1*4d7e907cSAndroid Build Coastguard Worker/* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright 2019 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Workerpackage [email protected]; 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Workerimport [email protected]::BufferUsage; 20*4d7e907cSAndroid Build Coastguard Workerimport [email protected]::PixelFormat; 21*4d7e907cSAndroid Build Coastguard Workerimport [email protected]::Rect; 22*4d7e907cSAndroid Build Coastguard Worker 23*4d7e907cSAndroid Build Coastguard Workerinterface IMapper { 24*4d7e907cSAndroid Build Coastguard Worker struct BufferDescriptorInfo { 25*4d7e907cSAndroid Build Coastguard Worker /** 26*4d7e907cSAndroid Build Coastguard Worker * The width specifies how many columns of pixels must be in the 27*4d7e907cSAndroid Build Coastguard Worker * allocated buffer, but does not necessarily represent the offset in 28*4d7e907cSAndroid Build Coastguard Worker * columns between the same column in adjacent rows. The rows may be 29*4d7e907cSAndroid Build Coastguard Worker * padded. 30*4d7e907cSAndroid Build Coastguard Worker */ 31*4d7e907cSAndroid Build Coastguard Worker uint32_t width; 32*4d7e907cSAndroid Build Coastguard Worker 33*4d7e907cSAndroid Build Coastguard Worker /** 34*4d7e907cSAndroid Build Coastguard Worker * The height specifies how many rows of pixels must be in the 35*4d7e907cSAndroid Build Coastguard Worker * allocated buffer. 36*4d7e907cSAndroid Build Coastguard Worker */ 37*4d7e907cSAndroid Build Coastguard Worker uint32_t height; 38*4d7e907cSAndroid Build Coastguard Worker 39*4d7e907cSAndroid Build Coastguard Worker /** 40*4d7e907cSAndroid Build Coastguard Worker * The number of image layers that must be in the allocated buffer. 41*4d7e907cSAndroid Build Coastguard Worker */ 42*4d7e907cSAndroid Build Coastguard Worker uint32_t layerCount; 43*4d7e907cSAndroid Build Coastguard Worker 44*4d7e907cSAndroid Build Coastguard Worker /** Buffer pixel format. */ 45*4d7e907cSAndroid Build Coastguard Worker PixelFormat format; 46*4d7e907cSAndroid Build Coastguard Worker 47*4d7e907cSAndroid Build Coastguard Worker /** 48*4d7e907cSAndroid Build Coastguard Worker * Buffer usage mask; valid flags can be found in the definition of 49*4d7e907cSAndroid Build Coastguard Worker * BufferUsage. 50*4d7e907cSAndroid Build Coastguard Worker */ 51*4d7e907cSAndroid Build Coastguard Worker bitfield<BufferUsage> usage; 52*4d7e907cSAndroid Build Coastguard Worker }; 53*4d7e907cSAndroid Build Coastguard Worker 54*4d7e907cSAndroid Build Coastguard Worker struct Rect { 55*4d7e907cSAndroid Build Coastguard Worker int32_t left; 56*4d7e907cSAndroid Build Coastguard Worker int32_t top; 57*4d7e907cSAndroid Build Coastguard Worker int32_t width; 58*4d7e907cSAndroid Build Coastguard Worker int32_t height; 59*4d7e907cSAndroid Build Coastguard Worker }; 60*4d7e907cSAndroid Build Coastguard Worker 61*4d7e907cSAndroid Build Coastguard Worker /** 62*4d7e907cSAndroid Build Coastguard Worker * Creates a buffer descriptor. The descriptor can be used with IAllocator 63*4d7e907cSAndroid Build Coastguard Worker * to allocate buffers. 64*4d7e907cSAndroid Build Coastguard Worker * 65*4d7e907cSAndroid Build Coastguard Worker * Since the buffer descriptor fully describes a buffer, any device 66*4d7e907cSAndroid Build Coastguard Worker * dependent or device independent checks must be performed here whenever 67*4d7e907cSAndroid Build Coastguard Worker * possible. Specifically, when layered buffers are not supported, this 68*4d7e907cSAndroid Build Coastguard Worker * function must return `UNSUPPORTED` if `description.layers` is great than 69*4d7e907cSAndroid Build Coastguard Worker * 1. 70*4d7e907cSAndroid Build Coastguard Worker * 71*4d7e907cSAndroid Build Coastguard Worker * @param description Attributes of the descriptor. 72*4d7e907cSAndroid Build Coastguard Worker * @return error Error status of the call, which may be 73*4d7e907cSAndroid Build Coastguard Worker * - `NONE` upon success. 74*4d7e907cSAndroid Build Coastguard Worker * - `BAD_VALUE` if any of the specified attributes are invalid or 75*4d7e907cSAndroid Build Coastguard Worker * inconsistent. 76*4d7e907cSAndroid Build Coastguard Worker * - `NO_RESOURCES` if the creation cannot be fullfilled due to 77*4d7e907cSAndroid Build Coastguard Worker * unavailability of resources. 78*4d7e907cSAndroid Build Coastguard Worker * - `UNSUPPORTED` when any of the specified attributes are not 79*4d7e907cSAndroid Build Coastguard Worker * supported. 80*4d7e907cSAndroid Build Coastguard Worker * @return descriptor Newly created buffer descriptor. 81*4d7e907cSAndroid Build Coastguard Worker */ 82*4d7e907cSAndroid Build Coastguard Worker createDescriptor(BufferDescriptorInfo description) 83*4d7e907cSAndroid Build Coastguard Worker generates (Error error, 84*4d7e907cSAndroid Build Coastguard Worker BufferDescriptor descriptor); 85*4d7e907cSAndroid Build Coastguard Worker 86*4d7e907cSAndroid Build Coastguard Worker /** 87*4d7e907cSAndroid Build Coastguard Worker * Imports a raw buffer handle to create an imported buffer handle for use 88*4d7e907cSAndroid Build Coastguard Worker * with the rest of the mapper or with other in-process libraries. 89*4d7e907cSAndroid Build Coastguard Worker * 90*4d7e907cSAndroid Build Coastguard Worker * A buffer handle is considered raw when it is cloned (e.g., with 91*4d7e907cSAndroid Build Coastguard Worker * `native_handle_clone()`) from another buffer handle locally, or when it 92*4d7e907cSAndroid Build Coastguard Worker * is received from another HAL server/client or another process. A raw 93*4d7e907cSAndroid Build Coastguard Worker * buffer handle must not be used to access the underlying graphic 94*4d7e907cSAndroid Build Coastguard Worker * buffer. It must be imported to create an imported handle first. 95*4d7e907cSAndroid Build Coastguard Worker * 96*4d7e907cSAndroid Build Coastguard Worker * This function must at least validate the raw handle before creating the 97*4d7e907cSAndroid Build Coastguard Worker * imported handle. It must also support importing the same raw handle 98*4d7e907cSAndroid Build Coastguard Worker * multiple times to create multiple imported handles. The imported handle 99*4d7e907cSAndroid Build Coastguard Worker * must be considered valid everywhere in the process, including in 100*4d7e907cSAndroid Build Coastguard Worker * another instance of the mapper. 101*4d7e907cSAndroid Build Coastguard Worker * 102*4d7e907cSAndroid Build Coastguard Worker * Because of passthrough HALs, a raw buffer handle received from a HAL 103*4d7e907cSAndroid Build Coastguard Worker * may actually have been imported in the process. importBuffer() must treat 104*4d7e907cSAndroid Build Coastguard Worker * such a handle as if it is raw and must not return `BAD_BUFFER`. The 105*4d7e907cSAndroid Build Coastguard Worker * returned handle is independent from the input handle as usual, and 106*4d7e907cSAndroid Build Coastguard Worker * freeBuffer() must be called on it when it is no longer needed. 107*4d7e907cSAndroid Build Coastguard Worker * 108*4d7e907cSAndroid Build Coastguard Worker * @param rawHandle Raw buffer handle to import. 109*4d7e907cSAndroid Build Coastguard Worker * @return error Error status of the call, which may be 110*4d7e907cSAndroid Build Coastguard Worker * - `NONE` upon success. 111*4d7e907cSAndroid Build Coastguard Worker * - `BAD_BUFFER` if the raw handle is invalid. 112*4d7e907cSAndroid Build Coastguard Worker * - `NO_RESOURCES` if the raw handle cannot be imported due to 113*4d7e907cSAndroid Build Coastguard Worker * unavailability of resources. 114*4d7e907cSAndroid Build Coastguard Worker * @return buffer Imported buffer handle that has the type 115*4d7e907cSAndroid Build Coastguard Worker * `buffer_handle_t` which is a handle type. 116*4d7e907cSAndroid Build Coastguard Worker */ 117*4d7e907cSAndroid Build Coastguard Worker importBuffer(handle rawHandle) generates (Error error, pointer buffer); 118*4d7e907cSAndroid Build Coastguard Worker 119*4d7e907cSAndroid Build Coastguard Worker /** 120*4d7e907cSAndroid Build Coastguard Worker * Frees a buffer handle. Buffer handles returned by importBuffer() must be 121*4d7e907cSAndroid Build Coastguard Worker * freed with this function when no longer needed. 122*4d7e907cSAndroid Build Coastguard Worker * 123*4d7e907cSAndroid Build Coastguard Worker * This function must free up all resources allocated by importBuffer() for 124*4d7e907cSAndroid Build Coastguard Worker * the imported handle. For example, if the imported handle was created 125*4d7e907cSAndroid Build Coastguard Worker * with `native_handle_create()`, this function must call 126*4d7e907cSAndroid Build Coastguard Worker * `native_handle_close()` and `native_handle_delete()`. 127*4d7e907cSAndroid Build Coastguard Worker * 128*4d7e907cSAndroid Build Coastguard Worker * @param buffer Imported buffer handle. 129*4d7e907cSAndroid Build Coastguard Worker * @return error Error status of the call, which may be 130*4d7e907cSAndroid Build Coastguard Worker * - `NONE` upon success. 131*4d7e907cSAndroid Build Coastguard Worker * - `BAD_BUFFER` if the buffer is invalid. 132*4d7e907cSAndroid Build Coastguard Worker */ 133*4d7e907cSAndroid Build Coastguard Worker freeBuffer(pointer buffer) generates (Error error); 134*4d7e907cSAndroid Build Coastguard Worker 135*4d7e907cSAndroid Build Coastguard Worker /** 136*4d7e907cSAndroid Build Coastguard Worker * Validates that the buffer can be safely accessed by a caller who assumes 137*4d7e907cSAndroid Build Coastguard Worker * the specified @p description and @p stride. This must at least validate 138*4d7e907cSAndroid Build Coastguard Worker * that the buffer size is large enough. Validating the buffer against 139*4d7e907cSAndroid Build Coastguard Worker * individual buffer attributes is optional. 140*4d7e907cSAndroid Build Coastguard Worker * 141*4d7e907cSAndroid Build Coastguard Worker * @param buffer Buffer to validate against. 142*4d7e907cSAndroid Build Coastguard Worker * @param description Attributes of the buffer. 143*4d7e907cSAndroid Build Coastguard Worker * @param stride Stride returned by IAllocator::allocate(). 144*4d7e907cSAndroid Build Coastguard Worker * @return error Error status of the call, which may be 145*4d7e907cSAndroid Build Coastguard Worker * - `NONE` upon success. 146*4d7e907cSAndroid Build Coastguard Worker * - `BAD_BUFFER` if the buffer is invalid. 147*4d7e907cSAndroid Build Coastguard Worker * - `BAD_VALUE` if the buffer cannot be safely accessed. 148*4d7e907cSAndroid Build Coastguard Worker */ 149*4d7e907cSAndroid Build Coastguard Worker validateBufferSize(pointer buffer, 150*4d7e907cSAndroid Build Coastguard Worker BufferDescriptorInfo description, 151*4d7e907cSAndroid Build Coastguard Worker uint32_t stride) 152*4d7e907cSAndroid Build Coastguard Worker generates (Error error); 153*4d7e907cSAndroid Build Coastguard Worker 154*4d7e907cSAndroid Build Coastguard Worker /** 155*4d7e907cSAndroid Build Coastguard Worker * Calculates the transport size of a buffer. An imported buffer handle is a 156*4d7e907cSAndroid Build Coastguard Worker * raw buffer handle with the process-local runtime data appended. This 157*4d7e907cSAndroid Build Coastguard Worker * function, for example, allows a caller to omit the process-local runtime 158*4d7e907cSAndroid Build Coastguard Worker * data at the tail when serializing the imported buffer handle. 159*4d7e907cSAndroid Build Coastguard Worker * 160*4d7e907cSAndroid Build Coastguard Worker * Note that a client might or might not omit the process-local runtime data 161*4d7e907cSAndroid Build Coastguard Worker * when sending an imported buffer handle. The mapper must support both 162*4d7e907cSAndroid Build Coastguard Worker * cases on the receiving end. 163*4d7e907cSAndroid Build Coastguard Worker * 164*4d7e907cSAndroid Build Coastguard Worker * @param buffer Buffer to get the transport size from. 165*4d7e907cSAndroid Build Coastguard Worker * @return error Error status of the call, which may be 166*4d7e907cSAndroid Build Coastguard Worker * - `NONE` upon success. 167*4d7e907cSAndroid Build Coastguard Worker * - `BAD_BUFFER` if the buffer is invalid. 168*4d7e907cSAndroid Build Coastguard Worker * @return numFds The number of file descriptors needed for transport. 169*4d7e907cSAndroid Build Coastguard Worker * @return numInts The number of integers needed for transport. 170*4d7e907cSAndroid Build Coastguard Worker */ 171*4d7e907cSAndroid Build Coastguard Worker getTransportSize(pointer buffer) 172*4d7e907cSAndroid Build Coastguard Worker generates (Error error, 173*4d7e907cSAndroid Build Coastguard Worker uint32_t numFds, 174*4d7e907cSAndroid Build Coastguard Worker uint32_t numInts); 175*4d7e907cSAndroid Build Coastguard Worker 176*4d7e907cSAndroid Build Coastguard Worker /** 177*4d7e907cSAndroid Build Coastguard Worker * Locks the given buffer for the specified CPU usage. 178*4d7e907cSAndroid Build Coastguard Worker * 179*4d7e907cSAndroid Build Coastguard Worker * Locking the same buffer simultaneously from multiple threads is 180*4d7e907cSAndroid Build Coastguard Worker * permitted, but if any of the threads attempt to lock the buffer for 181*4d7e907cSAndroid Build Coastguard Worker * writing, the behavior is undefined, except that it must not cause 182*4d7e907cSAndroid Build Coastguard Worker * process termination or block the client indefinitely. Leaving the 183*4d7e907cSAndroid Build Coastguard Worker * buffer content in an indeterminate state or returning an error are both 184*4d7e907cSAndroid Build Coastguard Worker * acceptable. 185*4d7e907cSAndroid Build Coastguard Worker * 186*4d7e907cSAndroid Build Coastguard Worker * 1D buffers (width = size in bytes, height = 1, pixel_format = BLOB) must 187*4d7e907cSAndroid Build Coastguard Worker * "lock in place". The buffers must be directly accessible via mapping. 188*4d7e907cSAndroid Build Coastguard Worker * 189*4d7e907cSAndroid Build Coastguard Worker * The client must not modify the content of the buffer outside of 190*4d7e907cSAndroid Build Coastguard Worker * @p accessRegion, and the device need not guarantee that content outside 191*4d7e907cSAndroid Build Coastguard Worker * of @p accessRegion is valid for reading. The result of reading or writing 192*4d7e907cSAndroid Build Coastguard Worker * outside of @p accessRegion is undefined, except that it must not cause 193*4d7e907cSAndroid Build Coastguard Worker * process termination. 194*4d7e907cSAndroid Build Coastguard Worker * 195*4d7e907cSAndroid Build Coastguard Worker * On success, @p data must be filled with a pointer to the locked buffer 196*4d7e907cSAndroid Build Coastguard Worker * memory. This address will represent the top-left corner of the entire 197*4d7e907cSAndroid Build Coastguard Worker * buffer, even if @p accessRegion does not begin at the top-left corner. 198*4d7e907cSAndroid Build Coastguard Worker * 199*4d7e907cSAndroid Build Coastguard Worker * On success, bytesPerPixel must contain the number of bytes per pixel in 200*4d7e907cSAndroid Build Coastguard Worker * the buffer. If the bytesPerPixel is unknown or variable, a value of -1 201*4d7e907cSAndroid Build Coastguard Worker * should be returned. bytesPerStride must contain the bytes per stride of 202*4d7e907cSAndroid Build Coastguard Worker * the buffer. If the bytesPerStride is unknown or variable, a value of -1 203*4d7e907cSAndroid Build Coastguard Worker * should be returned. 204*4d7e907cSAndroid Build Coastguard Worker * 205*4d7e907cSAndroid Build Coastguard Worker * @param buffer Buffer to lock. 206*4d7e907cSAndroid Build Coastguard Worker * @param cpuUsage CPU usage flags to request. See +ndk 207*4d7e907cSAndroid Build Coastguard Worker * libnativewindow#AHardwareBuffer_UsageFlags for possible values. 208*4d7e907cSAndroid Build Coastguard Worker * @param accessRegion Portion of the buffer that the client intends to 209*4d7e907cSAndroid Build Coastguard Worker * access. 210*4d7e907cSAndroid Build Coastguard Worker * @param acquireFence Handle containing a file descriptor referring to a 211*4d7e907cSAndroid Build Coastguard Worker * sync fence object, which will be signaled when it is safe for the 212*4d7e907cSAndroid Build Coastguard Worker * mapper to lock the buffer. @p acquireFence may be an empty fence if 213*4d7e907cSAndroid Build Coastguard Worker * it is already safe to lock. 214*4d7e907cSAndroid Build Coastguard Worker * @return error Error status of the call, which may be 215*4d7e907cSAndroid Build Coastguard Worker * - `NONE` upon success. 216*4d7e907cSAndroid Build Coastguard Worker * - `BAD_BUFFER` if the buffer is invalid or is incompatible with this 217*4d7e907cSAndroid Build Coastguard Worker * function. 218*4d7e907cSAndroid Build Coastguard Worker * - `BAD_VALUE` if @p cpuUsage is 0, contains non-CPU usage flags, or 219*4d7e907cSAndroid Build Coastguard Worker * is incompatible with the buffer. 220*4d7e907cSAndroid Build Coastguard Worker * - `NO_RESOURCES` if the buffer cannot be locked at this time. Note 221*4d7e907cSAndroid Build Coastguard Worker * that locking may succeed at a later time. 222*4d7e907cSAndroid Build Coastguard Worker * @return data CPU-accessible pointer to the buffer data. 223*4d7e907cSAndroid Build Coastguard Worker * @return bytesPerPixel the number of bytes per pixel in the buffer 224*4d7e907cSAndroid Build Coastguard Worker * @return bytesPerStride the number of bytes per stride of the buffer 225*4d7e907cSAndroid Build Coastguard Worker */ 226*4d7e907cSAndroid Build Coastguard Worker lock(pointer buffer, 227*4d7e907cSAndroid Build Coastguard Worker uint64_t cpuUsage, 228*4d7e907cSAndroid Build Coastguard Worker Rect accessRegion, 229*4d7e907cSAndroid Build Coastguard Worker handle acquireFence) 230*4d7e907cSAndroid Build Coastguard Worker generates (Error error, 231*4d7e907cSAndroid Build Coastguard Worker pointer data, 232*4d7e907cSAndroid Build Coastguard Worker int32_t bytesPerPixel, 233*4d7e907cSAndroid Build Coastguard Worker int32_t bytesPerStride); 234*4d7e907cSAndroid Build Coastguard Worker 235*4d7e907cSAndroid Build Coastguard Worker /** 236*4d7e907cSAndroid Build Coastguard Worker * Locks a YCbCr buffer for the specified CPU usage. 237*4d7e907cSAndroid Build Coastguard Worker * 238*4d7e907cSAndroid Build Coastguard Worker * This is largely the same as lock(), except that instead of returning a 239*4d7e907cSAndroid Build Coastguard Worker * pointer directly to the buffer data, it returns a `YCbCrLayout` struct 240*4d7e907cSAndroid Build Coastguard Worker * describing how to access the data planes. 241*4d7e907cSAndroid Build Coastguard Worker * 242*4d7e907cSAndroid Build Coastguard Worker * This function must work on buffers with 243*4d7e907cSAndroid Build Coastguard Worker * `AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_*` if supported by the device, as well 244*4d7e907cSAndroid Build Coastguard Worker * as with any other formats requested by multimedia codecs when they are 245*4d7e907cSAndroid Build Coastguard Worker * configured with a flexible-YUV-compatible color format. 246*4d7e907cSAndroid Build Coastguard Worker * 247*4d7e907cSAndroid Build Coastguard Worker * @param buffer Buffer to lock. 248*4d7e907cSAndroid Build Coastguard Worker * @param cpuUsage CPU usage flags to request. See +ndk 249*4d7e907cSAndroid Build Coastguard Worker * libnativewindow#AHardwareBuffer_UsageFlags for possible values. 250*4d7e907cSAndroid Build Coastguard Worker * @param accessRegion Portion of the buffer that the client intends to 251*4d7e907cSAndroid Build Coastguard Worker * access. 252*4d7e907cSAndroid Build Coastguard Worker * @param acquireFence Handle containing a file descriptor referring to a 253*4d7e907cSAndroid Build Coastguard Worker * sync fence object, which will be signaled when it is safe for the 254*4d7e907cSAndroid Build Coastguard Worker * mapper to lock the buffer. @p acquireFence may be empty if it is 255*4d7e907cSAndroid Build Coastguard Worker * already safe to lock. 256*4d7e907cSAndroid Build Coastguard Worker * @return error Error status of the call, which may be 257*4d7e907cSAndroid Build Coastguard Worker * - `NONE` upon success. 258*4d7e907cSAndroid Build Coastguard Worker * - `BAD_BUFFER` if the buffer is invalid or is incompatible with this 259*4d7e907cSAndroid Build Coastguard Worker * function. 260*4d7e907cSAndroid Build Coastguard Worker * - `BAD_VALUE` if @p cpuUsage is 0, contains non-CPU usage flags, or 261*4d7e907cSAndroid Build Coastguard Worker * is incompatible with the buffer. 262*4d7e907cSAndroid Build Coastguard Worker * - `NO_RESOURCES` if the buffer cannot be locked at this time. Note 263*4d7e907cSAndroid Build Coastguard Worker * that locking may succeed at a later time. 264*4d7e907cSAndroid Build Coastguard Worker * @return layout Data layout of the locked buffer. 265*4d7e907cSAndroid Build Coastguard Worker */ 266*4d7e907cSAndroid Build Coastguard Worker lockYCbCr(pointer buffer, 267*4d7e907cSAndroid Build Coastguard Worker uint64_t cpuUsage, 268*4d7e907cSAndroid Build Coastguard Worker Rect accessRegion, 269*4d7e907cSAndroid Build Coastguard Worker handle acquireFence) 270*4d7e907cSAndroid Build Coastguard Worker generates (Error error, 271*4d7e907cSAndroid Build Coastguard Worker YCbCrLayout layout); 272*4d7e907cSAndroid Build Coastguard Worker 273*4d7e907cSAndroid Build Coastguard Worker /** 274*4d7e907cSAndroid Build Coastguard Worker * Unlocks a buffer to indicate all CPU accesses to the buffer have 275*4d7e907cSAndroid Build Coastguard Worker * completed. 276*4d7e907cSAndroid Build Coastguard Worker * 277*4d7e907cSAndroid Build Coastguard Worker * @param buffer Buffer to unlock. 278*4d7e907cSAndroid Build Coastguard Worker * @return error Error status of the call, which may be 279*4d7e907cSAndroid Build Coastguard Worker * - `NONE` upon success. 280*4d7e907cSAndroid Build Coastguard Worker * - `BAD_BUFFER` if the buffer is invalid or not locked. 281*4d7e907cSAndroid Build Coastguard Worker * @return releaseFence Handle containing a file descriptor referring to a 282*4d7e907cSAndroid Build Coastguard Worker * sync fence object. The sync fence object will be signaled when the 283*4d7e907cSAndroid Build Coastguard Worker * mapper has completed any pending work. @p releaseFence may be an 284*4d7e907cSAndroid Build Coastguard Worker * empty fence. 285*4d7e907cSAndroid Build Coastguard Worker */ 286*4d7e907cSAndroid Build Coastguard Worker unlock(pointer buffer) generates (Error error, handle releaseFence); 287*4d7e907cSAndroid Build Coastguard Worker 288*4d7e907cSAndroid Build Coastguard Worker /** 289*4d7e907cSAndroid Build Coastguard Worker * Test whether the given BufferDescriptorInfo is allocatable. 290*4d7e907cSAndroid Build Coastguard Worker * 291*4d7e907cSAndroid Build Coastguard Worker * If this function returns true, it means that a buffer with the given 292*4d7e907cSAndroid Build Coastguard Worker * description can be allocated on this implementation, unless resource 293*4d7e907cSAndroid Build Coastguard Worker * exhaustion occurs. If this function returns false, it means that the 294*4d7e907cSAndroid Build Coastguard Worker * allocation of the given description will never succeed. 295*4d7e907cSAndroid Build Coastguard Worker * 296*4d7e907cSAndroid Build Coastguard Worker * @param description the description of the buffer 297*4d7e907cSAndroid Build Coastguard Worker * @return supported whether the description is supported 298*4d7e907cSAndroid Build Coastguard Worker */ 299*4d7e907cSAndroid Build Coastguard Worker isSupported(BufferDescriptorInfo description) 300*4d7e907cSAndroid Build Coastguard Worker generates (Error error, 301*4d7e907cSAndroid Build Coastguard Worker bool supported); 302*4d7e907cSAndroid Build Coastguard Worker 303*4d7e907cSAndroid Build Coastguard Worker}; 304*4d7e907cSAndroid Build Coastguard Worker 305