1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2020 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #pragma once 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/sv/1.0/types.h> 20*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/sv/1.0/ISurroundViewStream.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/automotive/sv/1.0/ISurroundView2dSession.h> 22*4d7e907cSAndroid Build Coastguard Worker #include <hidl/MQDescriptor.h> 23*4d7e907cSAndroid Build Coastguard Worker #include <hidl/Status.h> 24*4d7e907cSAndroid Build Coastguard Worker 25*4d7e907cSAndroid Build Coastguard Worker #include <thread> 26*4d7e907cSAndroid Build Coastguard Worker 27*4d7e907cSAndroid Build Coastguard Worker using namespace ::android::hardware::automotive::sv::V1_0; 28*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Return; 29*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Void; 30*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_vec; 31*4d7e907cSAndroid Build Coastguard Worker using ::android::sp; 32*4d7e907cSAndroid Build Coastguard Worker using ::std::mutex; 33*4d7e907cSAndroid Build Coastguard Worker 34*4d7e907cSAndroid Build Coastguard Worker namespace android { 35*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 36*4d7e907cSAndroid Build Coastguard Worker namespace automotive { 37*4d7e907cSAndroid Build Coastguard Worker namespace sv { 38*4d7e907cSAndroid Build Coastguard Worker namespace V1_0 { 39*4d7e907cSAndroid Build Coastguard Worker namespace implementation { 40*4d7e907cSAndroid Build Coastguard Worker 41*4d7e907cSAndroid Build Coastguard Worker class SurroundView2dSession : public ISurroundView2dSession { 42*4d7e907cSAndroid Build Coastguard Worker public: 43*4d7e907cSAndroid Build Coastguard Worker SurroundView2dSession(); 44*4d7e907cSAndroid Build Coastguard Worker 45*4d7e907cSAndroid Build Coastguard Worker // Methods from ::android::hardware::automotive::sv::V1_0::ISurroundViewSession. 46*4d7e907cSAndroid Build Coastguard Worker Return<SvResult> startStream( 47*4d7e907cSAndroid Build Coastguard Worker const sp<ISurroundViewStream>& stream) override; 48*4d7e907cSAndroid Build Coastguard Worker Return<void> stopStream() override; 49*4d7e907cSAndroid Build Coastguard Worker Return<void> doneWithFrames(const SvFramesDesc& svFramesDesc) override; 50*4d7e907cSAndroid Build Coastguard Worker 51*4d7e907cSAndroid Build Coastguard Worker // Methods from ISurroundView2dSession follow. 52*4d7e907cSAndroid Build Coastguard Worker Return<void> get2dMappingInfo(get2dMappingInfo_cb _hidl_cb) override; 53*4d7e907cSAndroid Build Coastguard Worker Return<SvResult> set2dConfig(const Sv2dConfig& sv2dConfig) override; 54*4d7e907cSAndroid Build Coastguard Worker Return<void> get2dConfig(get2dConfig_cb _hidl_cb) override; 55*4d7e907cSAndroid Build Coastguard Worker Return<void> projectCameraPoints( 56*4d7e907cSAndroid Build Coastguard Worker const hidl_vec<Point2dInt>& points2dCamera, 57*4d7e907cSAndroid Build Coastguard Worker const hidl_string& cameraId, 58*4d7e907cSAndroid Build Coastguard Worker projectCameraPoints_cb _hidl_cb) override; 59*4d7e907cSAndroid Build Coastguard Worker 60*4d7e907cSAndroid Build Coastguard Worker // TODO(tanmayp): Make private and add set/get method. 61*4d7e907cSAndroid Build Coastguard Worker // Stream subscribed for the session. 62*4d7e907cSAndroid Build Coastguard Worker sp<ISurroundViewStream> mStream; 63*4d7e907cSAndroid Build Coastguard Worker 64*4d7e907cSAndroid Build Coastguard Worker private: 65*4d7e907cSAndroid Build Coastguard Worker void generateFrames(); 66*4d7e907cSAndroid Build Coastguard Worker 67*4d7e907cSAndroid Build Coastguard Worker enum StreamStateValues { 68*4d7e907cSAndroid Build Coastguard Worker STOPPED, 69*4d7e907cSAndroid Build Coastguard Worker RUNNING, 70*4d7e907cSAndroid Build Coastguard Worker STOPPING, 71*4d7e907cSAndroid Build Coastguard Worker DEAD, 72*4d7e907cSAndroid Build Coastguard Worker }; 73*4d7e907cSAndroid Build Coastguard Worker StreamStateValues mStreamState; 74*4d7e907cSAndroid Build Coastguard Worker 75*4d7e907cSAndroid Build Coastguard Worker Sv2dConfig mConfig; 76*4d7e907cSAndroid Build Coastguard Worker 77*4d7e907cSAndroid Build Coastguard Worker std::thread mCaptureThread; // The thread we'll use to synthesize frames 78*4d7e907cSAndroid Build Coastguard Worker 79*4d7e907cSAndroid Build Coastguard Worker struct FramesRecord { 80*4d7e907cSAndroid Build Coastguard Worker SvFramesDesc frames; 81*4d7e907cSAndroid Build Coastguard Worker bool inUse = false; 82*4d7e907cSAndroid Build Coastguard Worker }; 83*4d7e907cSAndroid Build Coastguard Worker 84*4d7e907cSAndroid Build Coastguard Worker FramesRecord framesRecord; 85*4d7e907cSAndroid Build Coastguard Worker 86*4d7e907cSAndroid Build Coastguard Worker // Synchronization necessary to deconflict mCaptureThread from the main service thread 87*4d7e907cSAndroid Build Coastguard Worker std::mutex mAccessLock; 88*4d7e907cSAndroid Build Coastguard Worker 89*4d7e907cSAndroid Build Coastguard Worker std::vector<std::string> mEvsCameraIds; 90*4d7e907cSAndroid Build Coastguard Worker }; 91*4d7e907cSAndroid Build Coastguard Worker 92*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation 93*4d7e907cSAndroid Build Coastguard Worker } // namespace V1_0 94*4d7e907cSAndroid Build Coastguard Worker } // namespace sv 95*4d7e907cSAndroid Build Coastguard Worker } // namespace automotive 96*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware 97*4d7e907cSAndroid Build Coastguard Worker } // namespace android 98*4d7e907cSAndroid Build Coastguard Worker 99