1*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "libhwbinder_benchmark" 2*4d7e907cSAndroid Build Coastguard Worker 3*4d7e907cSAndroid Build Coastguard Worker #include "Benchmark.h" 4*4d7e907cSAndroid Build Coastguard Worker 5*4d7e907cSAndroid Build Coastguard Worker namespace android { 6*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 7*4d7e907cSAndroid Build Coastguard Worker namespace tests { 8*4d7e907cSAndroid Build Coastguard Worker namespace libhwbinder { 9*4d7e907cSAndroid Build Coastguard Worker namespace V1_0 { 10*4d7e907cSAndroid Build Coastguard Worker namespace implementation { 11*4d7e907cSAndroid Build Coastguard Worker sendVec(const::android::hardware::hidl_vec<uint8_t> & data,sendVec_cb _hidl_cb)12*4d7e907cSAndroid Build Coastguard WorkerReturn<void> Benchmark::sendVec( 13*4d7e907cSAndroid Build Coastguard Worker const ::android::hardware::hidl_vec<uint8_t>& data, 14*4d7e907cSAndroid Build Coastguard Worker sendVec_cb _hidl_cb) { 15*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(data); 16*4d7e907cSAndroid Build Coastguard Worker return Void(); 17*4d7e907cSAndroid Build Coastguard Worker } 18*4d7e907cSAndroid Build Coastguard Worker HIDL_FETCH_IBenchmark(const char *)19*4d7e907cSAndroid Build Coastguard WorkerIBenchmark* HIDL_FETCH_IBenchmark(const char* /* name */) { 20*4d7e907cSAndroid Build Coastguard Worker return new Benchmark(); 21*4d7e907cSAndroid Build Coastguard Worker } 22*4d7e907cSAndroid Build Coastguard Worker 23*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation 24*4d7e907cSAndroid Build Coastguard Worker } // namespace V1_0 25*4d7e907cSAndroid Build Coastguard Worker } // namespace libhwbinder 26*4d7e907cSAndroid Build Coastguard Worker } // namespace tests 27*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware 28*4d7e907cSAndroid Build Coastguard Worker } // namespace android 29