1*4d7e907cSAndroid Build Coastguard Worker /** 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (c) 2022, The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker #pragma once 17*4d7e907cSAndroid Build Coastguard Worker 18*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/BlendMode.h> 19*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/BufferUsage.h> 20*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/FRect.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/Rect.h> 22*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/composer3/Composition.h> 23*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/composer3/IComposer.h> 24*4d7e907cSAndroid Build Coastguard Worker #include <android-base/properties.h> 25*4d7e907cSAndroid Build Coastguard Worker #include <android/binder_manager.h> 26*4d7e907cSAndroid Build Coastguard Worker #include <android/binder_process.h> 27*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/graphics/composer3/ComposerClientReader.h> 28*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/graphics/composer3/ComposerClientWriter.h> 29*4d7e907cSAndroid Build Coastguard Worker #include <binder/ProcessState.h> 30*4d7e907cSAndroid Build Coastguard Worker #include <gtest/gtest.h> 31*4d7e907cSAndroid Build Coastguard Worker #include <ui/Fence.h> 32*4d7e907cSAndroid Build Coastguard Worker #include <ui/GraphicBuffer.h> 33*4d7e907cSAndroid Build Coastguard Worker #include <ui/PixelFormat.h> 34*4d7e907cSAndroid Build Coastguard Worker #include <algorithm> 35*4d7e907cSAndroid Build Coastguard Worker #include <numeric> 36*4d7e907cSAndroid Build Coastguard Worker #include <string> 37*4d7e907cSAndroid Build Coastguard Worker #include <thread> 38*4d7e907cSAndroid Build Coastguard Worker #include <unordered_map> 39*4d7e907cSAndroid Build Coastguard Worker #include <unordered_set> 40*4d7e907cSAndroid Build Coastguard Worker #include "GraphicsComposerCallback.h" 41*4d7e907cSAndroid Build Coastguard Worker 42*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::graphics::common::Dataspace; 43*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::graphics::common::DisplayDecorationSupport; 44*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::graphics::common::FRect; 45*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::graphics::common::PixelFormat; 46*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::graphics::common::Rect; 47*4d7e907cSAndroid Build Coastguard Worker using namespace ::ndk; 48*4d7e907cSAndroid Build Coastguard Worker 49*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::graphics::composer3::vts { 50*4d7e907cSAndroid Build Coastguard Worker 51*4d7e907cSAndroid Build Coastguard Worker class VtsDisplay; 52*4d7e907cSAndroid Build Coastguard Worker /** 53*4d7e907cSAndroid Build Coastguard Worker * A wrapper to IComposerClient. 54*4d7e907cSAndroid Build Coastguard Worker * This wrapper manages the IComposerClient instance and manages the resources for 55*4d7e907cSAndroid Build Coastguard Worker * the tests with respect to the IComposerClient calls. 56*4d7e907cSAndroid Build Coastguard Worker */ 57*4d7e907cSAndroid Build Coastguard Worker class VtsComposerClient { 58*4d7e907cSAndroid Build Coastguard Worker public: 59*4d7e907cSAndroid Build Coastguard Worker VtsComposerClient(const std::string& name); 60*4d7e907cSAndroid Build Coastguard Worker 61*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus createClient(); 62*4d7e907cSAndroid Build Coastguard Worker 63*4d7e907cSAndroid Build Coastguard Worker bool tearDown(ComposerClientWriter*); 64*4d7e907cSAndroid Build Coastguard Worker 65*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, int32_t> getInterfaceVersion() const; 66*4d7e907cSAndroid Build Coastguard Worker 67*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, VirtualDisplay> createVirtualDisplay(int32_t width, int32_t height, 68*4d7e907cSAndroid Build Coastguard Worker PixelFormat pixelFormat, 69*4d7e907cSAndroid Build Coastguard Worker int32_t bufferSlotCount); 70*4d7e907cSAndroid Build Coastguard Worker 71*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus destroyVirtualDisplay(int64_t display); 72*4d7e907cSAndroid Build Coastguard Worker 73*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, int64_t> createLayer(int64_t display, int32_t bufferSlotCount, 74*4d7e907cSAndroid Build Coastguard Worker ComposerClientWriter*); 75*4d7e907cSAndroid Build Coastguard Worker 76*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus destroyLayer(int64_t display, int64_t layer, ComposerClientWriter*); 77*4d7e907cSAndroid Build Coastguard Worker 78*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, int32_t> getActiveConfig(int64_t display); 79*4d7e907cSAndroid Build Coastguard Worker 80*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setActiveConfig(VtsDisplay* vtsDisplay, int32_t config); 81*4d7e907cSAndroid Build Coastguard Worker 82*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setPeakRefreshRateConfig(VtsDisplay* vtsDisplay); 83*4d7e907cSAndroid Build Coastguard Worker 84*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, int32_t> getDisplayAttribute(int64_t display, int32_t config, 85*4d7e907cSAndroid Build Coastguard Worker DisplayAttribute displayAttribute); 86*4d7e907cSAndroid Build Coastguard Worker 87*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setPowerMode(int64_t display, PowerMode powerMode); 88*4d7e907cSAndroid Build Coastguard Worker 89*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setVsync(int64_t display, bool enable); 90*4d7e907cSAndroid Build Coastguard Worker 91*4d7e907cSAndroid Build Coastguard Worker void setVsyncAllowed(bool isAllowed); 92*4d7e907cSAndroid Build Coastguard Worker 93*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<float>> getDataspaceSaturationMatrix(Dataspace dataspace); 94*4d7e907cSAndroid Build Coastguard Worker 95*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<CommandResultPayload>> executeCommands( 96*4d7e907cSAndroid Build Coastguard Worker const std::vector<DisplayCommand>& commands); 97*4d7e907cSAndroid Build Coastguard Worker 98*4d7e907cSAndroid Build Coastguard Worker std::optional<VsyncPeriodChangeTimeline> takeLastVsyncPeriodChangeTimeline(); 99*4d7e907cSAndroid Build Coastguard Worker 100*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setContentType(int64_t display, ContentType contentType); 101*4d7e907cSAndroid Build Coastguard Worker 102*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, VsyncPeriodChangeTimeline> setActiveConfigWithConstraints( 103*4d7e907cSAndroid Build Coastguard Worker VtsDisplay* vtsDisplay, int32_t config, 104*4d7e907cSAndroid Build Coastguard Worker const VsyncPeriodChangeConstraints& constraints); 105*4d7e907cSAndroid Build Coastguard Worker 106*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<DisplayCapability>> getDisplayCapabilities( 107*4d7e907cSAndroid Build Coastguard Worker int64_t display); 108*4d7e907cSAndroid Build Coastguard Worker 109*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus dumpDebugInfo(); 110*4d7e907cSAndroid Build Coastguard Worker 111*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, DisplayIdentification> getDisplayIdentificationData(int64_t display); 112*4d7e907cSAndroid Build Coastguard Worker 113*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, HdrCapabilities> getHdrCapabilities(int64_t display); 114*4d7e907cSAndroid Build Coastguard Worker 115*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<PerFrameMetadataKey>> getPerFrameMetadataKeys( 116*4d7e907cSAndroid Build Coastguard Worker int64_t display); 117*4d7e907cSAndroid Build Coastguard Worker 118*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, ReadbackBufferAttributes> getReadbackBufferAttributes(int64_t display); 119*4d7e907cSAndroid Build Coastguard Worker 120*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setReadbackBuffer(int64_t display, const native_handle_t* buffer, 121*4d7e907cSAndroid Build Coastguard Worker const ScopedFileDescriptor& releaseFence); 122*4d7e907cSAndroid Build Coastguard Worker 123*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, ScopedFileDescriptor> getReadbackBufferFence(int64_t display); 124*4d7e907cSAndroid Build Coastguard Worker 125*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<ColorMode>> getColorModes(int64_t display); 126*4d7e907cSAndroid Build Coastguard Worker 127*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<RenderIntent>> getRenderIntents(int64_t display, 128*4d7e907cSAndroid Build Coastguard Worker ColorMode colorMode); 129*4d7e907cSAndroid Build Coastguard Worker 130*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setColorMode(int64_t display, ColorMode colorMode, RenderIntent renderIntent); 131*4d7e907cSAndroid Build Coastguard Worker 132*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, DisplayContentSamplingAttributes> 133*4d7e907cSAndroid Build Coastguard Worker getDisplayedContentSamplingAttributes(int64_t display); 134*4d7e907cSAndroid Build Coastguard Worker 135*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setDisplayedContentSamplingEnabled(int64_t display, bool isEnabled, 136*4d7e907cSAndroid Build Coastguard Worker FormatColorComponent formatColorComponent, 137*4d7e907cSAndroid Build Coastguard Worker int64_t maxFrames); 138*4d7e907cSAndroid Build Coastguard Worker 139*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, DisplayContentSample> getDisplayedContentSample(int64_t display, 140*4d7e907cSAndroid Build Coastguard Worker int64_t maxFrames, 141*4d7e907cSAndroid Build Coastguard Worker int64_t timestamp); 142*4d7e907cSAndroid Build Coastguard Worker 143*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, DisplayConnectionType> getDisplayConnectionType(int64_t display); 144*4d7e907cSAndroid Build Coastguard Worker 145*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<int32_t>> getDisplayConfigs(int64_t display); 146*4d7e907cSAndroid Build Coastguard Worker 147*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<DisplayConfiguration>> getDisplayConfigurations( 148*4d7e907cSAndroid Build Coastguard Worker int64_t display); 149*4d7e907cSAndroid Build Coastguard Worker 150*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus notifyExpectedPresent(int64_t display, 151*4d7e907cSAndroid Build Coastguard Worker ClockMonotonicTimestamp expectedPresentTime, 152*4d7e907cSAndroid Build Coastguard Worker int frameIntervalNs); 153*4d7e907cSAndroid Build Coastguard Worker 154*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, int32_t> getDisplayVsyncPeriod(int64_t display); 155*4d7e907cSAndroid Build Coastguard Worker 156*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setAutoLowLatencyMode(int64_t display, bool isEnabled); 157*4d7e907cSAndroid Build Coastguard Worker 158*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<ContentType>> getSupportedContentTypes(int64_t display); 159*4d7e907cSAndroid Build Coastguard Worker 160*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::optional<DisplayDecorationSupport>> getDisplayDecorationSupport( 161*4d7e907cSAndroid Build Coastguard Worker int64_t display); 162*4d7e907cSAndroid Build Coastguard Worker 163*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, int32_t> getMaxVirtualDisplayCount(); 164*4d7e907cSAndroid Build Coastguard Worker 165*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::string> getDisplayName(int64_t display); 166*4d7e907cSAndroid Build Coastguard Worker 167*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setClientTargetSlotCount(int64_t display, int32_t bufferSlotCount); 168*4d7e907cSAndroid Build Coastguard Worker 169*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<Capability>> getCapabilities(); 170*4d7e907cSAndroid Build Coastguard Worker 171*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setBootDisplayConfig(int64_t display, int32_t config); 172*4d7e907cSAndroid Build Coastguard Worker 173*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus clearBootDisplayConfig(int64_t display); 174*4d7e907cSAndroid Build Coastguard Worker 175*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, int32_t> getPreferredBootDisplayConfig(int64_t display); 176*4d7e907cSAndroid Build Coastguard Worker 177*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<common::HdrConversionCapability>> 178*4d7e907cSAndroid Build Coastguard Worker getHdrConversionCapabilities(); 179*4d7e907cSAndroid Build Coastguard Worker 180*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, common::Hdr> setHdrConversionStrategy( 181*4d7e907cSAndroid Build Coastguard Worker const common::HdrConversionStrategy& conversionStrategy); 182*4d7e907cSAndroid Build Coastguard Worker 183*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, common::Transform> getDisplayPhysicalOrientation(int64_t display); 184*4d7e907cSAndroid Build Coastguard Worker 185*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus setIdleTimerEnabled(int64_t display, int32_t timeoutMs); 186*4d7e907cSAndroid Build Coastguard Worker 187*4d7e907cSAndroid Build Coastguard Worker int32_t getVsyncIdleCount(); 188*4d7e907cSAndroid Build Coastguard Worker 189*4d7e907cSAndroid Build Coastguard Worker int64_t getVsyncIdleTime(); 190*4d7e907cSAndroid Build Coastguard Worker 191*4d7e907cSAndroid Build Coastguard Worker int64_t getInvalidDisplayId(); 192*4d7e907cSAndroid Build Coastguard Worker 193*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, std::vector<VtsDisplay>> getDisplays(); 194*4d7e907cSAndroid Build Coastguard Worker 195*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, OverlayProperties> getOverlaySupport(); 196*4d7e907cSAndroid Build Coastguard Worker 197*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus setRefreshRateChangedCallbackDebugEnabled(int64_t display, bool enabled); 198*4d7e907cSAndroid Build Coastguard Worker 199*4d7e907cSAndroid Build Coastguard Worker std::vector<RefreshRateChangedDebugData> takeListOfRefreshRateChangedDebugData(); 200*4d7e907cSAndroid Build Coastguard Worker 201*4d7e907cSAndroid Build Coastguard Worker std::pair<ScopedAStatus, int32_t> getMaxLayerPictureProfiles(int64_t display); 202*4d7e907cSAndroid Build Coastguard Worker 203*4d7e907cSAndroid Build Coastguard Worker static constexpr int32_t kMaxFrameIntervalNs = 50000000; // 20fps 204*4d7e907cSAndroid Build Coastguard Worker static constexpr int32_t kNoFrameIntervalNs = 0; 205*4d7e907cSAndroid Build Coastguard Worker 206*4d7e907cSAndroid Build Coastguard Worker private: 207*4d7e907cSAndroid Build Coastguard Worker void addDisplayConfigs(VtsDisplay*, const std::vector<DisplayConfiguration>&); 208*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus addDisplayConfigLegacy(VtsDisplay*, int32_t config); 209*4d7e907cSAndroid Build Coastguard Worker bool getDisplayConfigurationSupported() const; 210*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus updateDisplayProperties(VtsDisplay* vtsDisplay, int32_t config); 211*4d7e907cSAndroid Build Coastguard Worker 212*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus addDisplayToDisplayResources(int64_t display, bool isVirtual); 213*4d7e907cSAndroid Build Coastguard Worker 214*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus addLayerToDisplayResources(int64_t display, int64_t layer); 215*4d7e907cSAndroid Build Coastguard Worker 216*4d7e907cSAndroid Build Coastguard Worker void removeLayerFromDisplayResources(int64_t display, int64_t layer); 217*4d7e907cSAndroid Build Coastguard Worker 218*4d7e907cSAndroid Build Coastguard Worker bool destroyAllLayers(ComposerClientWriter*); 219*4d7e907cSAndroid Build Coastguard Worker 220*4d7e907cSAndroid Build Coastguard Worker bool verifyComposerCallbackParams(); 221*4d7e907cSAndroid Build Coastguard Worker 222*4d7e907cSAndroid Build Coastguard Worker // Keep track of displays and layers. When a test fails/ends, 223*4d7e907cSAndroid Build Coastguard Worker // the VtsComposerClient::tearDown should be called from the 224*4d7e907cSAndroid Build Coastguard Worker // test tearDown to clean up the resources for the test. 225*4d7e907cSAndroid Build Coastguard Worker struct DisplayResource { DisplayResourceDisplayResource226*4d7e907cSAndroid Build Coastguard Worker DisplayResource(bool isVirtual_) : isVirtual(isVirtual_) {} 227*4d7e907cSAndroid Build Coastguard Worker 228*4d7e907cSAndroid Build Coastguard Worker bool isVirtual; 229*4d7e907cSAndroid Build Coastguard Worker std::unordered_set<int64_t> layers; 230*4d7e907cSAndroid Build Coastguard Worker }; 231*4d7e907cSAndroid Build Coastguard Worker 232*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IComposer> mComposer; 233*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IComposerClient> mComposerClient; 234*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<GraphicsComposerCallback> mComposerCallback; 235*4d7e907cSAndroid Build Coastguard Worker std::unordered_map<int64_t, DisplayResource> mDisplayResources; 236*4d7e907cSAndroid Build Coastguard Worker bool mSupportsBatchedCreateLayer = false; 237*4d7e907cSAndroid Build Coastguard Worker std::atomic<int64_t> mNextLayerHandle = 1; 238*4d7e907cSAndroid Build Coastguard Worker }; 239*4d7e907cSAndroid Build Coastguard Worker 240*4d7e907cSAndroid Build Coastguard Worker class VtsDisplay { 241*4d7e907cSAndroid Build Coastguard Worker public: VtsDisplay(int64_t displayId)242*4d7e907cSAndroid Build Coastguard Worker VtsDisplay(int64_t displayId) : mDisplayId(displayId), mDisplayWidth(0), mDisplayHeight(0) {} 243*4d7e907cSAndroid Build Coastguard Worker getDisplayId()244*4d7e907cSAndroid Build Coastguard Worker int64_t getDisplayId() const { return mDisplayId; } 245*4d7e907cSAndroid Build Coastguard Worker getCrop()246*4d7e907cSAndroid Build Coastguard Worker FRect getCrop() const { 247*4d7e907cSAndroid Build Coastguard Worker return {0, 0, static_cast<float>(mDisplayWidth), static_cast<float>(mDisplayHeight)}; 248*4d7e907cSAndroid Build Coastguard Worker } 249*4d7e907cSAndroid Build Coastguard Worker getFrameRect()250*4d7e907cSAndroid Build Coastguard Worker Rect getFrameRect() const { return {0, 0, mDisplayWidth, mDisplayHeight}; } 251*4d7e907cSAndroid Build Coastguard Worker setDimensions(int32_t displayWidth,int32_t displayHeight)252*4d7e907cSAndroid Build Coastguard Worker void setDimensions(int32_t displayWidth, int32_t displayHeight) { 253*4d7e907cSAndroid Build Coastguard Worker mDisplayWidth = displayWidth; 254*4d7e907cSAndroid Build Coastguard Worker mDisplayHeight = displayHeight; 255*4d7e907cSAndroid Build Coastguard Worker } 256*4d7e907cSAndroid Build Coastguard Worker getDisplayWidth()257*4d7e907cSAndroid Build Coastguard Worker int32_t getDisplayWidth() const { return mDisplayWidth; } 258*4d7e907cSAndroid Build Coastguard Worker getDisplayHeight()259*4d7e907cSAndroid Build Coastguard Worker int32_t getDisplayHeight() const { return mDisplayHeight; } 260*4d7e907cSAndroid Build Coastguard Worker 261*4d7e907cSAndroid Build Coastguard Worker struct DisplayConfig { 262*4d7e907cSAndroid Build Coastguard Worker DisplayConfig(int32_t vsyncPeriod_, int32_t configGroup_, 263*4d7e907cSAndroid Build Coastguard Worker std::optional<VrrConfig> vrrConfigOpt_ = {}) vsyncPeriodDisplayConfig264*4d7e907cSAndroid Build Coastguard Worker : vsyncPeriod(vsyncPeriod_), 265*4d7e907cSAndroid Build Coastguard Worker configGroup(configGroup_), 266*4d7e907cSAndroid Build Coastguard Worker vrrConfigOpt(std::move(vrrConfigOpt_)) {} 267*4d7e907cSAndroid Build Coastguard Worker int32_t vsyncPeriod; 268*4d7e907cSAndroid Build Coastguard Worker int32_t configGroup; 269*4d7e907cSAndroid Build Coastguard Worker std::optional<VrrConfig> vrrConfigOpt; 270*4d7e907cSAndroid Build Coastguard Worker }; 271*4d7e907cSAndroid Build Coastguard Worker addDisplayConfig(int32_t config,DisplayConfig displayConfig)272*4d7e907cSAndroid Build Coastguard Worker void addDisplayConfig(int32_t config, DisplayConfig displayConfig) { 273*4d7e907cSAndroid Build Coastguard Worker mDisplayConfigs.insert({config, displayConfig}); 274*4d7e907cSAndroid Build Coastguard Worker } 275*4d7e907cSAndroid Build Coastguard Worker getDisplayConfig(int32_t config)276*4d7e907cSAndroid Build Coastguard Worker DisplayConfig getDisplayConfig(int32_t config) { return mDisplayConfigs.find(config)->second; } 277*4d7e907cSAndroid Build Coastguard Worker isRateSameBetweenConfigs(int config1,int config2)278*4d7e907cSAndroid Build Coastguard Worker bool isRateSameBetweenConfigs(int config1, int config2) { 279*4d7e907cSAndroid Build Coastguard Worker const auto displayConfig1 = getDisplayConfig(config1); 280*4d7e907cSAndroid Build Coastguard Worker const auto displayConfig2 = getDisplayConfig(config2); 281*4d7e907cSAndroid Build Coastguard Worker const auto vrrConfigOpt1 = displayConfig1.vrrConfigOpt; 282*4d7e907cSAndroid Build Coastguard Worker const auto vrrConfigOpt2 = displayConfig2.vrrConfigOpt; 283*4d7e907cSAndroid Build Coastguard Worker 284*4d7e907cSAndroid Build Coastguard Worker if (vrrConfigOpt1 && vrrConfigOpt2 && 285*4d7e907cSAndroid Build Coastguard Worker vrrConfigOpt1->minFrameIntervalNs == vrrConfigOpt2->minFrameIntervalNs) { 286*4d7e907cSAndroid Build Coastguard Worker return true; 287*4d7e907cSAndroid Build Coastguard Worker } else if (displayConfig1.vsyncPeriod == displayConfig2.vsyncPeriod) { 288*4d7e907cSAndroid Build Coastguard Worker return true; 289*4d7e907cSAndroid Build Coastguard Worker } 290*4d7e907cSAndroid Build Coastguard Worker return false; 291*4d7e907cSAndroid Build Coastguard Worker } 292*4d7e907cSAndroid Build Coastguard Worker printConfig(int config)293*4d7e907cSAndroid Build Coastguard Worker std::string printConfig(int config) { 294*4d7e907cSAndroid Build Coastguard Worker const auto displayConfig = getDisplayConfig(config); 295*4d7e907cSAndroid Build Coastguard Worker const auto vrrConfigOpt = displayConfig.vrrConfigOpt; 296*4d7e907cSAndroid Build Coastguard Worker std::stringstream ss; 297*4d7e907cSAndroid Build Coastguard Worker if (displayConfig.vrrConfigOpt) { 298*4d7e907cSAndroid Build Coastguard Worker ss << "{Config " << config << ": vsyncPeriod " << displayConfig.vsyncPeriod 299*4d7e907cSAndroid Build Coastguard Worker << ", minFrameIntervalNs " << vrrConfigOpt->minFrameIntervalNs << "}"; 300*4d7e907cSAndroid Build Coastguard Worker } 301*4d7e907cSAndroid Build Coastguard Worker else { 302*4d7e907cSAndroid Build Coastguard Worker ss << "{Config " << config << ": vsyncPeriod " << displayConfig.vsyncPeriod << "}"; 303*4d7e907cSAndroid Build Coastguard Worker } 304*4d7e907cSAndroid Build Coastguard Worker return ss.str(); 305*4d7e907cSAndroid Build Coastguard Worker } 306*4d7e907cSAndroid Build Coastguard Worker getDisplayConfigs()307*4d7e907cSAndroid Build Coastguard Worker std::unordered_map<int32_t, DisplayConfig> getDisplayConfigs() { return mDisplayConfigs; } 308*4d7e907cSAndroid Build Coastguard Worker 309*4d7e907cSAndroid Build Coastguard Worker private: 310*4d7e907cSAndroid Build Coastguard Worker int64_t mDisplayId; 311*4d7e907cSAndroid Build Coastguard Worker int32_t mDisplayWidth; 312*4d7e907cSAndroid Build Coastguard Worker int32_t mDisplayHeight; 313*4d7e907cSAndroid Build Coastguard Worker std::unordered_map<int32_t, DisplayConfig> mDisplayConfigs; 314*4d7e907cSAndroid Build Coastguard Worker }; 315*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::graphics::composer3::vts 316