xref: /aosp_15_r20/hardware/interfaces/automotive/sv/1.0/ISurroundView2dSession.hal (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker/*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright 2020 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Workerpackage [email protected];
18*4d7e907cSAndroid Build Coastguard Worker
19*4d7e907cSAndroid Build Coastguard Workerimport ISurroundViewSession;
20*4d7e907cSAndroid Build Coastguard Worker
21*4d7e907cSAndroid Build Coastguard Worker/**
22*4d7e907cSAndroid Build Coastguard Worker * Interface representing a surround view 2d session.
23*4d7e907cSAndroid Build Coastguard Worker *
24*4d7e907cSAndroid Build Coastguard Worker * Surround view 2d provides a top/bird's eye view of the car and its surroundings.
25*4d7e907cSAndroid Build Coastguard Worker */
26*4d7e907cSAndroid Build Coastguard Workerinterface ISurroundView2dSession extends ISurroundViewSession {
27*4d7e907cSAndroid Build Coastguard Worker
28*4d7e907cSAndroid Build Coastguard Worker    /**
29*4d7e907cSAndroid Build Coastguard Worker     * Gets mapping information for 2d surround view.
30*4d7e907cSAndroid Build Coastguard Worker     *
31*4d7e907cSAndroid Build Coastguard Worker     * Mapping information maps the output frame of 2d surround view to actual dimensions
32*4d7e907cSAndroid Build Coastguard Worker     * covered on the ground. Mapping information is fixed for a car and is based upon its camera
33*4d7e907cSAndroid Build Coastguard Worker     * coverage. Mapping information can be used for doing overlays of objects in 3d space
34*4d7e907cSAndroid Build Coastguard Worker     * onto the surround view 2d output frame.
35*4d7e907cSAndroid Build Coastguard Worker     *
36*4d7e907cSAndroid Build Coastguard Worker     * @param sv2dConfig Configuration to set.
37*4d7e907cSAndroid Build Coastguard Worker     * @return sv2dMappingInfo mapping information of the 2d surround view.
38*4d7e907cSAndroid Build Coastguard Worker     */
39*4d7e907cSAndroid Build Coastguard Worker    get2dMappingInfo() generates (Sv2dMappingInfo sv2dMappingInfo);
40*4d7e907cSAndroid Build Coastguard Worker
41*4d7e907cSAndroid Build Coastguard Worker    /**
42*4d7e907cSAndroid Build Coastguard Worker     * Sets the configuration of 2d surround view.
43*4d7e907cSAndroid Build Coastguard Worker     *
44*4d7e907cSAndroid Build Coastguard Worker     * Configuration is used for supported different target use-cases of the surround view eg.
45*4d7e907cSAndroid Build Coastguard Worker     * fullscreen or preview. Default configuration is FULLSCREEN.
46*4d7e907cSAndroid Build Coastguard Worker     * A set config call can be performed at any time (before or after startStream) of the session.
47*4d7e907cSAndroid Build Coastguard Worker     * Once config change is complete, a CONFIG_CHANGED event is sent, after which
48*4d7e907cSAndroid Build Coastguard Worker     * all frames received will be of the updated config.
49*4d7e907cSAndroid Build Coastguard Worker     *
50*4d7e907cSAndroid Build Coastguard Worker     * @param sv2dConfig Configuration to set.
51*4d7e907cSAndroid Build Coastguard Worker     * @return svResult  Returns OK if successful, appropriate error result otherwise.
52*4d7e907cSAndroid Build Coastguard Worker     */
53*4d7e907cSAndroid Build Coastguard Worker    set2dConfig(Sv2dConfig sv2dConfig) generates (SvResult svResult);
54*4d7e907cSAndroid Build Coastguard Worker
55*4d7e907cSAndroid Build Coastguard Worker    /**
56*4d7e907cSAndroid Build Coastguard Worker     * Gets the current configuration of the 2d surround view.
57*4d7e907cSAndroid Build Coastguard Worker     *
58*4d7e907cSAndroid Build Coastguard Worker     * Configuration is used for supported different target use-cases of the surround view eg.
59*4d7e907cSAndroid Build Coastguard Worker     * fullscreen view or preview. Use setConfig call to set a configuration.
60*4d7e907cSAndroid Build Coastguard Worker     *
61*4d7e907cSAndroid Build Coastguard Worker     * @return sv2dConfig the active current configuration of the 2d session.
62*4d7e907cSAndroid Build Coastguard Worker     */
63*4d7e907cSAndroid Build Coastguard Worker    get2dConfig() generates (Sv2dConfig sv2dConfig);
64*4d7e907cSAndroid Build Coastguard Worker
65*4d7e907cSAndroid Build Coastguard Worker    /**
66*4d7e907cSAndroid Build Coastguard Worker     * Projects points on camera image to surround view 2d image.
67*4d7e907cSAndroid Build Coastguard Worker     *
68*4d7e907cSAndroid Build Coastguard Worker     * Useful for mapping points detected on individual camera frames onto the surround view 2d
69*4d7e907cSAndroid Build Coastguard Worker     * output frame.
70*4d7e907cSAndroid Build Coastguard Worker     *
71*4d7e907cSAndroid Build Coastguard Worker     * @param cameraPoints  List of camera pixel points to be projected in range including (0, 0)
72*4d7e907cSAndroid Build Coastguard Worker     *                      and (width - 1, height -1) of camera frame. If point is outside camera
73*4d7e907cSAndroid Build Coastguard Worker                            frame INVALID_ARG error is returned.
74*4d7e907cSAndroid Build Coastguard Worker     * @param cameraId      Id of the EvsCamera to use for projecting points. Id must be one of the
75*4d7e907cSAndroid Build Coastguard Worker     *                      cameras as returned by getCameraIds() else INVALID_ARG error is returned
76*4d7e907cSAndroid Build Coastguard Worker     * @return points2d     Returns a list of 2d pixel points projecting into surround view 2d
77*4d7e907cSAndroid Build Coastguard Worker     *                      frame in the same order as cameraPoints. Point projected maybe outside
78*4d7e907cSAndroid Build Coastguard Worker     *                      surround view frame i.e. outside (0, 0) and
79*4d7e907cSAndroid Build Coastguard Worker     *                      (sv_width - 1, sv_height - 1). Points that do not project to ground
80*4d7e907cSAndroid Build Coastguard Worker     *                      plane are set with inValid true.
81*4d7e907cSAndroid Build Coastguard Worker     */
82*4d7e907cSAndroid Build Coastguard Worker    projectCameraPoints(vec<Point2dInt> cameraPoints, string cameraId) generates (
83*4d7e907cSAndroid Build Coastguard Worker            vec<Point2dFloat> points2d);
84*4d7e907cSAndroid Build Coastguard Worker};
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