xref: /aosp_15_r20/hardware/interfaces/automotive/evs/aidl/vts/FrameHandler.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #ifndef AUTOMOTIVE_EVS_VTS_FRAMEHANDLER_H
18*4d7e907cSAndroid Build Coastguard Worker #define AUTOMOTIVE_EVS_VTS_FRAMEHANDLER_H
19*4d7e907cSAndroid Build Coastguard Worker 
20*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/evs/BnEvsCameraStream.h>
21*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/evs/EvsEventDesc.h>
22*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/evs/IEvsCamera.h>
23*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/evs/IEvsDisplay.h>
24*4d7e907cSAndroid Build Coastguard Worker 
25*4d7e907cSAndroid Build Coastguard Worker #include <mutex>
26*4d7e907cSAndroid Build Coastguard Worker #include <queue>
27*4d7e907cSAndroid Build Coastguard Worker 
28*4d7e907cSAndroid Build Coastguard Worker /*
29*4d7e907cSAndroid Build Coastguard Worker  * FrameHandler:
30*4d7e907cSAndroid Build Coastguard Worker  * This class can be used to receive camera imagery from an IEvsCamera implementation.  Given an
31*4d7e907cSAndroid Build Coastguard Worker  * IEvsDisplay instance at startup, it will forward the received imagery to the display,
32*4d7e907cSAndroid Build Coastguard Worker  * providing a trivial implementation of a rear vew camera type application.
33*4d7e907cSAndroid Build Coastguard Worker  * Note that the video frames are delivered on a background thread, while the control interface
34*4d7e907cSAndroid Build Coastguard Worker  * is actuated from the applications foreground thread.
35*4d7e907cSAndroid Build Coastguard Worker  */
36*4d7e907cSAndroid Build Coastguard Worker class FrameHandler : public ::aidl::android::hardware::automotive::evs::BnEvsCameraStream {
37*4d7e907cSAndroid Build Coastguard Worker   public:
38*4d7e907cSAndroid Build Coastguard Worker     enum BufferControlFlag {
39*4d7e907cSAndroid Build Coastguard Worker         eAutoReturn,
40*4d7e907cSAndroid Build Coastguard Worker         eNoAutoReturn,
41*4d7e907cSAndroid Build Coastguard Worker     };
42*4d7e907cSAndroid Build Coastguard Worker 
43*4d7e907cSAndroid Build Coastguard Worker     FrameHandler(
44*4d7e907cSAndroid Build Coastguard Worker             const std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsCamera>& pCamera,
45*4d7e907cSAndroid Build Coastguard Worker             const ::aidl::android::hardware::automotive::evs::CameraDesc& cameraInfo,
46*4d7e907cSAndroid Build Coastguard Worker             const std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsDisplay>&
47*4d7e907cSAndroid Build Coastguard Worker                     pDisplay,
48*4d7e907cSAndroid Build Coastguard Worker             BufferControlFlag mode = eAutoReturn);
~FrameHandler()49*4d7e907cSAndroid Build Coastguard Worker     virtual ~FrameHandler() {
50*4d7e907cSAndroid Build Coastguard Worker         if (mCamera != nullptr) {
51*4d7e907cSAndroid Build Coastguard Worker             /* shutdown a camera explicitly */
52*4d7e907cSAndroid Build Coastguard Worker             shutdown();
53*4d7e907cSAndroid Build Coastguard Worker         }
54*4d7e907cSAndroid Build Coastguard Worker     }
55*4d7e907cSAndroid Build Coastguard Worker 
56*4d7e907cSAndroid Build Coastguard Worker     void shutdown();
57*4d7e907cSAndroid Build Coastguard Worker     bool startStream();
58*4d7e907cSAndroid Build Coastguard Worker     void asyncStopStream();
59*4d7e907cSAndroid Build Coastguard Worker     void blockingStopStream();
60*4d7e907cSAndroid Build Coastguard Worker     bool returnHeldBuffer();
61*4d7e907cSAndroid Build Coastguard Worker     bool isRunning();
62*4d7e907cSAndroid Build Coastguard Worker     void waitForFrameCount(unsigned frameCount);
63*4d7e907cSAndroid Build Coastguard Worker     bool waitForEvent(const ::aidl::android::hardware::automotive::evs::EvsEventDesc& aTargetEvent,
64*4d7e907cSAndroid Build Coastguard Worker                       ::aidl::android::hardware::automotive::evs::EvsEventDesc& aReceivedEvent,
65*4d7e907cSAndroid Build Coastguard Worker                       bool ignorePayload = false);
66*4d7e907cSAndroid Build Coastguard Worker     void getFramesCounters(unsigned* received, unsigned* displayed);
67*4d7e907cSAndroid Build Coastguard Worker     void getFrameDimension(unsigned* width, unsigned* height);
68*4d7e907cSAndroid Build Coastguard Worker 
69*4d7e907cSAndroid Build Coastguard Worker   private:
70*4d7e907cSAndroid Build Coastguard Worker     // Methods from ::aidl::android::hardware::automotive::evs::IEvsCameraStream follow.
71*4d7e907cSAndroid Build Coastguard Worker     ::ndk::ScopedAStatus deliverFrame(
72*4d7e907cSAndroid Build Coastguard Worker             const std::vector<::aidl::android::hardware::automotive::evs::BufferDesc>& buffer)
73*4d7e907cSAndroid Build Coastguard Worker             override;
74*4d7e907cSAndroid Build Coastguard Worker     ::ndk::ScopedAStatus notify(
75*4d7e907cSAndroid Build Coastguard Worker             const ::aidl::android::hardware::automotive::evs::EvsEventDesc& event) override;
76*4d7e907cSAndroid Build Coastguard Worker 
77*4d7e907cSAndroid Build Coastguard Worker     // Local implementation details
78*4d7e907cSAndroid Build Coastguard Worker     bool copyBufferContents(
79*4d7e907cSAndroid Build Coastguard Worker             const ::aidl::android::hardware::automotive::evs::BufferDesc& tgtBuffer,
80*4d7e907cSAndroid Build Coastguard Worker             const ::aidl::android::hardware::automotive::evs::BufferDesc& srcBuffer);
81*4d7e907cSAndroid Build Coastguard Worker     const char* eventToString(const ::aidl::android::hardware::automotive::evs::EvsEventType aType);
82*4d7e907cSAndroid Build Coastguard Worker 
83*4d7e907cSAndroid Build Coastguard Worker     std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsCamera> mCamera;
84*4d7e907cSAndroid Build Coastguard Worker     ::aidl::android::hardware::automotive::evs::CameraDesc mCameraInfo;
85*4d7e907cSAndroid Build Coastguard Worker     std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsDisplay> mDisplay;
86*4d7e907cSAndroid Build Coastguard Worker     BufferControlFlag mReturnMode;
87*4d7e907cSAndroid Build Coastguard Worker 
88*4d7e907cSAndroid Build Coastguard Worker     // Since we get frames delivered to us asynchronously via the IEvsCameraStream interface,
89*4d7e907cSAndroid Build Coastguard Worker     // we need to protect all member variables that may be modified while we're streaming
90*4d7e907cSAndroid Build Coastguard Worker     // (ie: those below)
91*4d7e907cSAndroid Build Coastguard Worker     std::mutex mLock;
92*4d7e907cSAndroid Build Coastguard Worker     std::mutex mEventLock;
93*4d7e907cSAndroid Build Coastguard Worker     std::condition_variable mEventSignal;
94*4d7e907cSAndroid Build Coastguard Worker     std::condition_variable mFrameSignal;
95*4d7e907cSAndroid Build Coastguard Worker     std::queue<std::vector<::aidl::android::hardware::automotive::evs::BufferDesc>> mHeldBuffers;
96*4d7e907cSAndroid Build Coastguard Worker 
97*4d7e907cSAndroid Build Coastguard Worker     bool mRunning = false;
98*4d7e907cSAndroid Build Coastguard Worker     unsigned mFramesReceived = 0;   // Simple counter -- rolls over eventually!
99*4d7e907cSAndroid Build Coastguard Worker     unsigned mFramesDisplayed = 0;  // Simple counter -- rolls over eventually!
100*4d7e907cSAndroid Build Coastguard Worker     unsigned mFrameWidth = 0;
101*4d7e907cSAndroid Build Coastguard Worker     unsigned mFrameHeight = 0;
102*4d7e907cSAndroid Build Coastguard Worker     ::aidl::android::hardware::automotive::evs::EvsEventDesc mLatestEventDesc;
103*4d7e907cSAndroid Build Coastguard Worker };
104*4d7e907cSAndroid Build Coastguard Worker 
105*4d7e907cSAndroid Build Coastguard Worker #endif  // AUTOMOTIVE_EVS_VTS_FRAMEHANDLER_H
106