1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #ifndef AUTOMOTIVE_EVS_VTS_FRAMEHANDLER_H 18*4d7e907cSAndroid Build Coastguard Worker #define AUTOMOTIVE_EVS_VTS_FRAMEHANDLER_H 19*4d7e907cSAndroid Build Coastguard Worker 20*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/evs/BnEvsCameraStream.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/evs/EvsEventDesc.h> 22*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/evs/IEvsCamera.h> 23*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/evs/IEvsDisplay.h> 24*4d7e907cSAndroid Build Coastguard Worker 25*4d7e907cSAndroid Build Coastguard Worker #include <mutex> 26*4d7e907cSAndroid Build Coastguard Worker #include <queue> 27*4d7e907cSAndroid Build Coastguard Worker 28*4d7e907cSAndroid Build Coastguard Worker /* 29*4d7e907cSAndroid Build Coastguard Worker * FrameHandler: 30*4d7e907cSAndroid Build Coastguard Worker * This class can be used to receive camera imagery from an IEvsCamera implementation. Given an 31*4d7e907cSAndroid Build Coastguard Worker * IEvsDisplay instance at startup, it will forward the received imagery to the display, 32*4d7e907cSAndroid Build Coastguard Worker * providing a trivial implementation of a rear vew camera type application. 33*4d7e907cSAndroid Build Coastguard Worker * Note that the video frames are delivered on a background thread, while the control interface 34*4d7e907cSAndroid Build Coastguard Worker * is actuated from the applications foreground thread. 35*4d7e907cSAndroid Build Coastguard Worker */ 36*4d7e907cSAndroid Build Coastguard Worker class FrameHandler : public ::aidl::android::hardware::automotive::evs::BnEvsCameraStream { 37*4d7e907cSAndroid Build Coastguard Worker public: 38*4d7e907cSAndroid Build Coastguard Worker enum BufferControlFlag { 39*4d7e907cSAndroid Build Coastguard Worker eAutoReturn, 40*4d7e907cSAndroid Build Coastguard Worker eNoAutoReturn, 41*4d7e907cSAndroid Build Coastguard Worker }; 42*4d7e907cSAndroid Build Coastguard Worker 43*4d7e907cSAndroid Build Coastguard Worker FrameHandler( 44*4d7e907cSAndroid Build Coastguard Worker const std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsCamera>& pCamera, 45*4d7e907cSAndroid Build Coastguard Worker const ::aidl::android::hardware::automotive::evs::CameraDesc& cameraInfo, 46*4d7e907cSAndroid Build Coastguard Worker const std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsDisplay>& 47*4d7e907cSAndroid Build Coastguard Worker pDisplay, 48*4d7e907cSAndroid Build Coastguard Worker BufferControlFlag mode = eAutoReturn); ~FrameHandler()49*4d7e907cSAndroid Build Coastguard Worker virtual ~FrameHandler() { 50*4d7e907cSAndroid Build Coastguard Worker if (mCamera != nullptr) { 51*4d7e907cSAndroid Build Coastguard Worker /* shutdown a camera explicitly */ 52*4d7e907cSAndroid Build Coastguard Worker shutdown(); 53*4d7e907cSAndroid Build Coastguard Worker } 54*4d7e907cSAndroid Build Coastguard Worker } 55*4d7e907cSAndroid Build Coastguard Worker 56*4d7e907cSAndroid Build Coastguard Worker void shutdown(); 57*4d7e907cSAndroid Build Coastguard Worker bool startStream(); 58*4d7e907cSAndroid Build Coastguard Worker void asyncStopStream(); 59*4d7e907cSAndroid Build Coastguard Worker void blockingStopStream(); 60*4d7e907cSAndroid Build Coastguard Worker bool returnHeldBuffer(); 61*4d7e907cSAndroid Build Coastguard Worker bool isRunning(); 62*4d7e907cSAndroid Build Coastguard Worker void waitForFrameCount(unsigned frameCount); 63*4d7e907cSAndroid Build Coastguard Worker bool waitForEvent(const ::aidl::android::hardware::automotive::evs::EvsEventDesc& aTargetEvent, 64*4d7e907cSAndroid Build Coastguard Worker ::aidl::android::hardware::automotive::evs::EvsEventDesc& aReceivedEvent, 65*4d7e907cSAndroid Build Coastguard Worker bool ignorePayload = false); 66*4d7e907cSAndroid Build Coastguard Worker void getFramesCounters(unsigned* received, unsigned* displayed); 67*4d7e907cSAndroid Build Coastguard Worker void getFrameDimension(unsigned* width, unsigned* height); 68*4d7e907cSAndroid Build Coastguard Worker 69*4d7e907cSAndroid Build Coastguard Worker private: 70*4d7e907cSAndroid Build Coastguard Worker // Methods from ::aidl::android::hardware::automotive::evs::IEvsCameraStream follow. 71*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus deliverFrame( 72*4d7e907cSAndroid Build Coastguard Worker const std::vector<::aidl::android::hardware::automotive::evs::BufferDesc>& buffer) 73*4d7e907cSAndroid Build Coastguard Worker override; 74*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus notify( 75*4d7e907cSAndroid Build Coastguard Worker const ::aidl::android::hardware::automotive::evs::EvsEventDesc& event) override; 76*4d7e907cSAndroid Build Coastguard Worker 77*4d7e907cSAndroid Build Coastguard Worker // Local implementation details 78*4d7e907cSAndroid Build Coastguard Worker bool copyBufferContents( 79*4d7e907cSAndroid Build Coastguard Worker const ::aidl::android::hardware::automotive::evs::BufferDesc& tgtBuffer, 80*4d7e907cSAndroid Build Coastguard Worker const ::aidl::android::hardware::automotive::evs::BufferDesc& srcBuffer); 81*4d7e907cSAndroid Build Coastguard Worker const char* eventToString(const ::aidl::android::hardware::automotive::evs::EvsEventType aType); 82*4d7e907cSAndroid Build Coastguard Worker 83*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsCamera> mCamera; 84*4d7e907cSAndroid Build Coastguard Worker ::aidl::android::hardware::automotive::evs::CameraDesc mCameraInfo; 85*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsDisplay> mDisplay; 86*4d7e907cSAndroid Build Coastguard Worker BufferControlFlag mReturnMode; 87*4d7e907cSAndroid Build Coastguard Worker 88*4d7e907cSAndroid Build Coastguard Worker // Since we get frames delivered to us asynchronously via the IEvsCameraStream interface, 89*4d7e907cSAndroid Build Coastguard Worker // we need to protect all member variables that may be modified while we're streaming 90*4d7e907cSAndroid Build Coastguard Worker // (ie: those below) 91*4d7e907cSAndroid Build Coastguard Worker std::mutex mLock; 92*4d7e907cSAndroid Build Coastguard Worker std::mutex mEventLock; 93*4d7e907cSAndroid Build Coastguard Worker std::condition_variable mEventSignal; 94*4d7e907cSAndroid Build Coastguard Worker std::condition_variable mFrameSignal; 95*4d7e907cSAndroid Build Coastguard Worker std::queue<std::vector<::aidl::android::hardware::automotive::evs::BufferDesc>> mHeldBuffers; 96*4d7e907cSAndroid Build Coastguard Worker 97*4d7e907cSAndroid Build Coastguard Worker bool mRunning = false; 98*4d7e907cSAndroid Build Coastguard Worker unsigned mFramesReceived = 0; // Simple counter -- rolls over eventually! 99*4d7e907cSAndroid Build Coastguard Worker unsigned mFramesDisplayed = 0; // Simple counter -- rolls over eventually! 100*4d7e907cSAndroid Build Coastguard Worker unsigned mFrameWidth = 0; 101*4d7e907cSAndroid Build Coastguard Worker unsigned mFrameHeight = 0; 102*4d7e907cSAndroid Build Coastguard Worker ::aidl::android::hardware::automotive::evs::EvsEventDesc mLatestEventDesc; 103*4d7e907cSAndroid Build Coastguard Worker }; 104*4d7e907cSAndroid Build Coastguard Worker 105*4d7e907cSAndroid Build Coastguard Worker #endif // AUTOMOTIVE_EVS_VTS_FRAMEHANDLER_H 106