xref: /aosp_15_r20/hardware/interfaces/automotive/sv/1.0/default/SurroundViewService.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2020 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #pragma once
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker #include "SurroundView2dSession.h"
20*4d7e907cSAndroid Build Coastguard Worker #include "SurroundView3dSession.h"
21*4d7e907cSAndroid Build Coastguard Worker 
22*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/sv/1.0/types.h>
23*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/sv/1.0/ISurroundViewService.h>
24*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/sv/1.0/ISurroundViewStream.h>
25*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/sv/1.0/ISurroundView2dSession.h>
26*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/sv/1.0/ISurroundView3dSession.h>
27*4d7e907cSAndroid Build Coastguard Worker #include <hidl/MQDescriptor.h>
28*4d7e907cSAndroid Build Coastguard Worker #include <hidl/Status.h>
29*4d7e907cSAndroid Build Coastguard Worker 
30*4d7e907cSAndroid Build Coastguard Worker using namespace ::android::hardware::automotive::sv::V1_0;
31*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Return;
32*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Void;
33*4d7e907cSAndroid Build Coastguard Worker using ::android::sp;
34*4d7e907cSAndroid Build Coastguard Worker 
35*4d7e907cSAndroid Build Coastguard Worker namespace android {
36*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
37*4d7e907cSAndroid Build Coastguard Worker namespace automotive {
38*4d7e907cSAndroid Build Coastguard Worker namespace sv {
39*4d7e907cSAndroid Build Coastguard Worker namespace V1_0 {
40*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
41*4d7e907cSAndroid Build Coastguard Worker 
42*4d7e907cSAndroid Build Coastguard Worker class SurroundViewService : public ISurroundViewService {
43*4d7e907cSAndroid Build Coastguard Worker public:
44*4d7e907cSAndroid Build Coastguard Worker     // Methods from ::android::hardware::automotive::sv::V1_0::ISurroundViewService follow.
45*4d7e907cSAndroid Build Coastguard Worker     Return<void> getCameraIds(getCameraIds_cb _hidl_cb) override;
46*4d7e907cSAndroid Build Coastguard Worker     Return<void> start2dSession(start2dSession_cb _hidl_cb) override;
47*4d7e907cSAndroid Build Coastguard Worker     Return<SvResult> stop2dSession(
48*4d7e907cSAndroid Build Coastguard Worker         const sp<ISurroundView2dSession>& sv2dSession) override;
49*4d7e907cSAndroid Build Coastguard Worker 
50*4d7e907cSAndroid Build Coastguard Worker     Return<void> start3dSession(start3dSession_cb _hidl_cb) override;
51*4d7e907cSAndroid Build Coastguard Worker     Return<SvResult> stop3dSession(
52*4d7e907cSAndroid Build Coastguard Worker         const sp<ISurroundView3dSession>& sv3dSession) override;
53*4d7e907cSAndroid Build Coastguard Worker 
54*4d7e907cSAndroid Build Coastguard Worker private:
55*4d7e907cSAndroid Build Coastguard Worker     sp<SurroundView2dSession> mSurroundView2dSession;
56*4d7e907cSAndroid Build Coastguard Worker     sp<SurroundView3dSession> mSurroundView3dSession;
57*4d7e907cSAndroid Build Coastguard Worker };
58*4d7e907cSAndroid Build Coastguard Worker 
59*4d7e907cSAndroid Build Coastguard Worker }  // namespace implementation
60*4d7e907cSAndroid Build Coastguard Worker }  // namespace V1_0
61*4d7e907cSAndroid Build Coastguard Worker }  // namespace sv
62*4d7e907cSAndroid Build Coastguard Worker }  // namespace automotive
63*4d7e907cSAndroid Build Coastguard Worker }  // namespace hardware
64*4d7e907cSAndroid Build Coastguard Worker }  // namespace android
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