xref: /aosp_15_r20/hardware/interfaces/graphics/allocator/aidl/Android.bp (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Workerpackage {
2*4d7e907cSAndroid Build Coastguard Worker    default_team: "trendy_team_android_core_graphics_stack",
3*4d7e907cSAndroid Build Coastguard Worker    // See: http://go/android-license-faq
4*4d7e907cSAndroid Build Coastguard Worker    // A large-scale-change added 'default_applicable_licenses' to import
5*4d7e907cSAndroid Build Coastguard Worker    // all of the 'license_kinds' from "hardware_interfaces_license"
6*4d7e907cSAndroid Build Coastguard Worker    // to get the below license kinds:
7*4d7e907cSAndroid Build Coastguard Worker    //   SPDX-license-identifier-Apache-2.0
8*4d7e907cSAndroid Build Coastguard Worker    default_applicable_licenses: ["hardware_interfaces_license"],
9*4d7e907cSAndroid Build Coastguard Worker}
10*4d7e907cSAndroid Build Coastguard Worker
11*4d7e907cSAndroid Build Coastguard Workeraidl_interface {
12*4d7e907cSAndroid Build Coastguard Worker    name: "android.hardware.graphics.allocator",
13*4d7e907cSAndroid Build Coastguard Worker    vendor_available: true,
14*4d7e907cSAndroid Build Coastguard Worker    double_loadable: true,
15*4d7e907cSAndroid Build Coastguard Worker    srcs: ["android/hardware/graphics/allocator/*.aidl"],
16*4d7e907cSAndroid Build Coastguard Worker    defaults: [
17*4d7e907cSAndroid Build Coastguard Worker        "android.hardware.graphics.common-latest",
18*4d7e907cSAndroid Build Coastguard Worker    ],
19*4d7e907cSAndroid Build Coastguard Worker    imports: [
20*4d7e907cSAndroid Build Coastguard Worker        "android.hardware.common-V2",
21*4d7e907cSAndroid Build Coastguard Worker    ],
22*4d7e907cSAndroid Build Coastguard Worker    stability: "vintf",
23*4d7e907cSAndroid Build Coastguard Worker    backend: {
24*4d7e907cSAndroid Build Coastguard Worker        cpp: {
25*4d7e907cSAndroid Build Coastguard Worker            enabled: false,
26*4d7e907cSAndroid Build Coastguard Worker        },
27*4d7e907cSAndroid Build Coastguard Worker        java: {
28*4d7e907cSAndroid Build Coastguard Worker            enabled: false,
29*4d7e907cSAndroid Build Coastguard Worker        },
30*4d7e907cSAndroid Build Coastguard Worker        ndk: {
31*4d7e907cSAndroid Build Coastguard Worker            apex_available: [
32*4d7e907cSAndroid Build Coastguard Worker                "//apex_available:platform",
33*4d7e907cSAndroid Build Coastguard Worker                "com.android.media.swcodec",
34*4d7e907cSAndroid Build Coastguard Worker            ],
35*4d7e907cSAndroid Build Coastguard Worker            min_sdk_version: "29",
36*4d7e907cSAndroid Build Coastguard Worker        },
37*4d7e907cSAndroid Build Coastguard Worker    },
38*4d7e907cSAndroid Build Coastguard Worker    frozen: true,
39*4d7e907cSAndroid Build Coastguard Worker    versions_with_info: [
40*4d7e907cSAndroid Build Coastguard Worker        {
41*4d7e907cSAndroid Build Coastguard Worker            version: "1",
42*4d7e907cSAndroid Build Coastguard Worker            imports: ["android.hardware.common-V2"],
43*4d7e907cSAndroid Build Coastguard Worker        },
44*4d7e907cSAndroid Build Coastguard Worker        {
45*4d7e907cSAndroid Build Coastguard Worker            version: "2",
46*4d7e907cSAndroid Build Coastguard Worker            imports: [
47*4d7e907cSAndroid Build Coastguard Worker                "android.hardware.common-V2",
48*4d7e907cSAndroid Build Coastguard Worker                "android.hardware.graphics.common-V6",
49*4d7e907cSAndroid Build Coastguard Worker            ],
50*4d7e907cSAndroid Build Coastguard Worker        },
51*4d7e907cSAndroid Build Coastguard Worker
52*4d7e907cSAndroid Build Coastguard Worker    ],
53*4d7e907cSAndroid Build Coastguard Worker
54*4d7e907cSAndroid Build Coastguard Worker}
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