1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2008 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_CAMERA_PARAMETERS_H 18*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_CAMERA_PARAMETERS_H 19*4d7e907cSAndroid Build Coastguard Worker 20*4d7e907cSAndroid Build Coastguard Worker #include <utils/KeyedVector.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <utils/String8.h> 22*4d7e907cSAndroid Build Coastguard Worker 23*4d7e907cSAndroid Build Coastguard Worker namespace android { 24*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 25*4d7e907cSAndroid Build Coastguard Worker namespace camera { 26*4d7e907cSAndroid Build Coastguard Worker namespace common { 27*4d7e907cSAndroid Build Coastguard Worker namespace helper { 28*4d7e907cSAndroid Build Coastguard Worker 29*4d7e907cSAndroid Build Coastguard Worker struct Size { 30*4d7e907cSAndroid Build Coastguard Worker int width; 31*4d7e907cSAndroid Build Coastguard Worker int height; 32*4d7e907cSAndroid Build Coastguard Worker SizeSize33*4d7e907cSAndroid Build Coastguard Worker Size() { 34*4d7e907cSAndroid Build Coastguard Worker width = 0; 35*4d7e907cSAndroid Build Coastguard Worker height = 0; 36*4d7e907cSAndroid Build Coastguard Worker } 37*4d7e907cSAndroid Build Coastguard Worker SizeSize38*4d7e907cSAndroid Build Coastguard Worker Size(int w, int h) { 39*4d7e907cSAndroid Build Coastguard Worker width = w; 40*4d7e907cSAndroid Build Coastguard Worker height = h; 41*4d7e907cSAndroid Build Coastguard Worker } 42*4d7e907cSAndroid Build Coastguard Worker }; 43*4d7e907cSAndroid Build Coastguard Worker 44*4d7e907cSAndroid Build Coastguard Worker class CameraParameters { 45*4d7e907cSAndroid Build Coastguard Worker public: 46*4d7e907cSAndroid Build Coastguard Worker CameraParameters(); CameraParameters(const String8 & params)47*4d7e907cSAndroid Build Coastguard Worker CameraParameters(const String8& params) { unflatten(params); } 48*4d7e907cSAndroid Build Coastguard Worker ~CameraParameters(); 49*4d7e907cSAndroid Build Coastguard Worker 50*4d7e907cSAndroid Build Coastguard Worker String8 flatten() const; 51*4d7e907cSAndroid Build Coastguard Worker void unflatten(const String8& params); 52*4d7e907cSAndroid Build Coastguard Worker 53*4d7e907cSAndroid Build Coastguard Worker void set(const char* key, const char* value); 54*4d7e907cSAndroid Build Coastguard Worker void set(const char* key, int value); 55*4d7e907cSAndroid Build Coastguard Worker void setFloat(const char* key, float value); 56*4d7e907cSAndroid Build Coastguard Worker const char* get(const char* key) const; 57*4d7e907cSAndroid Build Coastguard Worker int getInt(const char* key) const; 58*4d7e907cSAndroid Build Coastguard Worker float getFloat(const char* key) const; 59*4d7e907cSAndroid Build Coastguard Worker 60*4d7e907cSAndroid Build Coastguard Worker void remove(const char* key); 61*4d7e907cSAndroid Build Coastguard Worker 62*4d7e907cSAndroid Build Coastguard Worker void setPreviewSize(int width, int height); 63*4d7e907cSAndroid Build Coastguard Worker void getPreviewSize(int* width, int* height) const; 64*4d7e907cSAndroid Build Coastguard Worker void getSupportedPreviewSizes(Vector<Size>& sizes) const; 65*4d7e907cSAndroid Build Coastguard Worker 66*4d7e907cSAndroid Build Coastguard Worker // Set the dimensions in pixels to the given width and height 67*4d7e907cSAndroid Build Coastguard Worker // for video frames. The given width and height must be one 68*4d7e907cSAndroid Build Coastguard Worker // of the supported dimensions returned from 69*4d7e907cSAndroid Build Coastguard Worker // getSupportedVideoSizes(). Must not be called if 70*4d7e907cSAndroid Build Coastguard Worker // getSupportedVideoSizes() returns an empty Vector of Size. 71*4d7e907cSAndroid Build Coastguard Worker void setVideoSize(int width, int height); 72*4d7e907cSAndroid Build Coastguard Worker // Retrieve the current dimensions (width and height) 73*4d7e907cSAndroid Build Coastguard Worker // in pixels for video frames, which must be one of the 74*4d7e907cSAndroid Build Coastguard Worker // supported dimensions returned from getSupportedVideoSizes(). 75*4d7e907cSAndroid Build Coastguard Worker // Must not be called if getSupportedVideoSizes() returns an 76*4d7e907cSAndroid Build Coastguard Worker // empty Vector of Size. 77*4d7e907cSAndroid Build Coastguard Worker void getVideoSize(int* width, int* height) const; 78*4d7e907cSAndroid Build Coastguard Worker // Retrieve a Vector of supported dimensions (width and height) 79*4d7e907cSAndroid Build Coastguard Worker // in pixels for video frames. If sizes returned from the method 80*4d7e907cSAndroid Build Coastguard Worker // is empty, the camera does not support calls to setVideoSize() 81*4d7e907cSAndroid Build Coastguard Worker // or getVideoSize(). In adddition, it also indicates that 82*4d7e907cSAndroid Build Coastguard Worker // the camera only has a single output, and does not have 83*4d7e907cSAndroid Build Coastguard Worker // separate output for video frames and preview frame. 84*4d7e907cSAndroid Build Coastguard Worker void getSupportedVideoSizes(Vector<Size>& sizes) const; 85*4d7e907cSAndroid Build Coastguard Worker // Retrieve the preferred preview size (width and height) in pixels 86*4d7e907cSAndroid Build Coastguard Worker // for video recording. The given width and height must be one of 87*4d7e907cSAndroid Build Coastguard Worker // supported preview sizes returned from getSupportedPreviewSizes(). 88*4d7e907cSAndroid Build Coastguard Worker // Must not be called if getSupportedVideoSizes() returns an empty 89*4d7e907cSAndroid Build Coastguard Worker // Vector of Size. If getSupportedVideoSizes() returns an empty 90*4d7e907cSAndroid Build Coastguard Worker // Vector of Size, the width and height returned from this method 91*4d7e907cSAndroid Build Coastguard Worker // is invalid, and is "-1x-1". 92*4d7e907cSAndroid Build Coastguard Worker void getPreferredPreviewSizeForVideo(int* width, int* height) const; 93*4d7e907cSAndroid Build Coastguard Worker 94*4d7e907cSAndroid Build Coastguard Worker void setPreviewFrameRate(int fps); 95*4d7e907cSAndroid Build Coastguard Worker int getPreviewFrameRate() const; 96*4d7e907cSAndroid Build Coastguard Worker void getPreviewFpsRange(int* min_fps, int* max_fps) const; 97*4d7e907cSAndroid Build Coastguard Worker void setPreviewFormat(const char* format); 98*4d7e907cSAndroid Build Coastguard Worker const char* getPreviewFormat() const; 99*4d7e907cSAndroid Build Coastguard Worker void setPictureSize(int width, int height); 100*4d7e907cSAndroid Build Coastguard Worker void getPictureSize(int* width, int* height) const; 101*4d7e907cSAndroid Build Coastguard Worker void getSupportedPictureSizes(Vector<Size>& sizes) const; 102*4d7e907cSAndroid Build Coastguard Worker void setPictureFormat(const char* format); 103*4d7e907cSAndroid Build Coastguard Worker const char* getPictureFormat() const; 104*4d7e907cSAndroid Build Coastguard Worker 105*4d7e907cSAndroid Build Coastguard Worker void dump() const; 106*4d7e907cSAndroid Build Coastguard Worker status_t dump(int fd, const Vector<String16>& args) const; 107*4d7e907cSAndroid Build Coastguard Worker 108*4d7e907cSAndroid Build Coastguard Worker /** 109*4d7e907cSAndroid Build Coastguard Worker * Returns a Vector containing the supported preview formats 110*4d7e907cSAndroid Build Coastguard Worker * as enums given in graphics.h. 111*4d7e907cSAndroid Build Coastguard Worker */ 112*4d7e907cSAndroid Build Coastguard Worker void getSupportedPreviewFormats(Vector<int>& formats) const; 113*4d7e907cSAndroid Build Coastguard Worker 114*4d7e907cSAndroid Build Coastguard Worker // Returns true if no keys are present 115*4d7e907cSAndroid Build Coastguard Worker bool isEmpty() const; 116*4d7e907cSAndroid Build Coastguard Worker 117*4d7e907cSAndroid Build Coastguard Worker // Parameter keys to communicate between camera application and driver. 118*4d7e907cSAndroid Build Coastguard Worker // The access (read/write, read only, or write only) is viewed from the 119*4d7e907cSAndroid Build Coastguard Worker // perspective of applications, not driver. 120*4d7e907cSAndroid Build Coastguard Worker 121*4d7e907cSAndroid Build Coastguard Worker // Preview frame size in pixels (width x height). 122*4d7e907cSAndroid Build Coastguard Worker // Example value: "480x320". Read/Write. 123*4d7e907cSAndroid Build Coastguard Worker static const char KEY_PREVIEW_SIZE[]; 124*4d7e907cSAndroid Build Coastguard Worker // Supported preview frame sizes in pixels. 125*4d7e907cSAndroid Build Coastguard Worker // Example value: "800x600,480x320". Read only. 126*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_PREVIEW_SIZES[]; 127*4d7e907cSAndroid Build Coastguard Worker // The current minimum and maximum preview fps. This controls the rate of 128*4d7e907cSAndroid Build Coastguard Worker // preview frames received (CAMERA_MSG_PREVIEW_FRAME). The minimum and 129*4d7e907cSAndroid Build Coastguard Worker // maximum fps must be one of the elements from 130*4d7e907cSAndroid Build Coastguard Worker // KEY_SUPPORTED_PREVIEW_FPS_RANGE parameter. 131*4d7e907cSAndroid Build Coastguard Worker // Example value: "10500,26623" 132*4d7e907cSAndroid Build Coastguard Worker static const char KEY_PREVIEW_FPS_RANGE[]; 133*4d7e907cSAndroid Build Coastguard Worker // The supported preview fps (frame-per-second) ranges. Each range contains 134*4d7e907cSAndroid Build Coastguard Worker // a minimum fps and maximum fps. If minimum fps equals to maximum fps, the 135*4d7e907cSAndroid Build Coastguard Worker // camera outputs frames in fixed frame rate. If not, the camera outputs 136*4d7e907cSAndroid Build Coastguard Worker // frames in auto frame rate. The actual frame rate fluctuates between the 137*4d7e907cSAndroid Build Coastguard Worker // minimum and the maximum. The list has at least one element. The list is 138*4d7e907cSAndroid Build Coastguard Worker // sorted from small to large (first by maximum fps and then minimum fps). 139*4d7e907cSAndroid Build Coastguard Worker // Example value: "(10500,26623),(15000,26623),(30000,30000)" 140*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_PREVIEW_FPS_RANGE[]; 141*4d7e907cSAndroid Build Coastguard Worker // The image format for preview frames. See CAMERA_MSG_PREVIEW_FRAME in 142*4d7e907cSAndroid Build Coastguard Worker // frameworks/av/include/camera/Camera.h. The default is 143*4d7e907cSAndroid Build Coastguard Worker // PIXEL_FORMAT_YUV420SP. Example value: "yuv420sp" or PIXEL_FORMAT_XXX 144*4d7e907cSAndroid Build Coastguard Worker // constants. Read/write. 145*4d7e907cSAndroid Build Coastguard Worker static const char KEY_PREVIEW_FORMAT[]; 146*4d7e907cSAndroid Build Coastguard Worker // Supported image formats for preview frames. 147*4d7e907cSAndroid Build Coastguard Worker // Example value: "yuv420sp,yuv422i-yuyv". Read only. 148*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_PREVIEW_FORMATS[]; 149*4d7e907cSAndroid Build Coastguard Worker // Number of preview frames per second. This is the target frame rate. The 150*4d7e907cSAndroid Build Coastguard Worker // actual frame rate depends on the driver. 151*4d7e907cSAndroid Build Coastguard Worker // Example value: "15". Read/write. 152*4d7e907cSAndroid Build Coastguard Worker static const char KEY_PREVIEW_FRAME_RATE[]; 153*4d7e907cSAndroid Build Coastguard Worker // Supported number of preview frames per second. 154*4d7e907cSAndroid Build Coastguard Worker // Example value: "24,15,10". Read. 155*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_PREVIEW_FRAME_RATES[]; 156*4d7e907cSAndroid Build Coastguard Worker // The dimensions for captured pictures in pixels (width x height). 157*4d7e907cSAndroid Build Coastguard Worker // Example value: "1024x768". Read/write. 158*4d7e907cSAndroid Build Coastguard Worker static const char KEY_PICTURE_SIZE[]; 159*4d7e907cSAndroid Build Coastguard Worker // Supported dimensions for captured pictures in pixels. 160*4d7e907cSAndroid Build Coastguard Worker // Example value: "2048x1536,1024x768". Read only. 161*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_PICTURE_SIZES[]; 162*4d7e907cSAndroid Build Coastguard Worker // The image format for captured pictures. See CAMERA_MSG_COMPRESSED_IMAGE 163*4d7e907cSAndroid Build Coastguard Worker // in frameworks/base/include/camera/Camera.h. 164*4d7e907cSAndroid Build Coastguard Worker // Example value: "jpeg" or PIXEL_FORMAT_XXX constants. Read/write. 165*4d7e907cSAndroid Build Coastguard Worker static const char KEY_PICTURE_FORMAT[]; 166*4d7e907cSAndroid Build Coastguard Worker // Supported image formats for captured pictures. 167*4d7e907cSAndroid Build Coastguard Worker // Example value: "jpeg,rgb565". Read only. 168*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_PICTURE_FORMATS[]; 169*4d7e907cSAndroid Build Coastguard Worker // The width (in pixels) of EXIF thumbnail in Jpeg picture. 170*4d7e907cSAndroid Build Coastguard Worker // Example value: "512". Read/write. 171*4d7e907cSAndroid Build Coastguard Worker static const char KEY_JPEG_THUMBNAIL_WIDTH[]; 172*4d7e907cSAndroid Build Coastguard Worker // The height (in pixels) of EXIF thumbnail in Jpeg picture. 173*4d7e907cSAndroid Build Coastguard Worker // Example value: "384". Read/write. 174*4d7e907cSAndroid Build Coastguard Worker static const char KEY_JPEG_THUMBNAIL_HEIGHT[]; 175*4d7e907cSAndroid Build Coastguard Worker // Supported EXIF thumbnail sizes (width x height). 0x0 means not thumbnail 176*4d7e907cSAndroid Build Coastguard Worker // in EXIF. 177*4d7e907cSAndroid Build Coastguard Worker // Example value: "512x384,320x240,0x0". Read only. 178*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_JPEG_THUMBNAIL_SIZES[]; 179*4d7e907cSAndroid Build Coastguard Worker // The quality of the EXIF thumbnail in Jpeg picture. The range is 1 to 100, 180*4d7e907cSAndroid Build Coastguard Worker // with 100 being the best. 181*4d7e907cSAndroid Build Coastguard Worker // Example value: "90". Read/write. 182*4d7e907cSAndroid Build Coastguard Worker static const char KEY_JPEG_THUMBNAIL_QUALITY[]; 183*4d7e907cSAndroid Build Coastguard Worker // Jpeg quality of captured picture. The range is 1 to 100, with 100 being 184*4d7e907cSAndroid Build Coastguard Worker // the best. 185*4d7e907cSAndroid Build Coastguard Worker // Example value: "90". Read/write. 186*4d7e907cSAndroid Build Coastguard Worker static const char KEY_JPEG_QUALITY[]; 187*4d7e907cSAndroid Build Coastguard Worker // The rotation angle in degrees relative to the orientation of the camera. 188*4d7e907cSAndroid Build Coastguard Worker // This affects the pictures returned from CAMERA_MSG_COMPRESSED_IMAGE. The 189*4d7e907cSAndroid Build Coastguard Worker // camera driver may set orientation in the EXIF header without rotating the 190*4d7e907cSAndroid Build Coastguard Worker // picture. Or the driver may rotate the picture and the EXIF thumbnail. If 191*4d7e907cSAndroid Build Coastguard Worker // the Jpeg picture is rotated, the orientation in the EXIF header will be 192*4d7e907cSAndroid Build Coastguard Worker // missing or 1 (row #0 is top and column #0 is left side). 193*4d7e907cSAndroid Build Coastguard Worker // 194*4d7e907cSAndroid Build Coastguard Worker // Note that the JPEG pictures of front-facing cameras are not mirrored 195*4d7e907cSAndroid Build Coastguard Worker // as in preview display. 196*4d7e907cSAndroid Build Coastguard Worker // 197*4d7e907cSAndroid Build Coastguard Worker // For example, suppose the natural orientation of the device is portrait. 198*4d7e907cSAndroid Build Coastguard Worker // The device is rotated 270 degrees clockwise, so the device orientation is 199*4d7e907cSAndroid Build Coastguard Worker // 270. Suppose a back-facing camera sensor is mounted in landscape and the 200*4d7e907cSAndroid Build Coastguard Worker // top side of the camera sensor is aligned with the right edge of the 201*4d7e907cSAndroid Build Coastguard Worker // display in natural orientation. So the camera orientation is 90. The 202*4d7e907cSAndroid Build Coastguard Worker // rotation should be set to 0 (270 + 90). 203*4d7e907cSAndroid Build Coastguard Worker // 204*4d7e907cSAndroid Build Coastguard Worker // Example value: "0" or "90" or "180" or "270". Write only. 205*4d7e907cSAndroid Build Coastguard Worker static const char KEY_ROTATION[]; 206*4d7e907cSAndroid Build Coastguard Worker // GPS latitude coordinate. GPSLatitude and GPSLatitudeRef will be stored in 207*4d7e907cSAndroid Build Coastguard Worker // JPEG EXIF header. 208*4d7e907cSAndroid Build Coastguard Worker // Example value: "25.032146" or "-33.462809". Write only. 209*4d7e907cSAndroid Build Coastguard Worker static const char KEY_GPS_LATITUDE[]; 210*4d7e907cSAndroid Build Coastguard Worker // GPS longitude coordinate. GPSLongitude and GPSLongitudeRef will be stored 211*4d7e907cSAndroid Build Coastguard Worker // in JPEG EXIF header. 212*4d7e907cSAndroid Build Coastguard Worker // Example value: "121.564448" or "-70.660286". Write only. 213*4d7e907cSAndroid Build Coastguard Worker static const char KEY_GPS_LONGITUDE[]; 214*4d7e907cSAndroid Build Coastguard Worker // GPS altitude. GPSAltitude and GPSAltitudeRef will be stored in JPEG EXIF 215*4d7e907cSAndroid Build Coastguard Worker // header. 216*4d7e907cSAndroid Build Coastguard Worker // Example value: "21.0" or "-5". Write only. 217*4d7e907cSAndroid Build Coastguard Worker static const char KEY_GPS_ALTITUDE[]; 218*4d7e907cSAndroid Build Coastguard Worker // GPS timestamp (UTC in seconds since January 1, 1970). This should be 219*4d7e907cSAndroid Build Coastguard Worker // stored in JPEG EXIF header. 220*4d7e907cSAndroid Build Coastguard Worker // Example value: "1251192757". Write only. 221*4d7e907cSAndroid Build Coastguard Worker static const char KEY_GPS_TIMESTAMP[]; 222*4d7e907cSAndroid Build Coastguard Worker // GPS Processing Method 223*4d7e907cSAndroid Build Coastguard Worker // Example value: "GPS" or "NETWORK". Write only. 224*4d7e907cSAndroid Build Coastguard Worker static const char KEY_GPS_PROCESSING_METHOD[]; 225*4d7e907cSAndroid Build Coastguard Worker // Current white balance setting. 226*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto" or WHITE_BALANCE_XXX constants. Read/write. 227*4d7e907cSAndroid Build Coastguard Worker static const char KEY_WHITE_BALANCE[]; 228*4d7e907cSAndroid Build Coastguard Worker // Supported white balance settings. 229*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto,incandescent,daylight". Read only. 230*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_WHITE_BALANCE[]; 231*4d7e907cSAndroid Build Coastguard Worker // Current color effect setting. 232*4d7e907cSAndroid Build Coastguard Worker // Example value: "none" or EFFECT_XXX constants. Read/write. 233*4d7e907cSAndroid Build Coastguard Worker static const char KEY_EFFECT[]; 234*4d7e907cSAndroid Build Coastguard Worker // Supported color effect settings. 235*4d7e907cSAndroid Build Coastguard Worker // Example value: "none,mono,sepia". Read only. 236*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_EFFECTS[]; 237*4d7e907cSAndroid Build Coastguard Worker // Current antibanding setting. 238*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto" or ANTIBANDING_XXX constants. Read/write. 239*4d7e907cSAndroid Build Coastguard Worker static const char KEY_ANTIBANDING[]; 240*4d7e907cSAndroid Build Coastguard Worker // Supported antibanding settings. 241*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto,50hz,60hz,off". Read only. 242*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_ANTIBANDING[]; 243*4d7e907cSAndroid Build Coastguard Worker // Current scene mode. 244*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto" or SCENE_MODE_XXX constants. Read/write. 245*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SCENE_MODE[]; 246*4d7e907cSAndroid Build Coastguard Worker // Supported scene mode settings. 247*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto,night,fireworks". Read only. 248*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_SCENE_MODES[]; 249*4d7e907cSAndroid Build Coastguard Worker // Current flash mode. 250*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto" or FLASH_MODE_XXX constants. Read/write. 251*4d7e907cSAndroid Build Coastguard Worker static const char KEY_FLASH_MODE[]; 252*4d7e907cSAndroid Build Coastguard Worker // Supported flash modes. 253*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto,on,off". Read only. 254*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_FLASH_MODES[]; 255*4d7e907cSAndroid Build Coastguard Worker // Current focus mode. This will not be empty. Applications should call 256*4d7e907cSAndroid Build Coastguard Worker // CameraHardwareInterface.autoFocus to start the focus if focus mode is 257*4d7e907cSAndroid Build Coastguard Worker // FOCUS_MODE_AUTO or FOCUS_MODE_MACRO. 258*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto" or FOCUS_MODE_XXX constants. Read/write. 259*4d7e907cSAndroid Build Coastguard Worker static const char KEY_FOCUS_MODE[]; 260*4d7e907cSAndroid Build Coastguard Worker // Supported focus modes. 261*4d7e907cSAndroid Build Coastguard Worker // Example value: "auto,macro,fixed". Read only. 262*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_FOCUS_MODES[]; 263*4d7e907cSAndroid Build Coastguard Worker // The maximum number of focus areas supported. This is the maximum length 264*4d7e907cSAndroid Build Coastguard Worker // of KEY_FOCUS_AREAS. 265*4d7e907cSAndroid Build Coastguard Worker // Example value: "0" or "2". Read only. 266*4d7e907cSAndroid Build Coastguard Worker static const char KEY_MAX_NUM_FOCUS_AREAS[]; 267*4d7e907cSAndroid Build Coastguard Worker // Current focus areas. 268*4d7e907cSAndroid Build Coastguard Worker // 269*4d7e907cSAndroid Build Coastguard Worker // Before accessing this parameter, apps should check 270*4d7e907cSAndroid Build Coastguard Worker // KEY_MAX_NUM_FOCUS_AREAS first to know the maximum number of focus areas 271*4d7e907cSAndroid Build Coastguard Worker // first. If the value is 0, focus area is not supported. 272*4d7e907cSAndroid Build Coastguard Worker // 273*4d7e907cSAndroid Build Coastguard Worker // Each focus area is a five-element int array. The first four elements are 274*4d7e907cSAndroid Build Coastguard Worker // the rectangle of the area (left, top, right, bottom). The direction is 275*4d7e907cSAndroid Build Coastguard Worker // relative to the sensor orientation, that is, what the sensor sees. The 276*4d7e907cSAndroid Build Coastguard Worker // direction is not affected by the rotation or mirroring of 277*4d7e907cSAndroid Build Coastguard Worker // CAMERA_CMD_SET_DISPLAY_ORIENTATION. Coordinates range from -1000 to 1000. 278*4d7e907cSAndroid Build Coastguard Worker // (-1000,-1000) is the upper left point. (1000, 1000) is the lower right 279*4d7e907cSAndroid Build Coastguard Worker // point. The width and height of focus areas cannot be 0 or negative. 280*4d7e907cSAndroid Build Coastguard Worker // 281*4d7e907cSAndroid Build Coastguard Worker // The fifth element is the weight. Values for weight must range from 1 to 282*4d7e907cSAndroid Build Coastguard Worker // 1000. The weight should be interpreted as a per-pixel weight - all 283*4d7e907cSAndroid Build Coastguard Worker // pixels in the area have the specified weight. This means a small area 284*4d7e907cSAndroid Build Coastguard Worker // with the same weight as a larger area will have less influence on the 285*4d7e907cSAndroid Build Coastguard Worker // focusing than the larger area. Focus areas can partially overlap and the 286*4d7e907cSAndroid Build Coastguard Worker // driver will add the weights in the overlap region. 287*4d7e907cSAndroid Build Coastguard Worker // 288*4d7e907cSAndroid Build Coastguard Worker // A special case of single focus area (0,0,0,0,0) means driver to decide 289*4d7e907cSAndroid Build Coastguard Worker // the focus area. For example, the driver may use more signals to decide 290*4d7e907cSAndroid Build Coastguard Worker // focus areas and change them dynamically. Apps can set (0,0,0,0,0) if they 291*4d7e907cSAndroid Build Coastguard Worker // want the driver to decide focus areas. 292*4d7e907cSAndroid Build Coastguard Worker // 293*4d7e907cSAndroid Build Coastguard Worker // Focus areas are relative to the current field of view (KEY_ZOOM). No 294*4d7e907cSAndroid Build Coastguard Worker // matter what the zoom level is, (-1000,-1000) represents the top of the 295*4d7e907cSAndroid Build Coastguard Worker // currently visible camera frame. The focus area cannot be set to be 296*4d7e907cSAndroid Build Coastguard Worker // outside the current field of view, even when using zoom. 297*4d7e907cSAndroid Build Coastguard Worker // 298*4d7e907cSAndroid Build Coastguard Worker // Focus area only has effect if the current focus mode is FOCUS_MODE_AUTO, 299*4d7e907cSAndroid Build Coastguard Worker // FOCUS_MODE_MACRO, FOCUS_MODE_CONTINUOUS_VIDEO, or 300*4d7e907cSAndroid Build Coastguard Worker // FOCUS_MODE_CONTINUOUS_PICTURE. 301*4d7e907cSAndroid Build Coastguard Worker // Example value: "(-10,-10,0,0,300),(0,0,10,10,700)". Read/write. 302*4d7e907cSAndroid Build Coastguard Worker static const char KEY_FOCUS_AREAS[]; 303*4d7e907cSAndroid Build Coastguard Worker // Focal length in millimeter. 304*4d7e907cSAndroid Build Coastguard Worker // Example value: "4.31". Read only. 305*4d7e907cSAndroid Build Coastguard Worker static const char KEY_FOCAL_LENGTH[]; 306*4d7e907cSAndroid Build Coastguard Worker // Horizontal angle of view in degrees. 307*4d7e907cSAndroid Build Coastguard Worker // Example value: "54.8". Read only. 308*4d7e907cSAndroid Build Coastguard Worker static const char KEY_HORIZONTAL_VIEW_ANGLE[]; 309*4d7e907cSAndroid Build Coastguard Worker // Vertical angle of view in degrees. 310*4d7e907cSAndroid Build Coastguard Worker // Example value: "42.5". Read only. 311*4d7e907cSAndroid Build Coastguard Worker static const char KEY_VERTICAL_VIEW_ANGLE[]; 312*4d7e907cSAndroid Build Coastguard Worker // Exposure compensation index. 0 means exposure is not adjusted. 313*4d7e907cSAndroid Build Coastguard Worker // Example value: "-5" or "5". Read/write. 314*4d7e907cSAndroid Build Coastguard Worker static const char KEY_EXPOSURE_COMPENSATION[]; 315*4d7e907cSAndroid Build Coastguard Worker // The maximum exposure compensation index (>=0). 316*4d7e907cSAndroid Build Coastguard Worker // Example value: "6". Read only. 317*4d7e907cSAndroid Build Coastguard Worker static const char KEY_MAX_EXPOSURE_COMPENSATION[]; 318*4d7e907cSAndroid Build Coastguard Worker // The minimum exposure compensation index (<=0). 319*4d7e907cSAndroid Build Coastguard Worker // Example value: "-6". Read only. 320*4d7e907cSAndroid Build Coastguard Worker static const char KEY_MIN_EXPOSURE_COMPENSATION[]; 321*4d7e907cSAndroid Build Coastguard Worker // The exposure compensation step. Exposure compensation index multiply by 322*4d7e907cSAndroid Build Coastguard Worker // step eqals to EV. Ex: if exposure compensation index is -6 and step is 323*4d7e907cSAndroid Build Coastguard Worker // 0.3333, EV is -2. 324*4d7e907cSAndroid Build Coastguard Worker // Example value: "0.333333333" or "0.5". Read only. 325*4d7e907cSAndroid Build Coastguard Worker static const char KEY_EXPOSURE_COMPENSATION_STEP[]; 326*4d7e907cSAndroid Build Coastguard Worker // The state of the auto-exposure lock. "true" means that 327*4d7e907cSAndroid Build Coastguard Worker // auto-exposure is locked to its current value and will not 328*4d7e907cSAndroid Build Coastguard Worker // change. "false" means the auto-exposure routine is free to 329*4d7e907cSAndroid Build Coastguard Worker // change exposure values. If auto-exposure is already locked, 330*4d7e907cSAndroid Build Coastguard Worker // setting this to true again has no effect (the driver will not 331*4d7e907cSAndroid Build Coastguard Worker // recalculate exposure values). Changing exposure compensation 332*4d7e907cSAndroid Build Coastguard Worker // settings will still affect the exposure settings while 333*4d7e907cSAndroid Build Coastguard Worker // auto-exposure is locked. Stopping preview or taking a still 334*4d7e907cSAndroid Build Coastguard Worker // image will not change the lock. In conjunction with 335*4d7e907cSAndroid Build Coastguard Worker // exposure compensation, this allows for capturing multi-exposure 336*4d7e907cSAndroid Build Coastguard Worker // brackets with known relative exposure values. Locking 337*4d7e907cSAndroid Build Coastguard Worker // auto-exposure after open but before the first call to 338*4d7e907cSAndroid Build Coastguard Worker // startPreview may result in severely over- or under-exposed 339*4d7e907cSAndroid Build Coastguard Worker // images. The driver will not change the AE lock after 340*4d7e907cSAndroid Build Coastguard Worker // auto-focus completes. 341*4d7e907cSAndroid Build Coastguard Worker static const char KEY_AUTO_EXPOSURE_LOCK[]; 342*4d7e907cSAndroid Build Coastguard Worker // Whether locking the auto-exposure is supported. "true" means it is, and 343*4d7e907cSAndroid Build Coastguard Worker // "false" or this key not existing means it is not supported. 344*4d7e907cSAndroid Build Coastguard Worker static const char KEY_AUTO_EXPOSURE_LOCK_SUPPORTED[]; 345*4d7e907cSAndroid Build Coastguard Worker // The state of the auto-white balance lock. "true" means that 346*4d7e907cSAndroid Build Coastguard Worker // auto-white balance is locked to its current value and will not 347*4d7e907cSAndroid Build Coastguard Worker // change. "false" means the auto-white balance routine is free to 348*4d7e907cSAndroid Build Coastguard Worker // change white balance values. If auto-white balance is already 349*4d7e907cSAndroid Build Coastguard Worker // locked, setting this to true again has no effect (the driver 350*4d7e907cSAndroid Build Coastguard Worker // will not recalculate white balance values). Stopping preview or 351*4d7e907cSAndroid Build Coastguard Worker // taking a still image will not change the lock. In conjunction 352*4d7e907cSAndroid Build Coastguard Worker // with exposure compensation, this allows for capturing 353*4d7e907cSAndroid Build Coastguard Worker // multi-exposure brackets with fixed white balance. Locking 354*4d7e907cSAndroid Build Coastguard Worker // auto-white balance after open but before the first call to 355*4d7e907cSAndroid Build Coastguard Worker // startPreview may result in severely incorrect color. The 356*4d7e907cSAndroid Build Coastguard Worker // driver will not change the AWB lock after auto-focus 357*4d7e907cSAndroid Build Coastguard Worker // completes. 358*4d7e907cSAndroid Build Coastguard Worker static const char KEY_AUTO_WHITEBALANCE_LOCK[]; 359*4d7e907cSAndroid Build Coastguard Worker // Whether locking the auto-white balance is supported. "true" 360*4d7e907cSAndroid Build Coastguard Worker // means it is, and "false" or this key not existing means it is 361*4d7e907cSAndroid Build Coastguard Worker // not supported. 362*4d7e907cSAndroid Build Coastguard Worker static const char KEY_AUTO_WHITEBALANCE_LOCK_SUPPORTED[]; 363*4d7e907cSAndroid Build Coastguard Worker 364*4d7e907cSAndroid Build Coastguard Worker // The maximum number of metering areas supported. This is the maximum 365*4d7e907cSAndroid Build Coastguard Worker // length of KEY_METERING_AREAS. 366*4d7e907cSAndroid Build Coastguard Worker // Example value: "0" or "2". Read only. 367*4d7e907cSAndroid Build Coastguard Worker static const char KEY_MAX_NUM_METERING_AREAS[]; 368*4d7e907cSAndroid Build Coastguard Worker // Current metering areas. Camera driver uses these areas to decide 369*4d7e907cSAndroid Build Coastguard Worker // exposure. 370*4d7e907cSAndroid Build Coastguard Worker // 371*4d7e907cSAndroid Build Coastguard Worker // Before accessing this parameter, apps should check 372*4d7e907cSAndroid Build Coastguard Worker // KEY_MAX_NUM_METERING_AREAS first to know the maximum number of metering 373*4d7e907cSAndroid Build Coastguard Worker // areas first. If the value is 0, metering area is not supported. 374*4d7e907cSAndroid Build Coastguard Worker // 375*4d7e907cSAndroid Build Coastguard Worker // Each metering area is a rectangle with specified weight. The direction is 376*4d7e907cSAndroid Build Coastguard Worker // relative to the sensor orientation, that is, what the sensor sees. The 377*4d7e907cSAndroid Build Coastguard Worker // direction is not affected by the rotation or mirroring of 378*4d7e907cSAndroid Build Coastguard Worker // CAMERA_CMD_SET_DISPLAY_ORIENTATION. Coordinates of the rectangle range 379*4d7e907cSAndroid Build Coastguard Worker // from -1000 to 1000. (-1000, -1000) is the upper left point. (1000, 1000) 380*4d7e907cSAndroid Build Coastguard Worker // is the lower right point. The width and height of metering areas cannot 381*4d7e907cSAndroid Build Coastguard Worker // be 0 or negative. 382*4d7e907cSAndroid Build Coastguard Worker // 383*4d7e907cSAndroid Build Coastguard Worker // The fifth element is the weight. Values for weight must range from 1 to 384*4d7e907cSAndroid Build Coastguard Worker // 1000. The weight should be interpreted as a per-pixel weight - all 385*4d7e907cSAndroid Build Coastguard Worker // pixels in the area have the specified weight. This means a small area 386*4d7e907cSAndroid Build Coastguard Worker // with the same weight as a larger area will have less influence on the 387*4d7e907cSAndroid Build Coastguard Worker // metering than the larger area. Metering areas can partially overlap and 388*4d7e907cSAndroid Build Coastguard Worker // the driver will add the weights in the overlap region. 389*4d7e907cSAndroid Build Coastguard Worker // 390*4d7e907cSAndroid Build Coastguard Worker // A special case of all-zero single metering area means driver to decide 391*4d7e907cSAndroid Build Coastguard Worker // the metering area. For example, the driver may use more signals to decide 392*4d7e907cSAndroid Build Coastguard Worker // metering areas and change them dynamically. Apps can set all-zero if they 393*4d7e907cSAndroid Build Coastguard Worker // want the driver to decide metering areas. 394*4d7e907cSAndroid Build Coastguard Worker // 395*4d7e907cSAndroid Build Coastguard Worker // Metering areas are relative to the current field of view (KEY_ZOOM). 396*4d7e907cSAndroid Build Coastguard Worker // No matter what the zoom level is, (-1000,-1000) represents the top of the 397*4d7e907cSAndroid Build Coastguard Worker // currently visible camera frame. The metering area cannot be set to be 398*4d7e907cSAndroid Build Coastguard Worker // outside the current field of view, even when using zoom. 399*4d7e907cSAndroid Build Coastguard Worker // 400*4d7e907cSAndroid Build Coastguard Worker // No matter what metering areas are, the final exposure are compensated 401*4d7e907cSAndroid Build Coastguard Worker // by KEY_EXPOSURE_COMPENSATION. 402*4d7e907cSAndroid Build Coastguard Worker // Example value: "(-10,-10,0,0,300),(0,0,10,10,700)". Read/write. 403*4d7e907cSAndroid Build Coastguard Worker static const char KEY_METERING_AREAS[]; 404*4d7e907cSAndroid Build Coastguard Worker // Current zoom value. 405*4d7e907cSAndroid Build Coastguard Worker // Example value: "0" or "6". Read/write. 406*4d7e907cSAndroid Build Coastguard Worker static const char KEY_ZOOM[]; 407*4d7e907cSAndroid Build Coastguard Worker // Maximum zoom value. 408*4d7e907cSAndroid Build Coastguard Worker // Example value: "6". Read only. 409*4d7e907cSAndroid Build Coastguard Worker static const char KEY_MAX_ZOOM[]; 410*4d7e907cSAndroid Build Coastguard Worker // The zoom ratios of all zoom values. The zoom ratio is in 1/100 411*4d7e907cSAndroid Build Coastguard Worker // increments. Ex: a zoom of 3.2x is returned as 320. The number of list 412*4d7e907cSAndroid Build Coastguard Worker // elements is KEY_MAX_ZOOM + 1. The first element is always 100. The last 413*4d7e907cSAndroid Build Coastguard Worker // element is the zoom ratio of zoom value KEY_MAX_ZOOM. 414*4d7e907cSAndroid Build Coastguard Worker // Example value: "100,150,200,250,300,350,400". Read only. 415*4d7e907cSAndroid Build Coastguard Worker static const char KEY_ZOOM_RATIOS[]; 416*4d7e907cSAndroid Build Coastguard Worker // Whether zoom is supported. Zoom is supported if the value is "true". Zoom 417*4d7e907cSAndroid Build Coastguard Worker // is not supported if the value is not "true" or the key does not exist. 418*4d7e907cSAndroid Build Coastguard Worker // Example value: "true". Read only. 419*4d7e907cSAndroid Build Coastguard Worker static const char KEY_ZOOM_SUPPORTED[]; 420*4d7e907cSAndroid Build Coastguard Worker // Whether if smooth zoom is supported. Smooth zoom is supported if the 421*4d7e907cSAndroid Build Coastguard Worker // value is "true". It is not supported if the value is not "true" or the 422*4d7e907cSAndroid Build Coastguard Worker // key does not exist. 423*4d7e907cSAndroid Build Coastguard Worker // See CAMERA_CMD_START_SMOOTH_ZOOM, CAMERA_CMD_STOP_SMOOTH_ZOOM, and 424*4d7e907cSAndroid Build Coastguard Worker // CAMERA_MSG_ZOOM in frameworks/base/include/camera/Camera.h. 425*4d7e907cSAndroid Build Coastguard Worker // Example value: "true". Read only. 426*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SMOOTH_ZOOM_SUPPORTED[]; 427*4d7e907cSAndroid Build Coastguard Worker 428*4d7e907cSAndroid Build Coastguard Worker // The distances (in meters) from the camera to where an object appears to 429*4d7e907cSAndroid Build Coastguard Worker // be in focus. The object is sharpest at the optimal focus distance. The 430*4d7e907cSAndroid Build Coastguard Worker // depth of field is the far focus distance minus near focus distance. 431*4d7e907cSAndroid Build Coastguard Worker // 432*4d7e907cSAndroid Build Coastguard Worker // Focus distances may change after starting auto focus, canceling auto 433*4d7e907cSAndroid Build Coastguard Worker // focus, or starting the preview. Applications can read this anytime to get 434*4d7e907cSAndroid Build Coastguard Worker // the latest focus distances. If the focus mode is FOCUS_MODE_CONTINUOUS, 435*4d7e907cSAndroid Build Coastguard Worker // focus distances may change from time to time. 436*4d7e907cSAndroid Build Coastguard Worker // 437*4d7e907cSAndroid Build Coastguard Worker // This is intended to estimate the distance between the camera and the 438*4d7e907cSAndroid Build Coastguard Worker // subject. After autofocus, the subject distance may be within near and far 439*4d7e907cSAndroid Build Coastguard Worker // focus distance. However, the precision depends on the camera hardware, 440*4d7e907cSAndroid Build Coastguard Worker // autofocus algorithm, the focus area, and the scene. The error can be 441*4d7e907cSAndroid Build Coastguard Worker // large and it should be only used as a reference. 442*4d7e907cSAndroid Build Coastguard Worker // 443*4d7e907cSAndroid Build Coastguard Worker // Far focus distance > optimal focus distance > near focus distance. If 444*4d7e907cSAndroid Build Coastguard Worker // the far focus distance is infinity, the value should be "Infinity" (case 445*4d7e907cSAndroid Build Coastguard Worker // sensitive). The format is three float values separated by commas. The 446*4d7e907cSAndroid Build Coastguard Worker // first is near focus distance. The second is optimal focus distance. The 447*4d7e907cSAndroid Build Coastguard Worker // third is far focus distance. 448*4d7e907cSAndroid Build Coastguard Worker // Example value: "0.95,1.9,Infinity" or "0.049,0.05,0.051". Read only. 449*4d7e907cSAndroid Build Coastguard Worker static const char KEY_FOCUS_DISTANCES[]; 450*4d7e907cSAndroid Build Coastguard Worker 451*4d7e907cSAndroid Build Coastguard Worker // The current dimensions in pixels (width x height) for video frames. 452*4d7e907cSAndroid Build Coastguard Worker // The width and height must be one of the supported sizes retrieved 453*4d7e907cSAndroid Build Coastguard Worker // via KEY_SUPPORTED_VIDEO_SIZES. 454*4d7e907cSAndroid Build Coastguard Worker // Example value: "1280x720". Read/write. 455*4d7e907cSAndroid Build Coastguard Worker static const char KEY_VIDEO_SIZE[]; 456*4d7e907cSAndroid Build Coastguard Worker // A list of the supported dimensions in pixels (width x height) 457*4d7e907cSAndroid Build Coastguard Worker // for video frames. See CAMERA_MSG_VIDEO_FRAME for details in 458*4d7e907cSAndroid Build Coastguard Worker // frameworks/base/include/camera/Camera.h. 459*4d7e907cSAndroid Build Coastguard Worker // Example: "176x144,1280x720". Read only. 460*4d7e907cSAndroid Build Coastguard Worker static const char KEY_SUPPORTED_VIDEO_SIZES[]; 461*4d7e907cSAndroid Build Coastguard Worker 462*4d7e907cSAndroid Build Coastguard Worker // The maximum number of detected faces supported by hardware face 463*4d7e907cSAndroid Build Coastguard Worker // detection. If the value is 0, hardware face detection is not supported. 464*4d7e907cSAndroid Build Coastguard Worker // Example: "5". Read only 465*4d7e907cSAndroid Build Coastguard Worker static const char KEY_MAX_NUM_DETECTED_FACES_HW[]; 466*4d7e907cSAndroid Build Coastguard Worker 467*4d7e907cSAndroid Build Coastguard Worker // The maximum number of detected faces supported by software face 468*4d7e907cSAndroid Build Coastguard Worker // detection. If the value is 0, software face detection is not supported. 469*4d7e907cSAndroid Build Coastguard Worker // Example: "5". Read only 470*4d7e907cSAndroid Build Coastguard Worker static const char KEY_MAX_NUM_DETECTED_FACES_SW[]; 471*4d7e907cSAndroid Build Coastguard Worker 472*4d7e907cSAndroid Build Coastguard Worker // Preferred preview frame size in pixels for video recording. 473*4d7e907cSAndroid Build Coastguard Worker // The width and height must be one of the supported sizes retrieved 474*4d7e907cSAndroid Build Coastguard Worker // via KEY_SUPPORTED_PREVIEW_SIZES. This key can be used only when 475*4d7e907cSAndroid Build Coastguard Worker // getSupportedVideoSizes() does not return an empty Vector of Size. 476*4d7e907cSAndroid Build Coastguard Worker // Camcorder applications are recommended to set the preview size 477*4d7e907cSAndroid Build Coastguard Worker // to a value that is not larger than the preferred preview size. 478*4d7e907cSAndroid Build Coastguard Worker // In other words, the product of the width and height of the 479*4d7e907cSAndroid Build Coastguard Worker // preview size should not be larger than that of the preferred 480*4d7e907cSAndroid Build Coastguard Worker // preview size. In addition, we recommend to choos a preview size 481*4d7e907cSAndroid Build Coastguard Worker // that has the same aspect ratio as the resolution of video to be 482*4d7e907cSAndroid Build Coastguard Worker // recorded. 483*4d7e907cSAndroid Build Coastguard Worker // Example value: "800x600". Read only. 484*4d7e907cSAndroid Build Coastguard Worker static const char KEY_PREFERRED_PREVIEW_SIZE_FOR_VIDEO[]; 485*4d7e907cSAndroid Build Coastguard Worker 486*4d7e907cSAndroid Build Coastguard Worker // The image format for video frames. See CAMERA_MSG_VIDEO_FRAME in 487*4d7e907cSAndroid Build Coastguard Worker // frameworks/base/include/camera/Camera.h. 488*4d7e907cSAndroid Build Coastguard Worker // Example value: "yuv420sp" or PIXEL_FORMAT_XXX constants. Read only. 489*4d7e907cSAndroid Build Coastguard Worker static const char KEY_VIDEO_FRAME_FORMAT[]; 490*4d7e907cSAndroid Build Coastguard Worker 491*4d7e907cSAndroid Build Coastguard Worker // Sets the hint of the recording mode. If this is true, MediaRecorder.start 492*4d7e907cSAndroid Build Coastguard Worker // may be faster or has less glitches. This should be called before starting 493*4d7e907cSAndroid Build Coastguard Worker // the preview for the best result. But it is allowed to change the hint 494*4d7e907cSAndroid Build Coastguard Worker // while the preview is active. The default value is false. 495*4d7e907cSAndroid Build Coastguard Worker // 496*4d7e907cSAndroid Build Coastguard Worker // The apps can still call Camera.takePicture when the hint is true. The 497*4d7e907cSAndroid Build Coastguard Worker // apps can call MediaRecorder.start when the hint is false. But the 498*4d7e907cSAndroid Build Coastguard Worker // performance may be worse. 499*4d7e907cSAndroid Build Coastguard Worker // Example value: "true" or "false". Read/write. 500*4d7e907cSAndroid Build Coastguard Worker static const char KEY_RECORDING_HINT[]; 501*4d7e907cSAndroid Build Coastguard Worker 502*4d7e907cSAndroid Build Coastguard Worker // Returns true if video snapshot is supported. That is, applications 503*4d7e907cSAndroid Build Coastguard Worker // can call Camera.takePicture during recording. Applications do not need to 504*4d7e907cSAndroid Build Coastguard Worker // call Camera.startPreview after taking a picture. The preview will be 505*4d7e907cSAndroid Build Coastguard Worker // still active. Other than that, taking a picture during recording is 506*4d7e907cSAndroid Build Coastguard Worker // identical to taking a picture normally. All settings and methods related 507*4d7e907cSAndroid Build Coastguard Worker // to takePicture work identically. Ex: KEY_PICTURE_SIZE, 508*4d7e907cSAndroid Build Coastguard Worker // KEY_SUPPORTED_PICTURE_SIZES, KEY_JPEG_QUALITY, KEY_ROTATION, and etc. 509*4d7e907cSAndroid Build Coastguard Worker // The picture will have an EXIF header. FLASH_MODE_AUTO and FLASH_MODE_ON 510*4d7e907cSAndroid Build Coastguard Worker // also still work, but the video will record the flash. 511*4d7e907cSAndroid Build Coastguard Worker // 512*4d7e907cSAndroid Build Coastguard Worker // Applications can set shutter callback as null to avoid the shutter 513*4d7e907cSAndroid Build Coastguard Worker // sound. It is also recommended to set raw picture and post view callbacks 514*4d7e907cSAndroid Build Coastguard Worker // to null to avoid the interrupt of preview display. 515*4d7e907cSAndroid Build Coastguard Worker // 516*4d7e907cSAndroid Build Coastguard Worker // Field-of-view of the recorded video may be different from that of the 517*4d7e907cSAndroid Build Coastguard Worker // captured pictures. 518*4d7e907cSAndroid Build Coastguard Worker // Example value: "true" or "false". Read only. 519*4d7e907cSAndroid Build Coastguard Worker static const char KEY_VIDEO_SNAPSHOT_SUPPORTED[]; 520*4d7e907cSAndroid Build Coastguard Worker 521*4d7e907cSAndroid Build Coastguard Worker // The state of the video stabilization. If set to true, both the 522*4d7e907cSAndroid Build Coastguard Worker // preview stream and the recorded video stream are stabilized by 523*4d7e907cSAndroid Build Coastguard Worker // the camera. Only valid to set if KEY_VIDEO_STABILIZATION_SUPPORTED is 524*4d7e907cSAndroid Build Coastguard Worker // set to true. 525*4d7e907cSAndroid Build Coastguard Worker // 526*4d7e907cSAndroid Build Coastguard Worker // The value of this key can be changed any time the camera is 527*4d7e907cSAndroid Build Coastguard Worker // open. If preview or recording is active, it is acceptable for 528*4d7e907cSAndroid Build Coastguard Worker // there to be a slight video glitch when video stabilization is 529*4d7e907cSAndroid Build Coastguard Worker // toggled on and off. 530*4d7e907cSAndroid Build Coastguard Worker // 531*4d7e907cSAndroid Build Coastguard Worker // This only stabilizes video streams (between-frames stabilization), and 532*4d7e907cSAndroid Build Coastguard Worker // has no effect on still image capture. 533*4d7e907cSAndroid Build Coastguard Worker static const char KEY_VIDEO_STABILIZATION[]; 534*4d7e907cSAndroid Build Coastguard Worker 535*4d7e907cSAndroid Build Coastguard Worker // Returns true if video stabilization is supported. That is, applications 536*4d7e907cSAndroid Build Coastguard Worker // can set KEY_VIDEO_STABILIZATION to true and have a stabilized preview 537*4d7e907cSAndroid Build Coastguard Worker // stream and record stabilized videos. 538*4d7e907cSAndroid Build Coastguard Worker static const char KEY_VIDEO_STABILIZATION_SUPPORTED[]; 539*4d7e907cSAndroid Build Coastguard Worker 540*4d7e907cSAndroid Build Coastguard Worker // Supported modes for special effects with light. 541*4d7e907cSAndroid Build Coastguard Worker // Example values: "lowlight,hdr". 542*4d7e907cSAndroid Build Coastguard Worker static const char KEY_LIGHTFX[]; 543*4d7e907cSAndroid Build Coastguard Worker 544*4d7e907cSAndroid Build Coastguard Worker // Value for KEY_ZOOM_SUPPORTED or KEY_SMOOTH_ZOOM_SUPPORTED. 545*4d7e907cSAndroid Build Coastguard Worker static const char TRUE[]; 546*4d7e907cSAndroid Build Coastguard Worker static const char FALSE[]; 547*4d7e907cSAndroid Build Coastguard Worker 548*4d7e907cSAndroid Build Coastguard Worker // Value for KEY_FOCUS_DISTANCES. 549*4d7e907cSAndroid Build Coastguard Worker static const char FOCUS_DISTANCE_INFINITY[]; 550*4d7e907cSAndroid Build Coastguard Worker 551*4d7e907cSAndroid Build Coastguard Worker // Values for white balance settings. 552*4d7e907cSAndroid Build Coastguard Worker static const char WHITE_BALANCE_AUTO[]; 553*4d7e907cSAndroid Build Coastguard Worker static const char WHITE_BALANCE_INCANDESCENT[]; 554*4d7e907cSAndroid Build Coastguard Worker static const char WHITE_BALANCE_FLUORESCENT[]; 555*4d7e907cSAndroid Build Coastguard Worker static const char WHITE_BALANCE_WARM_FLUORESCENT[]; 556*4d7e907cSAndroid Build Coastguard Worker static const char WHITE_BALANCE_DAYLIGHT[]; 557*4d7e907cSAndroid Build Coastguard Worker static const char WHITE_BALANCE_CLOUDY_DAYLIGHT[]; 558*4d7e907cSAndroid Build Coastguard Worker static const char WHITE_BALANCE_TWILIGHT[]; 559*4d7e907cSAndroid Build Coastguard Worker static const char WHITE_BALANCE_SHADE[]; 560*4d7e907cSAndroid Build Coastguard Worker 561*4d7e907cSAndroid Build Coastguard Worker // Values for effect settings. 562*4d7e907cSAndroid Build Coastguard Worker static const char EFFECT_NONE[]; 563*4d7e907cSAndroid Build Coastguard Worker static const char EFFECT_MONO[]; 564*4d7e907cSAndroid Build Coastguard Worker static const char EFFECT_NEGATIVE[]; 565*4d7e907cSAndroid Build Coastguard Worker static const char EFFECT_SOLARIZE[]; 566*4d7e907cSAndroid Build Coastguard Worker static const char EFFECT_SEPIA[]; 567*4d7e907cSAndroid Build Coastguard Worker static const char EFFECT_POSTERIZE[]; 568*4d7e907cSAndroid Build Coastguard Worker static const char EFFECT_WHITEBOARD[]; 569*4d7e907cSAndroid Build Coastguard Worker static const char EFFECT_BLACKBOARD[]; 570*4d7e907cSAndroid Build Coastguard Worker static const char EFFECT_AQUA[]; 571*4d7e907cSAndroid Build Coastguard Worker 572*4d7e907cSAndroid Build Coastguard Worker // Values for antibanding settings. 573*4d7e907cSAndroid Build Coastguard Worker static const char ANTIBANDING_AUTO[]; 574*4d7e907cSAndroid Build Coastguard Worker static const char ANTIBANDING_50HZ[]; 575*4d7e907cSAndroid Build Coastguard Worker static const char ANTIBANDING_60HZ[]; 576*4d7e907cSAndroid Build Coastguard Worker static const char ANTIBANDING_OFF[]; 577*4d7e907cSAndroid Build Coastguard Worker 578*4d7e907cSAndroid Build Coastguard Worker // Values for flash mode settings. 579*4d7e907cSAndroid Build Coastguard Worker // Flash will not be fired. 580*4d7e907cSAndroid Build Coastguard Worker static const char FLASH_MODE_OFF[]; 581*4d7e907cSAndroid Build Coastguard Worker // Flash will be fired automatically when required. The flash may be fired 582*4d7e907cSAndroid Build Coastguard Worker // during preview, auto-focus, or snapshot depending on the driver. 583*4d7e907cSAndroid Build Coastguard Worker static const char FLASH_MODE_AUTO[]; 584*4d7e907cSAndroid Build Coastguard Worker // Flash will always be fired during snapshot. The flash may also be 585*4d7e907cSAndroid Build Coastguard Worker // fired during preview or auto-focus depending on the driver. 586*4d7e907cSAndroid Build Coastguard Worker static const char FLASH_MODE_ON[]; 587*4d7e907cSAndroid Build Coastguard Worker // Flash will be fired in red-eye reduction mode. 588*4d7e907cSAndroid Build Coastguard Worker static const char FLASH_MODE_RED_EYE[]; 589*4d7e907cSAndroid Build Coastguard Worker // Constant emission of light during preview, auto-focus and snapshot. 590*4d7e907cSAndroid Build Coastguard Worker // This can also be used for video recording. 591*4d7e907cSAndroid Build Coastguard Worker static const char FLASH_MODE_TORCH[]; 592*4d7e907cSAndroid Build Coastguard Worker 593*4d7e907cSAndroid Build Coastguard Worker // Values for scene mode settings. 594*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_AUTO[]; 595*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_ACTION[]; 596*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_PORTRAIT[]; 597*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_LANDSCAPE[]; 598*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_NIGHT[]; 599*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_NIGHT_PORTRAIT[]; 600*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_THEATRE[]; 601*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_BEACH[]; 602*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_SNOW[]; 603*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_SUNSET[]; 604*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_STEADYPHOTO[]; 605*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_FIREWORKS[]; 606*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_SPORTS[]; 607*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_PARTY[]; 608*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_CANDLELIGHT[]; 609*4d7e907cSAndroid Build Coastguard Worker // Applications are looking for a barcode. Camera driver will be optimized 610*4d7e907cSAndroid Build Coastguard Worker // for barcode reading. 611*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_BARCODE[]; 612*4d7e907cSAndroid Build Coastguard Worker // A high-dynamic range mode. In this mode, the HAL module will use a 613*4d7e907cSAndroid Build Coastguard Worker // capture strategy that extends the dynamic range of the captured 614*4d7e907cSAndroid Build Coastguard Worker // image in some fashion. Only the final image is returned. 615*4d7e907cSAndroid Build Coastguard Worker static const char SCENE_MODE_HDR[]; 616*4d7e907cSAndroid Build Coastguard Worker 617*4d7e907cSAndroid Build Coastguard Worker // Pixel color formats for KEY_PREVIEW_FORMAT, KEY_PICTURE_FORMAT, 618*4d7e907cSAndroid Build Coastguard Worker // and KEY_VIDEO_FRAME_FORMAT 619*4d7e907cSAndroid Build Coastguard Worker static const char PIXEL_FORMAT_YUV422SP[]; 620*4d7e907cSAndroid Build Coastguard Worker static const char PIXEL_FORMAT_YUV420SP[]; // NV21 621*4d7e907cSAndroid Build Coastguard Worker static const char PIXEL_FORMAT_YUV422I[]; // YUY2 622*4d7e907cSAndroid Build Coastguard Worker static const char PIXEL_FORMAT_YUV420P[]; // YV12 623*4d7e907cSAndroid Build Coastguard Worker static const char PIXEL_FORMAT_RGB565[]; 624*4d7e907cSAndroid Build Coastguard Worker static const char PIXEL_FORMAT_RGBA8888[]; 625*4d7e907cSAndroid Build Coastguard Worker static const char PIXEL_FORMAT_JPEG[]; 626*4d7e907cSAndroid Build Coastguard Worker // Raw bayer format used for images, which is 10 bit precision samples 627*4d7e907cSAndroid Build Coastguard Worker // stored in 16 bit words. The filter pattern is RGGB. 628*4d7e907cSAndroid Build Coastguard Worker static const char PIXEL_FORMAT_BAYER_RGGB[]; 629*4d7e907cSAndroid Build Coastguard Worker // Pixel format is not known to the framework 630*4d7e907cSAndroid Build Coastguard Worker static const char PIXEL_FORMAT_ANDROID_OPAQUE[]; 631*4d7e907cSAndroid Build Coastguard Worker 632*4d7e907cSAndroid Build Coastguard Worker // Values for focus mode settings. 633*4d7e907cSAndroid Build Coastguard Worker // Auto-focus mode. Applications should call 634*4d7e907cSAndroid Build Coastguard Worker // CameraHardwareInterface.autoFocus to start the focus in this mode. 635*4d7e907cSAndroid Build Coastguard Worker static const char FOCUS_MODE_AUTO[]; 636*4d7e907cSAndroid Build Coastguard Worker // Focus is set at infinity. Applications should not call 637*4d7e907cSAndroid Build Coastguard Worker // CameraHardwareInterface.autoFocus in this mode. 638*4d7e907cSAndroid Build Coastguard Worker static const char FOCUS_MODE_INFINITY[]; 639*4d7e907cSAndroid Build Coastguard Worker // Macro (close-up) focus mode. Applications should call 640*4d7e907cSAndroid Build Coastguard Worker // CameraHardwareInterface.autoFocus to start the focus in this mode. 641*4d7e907cSAndroid Build Coastguard Worker static const char FOCUS_MODE_MACRO[]; 642*4d7e907cSAndroid Build Coastguard Worker // Focus is fixed. The camera is always in this mode if the focus is not 643*4d7e907cSAndroid Build Coastguard Worker // adjustable. If the camera has auto-focus, this mode can fix the 644*4d7e907cSAndroid Build Coastguard Worker // focus, which is usually at hyperfocal distance. Applications should 645*4d7e907cSAndroid Build Coastguard Worker // not call CameraHardwareInterface.autoFocus in this mode. 646*4d7e907cSAndroid Build Coastguard Worker static const char FOCUS_MODE_FIXED[]; 647*4d7e907cSAndroid Build Coastguard Worker // Extended depth of field (EDOF). Focusing is done digitally and 648*4d7e907cSAndroid Build Coastguard Worker // continuously. Applications should not call 649*4d7e907cSAndroid Build Coastguard Worker // CameraHardwareInterface.autoFocus in this mode. 650*4d7e907cSAndroid Build Coastguard Worker static const char FOCUS_MODE_EDOF[]; 651*4d7e907cSAndroid Build Coastguard Worker // Continuous auto focus mode intended for video recording. The camera 652*4d7e907cSAndroid Build Coastguard Worker // continuously tries to focus. This is the best choice for video 653*4d7e907cSAndroid Build Coastguard Worker // recording because the focus changes smoothly . Applications still can 654*4d7e907cSAndroid Build Coastguard Worker // call CameraHardwareInterface.takePicture in this mode but the subject may 655*4d7e907cSAndroid Build Coastguard Worker // not be in focus. Auto focus starts when the parameter is set. 656*4d7e907cSAndroid Build Coastguard Worker // 657*4d7e907cSAndroid Build Coastguard Worker // Applications can call CameraHardwareInterface.autoFocus in this mode. The 658*4d7e907cSAndroid Build Coastguard Worker // focus callback will immediately return with a boolean that indicates 659*4d7e907cSAndroid Build Coastguard Worker // whether the focus is sharp or not. The focus position is locked after 660*4d7e907cSAndroid Build Coastguard Worker // autoFocus call. If applications want to resume the continuous focus, 661*4d7e907cSAndroid Build Coastguard Worker // cancelAutoFocus must be called. Restarting the preview will not resume 662*4d7e907cSAndroid Build Coastguard Worker // the continuous autofocus. To stop continuous focus, applications should 663*4d7e907cSAndroid Build Coastguard Worker // change the focus mode to other modes. 664*4d7e907cSAndroid Build Coastguard Worker static const char FOCUS_MODE_CONTINUOUS_VIDEO[]; 665*4d7e907cSAndroid Build Coastguard Worker // Continuous auto focus mode intended for taking pictures. The camera 666*4d7e907cSAndroid Build Coastguard Worker // continuously tries to focus. The speed of focus change is more aggressive 667*4d7e907cSAndroid Build Coastguard Worker // than FOCUS_MODE_CONTINUOUS_VIDEO. Auto focus starts when the parameter is 668*4d7e907cSAndroid Build Coastguard Worker // set. 669*4d7e907cSAndroid Build Coastguard Worker // 670*4d7e907cSAndroid Build Coastguard Worker // Applications can call CameraHardwareInterface.autoFocus in this mode. If 671*4d7e907cSAndroid Build Coastguard Worker // the autofocus is in the middle of scanning, the focus callback will 672*4d7e907cSAndroid Build Coastguard Worker // return when it completes. If the autofocus is not scanning, focus 673*4d7e907cSAndroid Build Coastguard Worker // callback will immediately return with a boolean that indicates whether 674*4d7e907cSAndroid Build Coastguard Worker // the focus is sharp or not. The apps can then decide if they want to take 675*4d7e907cSAndroid Build Coastguard Worker // a picture immediately or to change the focus mode to auto, and run a full 676*4d7e907cSAndroid Build Coastguard Worker // autofocus cycle. The focus position is locked after autoFocus call. If 677*4d7e907cSAndroid Build Coastguard Worker // applications want to resume the continuous focus, cancelAutoFocus must be 678*4d7e907cSAndroid Build Coastguard Worker // called. Restarting the preview will not resume the continuous autofocus. 679*4d7e907cSAndroid Build Coastguard Worker // To stop continuous focus, applications should change the focus mode to 680*4d7e907cSAndroid Build Coastguard Worker // other modes. 681*4d7e907cSAndroid Build Coastguard Worker static const char FOCUS_MODE_CONTINUOUS_PICTURE[]; 682*4d7e907cSAndroid Build Coastguard Worker 683*4d7e907cSAndroid Build Coastguard Worker // Values for light special effects 684*4d7e907cSAndroid Build Coastguard Worker // Low-light enhancement mode 685*4d7e907cSAndroid Build Coastguard Worker static const char LIGHTFX_LOWLIGHT[]; 686*4d7e907cSAndroid Build Coastguard Worker // High-dynamic range mode 687*4d7e907cSAndroid Build Coastguard Worker static const char LIGHTFX_HDR[]; 688*4d7e907cSAndroid Build Coastguard Worker 689*4d7e907cSAndroid Build Coastguard Worker /** 690*4d7e907cSAndroid Build Coastguard Worker * Returns the the supported preview formats as an enum given in graphics.h 691*4d7e907cSAndroid Build Coastguard Worker * corrsponding to the format given in the input string or -1 if no such 692*4d7e907cSAndroid Build Coastguard Worker * conversion exists. 693*4d7e907cSAndroid Build Coastguard Worker */ 694*4d7e907cSAndroid Build Coastguard Worker static int previewFormatToEnum(const char* format); 695*4d7e907cSAndroid Build Coastguard Worker 696*4d7e907cSAndroid Build Coastguard Worker private: 697*4d7e907cSAndroid Build Coastguard Worker DefaultKeyedVector<String8, String8> mMap; 698*4d7e907cSAndroid Build Coastguard Worker }; 699*4d7e907cSAndroid Build Coastguard Worker 700*4d7e907cSAndroid Build Coastguard Worker }; // namespace helper 701*4d7e907cSAndroid Build Coastguard Worker 702*4d7e907cSAndroid Build Coastguard Worker // NOTE: Deprecated namespace. This namespace should no longer be used for the following symbols 703*4d7e907cSAndroid Build Coastguard Worker namespace V1_0::helper { 704*4d7e907cSAndroid Build Coastguard Worker // Export symbols to the old namespace to preserve compatibility 705*4d7e907cSAndroid Build Coastguard Worker typedef android::hardware::camera::common::helper::CameraParameters CameraParameters; 706*4d7e907cSAndroid Build Coastguard Worker typedef android::hardware::camera::common::helper::Size Size; 707*4d7e907cSAndroid Build Coastguard Worker } // namespace V1_0::helper 708*4d7e907cSAndroid Build Coastguard Worker 709*4d7e907cSAndroid Build Coastguard Worker }; // namespace common 710*4d7e907cSAndroid Build Coastguard Worker }; // namespace camera 711*4d7e907cSAndroid Build Coastguard Worker }; // namespace hardware 712*4d7e907cSAndroid Build Coastguard Worker }; // namespace android 713*4d7e907cSAndroid Build Coastguard Worker 714*4d7e907cSAndroid Build Coastguard Worker #endif 715