1*4d7e907cSAndroid Build Coastguard Workerpackage { 2*4d7e907cSAndroid Build Coastguard Worker // See: http://go/android-license-faq 3*4d7e907cSAndroid Build Coastguard Worker // A large-scale-change added 'default_applicable_licenses' to import 4*4d7e907cSAndroid Build Coastguard Worker // all of the 'license_kinds' from "hardware_interfaces_license" 5*4d7e907cSAndroid Build Coastguard Worker // to get the below license kinds: 6*4d7e907cSAndroid Build Coastguard Worker // SPDX-license-identifier-Apache-2.0 7*4d7e907cSAndroid Build Coastguard Worker default_applicable_licenses: ["hardware_interfaces_license"], 8*4d7e907cSAndroid Build Coastguard Worker} 9*4d7e907cSAndroid Build Coastguard Worker 10*4d7e907cSAndroid Build Coastguard Workeraidl_interface { 11*4d7e907cSAndroid Build Coastguard Worker name: "android.hardware.biometrics.common", 12*4d7e907cSAndroid Build Coastguard Worker vendor_available: true, 13*4d7e907cSAndroid Build Coastguard Worker srcs: [ 14*4d7e907cSAndroid Build Coastguard Worker "android/hardware/biometrics/common/*.aidl", 15*4d7e907cSAndroid Build Coastguard Worker ], 16*4d7e907cSAndroid Build Coastguard Worker frozen: true, 17*4d7e907cSAndroid Build Coastguard Worker stability: "vintf", 18*4d7e907cSAndroid Build Coastguard Worker backend: { 19*4d7e907cSAndroid Build Coastguard Worker java: { 20*4d7e907cSAndroid Build Coastguard Worker platform_apis: true, 21*4d7e907cSAndroid Build Coastguard Worker }, 22*4d7e907cSAndroid Build Coastguard Worker cpp: { 23*4d7e907cSAndroid Build Coastguard Worker enabled: false, 24*4d7e907cSAndroid Build Coastguard Worker }, 25*4d7e907cSAndroid Build Coastguard Worker ndk: { 26*4d7e907cSAndroid Build Coastguard Worker apex_available: [ 27*4d7e907cSAndroid Build Coastguard Worker "//apex_available:anyapex", 28*4d7e907cSAndroid Build Coastguard Worker "//apex_available:platform", 29*4d7e907cSAndroid Build Coastguard Worker ], 30*4d7e907cSAndroid Build Coastguard Worker }, 31*4d7e907cSAndroid Build Coastguard Worker rust: { 32*4d7e907cSAndroid Build Coastguard Worker enabled: true, 33*4d7e907cSAndroid Build Coastguard Worker }, 34*4d7e907cSAndroid Build Coastguard Worker }, 35*4d7e907cSAndroid Build Coastguard Worker versions_with_info: [ 36*4d7e907cSAndroid Build Coastguard Worker { 37*4d7e907cSAndroid Build Coastguard Worker version: "1", 38*4d7e907cSAndroid Build Coastguard Worker imports: [], 39*4d7e907cSAndroid Build Coastguard Worker }, 40*4d7e907cSAndroid Build Coastguard Worker { 41*4d7e907cSAndroid Build Coastguard Worker version: "2", 42*4d7e907cSAndroid Build Coastguard Worker imports: [], 43*4d7e907cSAndroid Build Coastguard Worker }, 44*4d7e907cSAndroid Build Coastguard Worker { 45*4d7e907cSAndroid Build Coastguard Worker version: "3", 46*4d7e907cSAndroid Build Coastguard Worker imports: [], 47*4d7e907cSAndroid Build Coastguard Worker }, 48*4d7e907cSAndroid Build Coastguard Worker { 49*4d7e907cSAndroid Build Coastguard Worker version: "4", 50*4d7e907cSAndroid Build Coastguard Worker imports: [], 51*4d7e907cSAndroid Build Coastguard Worker }, 52*4d7e907cSAndroid Build Coastguard Worker 53*4d7e907cSAndroid Build Coastguard Worker ], 54*4d7e907cSAndroid Build Coastguard Worker} 55