1*dd0948b3SAndroid Build Coastguard Worker /*
2*dd0948b3SAndroid Build Coastguard Worker * Copyright (C) 2023 The Android Open Source Project
3*dd0948b3SAndroid Build Coastguard Worker *
4*dd0948b3SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*dd0948b3SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*dd0948b3SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*dd0948b3SAndroid Build Coastguard Worker *
8*dd0948b3SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*dd0948b3SAndroid Build Coastguard Worker *
10*dd0948b3SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*dd0948b3SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*dd0948b3SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*dd0948b3SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*dd0948b3SAndroid Build Coastguard Worker * limitations under the License.
15*dd0948b3SAndroid Build Coastguard Worker */
16*dd0948b3SAndroid Build Coastguard Worker
17*dd0948b3SAndroid Build Coastguard Worker #include <elf.h>
18*dd0948b3SAndroid Build Coastguard Worker #include <stdio.h>
19*dd0948b3SAndroid Build Coastguard Worker
20*dd0948b3SAndroid Build Coastguard Worker #include <iostream>
21*dd0948b3SAndroid Build Coastguard Worker #include <string>
22*dd0948b3SAndroid Build Coastguard Worker
23*dd0948b3SAndroid Build Coastguard Worker #include "./elf.h"
24*dd0948b3SAndroid Build Coastguard Worker
25*dd0948b3SAndroid Build Coastguard Worker namespace shell_as {
26*dd0948b3SAndroid Build Coastguard Worker
27*dd0948b3SAndroid Build Coastguard Worker namespace {
28*dd0948b3SAndroid Build Coastguard Worker // The base address of a PIE binary when loaded with ASLR disabled.
29*dd0948b3SAndroid Build Coastguard Worker #if defined(__arm__) || defined(__aarch64__)
30*dd0948b3SAndroid Build Coastguard Worker constexpr uint64_t k32BitImageBase = 0xAAAAA000;
31*dd0948b3SAndroid Build Coastguard Worker constexpr uint64_t k64BitImageBase = 0x5555555000;
32*dd0948b3SAndroid Build Coastguard Worker #else
33*dd0948b3SAndroid Build Coastguard Worker constexpr uint64_t k32BitImageBase = 0x56555000;
34*dd0948b3SAndroid Build Coastguard Worker constexpr uint64_t k64BitImageBase = 0x555555554000;
35*dd0948b3SAndroid Build Coastguard Worker #endif
36*dd0948b3SAndroid Build Coastguard Worker } // namespace
37*dd0948b3SAndroid Build Coastguard Worker
GetElfEntryPoint(const pid_t process_id,uint64_t * entry_address,bool * is_arm_mode)38*dd0948b3SAndroid Build Coastguard Worker bool GetElfEntryPoint(const pid_t process_id, uint64_t* entry_address,
39*dd0948b3SAndroid Build Coastguard Worker bool* is_arm_mode) {
40*dd0948b3SAndroid Build Coastguard Worker uint8_t elf_header_buffer[sizeof(Elf64_Ehdr)];
41*dd0948b3SAndroid Build Coastguard Worker std::string exe_path = "/proc/" + std::to_string(process_id) + "/exe";
42*dd0948b3SAndroid Build Coastguard Worker FILE* exe_file = fopen(exe_path.c_str(), "rb");
43*dd0948b3SAndroid Build Coastguard Worker if (exe_file == nullptr) {
44*dd0948b3SAndroid Build Coastguard Worker std::cerr << "Unable to open executable of process " << process_id
45*dd0948b3SAndroid Build Coastguard Worker << std::endl;
46*dd0948b3SAndroid Build Coastguard Worker return false;
47*dd0948b3SAndroid Build Coastguard Worker }
48*dd0948b3SAndroid Build Coastguard Worker
49*dd0948b3SAndroid Build Coastguard Worker int read_size =
50*dd0948b3SAndroid Build Coastguard Worker fread(elf_header_buffer, sizeof(elf_header_buffer), 1, exe_file);
51*dd0948b3SAndroid Build Coastguard Worker fclose(exe_file);
52*dd0948b3SAndroid Build Coastguard Worker if (read_size <= 0) {
53*dd0948b3SAndroid Build Coastguard Worker std::cerr << "Unable to read executable of process " << process_id
54*dd0948b3SAndroid Build Coastguard Worker << std::endl;
55*dd0948b3SAndroid Build Coastguard Worker return false;
56*dd0948b3SAndroid Build Coastguard Worker }
57*dd0948b3SAndroid Build Coastguard Worker
58*dd0948b3SAndroid Build Coastguard Worker const Elf32_Ehdr* file_header_32 = (Elf32_Ehdr*)elf_header_buffer;
59*dd0948b3SAndroid Build Coastguard Worker const Elf64_Ehdr* file_header_64 = (Elf64_Ehdr*)elf_header_buffer;
60*dd0948b3SAndroid Build Coastguard Worker // The first handful of bytes of a header do not depend on whether the file is
61*dd0948b3SAndroid Build Coastguard Worker // 32bit vs 64bit.
62*dd0948b3SAndroid Build Coastguard Worker const bool is_pie_binary = file_header_32->e_type == ET_DYN;
63*dd0948b3SAndroid Build Coastguard Worker
64*dd0948b3SAndroid Build Coastguard Worker if (file_header_32->e_ident[EI_CLASS] == ELFCLASS32) {
65*dd0948b3SAndroid Build Coastguard Worker *entry_address =
66*dd0948b3SAndroid Build Coastguard Worker file_header_32->e_entry + (is_pie_binary ? k32BitImageBase : 0);
67*dd0948b3SAndroid Build Coastguard Worker } else if (file_header_32->e_ident[EI_CLASS] == ELFCLASS64) {
68*dd0948b3SAndroid Build Coastguard Worker *entry_address =
69*dd0948b3SAndroid Build Coastguard Worker file_header_64->e_entry + (is_pie_binary ? k64BitImageBase : 0);
70*dd0948b3SAndroid Build Coastguard Worker } else {
71*dd0948b3SAndroid Build Coastguard Worker return false;
72*dd0948b3SAndroid Build Coastguard Worker }
73*dd0948b3SAndroid Build Coastguard Worker
74*dd0948b3SAndroid Build Coastguard Worker *is_arm_mode = false;
75*dd0948b3SAndroid Build Coastguard Worker #if defined(__arm__)
76*dd0948b3SAndroid Build Coastguard Worker if ((*entry_address & 1) == 0) {
77*dd0948b3SAndroid Build Coastguard Worker *is_arm_mode = true;
78*dd0948b3SAndroid Build Coastguard Worker }
79*dd0948b3SAndroid Build Coastguard Worker // The entry address for ARM Elf binaries is branched to using a BX
80*dd0948b3SAndroid Build Coastguard Worker // instruction. The low bit of these instructions indicates the instruction
81*dd0948b3SAndroid Build Coastguard Worker // set of the code that is being jumped to. A low bit of 1 indicates thumb
82*dd0948b3SAndroid Build Coastguard Worker // mode while a low bit of 0 indicates ARM mode.
83*dd0948b3SAndroid Build Coastguard Worker *entry_address &= ~1;
84*dd0948b3SAndroid Build Coastguard Worker #endif
85*dd0948b3SAndroid Build Coastguard Worker
86*dd0948b3SAndroid Build Coastguard Worker return true;
87*dd0948b3SAndroid Build Coastguard Worker }
88*dd0948b3SAndroid Build Coastguard Worker
89*dd0948b3SAndroid Build Coastguard Worker } // namespace shell_as
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