1*4d7e907cSAndroid Build Coastguard Worker/* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright 2017 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Workerpackage [email protected]; 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Workerimport [email protected]::BufferUsage; 20*4d7e907cSAndroid Build Coastguard Workerimport [email protected]::PixelFormat; 21*4d7e907cSAndroid Build Coastguard Workerimport @2.0::BufferDescriptor; 22*4d7e907cSAndroid Build Coastguard Workerimport @2.0::Error; 23*4d7e907cSAndroid Build Coastguard Workerimport @2.0::IMapper; 24*4d7e907cSAndroid Build Coastguard Worker 25*4d7e907cSAndroid Build Coastguard Workerinterface IMapper extends @2.0::IMapper { 26*4d7e907cSAndroid Build Coastguard Worker /** 27*4d7e907cSAndroid Build Coastguard Worker * This is the same as @2.0::IMapper::BufferDescriptorInfo except that it 28*4d7e907cSAndroid Build Coastguard Worker * accepts @1.1::PixelFormat and @1.1::BufferUsage. 29*4d7e907cSAndroid Build Coastguard Worker */ 30*4d7e907cSAndroid Build Coastguard Worker struct BufferDescriptorInfo { 31*4d7e907cSAndroid Build Coastguard Worker /** 32*4d7e907cSAndroid Build Coastguard Worker * The width specifies how many columns of pixels must be in the 33*4d7e907cSAndroid Build Coastguard Worker * allocated buffer, but does not necessarily represent the offset in 34*4d7e907cSAndroid Build Coastguard Worker * columns between the same column in adjacent rows. The rows may be 35*4d7e907cSAndroid Build Coastguard Worker * padded. 36*4d7e907cSAndroid Build Coastguard Worker */ 37*4d7e907cSAndroid Build Coastguard Worker uint32_t width; 38*4d7e907cSAndroid Build Coastguard Worker 39*4d7e907cSAndroid Build Coastguard Worker /** 40*4d7e907cSAndroid Build Coastguard Worker * The height specifies how many rows of pixels must be in the 41*4d7e907cSAndroid Build Coastguard Worker * allocated buffer. 42*4d7e907cSAndroid Build Coastguard Worker */ 43*4d7e907cSAndroid Build Coastguard Worker uint32_t height; 44*4d7e907cSAndroid Build Coastguard Worker 45*4d7e907cSAndroid Build Coastguard Worker /** 46*4d7e907cSAndroid Build Coastguard Worker * The number of image layers that must be in the allocated buffer. 47*4d7e907cSAndroid Build Coastguard Worker */ 48*4d7e907cSAndroid Build Coastguard Worker uint32_t layerCount; 49*4d7e907cSAndroid Build Coastguard Worker 50*4d7e907cSAndroid Build Coastguard Worker /** Buffer pixel format. */ 51*4d7e907cSAndroid Build Coastguard Worker PixelFormat format; 52*4d7e907cSAndroid Build Coastguard Worker 53*4d7e907cSAndroid Build Coastguard Worker /** 54*4d7e907cSAndroid Build Coastguard Worker * Buffer usage mask; valid flags can be found in the definition of 55*4d7e907cSAndroid Build Coastguard Worker * BufferUsage. 56*4d7e907cSAndroid Build Coastguard Worker */ 57*4d7e907cSAndroid Build Coastguard Worker bitfield<BufferUsage> usage; 58*4d7e907cSAndroid Build Coastguard Worker }; 59*4d7e907cSAndroid Build Coastguard Worker 60*4d7e907cSAndroid Build Coastguard Worker /** 61*4d7e907cSAndroid Build Coastguard Worker * Validate that the buffer can be safely accessed by a caller who assumes 62*4d7e907cSAndroid Build Coastguard Worker * the specified descriptorInfo and stride. This must at least validate 63*4d7e907cSAndroid Build Coastguard Worker * that the buffer size is large enough. Validating the buffer against 64*4d7e907cSAndroid Build Coastguard Worker * individual buffer attributes is optional. 65*4d7e907cSAndroid Build Coastguard Worker * 66*4d7e907cSAndroid Build Coastguard Worker * @param buffer is the buffer to validate against. 67*4d7e907cSAndroid Build Coastguard Worker * @param descriptorInfo specifies the attributes of the buffer. 68*4d7e907cSAndroid Build Coastguard Worker * @param stride is the buffer stride returned by IAllocator::allocate. 69*4d7e907cSAndroid Build Coastguard Worker * @return error is NONE upon success. Otherwise, 70*4d7e907cSAndroid Build Coastguard Worker * BAD_BUFFER when the buffer is invalid. 71*4d7e907cSAndroid Build Coastguard Worker * BAD_VALUE when buffer cannot be safely accessed 72*4d7e907cSAndroid Build Coastguard Worker */ 73*4d7e907cSAndroid Build Coastguard Worker validateBufferSize(pointer buffer, 74*4d7e907cSAndroid Build Coastguard Worker BufferDescriptorInfo descriptorInfo, 75*4d7e907cSAndroid Build Coastguard Worker uint32_t stride) 76*4d7e907cSAndroid Build Coastguard Worker generates (Error error); 77*4d7e907cSAndroid Build Coastguard Worker 78*4d7e907cSAndroid Build Coastguard Worker /** 79*4d7e907cSAndroid Build Coastguard Worker * Get the transport size of a buffer. An imported buffer handle is a raw 80*4d7e907cSAndroid Build Coastguard Worker * buffer handle with the process-local runtime data appended. This 81*4d7e907cSAndroid Build Coastguard Worker * function, for example, allows a caller to omit the process-local 82*4d7e907cSAndroid Build Coastguard Worker * runtime data at the tail when serializing the imported buffer handle. 83*4d7e907cSAndroid Build Coastguard Worker * 84*4d7e907cSAndroid Build Coastguard Worker * Note that a client might or might not omit the process-local runtime 85*4d7e907cSAndroid Build Coastguard Worker * data when sending an imported buffer handle. The mapper must support 86*4d7e907cSAndroid Build Coastguard Worker * both cases on the receiving end. 87*4d7e907cSAndroid Build Coastguard Worker * 88*4d7e907cSAndroid Build Coastguard Worker * @param buffer is the buffer to get the transport size from. 89*4d7e907cSAndroid Build Coastguard Worker * @return error is NONE upon success. Otherwise, 90*4d7e907cSAndroid Build Coastguard Worker * BAD_BUFFER when the buffer is invalid. 91*4d7e907cSAndroid Build Coastguard Worker * @return numFds is the number of file descriptors needed for transport. 92*4d7e907cSAndroid Build Coastguard Worker * @return numInts is the number of integers needed for transport. 93*4d7e907cSAndroid Build Coastguard Worker */ 94*4d7e907cSAndroid Build Coastguard Worker getTransportSize(pointer buffer) 95*4d7e907cSAndroid Build Coastguard Worker generates (Error error, 96*4d7e907cSAndroid Build Coastguard Worker uint32_t numFds, 97*4d7e907cSAndroid Build Coastguard Worker uint32_t numInts); 98*4d7e907cSAndroid Build Coastguard Worker 99*4d7e907cSAndroid Build Coastguard Worker /** 100*4d7e907cSAndroid Build Coastguard Worker * This is the same as @2.0::IMapper::createDescriptor except that it 101*4d7e907cSAndroid Build Coastguard Worker * accepts @2.1::IMapper::BufferDescriptorInfo. 102*4d7e907cSAndroid Build Coastguard Worker * 103*4d7e907cSAndroid Build Coastguard Worker * Creates a buffer descriptor. The descriptor can be used with IAllocator 104*4d7e907cSAndroid Build Coastguard Worker * to allocate buffers. 105*4d7e907cSAndroid Build Coastguard Worker * 106*4d7e907cSAndroid Build Coastguard Worker * Since the buffer descriptor fully describes a buffer, any device 107*4d7e907cSAndroid Build Coastguard Worker * dependent or device independent checks must be performed here whenever 108*4d7e907cSAndroid Build Coastguard Worker * possible. Specifically, when layered buffers are not supported, this 109*4d7e907cSAndroid Build Coastguard Worker * function must return UNSUPPORTED if layerCount is great than 1. 110*4d7e907cSAndroid Build Coastguard Worker * 111*4d7e907cSAndroid Build Coastguard Worker * @param descriptorInfo specifies the attributes of the descriptor. 112*4d7e907cSAndroid Build Coastguard Worker * @return error is NONE upon success. Otherwise, 113*4d7e907cSAndroid Build Coastguard Worker * BAD_VALUE when any of the specified attributes is 114*4d7e907cSAndroid Build Coastguard Worker * invalid or conflicting. 115*4d7e907cSAndroid Build Coastguard Worker * NO_RESOURCES when the creation cannot be fullfilled at 116*4d7e907cSAndroid Build Coastguard Worker * this time. 117*4d7e907cSAndroid Build Coastguard Worker * UNSUPPORTED when any of the specified attributes is 118*4d7e907cSAndroid Build Coastguard Worker * not supported. 119*4d7e907cSAndroid Build Coastguard Worker * @return descriptor is the newly created buffer descriptor. 120*4d7e907cSAndroid Build Coastguard Worker */ 121*4d7e907cSAndroid Build Coastguard Worker createDescriptor_2_1(BufferDescriptorInfo descriptorInfo) 122*4d7e907cSAndroid Build Coastguard Worker generates (Error error, 123*4d7e907cSAndroid Build Coastguard Worker BufferDescriptor descriptor); 124*4d7e907cSAndroid Build Coastguard Worker}; 125