xref: /aosp_15_r20/hardware/libhardware/modules/input/evdev/InputDevice.h (revision e01b6f769022e40d0923dee176e8dc7cd1d52984)
1*e01b6f76SAndroid Build Coastguard Worker /*
2*e01b6f76SAndroid Build Coastguard Worker  * Copyright (C) 2015 The Android Open Source Project
3*e01b6f76SAndroid Build Coastguard Worker  *
4*e01b6f76SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*e01b6f76SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*e01b6f76SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*e01b6f76SAndroid Build Coastguard Worker  *
8*e01b6f76SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*e01b6f76SAndroid Build Coastguard Worker  *
10*e01b6f76SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*e01b6f76SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*e01b6f76SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e01b6f76SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*e01b6f76SAndroid Build Coastguard Worker  * limitations under the License.
15*e01b6f76SAndroid Build Coastguard Worker  */
16*e01b6f76SAndroid Build Coastguard Worker 
17*e01b6f76SAndroid Build Coastguard Worker #ifndef ANDROID_INPUT_DEVICE_H_
18*e01b6f76SAndroid Build Coastguard Worker #define ANDROID_INPUT_DEVICE_H_
19*e01b6f76SAndroid Build Coastguard Worker 
20*e01b6f76SAndroid Build Coastguard Worker #include <memory>
21*e01b6f76SAndroid Build Coastguard Worker #include <vector>
22*e01b6f76SAndroid Build Coastguard Worker 
23*e01b6f76SAndroid Build Coastguard Worker #include <utils/Timers.h>
24*e01b6f76SAndroid Build Coastguard Worker 
25*e01b6f76SAndroid Build Coastguard Worker #include "InputMapper.h"
26*e01b6f76SAndroid Build Coastguard Worker 
27*e01b6f76SAndroid Build Coastguard Worker struct input_device_handle;
28*e01b6f76SAndroid Build Coastguard Worker struct input_device_identifier;
29*e01b6f76SAndroid Build Coastguard Worker 
30*e01b6f76SAndroid Build Coastguard Worker namespace android {
31*e01b6f76SAndroid Build Coastguard Worker 
32*e01b6f76SAndroid Build Coastguard Worker class InputDeviceDefinition;
33*e01b6f76SAndroid Build Coastguard Worker class InputDeviceNode;
34*e01b6f76SAndroid Build Coastguard Worker class InputHostInterface;
35*e01b6f76SAndroid Build Coastguard Worker struct InputEvent;
36*e01b6f76SAndroid Build Coastguard Worker using InputDeviceHandle = struct input_device_handle;
37*e01b6f76SAndroid Build Coastguard Worker using InputDeviceIdentifier = struct input_device_identifier;
38*e01b6f76SAndroid Build Coastguard Worker 
39*e01b6f76SAndroid Build Coastguard Worker /**
40*e01b6f76SAndroid Build Coastguard Worker  * InputDeviceInterface represents an input device in the HAL. It processes
41*e01b6f76SAndroid Build Coastguard Worker  * input events before passing them to the input host.
42*e01b6f76SAndroid Build Coastguard Worker  */
43*e01b6f76SAndroid Build Coastguard Worker class InputDeviceInterface {
44*e01b6f76SAndroid Build Coastguard Worker public:
45*e01b6f76SAndroid Build Coastguard Worker     virtual void processInput(InputEvent& event, nsecs_t currentTime) = 0;
46*e01b6f76SAndroid Build Coastguard Worker 
47*e01b6f76SAndroid Build Coastguard Worker     virtual uint32_t getInputClasses() = 0;
48*e01b6f76SAndroid Build Coastguard Worker protected:
49*e01b6f76SAndroid Build Coastguard Worker     InputDeviceInterface() = default;
50*e01b6f76SAndroid Build Coastguard Worker     virtual ~InputDeviceInterface() = default;
51*e01b6f76SAndroid Build Coastguard Worker };
52*e01b6f76SAndroid Build Coastguard Worker 
53*e01b6f76SAndroid Build Coastguard Worker /**
54*e01b6f76SAndroid Build Coastguard Worker  * EvdevDevice is an input device backed by a Linux evdev node.
55*e01b6f76SAndroid Build Coastguard Worker  */
56*e01b6f76SAndroid Build Coastguard Worker class EvdevDevice : public InputDeviceInterface {
57*e01b6f76SAndroid Build Coastguard Worker public:
58*e01b6f76SAndroid Build Coastguard Worker     EvdevDevice(InputHostInterface* host, const std::shared_ptr<InputDeviceNode>& node);
59*e01b6f76SAndroid Build Coastguard Worker     virtual ~EvdevDevice() override = default;
60*e01b6f76SAndroid Build Coastguard Worker 
61*e01b6f76SAndroid Build Coastguard Worker     virtual void processInput(InputEvent& event, nsecs_t currentTime) override;
62*e01b6f76SAndroid Build Coastguard Worker 
getInputClasses()63*e01b6f76SAndroid Build Coastguard Worker     virtual uint32_t getInputClasses() override { return mClasses; }
64*e01b6f76SAndroid Build Coastguard Worker private:
65*e01b6f76SAndroid Build Coastguard Worker     void createMappers();
66*e01b6f76SAndroid Build Coastguard Worker     void configureDevice();
67*e01b6f76SAndroid Build Coastguard Worker 
68*e01b6f76SAndroid Build Coastguard Worker     InputHostInterface* mHost = nullptr;
69*e01b6f76SAndroid Build Coastguard Worker     std::shared_ptr<InputDeviceNode> mDeviceNode;
70*e01b6f76SAndroid Build Coastguard Worker     InputDeviceIdentifier* mInputId = nullptr;
71*e01b6f76SAndroid Build Coastguard Worker     InputDeviceDefinition* mDeviceDefinition = nullptr;
72*e01b6f76SAndroid Build Coastguard Worker     InputDeviceHandle* mDeviceHandle = nullptr;
73*e01b6f76SAndroid Build Coastguard Worker     std::vector<std::unique_ptr<InputMapper>> mMappers;
74*e01b6f76SAndroid Build Coastguard Worker     uint32_t mClasses = 0;
75*e01b6f76SAndroid Build Coastguard Worker };
76*e01b6f76SAndroid Build Coastguard Worker 
77*e01b6f76SAndroid Build Coastguard Worker /* Input device classes. */
78*e01b6f76SAndroid Build Coastguard Worker enum {
79*e01b6f76SAndroid Build Coastguard Worker     /* The input device is a keyboard or has buttons. */
80*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_KEYBOARD      = 0x00000001,
81*e01b6f76SAndroid Build Coastguard Worker 
82*e01b6f76SAndroid Build Coastguard Worker     /* The input device is an alpha-numeric keyboard (not just a dial pad). */
83*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_ALPHAKEY      = 0x00000002,
84*e01b6f76SAndroid Build Coastguard Worker 
85*e01b6f76SAndroid Build Coastguard Worker     /* The input device is a touchscreen or a touchpad (either single-touch or multi-touch). */
86*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_TOUCH         = 0x00000004,
87*e01b6f76SAndroid Build Coastguard Worker 
88*e01b6f76SAndroid Build Coastguard Worker     /* The input device is a cursor device such as a trackball or mouse. */
89*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_CURSOR        = 0x00000008,
90*e01b6f76SAndroid Build Coastguard Worker 
91*e01b6f76SAndroid Build Coastguard Worker     /* The input device is a multi-touch touchscreen. */
92*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_TOUCH_MT      = 0x00000010,
93*e01b6f76SAndroid Build Coastguard Worker 
94*e01b6f76SAndroid Build Coastguard Worker     /* The input device is a directional pad (implies keyboard, has DPAD keys). */
95*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_DPAD          = 0x00000020,
96*e01b6f76SAndroid Build Coastguard Worker 
97*e01b6f76SAndroid Build Coastguard Worker     /* The input device is a gamepad (implies keyboard, has BUTTON keys). */
98*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_GAMEPAD       = 0x00000040,
99*e01b6f76SAndroid Build Coastguard Worker 
100*e01b6f76SAndroid Build Coastguard Worker     /* The input device has switches. */
101*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_SWITCH        = 0x00000080,
102*e01b6f76SAndroid Build Coastguard Worker 
103*e01b6f76SAndroid Build Coastguard Worker     /* The input device is a joystick (implies gamepad, has joystick absolute axes). */
104*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_JOYSTICK      = 0x00000100,
105*e01b6f76SAndroid Build Coastguard Worker 
106*e01b6f76SAndroid Build Coastguard Worker     /* The input device has a vibrator (supports FF_RUMBLE). */
107*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_VIBRATOR      = 0x00000200,
108*e01b6f76SAndroid Build Coastguard Worker 
109*e01b6f76SAndroid Build Coastguard Worker     /* The input device has a microphone. */
110*e01b6f76SAndroid Build Coastguard Worker     // TODO: remove this and let the host take care of it
111*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_MIC           = 0x00000400,
112*e01b6f76SAndroid Build Coastguard Worker 
113*e01b6f76SAndroid Build Coastguard Worker     /* The input device is an external stylus (has data we want to fuse with touch data). */
114*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_EXTERNAL_STYLUS = 0x00000800,
115*e01b6f76SAndroid Build Coastguard Worker 
116*e01b6f76SAndroid Build Coastguard Worker     /* The input device is virtual (not a real device, not part of UI configuration). */
117*e01b6f76SAndroid Build Coastguard Worker     /* not used - INPUT_DEVICE_CLASS_VIRTUAL       = 0x40000000, */
118*e01b6f76SAndroid Build Coastguard Worker 
119*e01b6f76SAndroid Build Coastguard Worker     /* The input device is external (not built-in). */
120*e01b6f76SAndroid Build Coastguard Worker     // TODO: remove this and let the host take care of it?
121*e01b6f76SAndroid Build Coastguard Worker     INPUT_DEVICE_CLASS_EXTERNAL      = 0x80000000,
122*e01b6f76SAndroid Build Coastguard Worker };
123*e01b6f76SAndroid Build Coastguard Worker 
124*e01b6f76SAndroid Build Coastguard Worker }  // namespace android
125*e01b6f76SAndroid Build Coastguard Worker 
126*e01b6f76SAndroid Build Coastguard Worker #endif  // ANDROID_INPUT_DEVICE_H_
127