOSURE_BIAS (V4L2_CID_CAMERA_CLASS_BASE + 19) 808*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE (V4L2_CID_CAMERA_CLASS_BASE + 20) 809*cda5da8dSAndroid Build Coastguard Worker enum v4l2_auto_n_preset_white_balance { 810*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_MANUAL = 0, 811*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_AUTO = 1, 812*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_INCANDESCENT = 2, 813*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_FLUORESCENT = 3, 814*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_FLUORESCENT_H = 4, 815*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_HORIZON = 5, 816*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_DAYLIGHT = 6, 817*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_FLASH = 7, 818*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_CLOUDY = 8, 819*cda5da8dSAndroid Build Coastguard Worker V4L2_WHITE_BALANCE_SHADE = 9, 820*cda5da8dSAndroid Build Coastguard Worker }; 821*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_WIDE_DYNAMIC_RANGE (V4L2_CID_CAMERA_CLASS_BASE + 21) 822*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_STABILIZATION (V4L2_CID_CAMERA_CLASS_BASE + 22) 823*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ISO_SENSITIVITY (V4L2_CID_CAMERA_CLASS_BASE + 23) 824*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ISO_SENSITIVITY_AUTO (V4L2_CID_CAMERA_CLASS_BASE + 24) 825*cda5da8dSAndroid Build Coastguard Worker enum v4l2_iso_sensitivity_auto_type { 826*cda5da8dSAndroid Build Coastguard Worker V4L2_ISO_SENSITIVITY_MANUAL = 0, 827*cda5da8dSAndroid Build Coastguard Worker V4L2_ISO_SENSITIVITY_AUTO = 1, 828*cda5da8dSAndroid Build Coastguard Worker }; 829*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_EXPOSURE_METERING (V4L2_CID_CAMERA_CLASS_BASE + 25) 830*cda5da8dSAndroid Build Coastguard Worker enum v4l2_exposure_metering { 831*cda5da8dSAndroid Build Coastguard Worker V4L2_EXPOSURE_METERING_AVERAGE = 0, 832*cda5da8dSAndroid Build Coastguard Worker V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1, 833*cda5da8dSAndroid Build Coastguard Worker V4L2_EXPOSURE_METERING_SPOT = 2, 834*cda5da8dSAndroid Build Coastguard Worker V4L2_EXPOSURE_METERING_MATRIX = 3, 835*cda5da8dSAndroid Build Coastguard Worker }; 836*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_SCENE_MODE (V4L2_CID_CAMERA_CLASS_BASE + 26) 837*cda5da8dSAndroid Build Coastguard Worker enum v4l2_scene_mode { 838*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_NONE = 0, 839*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_BACKLIGHT = 1, 840*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_BEACH_SNOW = 2, 841*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_CANDLE_LIGHT = 3, 842*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_DAWN_DUSK = 4, 843*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_FALL_COLORS = 5, 844*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_FIREWORKS = 6, 845*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_LANDSCAPE = 7, 846*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_NIGHT = 8, 847*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_PARTY_INDOOR = 9, 848*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_PORTRAIT = 10, 849*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_SPORTS = 11, 850*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_SUNSET = 12, 851*cda5da8dSAndroid Build Coastguard Worker V4L2_SCENE_MODE_TEXT = 13, 852*cda5da8dSAndroid Build Coastguard Worker }; 853*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_3A_LOCK (V4L2_CID_CAMERA_CLASS_BASE + 27) 854*cda5da8dSAndroid Build Coastguard Worker #define V4L2_LOCK_EXPOSURE (1 << 0) 855*cda5da8dSAndroid Build Coastguard Worker #define V4L2_LOCK_WHITE_BALANCE (1 << 1) 856*cda5da8dSAndroid Build Coastguard Worker #define V4L2_LOCK_FOCUS (1 << 2) 857*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_FOCUS_START (V4L2_CID_CAMERA_CLASS_BASE + 28) 858*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_FOCUS_STOP (V4L2_CID_CAMERA_CLASS_BASE + 29) 859*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_FOCUS_STATUS (V4L2_CID_CAMERA_CLASS_BASE + 30) 860*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AUTO_FOCUS_STATUS_IDLE (0 << 0) 861*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AUTO_FOCUS_STATUS_BUSY (1 << 0) 862*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AUTO_FOCUS_STATUS_REACHED (1 << 1) 863*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AUTO_FOCUS_STATUS_FAILED (1 << 2) 864*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUTO_FOCUS_RANGE (V4L2_CID_CAMERA_CLASS_BASE + 31) 865*cda5da8dSAndroid Build Coastguard Worker enum v4l2_auto_focus_range { 866*cda5da8dSAndroid Build Coastguard Worker V4L2_AUTO_FOCUS_RANGE_AUTO = 0, 867*cda5da8dSAndroid Build Coastguard Worker V4L2_AUTO_FOCUS_RANGE_NORMAL = 1, 868*cda5da8dSAndroid Build Coastguard Worker V4L2_AUTO_FOCUS_RANGE_MACRO = 2, 869*cda5da8dSAndroid Build Coastguard Worker V4L2_AUTO_FOCUS_RANGE_INFINITY = 3, 870*cda5da8dSAndroid Build Coastguard Worker }; 871*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PAN_SPEED (V4L2_CID_CAMERA_CLASS_BASE + 32) 872*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TILT_SPEED (V4L2_CID_CAMERA_CLASS_BASE + 33) 873*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CAMERA_ORIENTATION (V4L2_CID_CAMERA_CLASS_BASE + 34) 874*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CAMERA_ORIENTATION_FRONT 0 875*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CAMERA_ORIENTATION_BACK 1 876*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CAMERA_ORIENTATION_EXTERNAL 2 877*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CAMERA_SENSOR_ROTATION (V4L2_CID_CAMERA_CLASS_BASE + 35) 878*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HDR_SENSOR_MODE (V4L2_CID_CAMERA_CLASS_BASE + 36) 879*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FM_TX_CLASS_BASE (V4L2_CTRL_CLASS_FM_TX | 0x900) 880*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FM_TX_CLASS (V4L2_CTRL_CLASS_FM_TX | 1) 881*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 1) 882*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_PI (V4L2_CID_FM_TX_CLASS_BASE + 2) 883*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_PTY (V4L2_CID_FM_TX_CLASS_BASE + 3) 884*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_PS_NAME (V4L2_CID_FM_TX_CLASS_BASE + 5) 885*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_RADIO_TEXT (V4L2_CID_FM_TX_CLASS_BASE + 6) 886*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_MONO_STEREO (V4L2_CID_FM_TX_CLASS_BASE + 7) 887*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_ARTIFICIAL_HEAD (V4L2_CID_FM_TX_CLASS_BASE + 8) 888*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_COMPRESSED (V4L2_CID_FM_TX_CLASS_BASE + 9) 889*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_DYNAMIC_PTY (V4L2_CID_FM_TX_CLASS_BASE + 10) 890*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_TX_CLASS_BASE + 11) 891*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_TRAFFIC_PROGRAM (V4L2_CID_FM_TX_CLASS_BASE + 12) 892*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_MUSIC_SPEECH (V4L2_CID_FM_TX_CLASS_BASE + 13) 893*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_ALT_FREQS_ENABLE (V4L2_CID_FM_TX_CLASS_BASE + 14) 894*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_TX_ALT_FREQS (V4L2_CID_FM_TX_CLASS_BASE + 15) 895*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_LIMITER_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 64) 896*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_LIMITER_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 65) 897*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_LIMITER_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 66) 898*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 80) 899*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_GAIN (V4L2_CID_FM_TX_CLASS_BASE + 81) 900*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_THRESHOLD (V4L2_CID_FM_TX_CLASS_BASE + 82) 901*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME (V4L2_CID_FM_TX_CLASS_BASE + 83) 902*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 84) 903*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PILOT_TONE_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 96) 904*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PILOT_TONE_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 97) 905*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PILOT_TONE_FREQUENCY (V4L2_CID_FM_TX_CLASS_BASE + 98) 906*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TUNE_PREEMPHASIS (V4L2_CID_FM_TX_CLASS_BASE + 112) 907*cda5da8dSAndroid Build Coastguard Worker enum v4l2_preemphasis { 908*cda5da8dSAndroid Build Coastguard Worker V4L2_PREEMPHASIS_DISABLED = 0, 909*cda5da8dSAndroid Build Coastguard Worker V4L2_PREEMPHASIS_50_uS = 1, 910*cda5da8dSAndroid Build Coastguard Worker V4L2_PREEMPHASIS_75_uS = 2, 911*cda5da8dSAndroid Build Coastguard Worker }; 912*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TUNE_POWER_LEVEL (V4L2_CID_FM_TX_CLASS_BASE + 113) 913*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TUNE_ANTENNA_CAPACITOR (V4L2_CID_FM_TX_CLASS_BASE + 114) 914*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_CLASS_BASE (V4L2_CTRL_CLASS_FLASH | 0x900) 915*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_CLASS (V4L2_CTRL_CLASS_FLASH | 1) 916*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_LED_MODE (V4L2_CID_FLASH_CLASS_BASE + 1) 917*cda5da8dSAndroid Build Coastguard Worker enum v4l2_flash_led_mode { 918*cda5da8dSAndroid Build Coastguard Worker V4L2_FLASH_LED_MODE_NONE, 919*cda5da8dSAndroid Build Coastguard Worker V4L2_FLASH_LED_MODE_FLASH, 920*cda5da8dSAndroid Build Coastguard Worker V4L2_FLASH_LED_MODE_TORCH, 921*cda5da8dSAndroid Build Coastguard Worker }; 922*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_STROBE_SOURCE (V4L2_CID_FLASH_CLASS_BASE + 2) 923*cda5da8dSAndroid Build Coastguard Worker enum v4l2_flash_strobe_source { 924*cda5da8dSAndroid Build Coastguard Worker V4L2_FLASH_STROBE_SOURCE_SOFTWARE, 925*cda5da8dSAndroid Build Coastguard Worker V4L2_FLASH_STROBE_SOURCE_EXTERNAL, 926*cda5da8dSAndroid Build Coastguard Worker }; 927*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_STROBE (V4L2_CID_FLASH_CLASS_BASE + 3) 928*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_STROBE_STOP (V4L2_CID_FLASH_CLASS_BASE + 4) 929*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_STROBE_STATUS (V4L2_CID_FLASH_CLASS_BASE + 5) 930*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_TIMEOUT (V4L2_CID_FLASH_CLASS_BASE + 6) 931*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 7) 932*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_TORCH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 8) 933*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_INDICATOR_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 9) 934*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_FAULT (V4L2_CID_FLASH_CLASS_BASE + 10) 935*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_OVER_VOLTAGE (1 << 0) 936*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_TIMEOUT (1 << 1) 937*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_OVER_TEMPERATURE (1 << 2) 938*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_SHORT_CIRCUIT (1 << 3) 939*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_OVER_CURRENT (1 << 4) 940*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_INDICATOR (1 << 5) 941*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_UNDER_VOLTAGE (1 << 6) 942*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_INPUT_VOLTAGE (1 << 7) 943*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FLASH_FAULT_LED_OVER_TEMPERATURE (1 << 8) 944*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_CHARGE (V4L2_CID_FLASH_CLASS_BASE + 11) 945*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FLASH_READY (V4L2_CID_FLASH_CLASS_BASE + 12) 946*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_CLASS_BASE (V4L2_CTRL_CLASS_JPEG | 0x900) 947*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_CLASS (V4L2_CTRL_CLASS_JPEG | 1) 948*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_CHROMA_SUBSAMPLING (V4L2_CID_JPEG_CLASS_BASE + 1) 949*cda5da8dSAndroid Build Coastguard Worker enum v4l2_jpeg_chroma_subsampling { 950*cda5da8dSAndroid Build Coastguard Worker V4L2_JPEG_CHROMA_SUBSAMPLING_444 = 0, 951*cda5da8dSAndroid Build Coastguard Worker V4L2_JPEG_CHROMA_SUBSAMPLING_422 = 1, 952*cda5da8dSAndroid Build Coastguard Worker V4L2_JPEG_CHROMA_SUBSAMPLING_420 = 2, 953*cda5da8dSAndroid Build Coastguard Worker V4L2_JPEG_CHROMA_SUBSAMPLING_411 = 3, 954*cda5da8dSAndroid Build Coastguard Worker V4L2_JPEG_CHROMA_SUBSAMPLING_410 = 4, 955*cda5da8dSAndroid Build Coastguard Worker V4L2_JPEG_CHROMA_SUBSAMPLING_GRAY = 5, 956*cda5da8dSAndroid Build Coastguard Worker }; 957*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_RESTART_INTERVAL (V4L2_CID_JPEG_CLASS_BASE + 2) 958*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_COMPRESSION_QUALITY (V4L2_CID_JPEG_CLASS_BASE + 3) 959*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_JPEG_ACTIVE_MARKER (V4L2_CID_JPEG_CLASS_BASE + 4) 960*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_APP0 (1 << 0) 961*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_APP1 (1 << 1) 962*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_COM (1 << 16) 963*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_DQT (1 << 17) 964*cda5da8dSAndroid Build Coastguard Worker #define V4L2_JPEG_ACTIVE_MARKER_DHT (1 << 18) 965*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_SOURCE_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_SOURCE | 0x900) 966*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_SOURCE_CLASS (V4L2_CTRL_CLASS_IMAGE_SOURCE | 1) 967*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_VBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 1) 968*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_HBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 2) 969*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_ANALOGUE_GAIN (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 3) 970*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN_RED (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 4) 971*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN_GREENR (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 5) 972*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN_BLUE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 6) 973*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN_GREENB (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 7) 974*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_UNIT_CELL_SIZE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 8) 975*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_NOTIFY_GAINS (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 9) 976*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_PROC_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_PROC | 0x900) 977*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_IMAGE_PROC_CLASS (V4L2_CTRL_CLASS_IMAGE_PROC | 1) 978*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_LINK_FREQ (V4L2_CID_IMAGE_PROC_CLASS_BASE + 1) 979*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_PIXEL_RATE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 2) 980*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TEST_PATTERN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 3) 981*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DEINTERLACING_MODE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 4) 982*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DIGITAL_GAIN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 5) 983*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_CLASS_BASE (V4L2_CTRL_CLASS_DV | 0x900) 984*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_CLASS (V4L2_CTRL_CLASS_DV | 1) 985*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_HOTPLUG (V4L2_CID_DV_CLASS_BASE + 1) 986*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_RXSENSE (V4L2_CID_DV_CLASS_BASE + 2) 987*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_EDID_PRESENT (V4L2_CID_DV_CLASS_BASE + 3) 988*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_MODE (V4L2_CID_DV_CLASS_BASE + 4) 989*cda5da8dSAndroid Build Coastguard Worker enum v4l2_dv_tx_mode { 990*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_TX_MODE_DVI_D = 0, 991*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_TX_MODE_HDMI = 1, 992*cda5da8dSAndroid Build Coastguard Worker }; 993*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 5) 994*cda5da8dSAndroid Build Coastguard Worker enum v4l2_dv_rgb_range { 995*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_RGB_RANGE_AUTO = 0, 996*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_RGB_RANGE_LIMITED = 1, 997*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_RGB_RANGE_FULL = 2, 998*cda5da8dSAndroid Build Coastguard Worker }; 999*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_TX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 6) 1000*cda5da8dSAndroid Build Coastguard Worker enum v4l2_dv_it_content_type { 1001*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_IT_CONTENT_TYPE_GRAPHICS = 0, 1002*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_IT_CONTENT_TYPE_PHOTO = 1, 1003*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_IT_CONTENT_TYPE_CINEMA = 2, 1004*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_IT_CONTENT_TYPE_GAME = 3, 1005*cda5da8dSAndroid Build Coastguard Worker V4L2_DV_IT_CONTENT_TYPE_NO_ITC = 4, 1006*cda5da8dSAndroid Build Coastguard Worker }; 1007*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_RX_POWER_PRESENT (V4L2_CID_DV_CLASS_BASE + 100) 1008*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_RX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 101) 1009*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DV_RX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 102) 1010*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FM_RX_CLASS_BASE (V4L2_CTRL_CLASS_FM_RX | 0x900) 1011*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_FM_RX_CLASS (V4L2_CTRL_CLASS_FM_RX | 1) 1012*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_TUNE_DEEMPHASIS (V4L2_CID_FM_RX_CLASS_BASE + 1) 1013*cda5da8dSAndroid Build Coastguard Worker enum v4l2_deemphasis { 1014*cda5da8dSAndroid Build Coastguard Worker V4L2_DEEMPHASIS_DISABLED = V4L2_PREEMPHASIS_DISABLED, 1015*cda5da8dSAndroid Build Coastguard Worker V4L2_DEEMPHASIS_50_uS = V4L2_PREEMPHASIS_50_uS, 1016*cda5da8dSAndroid Build Coastguard Worker V4L2_DEEMPHASIS_75_uS = V4L2_PREEMPHASIS_75_uS, 1017*cda5da8dSAndroid Build Coastguard Worker }; 1018*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RECEPTION (V4L2_CID_FM_RX_CLASS_BASE + 2) 1019*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_PTY (V4L2_CID_FM_RX_CLASS_BASE + 3) 1020*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_PS_NAME (V4L2_CID_FM_RX_CLASS_BASE + 4) 1021*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_RADIO_TEXT (V4L2_CID_FM_RX_CLASS_BASE + 5) 1022*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_RX_CLASS_BASE + 6) 1023*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_TRAFFIC_PROGRAM (V4L2_CID_FM_RX_CLASS_BASE + 7) 1024*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RDS_RX_MUSIC_SPEECH (V4L2_CID_FM_RX_CLASS_BASE + 8) 1025*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_CLASS_BASE (V4L2_CTRL_CLASS_RF_TUNER | 0x900) 1026*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_CLASS (V4L2_CTRL_CLASS_RF_TUNER | 1) 1027*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_BANDWIDTH_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 11) 1028*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_BANDWIDTH (V4L2_CID_RF_TUNER_CLASS_BASE + 12) 1029*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_RF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 32) 1030*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_LNA_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 41) 1031*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_LNA_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 42) 1032*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_MIXER_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 51) 1033*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_MIXER_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 52) 1034*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_IF_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 61) 1035*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_IF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 62) 1036*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_RF_TUNER_PLL_LOCK (V4L2_CID_RF_TUNER_CLASS_BASE + 91) 1037*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_CLASS_BASE (V4L2_CTRL_CLASS_DETECT | 0x900) 1038*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_CLASS (V4L2_CTRL_CLASS_DETECT | 1) 1039*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_MD_MODE (V4L2_CID_DETECT_CLASS_BASE + 1) 1040*cda5da8dSAndroid Build Coastguard Worker enum v4l2_detect_md_mode { 1041*cda5da8dSAndroid Build Coastguard Worker V4L2_DETECT_MD_MODE_DISABLED = 0, 1042*cda5da8dSAndroid Build Coastguard Worker V4L2_DETECT_MD_MODE_GLOBAL = 1, 1043*cda5da8dSAndroid Build Coastguard Worker V4L2_DETECT_MD_MODE_THRESHOLD_GRID = 2, 1044*cda5da8dSAndroid Build Coastguard Worker V4L2_DETECT_MD_MODE_REGION_GRID = 3, 1045*cda5da8dSAndroid Build Coastguard Worker }; 1046*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_MD_GLOBAL_THRESHOLD (V4L2_CID_DETECT_CLASS_BASE + 2) 1047*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_MD_THRESHOLD_GRID (V4L2_CID_DETECT_CLASS_BASE + 3) 1048*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_DETECT_MD_REGION_GRID (V4L2_CID_DETECT_CLASS_BASE + 4) 1049*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_STATELESS_BASE (V4L2_CTRL_CLASS_CODEC_STATELESS | 0x900) 1050*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CODEC_STATELESS_CLASS (V4L2_CTRL_CLASS_CODEC_STATELESS | 1) 1051*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_DECODE_MODE (V4L2_CID_CODEC_STATELESS_BASE + 0) 1052*cda5da8dSAndroid Build Coastguard Worker enum v4l2_stateless_h264_decode_mode { 1053*cda5da8dSAndroid Build Coastguard Worker V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED, 1054*cda5da8dSAndroid Build Coastguard Worker V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED, 1055*cda5da8dSAndroid Build Coastguard Worker }; 1056*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_START_CODE (V4L2_CID_CODEC_STATELESS_BASE + 1) 1057*cda5da8dSAndroid Build Coastguard Worker enum v4l2_stateless_h264_start_code { 1058*cda5da8dSAndroid Build Coastguard Worker V4L2_STATELESS_H264_START_CODE_NONE, 1059*cda5da8dSAndroid Build Coastguard Worker V4L2_STATELESS_H264_START_CODE_ANNEX_B, 1060*cda5da8dSAndroid Build Coastguard Worker }; 1061*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET0_FLAG 0x01 1062*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET1_FLAG 0x02 1063*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET2_FLAG 0x04 1064*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET3_FLAG 0x08 1065*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET4_FLAG 0x10 1066*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_CONSTRAINT_SET5_FLAG 0x20 1067*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE 0x01 1068*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS 0x02 1069*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_DELTA_PIC_ORDER_ALWAYS_ZERO 0x04 1070*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_GAPS_IN_FRAME_NUM_VALUE_ALLOWED 0x08 1071*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY 0x10 1072*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD 0x20 1073*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_FLAG_DIRECT_8X8_INFERENCE 0x40 1074*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SPS_HAS_CHROMA_FORMAT(sps) ((sps)->profile_idc == 100 || (sps)->profile_idc == 110 || (sps)->profile_idc == 122 || (sps)->profile_idc == 244 || (sps)->profile_idc == 44 || (sps)->profile_idc == 83 || (sps)->profile_idc == 86 || (sps)->profile_idc == 118 || (sps)->profile_idc == 128 || (sps)->profile_idc == 138 || (sps)->profile_idc == 139 || (sps)->profile_idc == 134 || (sps)->profile_idc == 135) 1075*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_SPS (V4L2_CID_CODEC_STATELESS_BASE + 2) 1076*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_sps { 1077*cda5da8dSAndroid Build Coastguard Worker __u8 profile_idc; 1078*cda5da8dSAndroid Build Coastguard Worker __u8 constraint_set_flags; 1079*cda5da8dSAndroid Build Coastguard Worker __u8 level_idc; 1080*cda5da8dSAndroid Build Coastguard Worker __u8 seq_parameter_set_id; 1081*cda5da8dSAndroid Build Coastguard Worker __u8 chroma_format_idc; 1082*cda5da8dSAndroid Build Coastguard Worker __u8 bit_depth_luma_minus8; 1083*cda5da8dSAndroid Build Coastguard Worker __u8 bit_depth_chroma_minus8; 1084*cda5da8dSAndroid Build Coastguard Worker __u8 log2_max_frame_num_minus4; 1085*cda5da8dSAndroid Build Coastguard Worker __u8 pic_order_cnt_type; 1086*cda5da8dSAndroid Build Coastguard Worker __u8 log2_max_pic_order_cnt_lsb_minus4; 1087*cda5da8dSAndroid Build Coastguard Worker __u8 max_num_ref_frames; 1088*cda5da8dSAndroid Build Coastguard Worker __u8 num_ref_frames_in_pic_order_cnt_cycle; 1089*cda5da8dSAndroid Build Coastguard Worker __s32 offset_for_ref_frame[255]; 1090*cda5da8dSAndroid Build Coastguard Worker __s32 offset_for_non_ref_pic; 1091*cda5da8dSAndroid Build Coastguard Worker __s32 offset_for_top_to_bottom_field; 1092*cda5da8dSAndroid Build Coastguard Worker __u16 pic_width_in_mbs_minus1; 1093*cda5da8dSAndroid Build Coastguard Worker __u16 pic_height_in_map_units_minus1; 1094*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1095*cda5da8dSAndroid Build Coastguard Worker }; 1096*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_ENTROPY_CODING_MODE 0x0001 1097*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_BOTTOM_FIELD_PIC_ORDER_IN_FRAME_PRESENT 0x0002 1098*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_WEIGHTED_PRED 0x0004 1099*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT 0x0008 1100*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_CONSTRAINED_INTRA_PRED 0x0010 1101*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_REDUNDANT_PIC_CNT_PRESENT 0x0020 1102*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_TRANSFORM_8X8_MODE 0x0040 1103*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT 0x0080 1104*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_PPS (V4L2_CID_CODEC_STATELESS_BASE + 3) 1105*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_pps { 1106*cda5da8dSAndroid Build Coastguard Worker __u8 pic_parameter_set_id; 1107*cda5da8dSAndroid Build Coastguard Worker __u8 seq_parameter_set_id; 1108*cda5da8dSAndroid Build Coastguard Worker __u8 num_slice_groups_minus1; 1109*cda5da8dSAndroid Build Coastguard Worker __u8 num_ref_idx_l0_default_active_minus1; 1110*cda5da8dSAndroid Build Coastguard Worker __u8 num_ref_idx_l1_default_active_minus1; 1111*cda5da8dSAndroid Build Coastguard Worker __u8 weighted_bipred_idc; 1112*cda5da8dSAndroid Build Coastguard Worker __s8 pic_init_qp_minus26; 1113*cda5da8dSAndroid Build Coastguard Worker __s8 pic_init_qs_minus26; 1114*cda5da8dSAndroid Build Coastguard Worker __s8 chroma_qp_index_offset; 1115*cda5da8dSAndroid Build Coastguard Worker __s8 second_chroma_qp_index_offset; 1116*cda5da8dSAndroid Build Coastguard Worker __u16 flags; 1117*cda5da8dSAndroid Build Coastguard Worker }; 1118*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_SCALING_MATRIX (V4L2_CID_CODEC_STATELESS_BASE + 4) 1119*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_scaling_matrix { 1120*cda5da8dSAndroid Build Coastguard Worker __u8 scaling_list_4x4[6][16]; 1121*cda5da8dSAndroid Build Coastguard Worker __u8 scaling_list_8x8[6][64]; 1122*cda5da8dSAndroid Build Coastguard Worker }; 1123*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_weight_factors { 1124*cda5da8dSAndroid Build Coastguard Worker __s16 luma_weight[32]; 1125*cda5da8dSAndroid Build Coastguard Worker __s16 luma_offset[32]; 1126*cda5da8dSAndroid Build Coastguard Worker __s16 chroma_weight[32][2]; 1127*cda5da8dSAndroid Build Coastguard Worker __s16 chroma_offset[32][2]; 1128*cda5da8dSAndroid Build Coastguard Worker }; 1129*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_CTRL_PRED_WEIGHTS_REQUIRED(pps,slice) ((((pps)->flags & V4L2_H264_PPS_FLAG_WEIGHTED_PRED) && ((slice)->slice_type == V4L2_H264_SLICE_TYPE_P || (slice)->slice_type == V4L2_H264_SLICE_TYPE_SP)) || ((pps)->weighted_bipred_idc == 1 && (slice)->slice_type == V4L2_H264_SLICE_TYPE_B)) 1130*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_PRED_WEIGHTS (V4L2_CID_CODEC_STATELESS_BASE + 5) 1131*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_pred_weights { 1132*cda5da8dSAndroid Build Coastguard Worker __u16 luma_log2_weight_denom; 1133*cda5da8dSAndroid Build Coastguard Worker __u16 chroma_log2_weight_denom; 1134*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_weight_factors weight_factors[2]; 1135*cda5da8dSAndroid Build Coastguard Worker }; 1136*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_P 0 1137*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_B 1 1138*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_I 2 1139*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_SP 3 1140*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_TYPE_SI 4 1141*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED 0x01 1142*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_SLICE_FLAG_SP_FOR_SWITCH 0x02 1143*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_TOP_FIELD_REF 0x1 1144*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_BOTTOM_FIELD_REF 0x2 1145*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_FRAME_REF 0x3 1146*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_reference { 1147*cda5da8dSAndroid Build Coastguard Worker __u8 fields; 1148*cda5da8dSAndroid Build Coastguard Worker __u8 index; 1149*cda5da8dSAndroid Build Coastguard Worker }; 1150*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_NUM_DPB_ENTRIES 16 1151*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_REF_LIST_LEN (2 * V4L2_H264_NUM_DPB_ENTRIES) 1152*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_SLICE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 6) 1153*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_slice_params { 1154*cda5da8dSAndroid Build Coastguard Worker __u32 header_bit_size; 1155*cda5da8dSAndroid Build Coastguard Worker __u32 first_mb_in_slice; 1156*cda5da8dSAndroid Build Coastguard Worker __u8 slice_type; 1157*cda5da8dSAndroid Build Coastguard Worker __u8 colour_plane_id; 1158*cda5da8dSAndroid Build Coastguard Worker __u8 redundant_pic_cnt; 1159*cda5da8dSAndroid Build Coastguard Worker __u8 cabac_init_idc; 1160*cda5da8dSAndroid Build Coastguard Worker __s8 slice_qp_delta; 1161*cda5da8dSAndroid Build Coastguard Worker __s8 slice_qs_delta; 1162*cda5da8dSAndroid Build Coastguard Worker __u8 disable_deblocking_filter_idc; 1163*cda5da8dSAndroid Build Coastguard Worker __s8 slice_alpha_c0_offset_div2; 1164*cda5da8dSAndroid Build Coastguard Worker __s8 slice_beta_offset_div2; 1165*cda5da8dSAndroid Build Coastguard Worker __u8 num_ref_idx_l0_active_minus1; 1166*cda5da8dSAndroid Build Coastguard Worker __u8 num_ref_idx_l1_active_minus1; 1167*cda5da8dSAndroid Build Coastguard Worker __u8 reserved; 1168*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_reference ref_pic_list0[V4L2_H264_REF_LIST_LEN]; 1169*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_reference ref_pic_list1[V4L2_H264_REF_LIST_LEN]; 1170*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1171*cda5da8dSAndroid Build Coastguard Worker }; 1172*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DPB_ENTRY_FLAG_VALID 0x01 1173*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DPB_ENTRY_FLAG_ACTIVE 0x02 1174*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM 0x04 1175*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DPB_ENTRY_FLAG_FIELD 0x08 1176*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_dpb_entry { 1177*cda5da8dSAndroid Build Coastguard Worker __u64 reference_ts; 1178*cda5da8dSAndroid Build Coastguard Worker __u32 pic_num; 1179*cda5da8dSAndroid Build Coastguard Worker __u16 frame_num; 1180*cda5da8dSAndroid Build Coastguard Worker __u8 fields; 1181*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[5]; 1182*cda5da8dSAndroid Build Coastguard Worker __s32 top_field_order_cnt; 1183*cda5da8dSAndroid Build Coastguard Worker __s32 bottom_field_order_cnt; 1184*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1185*cda5da8dSAndroid Build Coastguard Worker }; 1186*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_IDR_PIC 0x01 1187*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_FIELD_PIC 0x02 1188*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_BOTTOM_FIELD 0x04 1189*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_PFRAME 0x08 1190*cda5da8dSAndroid Build Coastguard Worker #define V4L2_H264_DECODE_PARAM_FLAG_BFRAME 0x10 1191*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_H264_DECODE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 7) 1192*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_h264_decode_params { 1193*cda5da8dSAndroid Build Coastguard Worker struct v4l2_h264_dpb_entry dpb[V4L2_H264_NUM_DPB_ENTRIES]; 1194*cda5da8dSAndroid Build Coastguard Worker __u16 nal_ref_idc; 1195*cda5da8dSAndroid Build Coastguard Worker __u16 frame_num; 1196*cda5da8dSAndroid Build Coastguard Worker __s32 top_field_order_cnt; 1197*cda5da8dSAndroid Build Coastguard Worker __s32 bottom_field_order_cnt; 1198*cda5da8dSAndroid Build Coastguard Worker __u16 idr_pic_id; 1199*cda5da8dSAndroid Build Coastguard Worker __u16 pic_order_cnt_lsb; 1200*cda5da8dSAndroid Build Coastguard Worker __s32 delta_pic_order_cnt_bottom; 1201*cda5da8dSAndroid Build Coastguard Worker __s32 delta_pic_order_cnt0; 1202*cda5da8dSAndroid Build Coastguard Worker __s32 delta_pic_order_cnt1; 1203*cda5da8dSAndroid Build Coastguard Worker __u32 dec_ref_pic_marking_bit_size; 1204*cda5da8dSAndroid Build Coastguard Worker __u32 pic_order_cnt_bit_size; 1205*cda5da8dSAndroid Build Coastguard Worker __u32 slice_group_change_cycle; 1206*cda5da8dSAndroid Build Coastguard Worker __u32 reserved; 1207*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1208*cda5da8dSAndroid Build Coastguard Worker }; 1209*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_VERSION 3 1210*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_IS_INTERLACED _BITUL(0) 1211*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_IS_BOTTOM_FIRST _BITUL(1) 1212*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_IS_ALTERNATE _BITUL(2) 1213*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_IS_BOTTOM_FIELD _BITUL(3) 1214*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_LUMA_IS_UNCOMPRESSED _BITUL(4) 1215*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_CB_IS_UNCOMPRESSED _BITUL(5) 1216*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_CR_IS_UNCOMPRESSED _BITUL(6) 1217*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_CHROMA_FULL_HEIGHT _BITUL(7) 1218*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_CHROMA_FULL_WIDTH _BITUL(8) 1219*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_ALPHA_IS_UNCOMPRESSED _BITUL(9) 1220*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_I_FRAME _BITUL(10) 1221*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_COMPONENTS_NUM_MSK GENMASK(18, 16) 1222*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_COMPONENTS_NUM_OFFSET 16 1223*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_MSK GENMASK(20, 19) 1224*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_OFFSET 19 1225*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_YUV (1 << V4L2_FWHT_FL_PIXENC_OFFSET) 1226*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_RGB (2 << V4L2_FWHT_FL_PIXENC_OFFSET) 1227*cda5da8dSAndroid Build Coastguard Worker #define V4L2_FWHT_FL_PIXENC_HSV (3 << V4L2_FWHT_FL_PIXENC_OFFSET) 1228*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_FWHT_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 100) 1229*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_fwht_params { 1230*cda5da8dSAndroid Build Coastguard Worker __u64 backward_ref_ts; 1231*cda5da8dSAndroid Build Coastguard Worker __u32 version; 1232*cda5da8dSAndroid Build Coastguard Worker __u32 width; 1233*cda5da8dSAndroid Build Coastguard Worker __u32 height; 1234*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1235*cda5da8dSAndroid Build Coastguard Worker __u32 colorspace; 1236*cda5da8dSAndroid Build Coastguard Worker __u32 xfer_func; 1237*cda5da8dSAndroid Build Coastguard Worker __u32 ycbcr_enc; 1238*cda5da8dSAndroid Build Coastguard Worker __u32 quantization; 1239*cda5da8dSAndroid Build Coastguard Worker }; 1240*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_SEGMENT_FLAG_ENABLED 0x01 1241*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_SEGMENT_FLAG_UPDATE_MAP 0x02 1242*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_SEGMENT_FLAG_UPDATE_FEATURE_DATA 0x04 1243*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_SEGMENT_FLAG_DELTA_VALUE_MODE 0x08 1244*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_segment { 1245*cda5da8dSAndroid Build Coastguard Worker __s8 quant_update[4]; 1246*cda5da8dSAndroid Build Coastguard Worker __s8 lf_update[4]; 1247*cda5da8dSAndroid Build Coastguard Worker __u8 segment_probs[3]; 1248*cda5da8dSAndroid Build Coastguard Worker __u8 padding; 1249*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1250*cda5da8dSAndroid Build Coastguard Worker }; 1251*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_LF_ADJ_ENABLE 0x01 1252*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_LF_DELTA_UPDATE 0x02 1253*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_LF_FILTER_TYPE_SIMPLE 0x04 1254*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_loop_filter { 1255*cda5da8dSAndroid Build Coastguard Worker __s8 ref_frm_delta[4]; 1256*cda5da8dSAndroid Build Coastguard Worker __s8 mb_mode_delta[4]; 1257*cda5da8dSAndroid Build Coastguard Worker __u8 sharpness_level; 1258*cda5da8dSAndroid Build Coastguard Worker __u8 level; 1259*cda5da8dSAndroid Build Coastguard Worker __u16 padding; 1260*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1261*cda5da8dSAndroid Build Coastguard Worker }; 1262*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_quantization { 1263*cda5da8dSAndroid Build Coastguard Worker __u8 y_ac_qi; 1264*cda5da8dSAndroid Build Coastguard Worker __s8 y_dc_delta; 1265*cda5da8dSAndroid Build Coastguard Worker __s8 y2_dc_delta; 1266*cda5da8dSAndroid Build Coastguard Worker __s8 y2_ac_delta; 1267*cda5da8dSAndroid Build Coastguard Worker __s8 uv_dc_delta; 1268*cda5da8dSAndroid Build Coastguard Worker __s8 uv_ac_delta; 1269*cda5da8dSAndroid Build Coastguard Worker __u16 padding; 1270*cda5da8dSAndroid Build Coastguard Worker }; 1271*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_COEFF_PROB_CNT 11 1272*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_MV_PROB_CNT 19 1273*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_entropy { 1274*cda5da8dSAndroid Build Coastguard Worker __u8 coeff_probs[4][8][3][V4L2_VP8_COEFF_PROB_CNT]; 1275*cda5da8dSAndroid Build Coastguard Worker __u8 y_mode_probs[4]; 1276*cda5da8dSAndroid Build Coastguard Worker __u8 uv_mode_probs[3]; 1277*cda5da8dSAndroid Build Coastguard Worker __u8 mv_probs[2][V4L2_VP8_MV_PROB_CNT]; 1278*cda5da8dSAndroid Build Coastguard Worker __u8 padding[3]; 1279*cda5da8dSAndroid Build Coastguard Worker }; 1280*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_entropy_coder_state { 1281*cda5da8dSAndroid Build Coastguard Worker __u8 range; 1282*cda5da8dSAndroid Build Coastguard Worker __u8 value; 1283*cda5da8dSAndroid Build Coastguard Worker __u8 bit_count; 1284*cda5da8dSAndroid Build Coastguard Worker __u8 padding; 1285*cda5da8dSAndroid Build Coastguard Worker }; 1286*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_KEY_FRAME 0x01 1287*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_EXPERIMENTAL 0x02 1288*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_SHOW_FRAME 0x04 1289*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_MB_NO_SKIP_COEFF 0x08 1290*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_GOLDEN 0x10 1291*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_ALT 0x20 1292*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP8_FRAME_IS_KEY_FRAME(hdr) (! ! ((hdr)->flags & V4L2_VP8_FRAME_FLAG_KEY_FRAME)) 1293*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_VP8_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 200) 1294*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_vp8_frame { 1295*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_segment segment; 1296*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_loop_filter lf; 1297*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_quantization quant; 1298*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_entropy entropy; 1299*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp8_entropy_coder_state coder_state; 1300*cda5da8dSAndroid Build Coastguard Worker __u16 width; 1301*cda5da8dSAndroid Build Coastguard Worker __u16 height; 1302*cda5da8dSAndroid Build Coastguard Worker __u8 horizontal_scale; 1303*cda5da8dSAndroid Build Coastguard Worker __u8 vertical_scale; 1304*cda5da8dSAndroid Build Coastguard Worker __u8 version; 1305*cda5da8dSAndroid Build Coastguard Worker __u8 prob_skip_false; 1306*cda5da8dSAndroid Build Coastguard Worker __u8 prob_intra; 1307*cda5da8dSAndroid Build Coastguard Worker __u8 prob_last; 1308*cda5da8dSAndroid Build Coastguard Worker __u8 prob_gf; 1309*cda5da8dSAndroid Build Coastguard Worker __u8 num_dct_parts; 1310*cda5da8dSAndroid Build Coastguard Worker __u32 first_part_size; 1311*cda5da8dSAndroid Build Coastguard Worker __u32 first_part_header_bits; 1312*cda5da8dSAndroid Build Coastguard Worker __u32 dct_part_sizes[8]; 1313*cda5da8dSAndroid Build Coastguard Worker __u64 last_frame_ts; 1314*cda5da8dSAndroid Build Coastguard Worker __u64 golden_frame_ts; 1315*cda5da8dSAndroid Build Coastguard Worker __u64 alt_frame_ts; 1316*cda5da8dSAndroid Build Coastguard Worker __u64 flags; 1317*cda5da8dSAndroid Build Coastguard Worker }; 1318*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_SEQ_FLAG_PROGRESSIVE 0x01 1319*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_MPEG2_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE + 220) 1320*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_mpeg2_sequence { 1321*cda5da8dSAndroid Build Coastguard Worker __u16 horizontal_size; 1322*cda5da8dSAndroid Build Coastguard Worker __u16 vertical_size; 1323*cda5da8dSAndroid Build Coastguard Worker __u32 vbv_buffer_size; 1324*cda5da8dSAndroid Build Coastguard Worker __u16 profile_and_level_indication; 1325*cda5da8dSAndroid Build Coastguard Worker __u8 chroma_format; 1326*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1327*cda5da8dSAndroid Build Coastguard Worker }; 1328*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_CODING_TYPE_I 1 1329*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_CODING_TYPE_P 2 1330*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_CODING_TYPE_B 3 1331*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_CODING_TYPE_D 4 1332*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_TOP_FIELD 0x1 1333*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_BOTTOM_FIELD 0x2 1334*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FRAME 0x3 1335*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_TOP_FIELD_FIRST 0x0001 1336*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_FRAME_PRED_DCT 0x0002 1337*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_CONCEALMENT_MV 0x0004 1338*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_Q_SCALE_TYPE 0x0008 1339*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_INTRA_VLC 0x0010 1340*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_ALT_SCAN 0x0020 1341*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_REPEAT_FIRST 0x0040 1342*cda5da8dSAndroid Build Coastguard Worker #define V4L2_MPEG2_PIC_FLAG_PROGRESSIVE 0x0080 1343*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_MPEG2_PICTURE (V4L2_CID_CODEC_STATELESS_BASE + 221) 1344*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_mpeg2_picture { 1345*cda5da8dSAndroid Build Coastguard Worker __u64 backward_ref_ts; 1346*cda5da8dSAndroid Build Coastguard Worker __u64 forward_ref_ts; 1347*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1348*cda5da8dSAndroid Build Coastguard Worker __u8 f_code[2][2]; 1349*cda5da8dSAndroid Build Coastguard Worker __u8 picture_coding_type; 1350*cda5da8dSAndroid Build Coastguard Worker __u8 picture_structure; 1351*cda5da8dSAndroid Build Coastguard Worker __u8 intra_dc_precision; 1352*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[5]; 1353*cda5da8dSAndroid Build Coastguard Worker }; 1354*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_MPEG2_QUANTISATION (V4L2_CID_CODEC_STATELESS_BASE + 222) 1355*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_mpeg2_quantisation { 1356*cda5da8dSAndroid Build Coastguard Worker __u8 intra_quantiser_matrix[64]; 1357*cda5da8dSAndroid Build Coastguard Worker __u8 non_intra_quantiser_matrix[64]; 1358*cda5da8dSAndroid Build Coastguard Worker __u8 chroma_intra_quantiser_matrix[64]; 1359*cda5da8dSAndroid Build Coastguard Worker __u8 chroma_non_intra_quantiser_matrix[64]; 1360*cda5da8dSAndroid Build Coastguard Worker }; 1361*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_SPS (V4L2_CID_CODEC_STATELESS_BASE + 400) 1362*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_PPS (V4L2_CID_CODEC_STATELESS_BASE + 401) 1363*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_SLICE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 402) 1364*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_SCALING_MATRIX (V4L2_CID_CODEC_STATELESS_BASE + 403) 1365*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_DECODE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 404) 1366*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_DECODE_MODE (V4L2_CID_CODEC_STATELESS_BASE + 405) 1367*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_START_CODE (V4L2_CID_CODEC_STATELESS_BASE + 406) 1368*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_HEVC_ENTRY_POINT_OFFSETS (V4L2_CID_CODEC_STATELESS_BASE + 407) 1369*cda5da8dSAndroid Build Coastguard Worker enum v4l2_stateless_hevc_decode_mode { 1370*cda5da8dSAndroid Build Coastguard Worker V4L2_STATELESS_HEVC_DECODE_MODE_SLICE_BASED, 1371*cda5da8dSAndroid Build Coastguard Worker V4L2_STATELESS_HEVC_DECODE_MODE_FRAME_BASED, 1372*cda5da8dSAndroid Build Coastguard Worker }; 1373*cda5da8dSAndroid Build Coastguard Worker enum v4l2_stateless_hevc_start_code { 1374*cda5da8dSAndroid Build Coastguard Worker V4L2_STATELESS_HEVC_START_CODE_NONE, 1375*cda5da8dSAndroid Build Coastguard Worker V4L2_STATELESS_HEVC_START_CODE_ANNEX_B, 1376*cda5da8dSAndroid Build Coastguard Worker }; 1377*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_TYPE_B 0 1378*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_TYPE_P 1 1379*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_TYPE_I 2 1380*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_SEPARATE_COLOUR_PLANE (1ULL << 0) 1381*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_SCALING_LIST_ENABLED (1ULL << 1) 1382*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_AMP_ENABLED (1ULL << 2) 1383*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_SAMPLE_ADAPTIVE_OFFSET (1ULL << 3) 1384*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_PCM_ENABLED (1ULL << 4) 1385*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_PCM_LOOP_FILTER_DISABLED (1ULL << 5) 1386*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_LONG_TERM_REF_PICS_PRESENT (1ULL << 6) 1387*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_SPS_TEMPORAL_MVP_ENABLED (1ULL << 7) 1388*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SPS_FLAG_STRONG_INTRA_SMOOTHING_ENABLED (1ULL << 8) 1389*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_sps { 1390*cda5da8dSAndroid Build Coastguard Worker __u8 video_parameter_set_id; 1391*cda5da8dSAndroid Build Coastguard Worker __u8 seq_parameter_set_id; 1392*cda5da8dSAndroid Build Coastguard Worker __u16 pic_width_in_luma_samples; 1393*cda5da8dSAndroid Build Coastguard Worker __u16 pic_height_in_luma_samples; 1394*cda5da8dSAndroid Build Coastguard Worker __u8 bit_depth_luma_minus8; 1395*cda5da8dSAndroid Build Coastguard Worker __u8 bit_depth_chroma_minus8; 1396*cda5da8dSAndroid Build Coastguard Worker __u8 log2_max_pic_order_cnt_lsb_minus4; 1397*cda5da8dSAndroid Build Coastguard Worker __u8 sps_max_dec_pic_buffering_minus1; 1398*cda5da8dSAndroid Build Coastguard Worker __u8 sps_max_num_reorder_pics; 1399*cda5da8dSAndroid Build Coastguard Worker __u8 sps_max_latency_increase_plus1; 1400*cda5da8dSAndroid Build Coastguard Worker __u8 log2_min_luma_coding_block_size_minus3; 1401*cda5da8dSAndroid Build Coastguard Worker __u8 log2_diff_max_min_luma_coding_block_size; 1402*cda5da8dSAndroid Build Coastguard Worker __u8 log2_min_luma_transform_block_size_minus2; 1403*cda5da8dSAndroid Build Coastguard Worker __u8 log2_diff_max_min_luma_transform_block_size; 1404*cda5da8dSAndroid Build Coastguard Worker __u8 max_transform_hierarchy_depth_inter; 1405*cda5da8dSAndroid Build Coastguard Worker __u8 max_transform_hierarchy_depth_intra; 1406*cda5da8dSAndroid Build Coastguard Worker __u8 pcm_sample_bit_depth_luma_minus1; 1407*cda5da8dSAndroid Build Coastguard Worker __u8 pcm_sample_bit_depth_chroma_minus1; 1408*cda5da8dSAndroid Build Coastguard Worker __u8 log2_min_pcm_luma_coding_block_size_minus3; 1409*cda5da8dSAndroid Build Coastguard Worker __u8 log2_diff_max_min_pcm_luma_coding_block_size; 1410*cda5da8dSAndroid Build Coastguard Worker __u8 num_short_term_ref_pic_sets; 1411*cda5da8dSAndroid Build Coastguard Worker __u8 num_long_term_ref_pics_sps; 1412*cda5da8dSAndroid Build Coastguard Worker __u8 chroma_format_idc; 1413*cda5da8dSAndroid Build Coastguard Worker __u8 sps_max_sub_layers_minus1; 1414*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[6]; 1415*cda5da8dSAndroid Build Coastguard Worker __u64 flags; 1416*cda5da8dSAndroid Build Coastguard Worker }; 1417*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_DEPENDENT_SLICE_SEGMENT_ENABLED (1ULL << 0) 1418*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_OUTPUT_FLAG_PRESENT (1ULL << 1) 1419*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_SIGN_DATA_HIDING_ENABLED (1ULL << 2) 1420*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_CABAC_INIT_PRESENT (1ULL << 3) 1421*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_CONSTRAINED_INTRA_PRED (1ULL << 4) 1422*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_TRANSFORM_SKIP_ENABLED (1ULL << 5) 1423*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_CU_QP_DELTA_ENABLED (1ULL << 6) 1424*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_PPS_SLICE_CHROMA_QP_OFFSETS_PRESENT (1ULL << 7) 1425*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_WEIGHTED_PRED (1ULL << 8) 1426*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_WEIGHTED_BIPRED (1ULL << 9) 1427*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_TRANSQUANT_BYPASS_ENABLED (1ULL << 10) 1428*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_TILES_ENABLED (1ULL << 11) 1429*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_ENTROPY_CODING_SYNC_ENABLED (1ULL << 12) 1430*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_LOOP_FILTER_ACROSS_TILES_ENABLED (1ULL << 13) 1431*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_PPS_LOOP_FILTER_ACROSS_SLICES_ENABLED (1ULL << 14) 1432*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_OVERRIDE_ENABLED (1ULL << 15) 1433*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_PPS_DISABLE_DEBLOCKING_FILTER (1ULL << 16) 1434*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_LISTS_MODIFICATION_PRESENT (1ULL << 17) 1435*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_SLICE_SEGMENT_HEADER_EXTENSION_PRESENT (1ULL << 18) 1436*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT (1ULL << 19) 1437*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_PPS_FLAG_UNIFORM_SPACING (1ULL << 20) 1438*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_pps { 1439*cda5da8dSAndroid Build Coastguard Worker __u8 pic_parameter_set_id; 1440*cda5da8dSAndroid Build Coastguard Worker __u8 num_extra_slice_header_bits; 1441*cda5da8dSAndroid Build Coastguard Worker __u8 num_ref_idx_l0_default_active_minus1; 1442*cda5da8dSAndroid Build Coastguard Worker __u8 num_ref_idx_l1_default_active_minus1; 1443*cda5da8dSAndroid Build Coastguard Worker __s8 init_qp_minus26; 1444*cda5da8dSAndroid Build Coastguard Worker __u8 diff_cu_qp_delta_depth; 1445*cda5da8dSAndroid Build Coastguard Worker __s8 pps_cb_qp_offset; 1446*cda5da8dSAndroid Build Coastguard Worker __s8 pps_cr_qp_offset; 1447*cda5da8dSAndroid Build Coastguard Worker __u8 num_tile_columns_minus1; 1448*cda5da8dSAndroid Build Coastguard Worker __u8 num_tile_rows_minus1; 1449*cda5da8dSAndroid Build Coastguard Worker __u8 column_width_minus1[20]; 1450*cda5da8dSAndroid Build Coastguard Worker __u8 row_height_minus1[22]; 1451*cda5da8dSAndroid Build Coastguard Worker __s8 pps_beta_offset_div2; 1452*cda5da8dSAndroid Build Coastguard Worker __s8 pps_tc_offset_div2; 1453*cda5da8dSAndroid Build Coastguard Worker __u8 log2_parallel_merge_level_minus2; 1454*cda5da8dSAndroid Build Coastguard Worker __u8 reserved; 1455*cda5da8dSAndroid Build Coastguard Worker __u64 flags; 1456*cda5da8dSAndroid Build Coastguard Worker }; 1457*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DPB_ENTRY_LONG_TERM_REFERENCE 0x01 1458*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_FRAME 0 1459*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_FIELD 1 1460*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_FIELD 2 1461*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM 3 1462*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP 4 1463*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM_TOP 5 1464*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP_BOTTOM 6 1465*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_DOUBLING 7 1466*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_TRIPLING 8 1467*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_PREVIOUS_BOTTOM 9 1468*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_PREVIOUS_TOP 10 1469*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_NEXT_BOTTOM 11 1470*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_NEXT_TOP 12 1471*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DPB_ENTRIES_NUM_MAX 16 1472*cda5da8dSAndroid Build Coastguard Worker struct v4l2_hevc_dpb_entry { 1473*cda5da8dSAndroid Build Coastguard Worker __u64 timestamp; 1474*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1475*cda5da8dSAndroid Build Coastguard Worker __u8 field_pic; 1476*cda5da8dSAndroid Build Coastguard Worker __u16 reserved; 1477*cda5da8dSAndroid Build Coastguard Worker __s32 pic_order_cnt_val; 1478*cda5da8dSAndroid Build Coastguard Worker }; 1479*cda5da8dSAndroid Build Coastguard Worker struct v4l2_hevc_pred_weight_table { 1480*cda5da8dSAndroid Build Coastguard Worker __s8 delta_luma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1481*cda5da8dSAndroid Build Coastguard Worker __s8 luma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1482*cda5da8dSAndroid Build Coastguard Worker __s8 delta_chroma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2]; 1483*cda5da8dSAndroid Build Coastguard Worker __s8 chroma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2]; 1484*cda5da8dSAndroid Build Coastguard Worker __s8 delta_luma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1485*cda5da8dSAndroid Build Coastguard Worker __s8 luma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1486*cda5da8dSAndroid Build Coastguard Worker __s8 delta_chroma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2]; 1487*cda5da8dSAndroid Build Coastguard Worker __s8 chroma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2]; 1488*cda5da8dSAndroid Build Coastguard Worker __u8 luma_log2_weight_denom; 1489*cda5da8dSAndroid Build Coastguard Worker __s8 delta_chroma_log2_weight_denom; 1490*cda5da8dSAndroid Build Coastguard Worker }; 1491*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_LUMA (1ULL << 0) 1492*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_CHROMA (1ULL << 1) 1493*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_TEMPORAL_MVP_ENABLED (1ULL << 2) 1494*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_MVD_L1_ZERO (1ULL << 3) 1495*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_CABAC_INIT (1ULL << 4) 1496*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_COLLOCATED_FROM_L0 (1ULL << 5) 1497*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_USE_INTEGER_MV (1ULL << 6) 1498*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_DEBLOCKING_FILTER_DISABLED (1ULL << 7) 1499*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_LOOP_FILTER_ACROSS_SLICES_ENABLED (1ULL << 8) 1500*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_SLICE_PARAMS_FLAG_DEPENDENT_SLICE_SEGMENT (1ULL << 9) 1501*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_slice_params { 1502*cda5da8dSAndroid Build Coastguard Worker __u32 bit_size; 1503*cda5da8dSAndroid Build Coastguard Worker __u32 data_byte_offset; 1504*cda5da8dSAndroid Build Coastguard Worker __u32 num_entry_point_offsets; 1505*cda5da8dSAndroid Build Coastguard Worker __u8 nal_unit_type; 1506*cda5da8dSAndroid Build Coastguard Worker __u8 nuh_temporal_id_plus1; 1507*cda5da8dSAndroid Build Coastguard Worker __u8 slice_type; 1508*cda5da8dSAndroid Build Coastguard Worker __u8 colour_plane_id; 1509*cda5da8dSAndroid Build Coastguard Worker __s32 slice_pic_order_cnt; 1510*cda5da8dSAndroid Build Coastguard Worker __u8 num_ref_idx_l0_active_minus1; 1511*cda5da8dSAndroid Build Coastguard Worker __u8 num_ref_idx_l1_active_minus1; 1512*cda5da8dSAndroid Build Coastguard Worker __u8 collocated_ref_idx; 1513*cda5da8dSAndroid Build Coastguard Worker __u8 five_minus_max_num_merge_cand; 1514*cda5da8dSAndroid Build Coastguard Worker __s8 slice_qp_delta; 1515*cda5da8dSAndroid Build Coastguard Worker __s8 slice_cb_qp_offset; 1516*cda5da8dSAndroid Build Coastguard Worker __s8 slice_cr_qp_offset; 1517*cda5da8dSAndroid Build Coastguard Worker __s8 slice_act_y_qp_offset; 1518*cda5da8dSAndroid Build Coastguard Worker __s8 slice_act_cb_qp_offset; 1519*cda5da8dSAndroid Build Coastguard Worker __s8 slice_act_cr_qp_offset; 1520*cda5da8dSAndroid Build Coastguard Worker __s8 slice_beta_offset_div2; 1521*cda5da8dSAndroid Build Coastguard Worker __s8 slice_tc_offset_div2; 1522*cda5da8dSAndroid Build Coastguard Worker __u8 pic_struct; 1523*cda5da8dSAndroid Build Coastguard Worker __u8 reserved0[3]; 1524*cda5da8dSAndroid Build Coastguard Worker __u32 slice_segment_addr; 1525*cda5da8dSAndroid Build Coastguard Worker __u8 ref_idx_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1526*cda5da8dSAndroid Build Coastguard Worker __u8 ref_idx_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1527*cda5da8dSAndroid Build Coastguard Worker __u16 short_term_ref_pic_set_size; 1528*cda5da8dSAndroid Build Coastguard Worker __u16 long_term_ref_pic_set_size; 1529*cda5da8dSAndroid Build Coastguard Worker struct v4l2_hevc_pred_weight_table pred_weight_table; 1530*cda5da8dSAndroid Build Coastguard Worker __u8 reserved1[2]; 1531*cda5da8dSAndroid Build Coastguard Worker __u64 flags; 1532*cda5da8dSAndroid Build Coastguard Worker }; 1533*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DECODE_PARAM_FLAG_IRAP_PIC 0x1 1534*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DECODE_PARAM_FLAG_IDR_PIC 0x2 1535*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HEVC_DECODE_PARAM_FLAG_NO_OUTPUT_OF_PRIOR 0x4 1536*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_decode_params { 1537*cda5da8dSAndroid Build Coastguard Worker __s32 pic_order_cnt_val; 1538*cda5da8dSAndroid Build Coastguard Worker __u16 short_term_ref_pic_set_size; 1539*cda5da8dSAndroid Build Coastguard Worker __u16 long_term_ref_pic_set_size; 1540*cda5da8dSAndroid Build Coastguard Worker __u8 num_active_dpb_entries; 1541*cda5da8dSAndroid Build Coastguard Worker __u8 num_poc_st_curr_before; 1542*cda5da8dSAndroid Build Coastguard Worker __u8 num_poc_st_curr_after; 1543*cda5da8dSAndroid Build Coastguard Worker __u8 num_poc_lt_curr; 1544*cda5da8dSAndroid Build Coastguard Worker __u8 poc_st_curr_before[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1545*cda5da8dSAndroid Build Coastguard Worker __u8 poc_st_curr_after[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1546*cda5da8dSAndroid Build Coastguard Worker __u8 poc_lt_curr[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1547*cda5da8dSAndroid Build Coastguard Worker __u8 num_delta_pocs_of_ref_rps_idx; 1548*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[3]; 1549*cda5da8dSAndroid Build Coastguard Worker struct v4l2_hevc_dpb_entry dpb[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; 1550*cda5da8dSAndroid Build Coastguard Worker __u64 flags; 1551*cda5da8dSAndroid Build Coastguard Worker }; 1552*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_scaling_matrix { 1553*cda5da8dSAndroid Build Coastguard Worker __u8 scaling_list_4x4[6][16]; 1554*cda5da8dSAndroid Build Coastguard Worker __u8 scaling_list_8x8[6][64]; 1555*cda5da8dSAndroid Build Coastguard Worker __u8 scaling_list_16x16[6][64]; 1556*cda5da8dSAndroid Build Coastguard Worker __u8 scaling_list_32x32[2][64]; 1557*cda5da8dSAndroid Build Coastguard Worker __u8 scaling_list_dc_coef_16x16[6]; 1558*cda5da8dSAndroid Build Coastguard Worker __u8 scaling_list_dc_coef_32x32[2]; 1559*cda5da8dSAndroid Build Coastguard Worker }; 1560*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORIMETRY_CLASS_BASE (V4L2_CTRL_CLASS_COLORIMETRY | 0x900) 1561*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORIMETRY_CLASS (V4L2_CTRL_CLASS_COLORIMETRY | 1) 1562*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORIMETRY_HDR10_CLL_INFO (V4L2_CID_COLORIMETRY_CLASS_BASE + 0) 1563*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hdr10_cll_info { 1564*cda5da8dSAndroid Build Coastguard Worker __u16 max_content_light_level; 1565*cda5da8dSAndroid Build Coastguard Worker __u16 max_pic_average_light_level; 1566*cda5da8dSAndroid Build Coastguard Worker }; 1567*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_COLORIMETRY_HDR10_MASTERING_DISPLAY (V4L2_CID_COLORIMETRY_CLASS_BASE + 1) 1568*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_PRIMARIES_X_LOW 5 1569*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_PRIMARIES_X_HIGH 37000 1570*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_PRIMARIES_Y_LOW 5 1571*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_PRIMARIES_Y_HIGH 42000 1572*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_WHITE_POINT_X_LOW 5 1573*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_WHITE_POINT_X_HIGH 37000 1574*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_WHITE_POINT_Y_LOW 5 1575*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_WHITE_POINT_Y_HIGH 42000 1576*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_MAX_LUMA_LOW 50000 1577*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_MAX_LUMA_HIGH 100000000 1578*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_MIN_LUMA_LOW 1 1579*cda5da8dSAndroid Build Coastguard Worker #define V4L2_HDR10_MASTERING_MIN_LUMA_HIGH 50000 1580*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_hdr10_mastering_display { 1581*cda5da8dSAndroid Build Coastguard Worker __u16 display_primaries_x[3]; 1582*cda5da8dSAndroid Build Coastguard Worker __u16 display_primaries_y[3]; 1583*cda5da8dSAndroid Build Coastguard Worker __u16 white_point_x; 1584*cda5da8dSAndroid Build Coastguard Worker __u16 white_point_y; 1585*cda5da8dSAndroid Build Coastguard Worker __u32 max_display_mastering_luminance; 1586*cda5da8dSAndroid Build Coastguard Worker __u32 min_display_mastering_luminance; 1587*cda5da8dSAndroid Build Coastguard Worker }; 1588*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_ENABLED 0x1 1589*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_UPDATE 0x2 1590*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_loop_filter { 1591*cda5da8dSAndroid Build Coastguard Worker __s8 ref_deltas[4]; 1592*cda5da8dSAndroid Build Coastguard Worker __s8 mode_deltas[2]; 1593*cda5da8dSAndroid Build Coastguard Worker __u8 level; 1594*cda5da8dSAndroid Build Coastguard Worker __u8 sharpness; 1595*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1596*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[7]; 1597*cda5da8dSAndroid Build Coastguard Worker }; 1598*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_quantization { 1599*cda5da8dSAndroid Build Coastguard Worker __u8 base_q_idx; 1600*cda5da8dSAndroid Build Coastguard Worker __s8 delta_q_y_dc; 1601*cda5da8dSAndroid Build Coastguard Worker __s8 delta_q_uv_dc; 1602*cda5da8dSAndroid Build Coastguard Worker __s8 delta_q_uv_ac; 1603*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[4]; 1604*cda5da8dSAndroid Build Coastguard Worker }; 1605*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_ENABLED 0x01 1606*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_MAP 0x02 1607*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x04 1608*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_DATA 0x08 1609*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENTATION_FLAG_ABS_OR_DELTA_UPDATE 0x10 1610*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_ALT_Q 0 1611*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_ALT_L 1 1612*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_REF_FRAME 2 1613*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_SKIP 3 1614*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEG_LVL_MAX 4 1615*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENT_FEATURE_ENABLED(id) (1 << (id)) 1616*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SEGMENT_FEATURE_ENABLED_MASK 0xf 1617*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_segmentation { 1618*cda5da8dSAndroid Build Coastguard Worker __s16 feature_data[8][4]; 1619*cda5da8dSAndroid Build Coastguard Worker __u8 feature_enabled[8]; 1620*cda5da8dSAndroid Build Coastguard Worker __u8 tree_probs[7]; 1621*cda5da8dSAndroid Build Coastguard Worker __u8 pred_probs[3]; 1622*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1623*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[5]; 1624*cda5da8dSAndroid Build Coastguard Worker }; 1625*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_KEY_FRAME 0x001 1626*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_SHOW_FRAME 0x002 1627*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_ERROR_RESILIENT 0x004 1628*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_INTRA_ONLY 0x008 1629*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_ALLOW_HIGH_PREC_MV 0x010 1630*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_REFRESH_FRAME_CTX 0x020 1631*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_PARALLEL_DEC_MODE 0x040 1632*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_X_SUBSAMPLING 0x080 1633*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_Y_SUBSAMPLING 0x100 1634*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_FRAME_FLAG_COLOR_RANGE_FULL_SWING 0x200 1635*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SIGN_BIAS_LAST 0x1 1636*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SIGN_BIAS_GOLDEN 0x2 1637*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_SIGN_BIAS_ALT 0x4 1638*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_RESET_FRAME_CTX_NONE 0 1639*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_RESET_FRAME_CTX_SPEC 1 1640*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_RESET_FRAME_CTX_ALL 2 1641*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_EIGHTTAP 0 1642*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SMOOTH 1 1643*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SHARP 2 1644*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_BILINEAR 3 1645*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_INTERP_FILTER_SWITCHABLE 4 1646*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_REFERENCE_MODE_SINGLE_REFERENCE 0 1647*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_REFERENCE_MODE_COMPOUND_REFERENCE 1 1648*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_REFERENCE_MODE_SELECT 2 1649*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_PROFILE_MAX 3 1650*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_VP9_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 300) 1651*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_vp9_frame { 1652*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_loop_filter lf; 1653*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_quantization quant; 1654*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_segmentation seg; 1655*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1656*cda5da8dSAndroid Build Coastguard Worker __u16 compressed_header_size; 1657*cda5da8dSAndroid Build Coastguard Worker __u16 uncompressed_header_size; 1658*cda5da8dSAndroid Build Coastguard Worker __u16 frame_width_minus_1; 1659*cda5da8dSAndroid Build Coastguard Worker __u16 frame_height_minus_1; 1660*cda5da8dSAndroid Build Coastguard Worker __u16 render_width_minus_1; 1661*cda5da8dSAndroid Build Coastguard Worker __u16 render_height_minus_1; 1662*cda5da8dSAndroid Build Coastguard Worker __u64 last_frame_ts; 1663*cda5da8dSAndroid Build Coastguard Worker __u64 golden_frame_ts; 1664*cda5da8dSAndroid Build Coastguard Worker __u64 alt_frame_ts; 1665*cda5da8dSAndroid Build Coastguard Worker __u8 ref_frame_sign_bias; 1666*cda5da8dSAndroid Build Coastguard Worker __u8 reset_frame_context; 1667*cda5da8dSAndroid Build Coastguard Worker __u8 frame_context_idx; 1668*cda5da8dSAndroid Build Coastguard Worker __u8 profile; 1669*cda5da8dSAndroid Build Coastguard Worker __u8 bit_depth; 1670*cda5da8dSAndroid Build Coastguard Worker __u8 interpolation_filter; 1671*cda5da8dSAndroid Build Coastguard Worker __u8 tile_cols_log2; 1672*cda5da8dSAndroid Build Coastguard Worker __u8 tile_rows_log2; 1673*cda5da8dSAndroid Build Coastguard Worker __u8 reference_mode; 1674*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[7]; 1675*cda5da8dSAndroid Build Coastguard Worker }; 1676*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_NUM_FRAME_CTX 4 1677*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_mv_probs { 1678*cda5da8dSAndroid Build Coastguard Worker __u8 joint[3]; 1679*cda5da8dSAndroid Build Coastguard Worker __u8 sign[2]; 1680*cda5da8dSAndroid Build Coastguard Worker __u8 classes[2][10]; 1681*cda5da8dSAndroid Build Coastguard Worker __u8 class0_bit[2]; 1682*cda5da8dSAndroid Build Coastguard Worker __u8 bits[2][10]; 1683*cda5da8dSAndroid Build Coastguard Worker __u8 class0_fr[2][2][3]; 1684*cda5da8dSAndroid Build Coastguard Worker __u8 fr[2][3]; 1685*cda5da8dSAndroid Build Coastguard Worker __u8 class0_hp[2]; 1686*cda5da8dSAndroid Build Coastguard Worker __u8 hp[2]; 1687*cda5da8dSAndroid Build Coastguard Worker }; 1688*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_VP9_COMPRESSED_HDR (V4L2_CID_CODEC_STATELESS_BASE + 301) 1689*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_ONLY_4X4 0 1690*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_ALLOW_8X8 1 1691*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_ALLOW_16X16 2 1692*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_ALLOW_32X32 3 1693*cda5da8dSAndroid Build Coastguard Worker #define V4L2_VP9_TX_MODE_SELECT 4 1694*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_vp9_compressed_hdr { 1695*cda5da8dSAndroid Build Coastguard Worker __u8 tx_mode; 1696*cda5da8dSAndroid Build Coastguard Worker __u8 tx8[2][1]; 1697*cda5da8dSAndroid Build Coastguard Worker __u8 tx16[2][2]; 1698*cda5da8dSAndroid Build Coastguard Worker __u8 tx32[2][3]; 1699*cda5da8dSAndroid Build Coastguard Worker __u8 coef[4][2][2][6][6][3]; 1700*cda5da8dSAndroid Build Coastguard Worker __u8 skip[3]; 1701*cda5da8dSAndroid Build Coastguard Worker __u8 inter_mode[7][3]; 1702*cda5da8dSAndroid Build Coastguard Worker __u8 interp_filter[4][2]; 1703*cda5da8dSAndroid Build Coastguard Worker __u8 is_inter[4]; 1704*cda5da8dSAndroid Build Coastguard Worker __u8 comp_mode[5]; 1705*cda5da8dSAndroid Build Coastguard Worker __u8 single_ref[5][2]; 1706*cda5da8dSAndroid Build Coastguard Worker __u8 comp_ref[5]; 1707*cda5da8dSAndroid Build Coastguard Worker __u8 y_mode[4][9]; 1708*cda5da8dSAndroid Build Coastguard Worker __u8 uv_mode[10][9]; 1709*cda5da8dSAndroid Build Coastguard Worker __u8 partition[16][3]; 1710*cda5da8dSAndroid Build Coastguard Worker struct v4l2_vp9_mv_probs mv; 1711*cda5da8dSAndroid Build Coastguard Worker }; 1712*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_TOTAL_REFS_PER_FRAME 8 1713*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_CDEF_MAX 8 1714*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_NUM_PLANES_MAX 3 1715*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_SEGMENTS 8 1716*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_OPERATING_POINTS (1 << 5) 1717*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_REFS_PER_FRAME 7 1718*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_NUM_Y_POINTS (1 << 4) 1719*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_NUM_CB_POINTS (1 << 4) 1720*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_NUM_CR_POINTS (1 << 4) 1721*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_AR_COEFFS_SIZE 25 1722*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_NUM_PLANES 3 1723*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_TILE_COLS 64 1724*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_TILE_ROWS 64 1725*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_MAX_TILE_COUNT 512 1726*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_STILL_PICTURE 0x00000001 1727*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_USE_128X128_SUPERBLOCK 0x00000002 1728*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_FILTER_INTRA 0x00000004 1729*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTRA_EDGE_FILTER 0x00000008 1730*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTERINTRA_COMPOUND 0x00000010 1731*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_MASKED_COMPOUND 0x00000020 1732*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_WARPED_MOTION 0x00000040 1733*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_DUAL_FILTER 0x00000080 1734*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_ORDER_HINT 0x00000100 1735*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_JNT_COMP 0x00000200 1736*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_REF_FRAME_MVS 0x00000400 1737*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_SUPERRES 0x00000800 1738*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_CDEF 0x00001000 1739*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_ENABLE_RESTORATION 0x00002000 1740*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_MONO_CHROME 0x00004000 1741*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_COLOR_RANGE 0x00008000 1742*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_X 0x00010000 1743*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_Y 0x00020000 1744*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_FILM_GRAIN_PARAMS_PRESENT 0x00040000 1745*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEQUENCE_FLAG_SEPARATE_UV_DELTA_Q 0x00080000 1746*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_AV1_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE + 500) 1747*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_av1_sequence { 1748*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1749*cda5da8dSAndroid Build Coastguard Worker __u8 seq_profile; 1750*cda5da8dSAndroid Build Coastguard Worker __u8 order_hint_bits; 1751*cda5da8dSAndroid Build Coastguard Worker __u8 bit_depth; 1752*cda5da8dSAndroid Build Coastguard Worker __u8 reserved; 1753*cda5da8dSAndroid Build Coastguard Worker __u16 max_frame_width_minus_1; 1754*cda5da8dSAndroid Build Coastguard Worker __u16 max_frame_height_minus_1; 1755*cda5da8dSAndroid Build Coastguard Worker }; 1756*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_AV1_TILE_GROUP_ENTRY (V4L2_CID_CODEC_STATELESS_BASE + 501) 1757*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_av1_tile_group_entry { 1758*cda5da8dSAndroid Build Coastguard Worker __u32 tile_offset; 1759*cda5da8dSAndroid Build Coastguard Worker __u32 tile_size; 1760*cda5da8dSAndroid Build Coastguard Worker __u32 tile_row; 1761*cda5da8dSAndroid Build Coastguard Worker __u32 tile_col; 1762*cda5da8dSAndroid Build Coastguard Worker }; 1763*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_warp_model { 1764*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_WARP_MODEL_IDENTITY = 0, 1765*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_WARP_MODEL_TRANSLATION = 1, 1766*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_WARP_MODEL_ROTZOOM = 2, 1767*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_WARP_MODEL_AFFINE = 3, 1768*cda5da8dSAndroid Build Coastguard Worker }; 1769*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_reference_frame { 1770*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_REF_INTRA_FRAME = 0, 1771*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_REF_LAST_FRAME = 1, 1772*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_REF_LAST2_FRAME = 2, 1773*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_REF_LAST3_FRAME = 3, 1774*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_REF_GOLDEN_FRAME = 4, 1775*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_REF_BWDREF_FRAME = 5, 1776*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_REF_ALTREF2_FRAME = 6, 1777*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_REF_ALTREF_FRAME = 7, 1778*cda5da8dSAndroid Build Coastguard Worker }; 1779*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_GLOBAL_MOTION_IS_INVALID(ref) (1 << (ref)) 1780*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_GLOBAL 0x1 1781*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_ROT_ZOOM 0x2 1782*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_TRANSLATION 0x4 1783*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_global_motion { 1784*cda5da8dSAndroid Build Coastguard Worker __u8 flags[V4L2_AV1_TOTAL_REFS_PER_FRAME]; 1785*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_warp_model type[V4L2_AV1_TOTAL_REFS_PER_FRAME]; 1786*cda5da8dSAndroid Build Coastguard Worker __s32 params[V4L2_AV1_TOTAL_REFS_PER_FRAME][6]; 1787*cda5da8dSAndroid Build Coastguard Worker __u8 invalid; 1788*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[3]; 1789*cda5da8dSAndroid Build Coastguard Worker }; 1790*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_frame_restoration_type { 1791*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_FRAME_RESTORE_NONE = 0, 1792*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_FRAME_RESTORE_WIENER = 1, 1793*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_FRAME_RESTORE_SGRPROJ = 2, 1794*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_FRAME_RESTORE_SWITCHABLE = 3, 1795*cda5da8dSAndroid Build Coastguard Worker }; 1796*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_LR 0x1 1797*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_CHROMA_LR 0x2 1798*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_loop_restoration { 1799*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1800*cda5da8dSAndroid Build Coastguard Worker __u8 lr_unit_shift; 1801*cda5da8dSAndroid Build Coastguard Worker __u8 lr_uv_shift; 1802*cda5da8dSAndroid Build Coastguard Worker __u8 reserved; 1803*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_frame_restoration_type frame_restoration_type[V4L2_AV1_NUM_PLANES_MAX]; 1804*cda5da8dSAndroid Build Coastguard Worker __u32 loop_restoration_size[V4L2_AV1_MAX_NUM_PLANES]; 1805*cda5da8dSAndroid Build Coastguard Worker }; 1806*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_cdef { 1807*cda5da8dSAndroid Build Coastguard Worker __u8 damping_minus_3; 1808*cda5da8dSAndroid Build Coastguard Worker __u8 bits; 1809*cda5da8dSAndroid Build Coastguard Worker __u8 y_pri_strength[V4L2_AV1_CDEF_MAX]; 1810*cda5da8dSAndroid Build Coastguard Worker __u8 y_sec_strength[V4L2_AV1_CDEF_MAX]; 1811*cda5da8dSAndroid Build Coastguard Worker __u8 uv_pri_strength[V4L2_AV1_CDEF_MAX]; 1812*cda5da8dSAndroid Build Coastguard Worker __u8 uv_sec_strength[V4L2_AV1_CDEF_MAX]; 1813*cda5da8dSAndroid Build Coastguard Worker }; 1814*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_ENABLED 0x1 1815*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_MAP 0x2 1816*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x4 1817*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_DATA 0x8 1818*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENTATION_FLAG_SEG_ID_PRE_SKIP 0x10 1819*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_segment_feature { 1820*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_SEG_LVL_ALT_Q = 0, 1821*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_SEG_LVL_ALT_LF_Y_V = 1, 1822*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_SEG_LVL_REF_FRAME = 5, 1823*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_SEG_LVL_REF_SKIP = 6, 1824*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_SEG_LVL_REF_GLOBALMV = 7, 1825*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_SEG_LVL_MAX = 8 1826*cda5da8dSAndroid Build Coastguard Worker }; 1827*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_SEGMENT_FEATURE_ENABLED(id) (1 << (id)) 1828*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_segmentation { 1829*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1830*cda5da8dSAndroid Build Coastguard Worker __u8 last_active_seg_id; 1831*cda5da8dSAndroid Build Coastguard Worker __u8 feature_enabled[V4L2_AV1_MAX_SEGMENTS]; 1832*cda5da8dSAndroid Build Coastguard Worker __s16 feature_data[V4L2_AV1_MAX_SEGMENTS][V4L2_AV1_SEG_LVL_MAX]; 1833*cda5da8dSAndroid Build Coastguard Worker }; 1834*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_ENABLED 0x1 1835*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_UPDATE 0x2 1836*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_PRESENT 0x4 1837*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_MULTI 0x8 1838*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_loop_filter { 1839*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1840*cda5da8dSAndroid Build Coastguard Worker __u8 level[4]; 1841*cda5da8dSAndroid Build Coastguard Worker __u8 sharpness; 1842*cda5da8dSAndroid Build Coastguard Worker __s8 ref_deltas[V4L2_AV1_TOTAL_REFS_PER_FRAME]; 1843*cda5da8dSAndroid Build Coastguard Worker __s8 mode_deltas[2]; 1844*cda5da8dSAndroid Build Coastguard Worker __u8 delta_lf_res; 1845*cda5da8dSAndroid Build Coastguard Worker }; 1846*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_QUANTIZATION_FLAG_DIFF_UV_DELTA 0x1 1847*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_QUANTIZATION_FLAG_USING_QMATRIX 0x2 1848*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_QUANTIZATION_FLAG_DELTA_Q_PRESENT 0x4 1849*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_quantization { 1850*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1851*cda5da8dSAndroid Build Coastguard Worker __u8 base_q_idx; 1852*cda5da8dSAndroid Build Coastguard Worker __s8 delta_q_y_dc; 1853*cda5da8dSAndroid Build Coastguard Worker __s8 delta_q_u_dc; 1854*cda5da8dSAndroid Build Coastguard Worker __s8 delta_q_u_ac; 1855*cda5da8dSAndroid Build Coastguard Worker __s8 delta_q_v_dc; 1856*cda5da8dSAndroid Build Coastguard Worker __s8 delta_q_v_ac; 1857*cda5da8dSAndroid Build Coastguard Worker __u8 qm_y; 1858*cda5da8dSAndroid Build Coastguard Worker __u8 qm_u; 1859*cda5da8dSAndroid Build Coastguard Worker __u8 qm_v; 1860*cda5da8dSAndroid Build Coastguard Worker __u8 delta_q_res; 1861*cda5da8dSAndroid Build Coastguard Worker }; 1862*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_TILE_INFO_FLAG_UNIFORM_TILE_SPACING 0x1 1863*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_tile_info { 1864*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1865*cda5da8dSAndroid Build Coastguard Worker __u8 context_update_tile_id; 1866*cda5da8dSAndroid Build Coastguard Worker __u8 tile_cols; 1867*cda5da8dSAndroid Build Coastguard Worker __u8 tile_rows; 1868*cda5da8dSAndroid Build Coastguard Worker __u32 mi_col_starts[V4L2_AV1_MAX_TILE_COLS + 1]; 1869*cda5da8dSAndroid Build Coastguard Worker __u32 mi_row_starts[V4L2_AV1_MAX_TILE_ROWS + 1]; 1870*cda5da8dSAndroid Build Coastguard Worker __u32 width_in_sbs_minus_1[V4L2_AV1_MAX_TILE_COLS]; 1871*cda5da8dSAndroid Build Coastguard Worker __u32 height_in_sbs_minus_1[V4L2_AV1_MAX_TILE_ROWS]; 1872*cda5da8dSAndroid Build Coastguard Worker __u8 tile_size_bytes; 1873*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[3]; 1874*cda5da8dSAndroid Build Coastguard Worker }; 1875*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_frame_type { 1876*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_KEY_FRAME = 0, 1877*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_INTER_FRAME = 1, 1878*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_INTRA_ONLY_FRAME = 2, 1879*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_SWITCH_FRAME = 3 1880*cda5da8dSAndroid Build Coastguard Worker }; 1881*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_interpolation_filter { 1882*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP = 0, 1883*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH = 1, 1884*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP = 2, 1885*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_INTERPOLATION_FILTER_BILINEAR = 3, 1886*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE = 4, 1887*cda5da8dSAndroid Build Coastguard Worker }; 1888*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_tx_mode { 1889*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_TX_MODE_ONLY_4X4 = 0, 1890*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_TX_MODE_LARGEST = 1, 1891*cda5da8dSAndroid Build Coastguard Worker V4L2_AV1_TX_MODE_SELECT = 2 1892*cda5da8dSAndroid Build Coastguard Worker }; 1893*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_SHOW_FRAME 0x00000001 1894*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_SHOWABLE_FRAME 0x00000002 1895*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ERROR_RESILIENT_MODE 0x00000004 1896*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_DISABLE_CDF_UPDATE 0x00000008 1897*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ALLOW_SCREEN_CONTENT_TOOLS 0x00000010 1898*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_FORCE_INTEGER_MV 0x00000020 1899*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ALLOW_INTRABC 0x00000040 1900*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_USE_SUPERRES 0x00000080 1901*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ALLOW_HIGH_PRECISION_MV 0x00000100 1902*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_IS_MOTION_MODE_SWITCHABLE 0x00000200 1903*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_USE_REF_FRAME_MVS 0x00000400 1904*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_DISABLE_FRAME_END_UPDATE_CDF 0x00000800 1905*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_ALLOW_WARPED_MOTION 0x00001000 1906*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_REFERENCE_SELECT 0x00002000 1907*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_REDUCED_TX_SET 0x00004000 1908*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_SKIP_MODE_ALLOWED 0x00008000 1909*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_SKIP_MODE_PRESENT 0x00010000 1910*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_FRAME_SIZE_OVERRIDE 0x00020000 1911*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_BUFFER_REMOVAL_TIME_PRESENT 0x00040000 1912*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FRAME_FLAG_FRAME_REFS_SHORT_SIGNALING 0x00080000 1913*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_AV1_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 502) 1914*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_av1_frame { 1915*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_tile_info tile_info; 1916*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_quantization quantization; 1917*cda5da8dSAndroid Build Coastguard Worker __u8 superres_denom; 1918*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_segmentation segmentation; 1919*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_loop_filter loop_filter; 1920*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_cdef cdef; 1921*cda5da8dSAndroid Build Coastguard Worker __u8 skip_mode_frame[2]; 1922*cda5da8dSAndroid Build Coastguard Worker __u8 primary_ref_frame; 1923*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_loop_restoration loop_restoration; 1924*cda5da8dSAndroid Build Coastguard Worker struct v4l2_av1_global_motion global_motion; 1925*cda5da8dSAndroid Build Coastguard Worker __u32 flags; 1926*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_frame_type frame_type; 1927*cda5da8dSAndroid Build Coastguard Worker __u32 order_hint; 1928*cda5da8dSAndroid Build Coastguard Worker __u32 upscaled_width; 1929*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_interpolation_filter interpolation_filter; 1930*cda5da8dSAndroid Build Coastguard Worker enum v4l2_av1_tx_mode tx_mode; 1931*cda5da8dSAndroid Build Coastguard Worker __u32 frame_width_minus_1; 1932*cda5da8dSAndroid Build Coastguard Worker __u32 frame_height_minus_1; 1933*cda5da8dSAndroid Build Coastguard Worker __u16 render_width_minus_1; 1934*cda5da8dSAndroid Build Coastguard Worker __u16 render_height_minus_1; 1935*cda5da8dSAndroid Build Coastguard Worker __u32 current_frame_id; 1936*cda5da8dSAndroid Build Coastguard Worker __u32 buffer_removal_time[V4L2_AV1_MAX_OPERATING_POINTS]; 1937*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[4]; 1938*cda5da8dSAndroid Build Coastguard Worker __u32 order_hints[V4L2_AV1_TOTAL_REFS_PER_FRAME]; 1939*cda5da8dSAndroid Build Coastguard Worker __u64 reference_frame_ts[V4L2_AV1_TOTAL_REFS_PER_FRAME]; 1940*cda5da8dSAndroid Build Coastguard Worker __s8 ref_frame_idx[V4L2_AV1_REFS_PER_FRAME]; 1941*cda5da8dSAndroid Build Coastguard Worker __u8 refresh_frame_flags; 1942*cda5da8dSAndroid Build Coastguard Worker }; 1943*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_APPLY_GRAIN 0x1 1944*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_UPDATE_GRAIN 0x2 1945*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_CHROMA_SCALING_FROM_LUMA 0x4 1946*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_OVERLAP 0x8 1947*cda5da8dSAndroid Build Coastguard Worker #define V4L2_AV1_FILM_GRAIN_FLAG_CLIP_TO_RESTRICTED_RANGE 0x10 1948*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_STATELESS_AV1_FILM_GRAIN (V4L2_CID_CODEC_STATELESS_BASE + 505) 1949*cda5da8dSAndroid Build Coastguard Worker struct v4l2_ctrl_av1_film_grain { 1950*cda5da8dSAndroid Build Coastguard Worker __u8 flags; 1951*cda5da8dSAndroid Build Coastguard Worker __u8 cr_mult; 1952*cda5da8dSAndroid Build Coastguard Worker __u16 grain_seed; 1953*cda5da8dSAndroid Build Coastguard Worker __u8 film_grain_params_ref_idx; 1954*cda5da8dSAndroid Build Coastguard Worker __u8 num_y_points; 1955*cda5da8dSAndroid Build Coastguard Worker __u8 point_y_value[V4L2_AV1_MAX_NUM_Y_POINTS]; 1956*cda5da8dSAndroid Build Coastguard Worker __u8 point_y_scaling[V4L2_AV1_MAX_NUM_Y_POINTS]; 1957*cda5da8dSAndroid Build Coastguard Worker __u8 num_cb_points; 1958*cda5da8dSAndroid Build Coastguard Worker __u8 point_cb_value[V4L2_AV1_MAX_NUM_CB_POINTS]; 1959*cda5da8dSAndroid Build Coastguard Worker __u8 point_cb_scaling[V4L2_AV1_MAX_NUM_CB_POINTS]; 1960*cda5da8dSAndroid Build Coastguard Worker __u8 num_cr_points; 1961*cda5da8dSAndroid Build Coastguard Worker __u8 point_cr_value[V4L2_AV1_MAX_NUM_CR_POINTS]; 1962*cda5da8dSAndroid Build Coastguard Worker __u8 point_cr_scaling[V4L2_AV1_MAX_NUM_CR_POINTS]; 1963*cda5da8dSAndroid Build Coastguard Worker __u8 grain_scaling_minus_8; 1964*cda5da8dSAndroid Build Coastguard Worker __u8 ar_coeff_lag; 1965*cda5da8dSAndroid Build Coastguard Worker __u8 ar_coeffs_y_plus_128[V4L2_AV1_AR_COEFFS_SIZE]; 1966*cda5da8dSAndroid Build Coastguard Worker __u8 ar_coeffs_cb_plus_128[V4L2_AV1_AR_COEFFS_SIZE]; 1967*cda5da8dSAndroid Build Coastguard Worker __u8 ar_coeffs_cr_plus_128[V4L2_AV1_AR_COEFFS_SIZE]; 1968*cda5da8dSAndroid Build Coastguard Worker __u8 ar_coeff_shift_minus_6; 1969*cda5da8dSAndroid Build Coastguard Worker __u8 grain_scale_shift; 1970*cda5da8dSAndroid Build Coastguard Worker __u8 cb_mult; 1971*cda5da8dSAndroid Build Coastguard Worker __u8 cb_luma_mult; 1972*cda5da8dSAndroid Build Coastguard Worker __u8 cr_luma_mult; 1973*cda5da8dSAndroid Build Coastguard Worker __u16 cb_offset; 1974*cda5da8dSAndroid Build Coastguard Worker __u16 cr_offset; 1975*cda5da8dSAndroid Build Coastguard Worker __u8 reserved[4]; 1976*cda5da8dSAndroid Build Coastguard Worker }; 1977*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CTRL_CLASS_MPEG V4L2_CTRL_CLASS_CODEC 1978*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CLASS V4L2_CID_CODEC_CLASS 1979*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_BASE V4L2_CID_CODEC_BASE 1980*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_CX2341X_BASE V4L2_CID_CODEC_CX2341X_BASE 1981*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_MPEG_MFC51_BASE V4L2_CID_CODEC_MFC51_BASE 1982*cda5da8dSAndroid Build Coastguard Worker #endif 1983