1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright 2021 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #pragma once 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/tv/tuner/BnTuner.h> 20*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/tv/tuner/FrontendCapabilities.h> 21*4d7e907cSAndroid Build Coastguard Worker 22*4d7e907cSAndroid Build Coastguard Worker #include <map> 23*4d7e907cSAndroid Build Coastguard Worker #include "Demux.h" 24*4d7e907cSAndroid Build Coastguard Worker #include "Frontend.h" 25*4d7e907cSAndroid Build Coastguard Worker #include "Lnb.h" 26*4d7e907cSAndroid Build Coastguard Worker 27*4d7e907cSAndroid Build Coastguard Worker using namespace std; 28*4d7e907cSAndroid Build Coastguard Worker 29*4d7e907cSAndroid Build Coastguard Worker namespace aidl { 30*4d7e907cSAndroid Build Coastguard Worker namespace android { 31*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 32*4d7e907cSAndroid Build Coastguard Worker namespace tv { 33*4d7e907cSAndroid Build Coastguard Worker namespace tuner { 34*4d7e907cSAndroid Build Coastguard Worker 35*4d7e907cSAndroid Build Coastguard Worker class Frontend; 36*4d7e907cSAndroid Build Coastguard Worker class Demux; 37*4d7e907cSAndroid Build Coastguard Worker class Lnb; 38*4d7e907cSAndroid Build Coastguard Worker 39*4d7e907cSAndroid Build Coastguard Worker class Tuner : public BnTuner { 40*4d7e907cSAndroid Build Coastguard Worker public: 41*4d7e907cSAndroid Build Coastguard Worker Tuner(); 42*4d7e907cSAndroid Build Coastguard Worker virtual ~Tuner(); 43*4d7e907cSAndroid Build Coastguard Worker 44*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus getFrontendIds(std::vector<int32_t>* _aidl_return) override; 45*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus openFrontendById(int32_t in_frontendId, 46*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IFrontend>* _aidl_return) override; 47*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus openDemux(std::vector<int32_t>* out_demuxId, 48*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IDemux>* _aidl_return) override; 49*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus openDemuxById(int32_t in_demuxId, 50*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IDemux>* _aidl_return) override; 51*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus getDemuxCaps(DemuxCapabilities* _aidl_return) override; 52*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus getDemuxInfo(int32_t in_demuxId, DemuxInfo* _aidl_return) override; 53*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus getDemuxIds(std::vector<int32_t>* _aidl_return) override; 54*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus openDescrambler(std::shared_ptr<IDescrambler>* _aidl_return) override; 55*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus getFrontendInfo(int32_t in_frontendId, 56*4d7e907cSAndroid Build Coastguard Worker FrontendInfo* _aidl_return) override; 57*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus getLnbIds(std::vector<int32_t>* _aidl_return) override; 58*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus openLnbById(int32_t in_lnbId, 59*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<ILnb>* _aidl_return) override; 60*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus openLnbByName(const std::string& in_lnbName, 61*4d7e907cSAndroid Build Coastguard Worker std::vector<int32_t>* out_lnbId, 62*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<ILnb>* _aidl_return) override; 63*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus setLna(bool in_bEnable) override; 64*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus setMaxNumberOfFrontends(FrontendType in_frontendType, 65*4d7e907cSAndroid Build Coastguard Worker int32_t in_maxNumber) override; 66*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus getMaxNumberOfFrontends(FrontendType in_frontendType, 67*4d7e907cSAndroid Build Coastguard Worker int32_t* _aidl_return) override; 68*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus isLnaSupported(bool* _aidl_return) override; 69*4d7e907cSAndroid Build Coastguard Worker 70*4d7e907cSAndroid Build Coastguard Worker binder_status_t dump(int fd, const char** args, uint32_t numArgs) override; 71*4d7e907cSAndroid Build Coastguard Worker 72*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<Frontend> getFrontendById(int32_t frontendId); 73*4d7e907cSAndroid Build Coastguard Worker void setFrontendAsDemuxSource(int32_t frontendId, int32_t demuxId); 74*4d7e907cSAndroid Build Coastguard Worker void frontendStartTune(int32_t frontendId); 75*4d7e907cSAndroid Build Coastguard Worker void frontendStopTune(int32_t frontendId); 76*4d7e907cSAndroid Build Coastguard Worker void removeDemux(int32_t demuxId); 77*4d7e907cSAndroid Build Coastguard Worker void removeFrontend(int32_t frontendId); 78*4d7e907cSAndroid Build Coastguard Worker void init(); 79*4d7e907cSAndroid Build Coastguard Worker 80*4d7e907cSAndroid Build Coastguard Worker private: 81*4d7e907cSAndroid Build Coastguard Worker // Static mFrontends array to maintain local frontends information 82*4d7e907cSAndroid Build Coastguard Worker map<int32_t, std::shared_ptr<Frontend>> mFrontends; 83*4d7e907cSAndroid Build Coastguard Worker map<int32_t, int32_t> mFrontendToDemux; 84*4d7e907cSAndroid Build Coastguard Worker map<int32_t, std::shared_ptr<Demux>> mDemuxes; // use demuxId as the key in 85*4d7e907cSAndroid Build Coastguard Worker // this sample implementation 86*4d7e907cSAndroid Build Coastguard Worker // To maintain how many Frontends we have 87*4d7e907cSAndroid Build Coastguard Worker int mFrontendSize; 88*4d7e907cSAndroid Build Coastguard Worker vector<std::shared_ptr<Lnb>> mLnbs; 89*4d7e907cSAndroid Build Coastguard Worker map<FrontendType, int32_t> mMaxUsableFrontends; 90*4d7e907cSAndroid Build Coastguard Worker }; 91*4d7e907cSAndroid Build Coastguard Worker 92*4d7e907cSAndroid Build Coastguard Worker } // namespace tuner 93*4d7e907cSAndroid Build Coastguard Worker } // namespace tv 94*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware 95*4d7e907cSAndroid Build Coastguard Worker } // namespace android 96*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl 97