1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2021 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #include "thread/WorkerThread.h"
18*4d7e907cSAndroid Build Coastguard Worker
19*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::biometrics {
20*4d7e907cSAndroid Build Coastguard Worker
21*4d7e907cSAndroid Build Coastguard Worker // It's important that mThread is initialized after everything else because it runs a member
22*4d7e907cSAndroid Build Coastguard Worker // function that may use any member of this class.
WorkerThread(size_t maxQueueSize)23*4d7e907cSAndroid Build Coastguard Worker WorkerThread::WorkerThread(size_t maxQueueSize)
24*4d7e907cSAndroid Build Coastguard Worker : mMaxSize(maxQueueSize),
25*4d7e907cSAndroid Build Coastguard Worker mIsDestructing(false),
26*4d7e907cSAndroid Build Coastguard Worker mQueue(),
27*4d7e907cSAndroid Build Coastguard Worker mQueueMutex(),
28*4d7e907cSAndroid Build Coastguard Worker mQueueCond(),
29*4d7e907cSAndroid Build Coastguard Worker mThread(&WorkerThread::threadFunc, this) {}
30*4d7e907cSAndroid Build Coastguard Worker
~WorkerThread()31*4d7e907cSAndroid Build Coastguard Worker WorkerThread::~WorkerThread() {
32*4d7e907cSAndroid Build Coastguard Worker // This is a signal for threadFunc to terminate as soon as possible, and a hint for schedule
33*4d7e907cSAndroid Build Coastguard Worker // that it doesn't need to do any work.
34*4d7e907cSAndroid Build Coastguard Worker {
35*4d7e907cSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mQueueMutex);
36*4d7e907cSAndroid Build Coastguard Worker mIsDestructing = true;
37*4d7e907cSAndroid Build Coastguard Worker }
38*4d7e907cSAndroid Build Coastguard Worker mQueueCond.notify_all();
39*4d7e907cSAndroid Build Coastguard Worker mThread.join();
40*4d7e907cSAndroid Build Coastguard Worker }
41*4d7e907cSAndroid Build Coastguard Worker
schedule(std::unique_ptr<Callable> task)42*4d7e907cSAndroid Build Coastguard Worker bool WorkerThread::schedule(std::unique_ptr<Callable> task) {
43*4d7e907cSAndroid Build Coastguard Worker if (mIsDestructing) {
44*4d7e907cSAndroid Build Coastguard Worker return false;
45*4d7e907cSAndroid Build Coastguard Worker }
46*4d7e907cSAndroid Build Coastguard Worker
47*4d7e907cSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mQueueMutex);
48*4d7e907cSAndroid Build Coastguard Worker if (mQueue.size() >= mMaxSize) {
49*4d7e907cSAndroid Build Coastguard Worker return false;
50*4d7e907cSAndroid Build Coastguard Worker }
51*4d7e907cSAndroid Build Coastguard Worker mQueue.push_back(std::move(task));
52*4d7e907cSAndroid Build Coastguard Worker lock.unlock();
53*4d7e907cSAndroid Build Coastguard Worker mQueueCond.notify_one();
54*4d7e907cSAndroid Build Coastguard Worker return true;
55*4d7e907cSAndroid Build Coastguard Worker }
56*4d7e907cSAndroid Build Coastguard Worker
threadFunc()57*4d7e907cSAndroid Build Coastguard Worker void WorkerThread::threadFunc() {
58*4d7e907cSAndroid Build Coastguard Worker while (!mIsDestructing) {
59*4d7e907cSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mQueueMutex);
60*4d7e907cSAndroid Build Coastguard Worker mQueueCond.wait(lock, [this] { return !mQueue.empty() || mIsDestructing; });
61*4d7e907cSAndroid Build Coastguard Worker if (mIsDestructing) {
62*4d7e907cSAndroid Build Coastguard Worker return;
63*4d7e907cSAndroid Build Coastguard Worker }
64*4d7e907cSAndroid Build Coastguard Worker std::unique_ptr<Callable> task = std::move(mQueue.front());
65*4d7e907cSAndroid Build Coastguard Worker mQueue.pop_front();
66*4d7e907cSAndroid Build Coastguard Worker lock.unlock();
67*4d7e907cSAndroid Build Coastguard Worker (*task)();
68*4d7e907cSAndroid Build Coastguard Worker }
69*4d7e907cSAndroid Build Coastguard Worker }
70*4d7e907cSAndroid Build Coastguard Worker
71*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::biometrics
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