1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2019 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #pragma once 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Worker #include <stdint.h> 20*4d7e907cSAndroid Build Coastguard Worker 21*4d7e907cSAndroid Build Coastguard Worker #include <vector> 22*4d7e907cSAndroid Build Coastguard Worker 23*4d7e907cSAndroid Build Coastguard Worker namespace aidl { 24*4d7e907cSAndroid Build Coastguard Worker namespace android { 25*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 26*4d7e907cSAndroid Build Coastguard Worker namespace rebootescrow { 27*4d7e907cSAndroid Build Coastguard Worker namespace hadamard { 28*4d7e907cSAndroid Build Coastguard Worker 29*4d7e907cSAndroid Build Coastguard Worker constexpr auto BYTE_LENGTH = 8u; 30*4d7e907cSAndroid Build Coastguard Worker constexpr auto CODEWORD_BYTES = 2u; // uint16_t 31*4d7e907cSAndroid Build Coastguard Worker constexpr auto CODEWORD_BITS = CODEWORD_BYTES * BYTE_LENGTH; 32*4d7e907cSAndroid Build Coastguard Worker constexpr uint32_t CODE_K = CODEWORD_BITS - 1; 33*4d7e907cSAndroid Build Coastguard Worker constexpr uint32_t ENCODE_LENGTH = 1u << CODE_K; 34*4d7e907cSAndroid Build Coastguard Worker constexpr auto KEY_CODEWORD_BYTES = 2u; // uint16_t (after transpose) 35*4d7e907cSAndroid Build Coastguard Worker constexpr auto KEY_CODEWORDS = KEY_CODEWORD_BYTES * BYTE_LENGTH; 36*4d7e907cSAndroid Build Coastguard Worker constexpr auto KEY_SIZE_IN_BYTES = KEY_CODEWORDS * CODEWORD_BYTES; 37*4d7e907cSAndroid Build Coastguard Worker constexpr auto OUTPUT_SIZE_BYTES = ENCODE_LENGTH * KEY_CODEWORD_BYTES; 38*4d7e907cSAndroid Build Coastguard Worker 39*4d7e907cSAndroid Build Coastguard Worker // Encodes a key that has a size of KEY_SIZE_IN_BYTES. Returns a byte array representation of the 40*4d7e907cSAndroid Build Coastguard Worker // encoded bitset. So a 32 bytes key will expand to 16*(2^15) bits = 64KiB. 41*4d7e907cSAndroid Build Coastguard Worker std::vector<uint8_t> EncodeKey(const std::vector<uint8_t>& input); 42*4d7e907cSAndroid Build Coastguard Worker 43*4d7e907cSAndroid Build Coastguard Worker // Given a byte array representation of the encoded keys, decodes it and return the result. 44*4d7e907cSAndroid Build Coastguard Worker std::vector<uint8_t> DecodeKey(const std::vector<uint8_t>& encoded); 45*4d7e907cSAndroid Build Coastguard Worker 46*4d7e907cSAndroid Build Coastguard Worker } // namespace hadamard 47*4d7e907cSAndroid Build Coastguard Worker } // namespace rebootescrow 48*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware 49*4d7e907cSAndroid Build Coastguard Worker } // namespace android 50*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl 51