xref: /aosp_15_r20/hardware/interfaces/light/aidl/default/lights.rs (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2023 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker //! This module implements the ILights AIDL interface.
17*4d7e907cSAndroid Build Coastguard Worker 
18*4d7e907cSAndroid Build Coastguard Worker use std::collections::HashMap;
19*4d7e907cSAndroid Build Coastguard Worker use std::sync::Mutex;
20*4d7e907cSAndroid Build Coastguard Worker 
21*4d7e907cSAndroid Build Coastguard Worker use log::info;
22*4d7e907cSAndroid Build Coastguard Worker 
23*4d7e907cSAndroid Build Coastguard Worker use android_hardware_light::aidl::android::hardware::light::{
24*4d7e907cSAndroid Build Coastguard Worker     HwLight::HwLight, HwLightState::HwLightState, ILights::ILights, LightType::LightType,
25*4d7e907cSAndroid Build Coastguard Worker };
26*4d7e907cSAndroid Build Coastguard Worker 
27*4d7e907cSAndroid Build Coastguard Worker use binder::{ExceptionCode, Interface, Status};
28*4d7e907cSAndroid Build Coastguard Worker 
29*4d7e907cSAndroid Build Coastguard Worker struct Light {
30*4d7e907cSAndroid Build Coastguard Worker     hw_light: HwLight,
31*4d7e907cSAndroid Build Coastguard Worker     state: HwLightState,
32*4d7e907cSAndroid Build Coastguard Worker }
33*4d7e907cSAndroid Build Coastguard Worker 
34*4d7e907cSAndroid Build Coastguard Worker const NUM_DEFAULT_LIGHTS: i32 = 3;
35*4d7e907cSAndroid Build Coastguard Worker 
36*4d7e907cSAndroid Build Coastguard Worker /// Defined so we can implement the ILights AIDL interface.
37*4d7e907cSAndroid Build Coastguard Worker pub struct LightsService {
38*4d7e907cSAndroid Build Coastguard Worker     lights: Mutex<HashMap<i32, Light>>,
39*4d7e907cSAndroid Build Coastguard Worker }
40*4d7e907cSAndroid Build Coastguard Worker 
41*4d7e907cSAndroid Build Coastguard Worker impl Interface for LightsService {}
42*4d7e907cSAndroid Build Coastguard Worker 
43*4d7e907cSAndroid Build Coastguard Worker impl LightsService {
new(hw_lights: impl IntoIterator<Item = HwLight>) -> Self44*4d7e907cSAndroid Build Coastguard Worker     fn new(hw_lights: impl IntoIterator<Item = HwLight>) -> Self {
45*4d7e907cSAndroid Build Coastguard Worker         let mut lights_map = HashMap::new();
46*4d7e907cSAndroid Build Coastguard Worker 
47*4d7e907cSAndroid Build Coastguard Worker         for hw_light in hw_lights {
48*4d7e907cSAndroid Build Coastguard Worker             lights_map.insert(hw_light.id, Light { hw_light, state: Default::default() });
49*4d7e907cSAndroid Build Coastguard Worker         }
50*4d7e907cSAndroid Build Coastguard Worker 
51*4d7e907cSAndroid Build Coastguard Worker         Self { lights: Mutex::new(lights_map) }
52*4d7e907cSAndroid Build Coastguard Worker     }
53*4d7e907cSAndroid Build Coastguard Worker }
54*4d7e907cSAndroid Build Coastguard Worker 
55*4d7e907cSAndroid Build Coastguard Worker impl Default for LightsService {
default() -> Self56*4d7e907cSAndroid Build Coastguard Worker     fn default() -> Self {
57*4d7e907cSAndroid Build Coastguard Worker         let id_mapping_closure =
58*4d7e907cSAndroid Build Coastguard Worker             |light_id| HwLight { id: light_id, ordinal: light_id, r#type: LightType::BACKLIGHT };
59*4d7e907cSAndroid Build Coastguard Worker 
60*4d7e907cSAndroid Build Coastguard Worker         Self::new((1..=NUM_DEFAULT_LIGHTS).map(id_mapping_closure))
61*4d7e907cSAndroid Build Coastguard Worker     }
62*4d7e907cSAndroid Build Coastguard Worker }
63*4d7e907cSAndroid Build Coastguard Worker 
64*4d7e907cSAndroid Build Coastguard Worker impl ILights for LightsService {
setLightState(&self, id: i32, state: &HwLightState) -> binder::Result<()>65*4d7e907cSAndroid Build Coastguard Worker     fn setLightState(&self, id: i32, state: &HwLightState) -> binder::Result<()> {
66*4d7e907cSAndroid Build Coastguard Worker         info!("Lights setting state for id={} to color {:x}", id, state.color);
67*4d7e907cSAndroid Build Coastguard Worker 
68*4d7e907cSAndroid Build Coastguard Worker         if let Some(light) = self.lights.lock().unwrap().get_mut(&id) {
69*4d7e907cSAndroid Build Coastguard Worker             light.state = *state;
70*4d7e907cSAndroid Build Coastguard Worker             Ok(())
71*4d7e907cSAndroid Build Coastguard Worker         } else {
72*4d7e907cSAndroid Build Coastguard Worker             Err(Status::new_exception(ExceptionCode::UNSUPPORTED_OPERATION, None))
73*4d7e907cSAndroid Build Coastguard Worker         }
74*4d7e907cSAndroid Build Coastguard Worker     }
75*4d7e907cSAndroid Build Coastguard Worker 
getLights(&self) -> binder::Result<Vec<HwLight>>76*4d7e907cSAndroid Build Coastguard Worker     fn getLights(&self) -> binder::Result<Vec<HwLight>> {
77*4d7e907cSAndroid Build Coastguard Worker         info!("Lights reporting supported lights");
78*4d7e907cSAndroid Build Coastguard Worker         Ok(self.lights.lock().unwrap().values().map(|light| light.hw_light).collect())
79*4d7e907cSAndroid Build Coastguard Worker     }
80*4d7e907cSAndroid Build Coastguard Worker }
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