xref: /aosp_15_r20/hardware/interfaces/vr/1.0/default/Vr.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_VR_V1_0_VR_H
17*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_VR_V1_0_VR_H
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/vr/1.0/IVr.h>
20*4d7e907cSAndroid Build Coastguard Worker #include <hardware/vr.h>
21*4d7e907cSAndroid Build Coastguard Worker #include <hidl/MQDescriptor.h>
22*4d7e907cSAndroid Build Coastguard Worker 
23*4d7e907cSAndroid Build Coastguard Worker namespace android {
24*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
25*4d7e907cSAndroid Build Coastguard Worker namespace vr {
26*4d7e907cSAndroid Build Coastguard Worker namespace V1_0 {
27*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
28*4d7e907cSAndroid Build Coastguard Worker 
29*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::vr::V1_0::IVr;
30*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Return;
31*4d7e907cSAndroid Build Coastguard Worker 
32*4d7e907cSAndroid Build Coastguard Worker struct Vr : public IVr {
33*4d7e907cSAndroid Build Coastguard Worker     Vr(vr_module_t *device);
34*4d7e907cSAndroid Build Coastguard Worker 
35*4d7e907cSAndroid Build Coastguard Worker     // Methods from ::android::hardware::vr::V1_0::IVr follow.
36*4d7e907cSAndroid Build Coastguard Worker     Return<void> init()  override;
37*4d7e907cSAndroid Build Coastguard Worker     Return<void> setVrMode(bool enabled)  override;
38*4d7e907cSAndroid Build Coastguard Worker 
39*4d7e907cSAndroid Build Coastguard Worker   private:
40*4d7e907cSAndroid Build Coastguard Worker     vr_module_t    *mDevice;
41*4d7e907cSAndroid Build Coastguard Worker };
42*4d7e907cSAndroid Build Coastguard Worker 
43*4d7e907cSAndroid Build Coastguard Worker extern "C" IVr* HIDL_FETCH_IVr(const char* name);
44*4d7e907cSAndroid Build Coastguard Worker 
45*4d7e907cSAndroid Build Coastguard Worker }  // namespace implementation
46*4d7e907cSAndroid Build Coastguard Worker }  // namespace V1_0
47*4d7e907cSAndroid Build Coastguard Worker }  // namespace vr
48*4d7e907cSAndroid Build Coastguard Worker }  // namespace hardware
49*4d7e907cSAndroid Build Coastguard Worker }  // namespace android
50*4d7e907cSAndroid Build Coastguard Worker 
51*4d7e907cSAndroid Build Coastguard Worker #endif  // ANDROID_HARDWARE_VR_V1_0_VR_H
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