1package { 2 default_team: "trendy_team_android_core_graphics_stack", 3 // See: http://go/android-license-faq 4 // A large-scale-change added 'default_applicable_licenses' to import 5 // all of the 'license_kinds' from "hardware_interfaces_license" 6 // to get the below license kinds: 7 // SPDX-license-identifier-Apache-2.0 8 default_applicable_licenses: ["hardware_interfaces_license"], 9} 10 11aidl_interface { 12 name: "android.hardware.graphics.allocator", 13 vendor_available: true, 14 double_loadable: true, 15 srcs: ["android/hardware/graphics/allocator/*.aidl"], 16 defaults: [ 17 "android.hardware.graphics.common-latest", 18 ], 19 imports: [ 20 "android.hardware.common-V2", 21 ], 22 stability: "vintf", 23 backend: { 24 cpp: { 25 enabled: false, 26 }, 27 java: { 28 enabled: false, 29 }, 30 ndk: { 31 apex_available: [ 32 "//apex_available:platform", 33 "com.android.media.swcodec", 34 ], 35 min_sdk_version: "29", 36 }, 37 }, 38 frozen: true, 39 versions_with_info: [ 40 { 41 version: "1", 42 imports: ["android.hardware.common-V2"], 43 }, 44 { 45 version: "2", 46 imports: [ 47 "android.hardware.common-V2", 48 "android.hardware.graphics.common-V6", 49 ], 50 }, 51 52 ], 53 54} 55