1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2019 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_TV_TUNER_V1_0_TUNER_H_ 18*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_TV_TUNER_V1_0_TUNER_H_ 19*4d7e907cSAndroid Build Coastguard Worker 20*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/tv/tuner/1.0/ITuner.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <map> 22*4d7e907cSAndroid Build Coastguard Worker #include "Demux.h" 23*4d7e907cSAndroid Build Coastguard Worker #include "Frontend.h" 24*4d7e907cSAndroid Build Coastguard Worker #include "Lnb.h" 25*4d7e907cSAndroid Build Coastguard Worker 26*4d7e907cSAndroid Build Coastguard Worker using namespace std; 27*4d7e907cSAndroid Build Coastguard Worker 28*4d7e907cSAndroid Build Coastguard Worker namespace android { 29*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 30*4d7e907cSAndroid Build Coastguard Worker namespace tv { 31*4d7e907cSAndroid Build Coastguard Worker namespace tuner { 32*4d7e907cSAndroid Build Coastguard Worker namespace V1_0 { 33*4d7e907cSAndroid Build Coastguard Worker namespace implementation { 34*4d7e907cSAndroid Build Coastguard Worker 35*4d7e907cSAndroid Build Coastguard Worker class Frontend; 36*4d7e907cSAndroid Build Coastguard Worker class Demux; 37*4d7e907cSAndroid Build Coastguard Worker 38*4d7e907cSAndroid Build Coastguard Worker class Tuner : public ITuner { 39*4d7e907cSAndroid Build Coastguard Worker public: 40*4d7e907cSAndroid Build Coastguard Worker Tuner(); 41*4d7e907cSAndroid Build Coastguard Worker virtual Return<void> getFrontendIds(getFrontendIds_cb _hidl_cb) override; 42*4d7e907cSAndroid Build Coastguard Worker 43*4d7e907cSAndroid Build Coastguard Worker virtual Return<void> openFrontendById(uint32_t frontendId, 44*4d7e907cSAndroid Build Coastguard Worker openFrontendById_cb _hidl_cb) override; 45*4d7e907cSAndroid Build Coastguard Worker 46*4d7e907cSAndroid Build Coastguard Worker virtual Return<void> openDemux(openDemux_cb _hidl_cb) override; 47*4d7e907cSAndroid Build Coastguard Worker 48*4d7e907cSAndroid Build Coastguard Worker virtual Return<void> getDemuxCaps(getDemuxCaps_cb _hidl_cb) override; 49*4d7e907cSAndroid Build Coastguard Worker 50*4d7e907cSAndroid Build Coastguard Worker virtual Return<void> openDescrambler(openDescrambler_cb _hidl_cb) override; 51*4d7e907cSAndroid Build Coastguard Worker 52*4d7e907cSAndroid Build Coastguard Worker virtual Return<void> getFrontendInfo(FrontendId frontendId, 53*4d7e907cSAndroid Build Coastguard Worker getFrontendInfo_cb _hidl_cb) override; 54*4d7e907cSAndroid Build Coastguard Worker 55*4d7e907cSAndroid Build Coastguard Worker virtual Return<void> getLnbIds(getLnbIds_cb _hidl_cb) override; 56*4d7e907cSAndroid Build Coastguard Worker 57*4d7e907cSAndroid Build Coastguard Worker virtual Return<void> openLnbById(LnbId lnbId, openLnbById_cb _hidl_cb) override; 58*4d7e907cSAndroid Build Coastguard Worker 59*4d7e907cSAndroid Build Coastguard Worker virtual Return<void> openLnbByName(const hidl_string& lnbName, 60*4d7e907cSAndroid Build Coastguard Worker openLnbByName_cb _hidl_cb) override; 61*4d7e907cSAndroid Build Coastguard Worker 62*4d7e907cSAndroid Build Coastguard Worker sp<Frontend> getFrontendById(uint32_t frontendId); 63*4d7e907cSAndroid Build Coastguard Worker 64*4d7e907cSAndroid Build Coastguard Worker void setFrontendAsDemuxSource(uint32_t frontendId, uint32_t demuxId); 65*4d7e907cSAndroid Build Coastguard Worker 66*4d7e907cSAndroid Build Coastguard Worker void frontendStartTune(uint32_t frontendId); 67*4d7e907cSAndroid Build Coastguard Worker void frontendStopTune(uint32_t frontendId); 68*4d7e907cSAndroid Build Coastguard Worker void removeDemux(uint32_t demuxId); 69*4d7e907cSAndroid Build Coastguard Worker void removeFrontend(uint32_t frontendId); 70*4d7e907cSAndroid Build Coastguard Worker 71*4d7e907cSAndroid Build Coastguard Worker private: 72*4d7e907cSAndroid Build Coastguard Worker virtual ~Tuner(); 73*4d7e907cSAndroid Build Coastguard Worker // Static mFrontends array to maintain local frontends information 74*4d7e907cSAndroid Build Coastguard Worker map<uint32_t, sp<Frontend>> mFrontends; 75*4d7e907cSAndroid Build Coastguard Worker map<uint32_t, FrontendInfo::FrontendCapabilities> mFrontendCaps; 76*4d7e907cSAndroid Build Coastguard Worker map<uint32_t, uint32_t> mFrontendToDemux; 77*4d7e907cSAndroid Build Coastguard Worker map<uint32_t, sp<Demux>> mDemuxes; 78*4d7e907cSAndroid Build Coastguard Worker // To maintain how many Frontends we have 79*4d7e907cSAndroid Build Coastguard Worker int mFrontendSize; 80*4d7e907cSAndroid Build Coastguard Worker // The last used demux id. Initial value is -1. 81*4d7e907cSAndroid Build Coastguard Worker // First used id will be 0. 82*4d7e907cSAndroid Build Coastguard Worker int mLastUsedId = -1; 83*4d7e907cSAndroid Build Coastguard Worker vector<sp<Lnb>> mLnbs; 84*4d7e907cSAndroid Build Coastguard Worker }; 85*4d7e907cSAndroid Build Coastguard Worker 86*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation 87*4d7e907cSAndroid Build Coastguard Worker } // namespace V1_0 88*4d7e907cSAndroid Build Coastguard Worker } // namespace tuner 89*4d7e907cSAndroid Build Coastguard Worker } // namespace tv 90*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware 91*4d7e907cSAndroid Build Coastguard Worker } // namespace android 92*4d7e907cSAndroid Build Coastguard Worker 93*4d7e907cSAndroid Build Coastguard Worker #endif // ANDROID_HARDWARE_TV_TUNER_V1_0_TUNER_H_ 94