1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "VtsHalEvsTest"
18*4d7e907cSAndroid Build Coastguard Worker
19*4d7e907cSAndroid Build Coastguard Worker #include "FrameHandler.h"
20*4d7e907cSAndroid Build Coastguard Worker #include "FormatConvert.h"
21*4d7e907cSAndroid Build Coastguard Worker
22*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/HardwareBuffer.h>
23*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/HardwareBufferDescription.h>
24*4d7e907cSAndroid Build Coastguard Worker #include <aidlcommonsupport/NativeHandle.h>
25*4d7e907cSAndroid Build Coastguard Worker #include <android-base/logging.h>
26*4d7e907cSAndroid Build Coastguard Worker #include <ui/GraphicBuffer.h>
27*4d7e907cSAndroid Build Coastguard Worker #include <ui/GraphicBufferAllocator.h>
28*4d7e907cSAndroid Build Coastguard Worker
29*4d7e907cSAndroid Build Coastguard Worker namespace {
30*4d7e907cSAndroid Build Coastguard Worker
31*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::automotive::evs::BufferDesc;
32*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::automotive::evs::CameraDesc;
33*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::automotive::evs::EvsEventDesc;
34*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::automotive::evs::EvsEventType;
35*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::automotive::evs::IEvsCamera;
36*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::automotive::evs::IEvsDisplay;
37*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::common::NativeHandle;
38*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::graphics::common::HardwareBuffer;
39*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::graphics::common::HardwareBufferDescription;
40*4d7e907cSAndroid Build Coastguard Worker using ::ndk::ScopedAStatus;
41*4d7e907cSAndroid Build Coastguard Worker using std::chrono_literals::operator""s;
42*4d7e907cSAndroid Build Coastguard Worker
dupNativeHandle(const NativeHandle & handle,bool doDup)43*4d7e907cSAndroid Build Coastguard Worker NativeHandle dupNativeHandle(const NativeHandle& handle, bool doDup) {
44*4d7e907cSAndroid Build Coastguard Worker NativeHandle dup;
45*4d7e907cSAndroid Build Coastguard Worker
46*4d7e907cSAndroid Build Coastguard Worker dup.fds = std::vector<::ndk::ScopedFileDescriptor>(handle.fds.size());
47*4d7e907cSAndroid Build Coastguard Worker if (!doDup) {
48*4d7e907cSAndroid Build Coastguard Worker for (auto i = 0; i < handle.fds.size(); ++i) {
49*4d7e907cSAndroid Build Coastguard Worker dup.fds.at(i).set(handle.fds[i].get());
50*4d7e907cSAndroid Build Coastguard Worker }
51*4d7e907cSAndroid Build Coastguard Worker } else {
52*4d7e907cSAndroid Build Coastguard Worker for (auto i = 0; i < handle.fds.size(); ++i) {
53*4d7e907cSAndroid Build Coastguard Worker dup.fds[i] = handle.fds[i].dup();
54*4d7e907cSAndroid Build Coastguard Worker }
55*4d7e907cSAndroid Build Coastguard Worker }
56*4d7e907cSAndroid Build Coastguard Worker dup.ints = handle.ints;
57*4d7e907cSAndroid Build Coastguard Worker
58*4d7e907cSAndroid Build Coastguard Worker return dup;
59*4d7e907cSAndroid Build Coastguard Worker }
60*4d7e907cSAndroid Build Coastguard Worker
dupHardwareBuffer(const HardwareBuffer & buffer,bool doDup)61*4d7e907cSAndroid Build Coastguard Worker HardwareBuffer dupHardwareBuffer(const HardwareBuffer& buffer, bool doDup) {
62*4d7e907cSAndroid Build Coastguard Worker HardwareBuffer dup = {
63*4d7e907cSAndroid Build Coastguard Worker .description = buffer.description,
64*4d7e907cSAndroid Build Coastguard Worker .handle = dupNativeHandle(buffer.handle, doDup),
65*4d7e907cSAndroid Build Coastguard Worker };
66*4d7e907cSAndroid Build Coastguard Worker
67*4d7e907cSAndroid Build Coastguard Worker return dup;
68*4d7e907cSAndroid Build Coastguard Worker }
69*4d7e907cSAndroid Build Coastguard Worker
dupBufferDesc(const BufferDesc & src,bool doDup)70*4d7e907cSAndroid Build Coastguard Worker BufferDesc dupBufferDesc(const BufferDesc& src, bool doDup) {
71*4d7e907cSAndroid Build Coastguard Worker BufferDesc dup = {
72*4d7e907cSAndroid Build Coastguard Worker .buffer = dupHardwareBuffer(src.buffer, doDup),
73*4d7e907cSAndroid Build Coastguard Worker .pixelSizeBytes = src.pixelSizeBytes,
74*4d7e907cSAndroid Build Coastguard Worker .bufferId = src.bufferId,
75*4d7e907cSAndroid Build Coastguard Worker .deviceId = src.deviceId,
76*4d7e907cSAndroid Build Coastguard Worker .timestamp = src.timestamp,
77*4d7e907cSAndroid Build Coastguard Worker .metadata = src.metadata,
78*4d7e907cSAndroid Build Coastguard Worker };
79*4d7e907cSAndroid Build Coastguard Worker
80*4d7e907cSAndroid Build Coastguard Worker return dup;
81*4d7e907cSAndroid Build Coastguard Worker }
82*4d7e907cSAndroid Build Coastguard Worker
comparePayload(const EvsEventDesc & l,const EvsEventDesc & r)83*4d7e907cSAndroid Build Coastguard Worker bool comparePayload(const EvsEventDesc& l, const EvsEventDesc& r) {
84*4d7e907cSAndroid Build Coastguard Worker return std::equal(l.payload.begin(), l.payload.end(), r.payload.begin());
85*4d7e907cSAndroid Build Coastguard Worker }
86*4d7e907cSAndroid Build Coastguard Worker
87*4d7e907cSAndroid Build Coastguard Worker } // namespace
88*4d7e907cSAndroid Build Coastguard Worker
FrameHandler(const std::shared_ptr<IEvsCamera> & pCamera,const CameraDesc & cameraInfo,const std::shared_ptr<IEvsDisplay> & pDisplay,BufferControlFlag mode)89*4d7e907cSAndroid Build Coastguard Worker FrameHandler::FrameHandler(const std::shared_ptr<IEvsCamera>& pCamera, const CameraDesc& cameraInfo,
90*4d7e907cSAndroid Build Coastguard Worker const std::shared_ptr<IEvsDisplay>& pDisplay, BufferControlFlag mode)
91*4d7e907cSAndroid Build Coastguard Worker : mCamera(pCamera), mCameraInfo(cameraInfo), mDisplay(pDisplay), mReturnMode(mode) {
92*4d7e907cSAndroid Build Coastguard Worker // Nothing but member initialization here.
93*4d7e907cSAndroid Build Coastguard Worker }
94*4d7e907cSAndroid Build Coastguard Worker
shutdown()95*4d7e907cSAndroid Build Coastguard Worker void FrameHandler::shutdown() {
96*4d7e907cSAndroid Build Coastguard Worker // Make sure we're not still streaming
97*4d7e907cSAndroid Build Coastguard Worker blockingStopStream();
98*4d7e907cSAndroid Build Coastguard Worker
99*4d7e907cSAndroid Build Coastguard Worker // At this point, the receiver thread is no longer running, so we can safely drop
100*4d7e907cSAndroid Build Coastguard Worker // our remote object references so they can be freed
101*4d7e907cSAndroid Build Coastguard Worker mCamera = nullptr;
102*4d7e907cSAndroid Build Coastguard Worker mDisplay = nullptr;
103*4d7e907cSAndroid Build Coastguard Worker }
104*4d7e907cSAndroid Build Coastguard Worker
startStream()105*4d7e907cSAndroid Build Coastguard Worker bool FrameHandler::startStream() {
106*4d7e907cSAndroid Build Coastguard Worker // Tell the camera to start streaming
107*4d7e907cSAndroid Build Coastguard Worker auto status = mCamera->startVideoStream(ref<FrameHandler>());
108*4d7e907cSAndroid Build Coastguard Worker if (!status.isOk()) {
109*4d7e907cSAndroid Build Coastguard Worker return false;
110*4d7e907cSAndroid Build Coastguard Worker }
111*4d7e907cSAndroid Build Coastguard Worker
112*4d7e907cSAndroid Build Coastguard Worker // Mark ourselves as running
113*4d7e907cSAndroid Build Coastguard Worker mLock.lock();
114*4d7e907cSAndroid Build Coastguard Worker mRunning = true;
115*4d7e907cSAndroid Build Coastguard Worker mLock.unlock();
116*4d7e907cSAndroid Build Coastguard Worker
117*4d7e907cSAndroid Build Coastguard Worker return true;
118*4d7e907cSAndroid Build Coastguard Worker }
119*4d7e907cSAndroid Build Coastguard Worker
asyncStopStream()120*4d7e907cSAndroid Build Coastguard Worker void FrameHandler::asyncStopStream() {
121*4d7e907cSAndroid Build Coastguard Worker // Tell the camera to stop streaming.
122*4d7e907cSAndroid Build Coastguard Worker // This will result in a null frame being delivered when the stream actually stops.
123*4d7e907cSAndroid Build Coastguard Worker mCamera->stopVideoStream();
124*4d7e907cSAndroid Build Coastguard Worker }
125*4d7e907cSAndroid Build Coastguard Worker
blockingStopStream()126*4d7e907cSAndroid Build Coastguard Worker void FrameHandler::blockingStopStream() {
127*4d7e907cSAndroid Build Coastguard Worker // Tell the stream to stop
128*4d7e907cSAndroid Build Coastguard Worker asyncStopStream();
129*4d7e907cSAndroid Build Coastguard Worker
130*4d7e907cSAndroid Build Coastguard Worker // Wait until the stream has actually stopped
131*4d7e907cSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mEventLock);
132*4d7e907cSAndroid Build Coastguard Worker if (mRunning) {
133*4d7e907cSAndroid Build Coastguard Worker mEventSignal.wait(lock, [this]() { return !mRunning; });
134*4d7e907cSAndroid Build Coastguard Worker }
135*4d7e907cSAndroid Build Coastguard Worker }
136*4d7e907cSAndroid Build Coastguard Worker
returnHeldBuffer()137*4d7e907cSAndroid Build Coastguard Worker bool FrameHandler::returnHeldBuffer() {
138*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lock(mLock);
139*4d7e907cSAndroid Build Coastguard Worker
140*4d7e907cSAndroid Build Coastguard Worker // Return the oldest buffer we're holding
141*4d7e907cSAndroid Build Coastguard Worker if (mHeldBuffers.empty()) {
142*4d7e907cSAndroid Build Coastguard Worker // No buffers are currently held
143*4d7e907cSAndroid Build Coastguard Worker return false;
144*4d7e907cSAndroid Build Coastguard Worker }
145*4d7e907cSAndroid Build Coastguard Worker
146*4d7e907cSAndroid Build Coastguard Worker std::vector<BufferDesc> buffers = std::move(mHeldBuffers.front());
147*4d7e907cSAndroid Build Coastguard Worker mHeldBuffers.pop();
148*4d7e907cSAndroid Build Coastguard Worker mCamera->doneWithFrame(buffers);
149*4d7e907cSAndroid Build Coastguard Worker
150*4d7e907cSAndroid Build Coastguard Worker return true;
151*4d7e907cSAndroid Build Coastguard Worker }
152*4d7e907cSAndroid Build Coastguard Worker
isRunning()153*4d7e907cSAndroid Build Coastguard Worker bool FrameHandler::isRunning() {
154*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lock(mLock);
155*4d7e907cSAndroid Build Coastguard Worker return mRunning;
156*4d7e907cSAndroid Build Coastguard Worker }
157*4d7e907cSAndroid Build Coastguard Worker
waitForFrameCount(unsigned frameCount)158*4d7e907cSAndroid Build Coastguard Worker void FrameHandler::waitForFrameCount(unsigned frameCount) {
159*4d7e907cSAndroid Build Coastguard Worker // Wait until we've seen at least the requested number of frames (could be more)
160*4d7e907cSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mLock);
161*4d7e907cSAndroid Build Coastguard Worker mFrameSignal.wait(lock, [this, frameCount]() { return mFramesReceived >= frameCount; });
162*4d7e907cSAndroid Build Coastguard Worker }
163*4d7e907cSAndroid Build Coastguard Worker
getFramesCounters(unsigned * received,unsigned * displayed)164*4d7e907cSAndroid Build Coastguard Worker void FrameHandler::getFramesCounters(unsigned* received, unsigned* displayed) {
165*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lock(mLock);
166*4d7e907cSAndroid Build Coastguard Worker
167*4d7e907cSAndroid Build Coastguard Worker if (received) {
168*4d7e907cSAndroid Build Coastguard Worker *received = mFramesReceived;
169*4d7e907cSAndroid Build Coastguard Worker }
170*4d7e907cSAndroid Build Coastguard Worker if (displayed) {
171*4d7e907cSAndroid Build Coastguard Worker *displayed = mFramesDisplayed;
172*4d7e907cSAndroid Build Coastguard Worker }
173*4d7e907cSAndroid Build Coastguard Worker }
174*4d7e907cSAndroid Build Coastguard Worker
deliverFrame(const std::vector<BufferDesc> & buffers)175*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus FrameHandler::deliverFrame(const std::vector<BufferDesc>& buffers) {
176*4d7e907cSAndroid Build Coastguard Worker mLock.lock();
177*4d7e907cSAndroid Build Coastguard Worker // For VTS tests, FrameHandler uses a single frame among delivered frames.
178*4d7e907cSAndroid Build Coastguard Worker auto bufferIdx = mFramesDisplayed % buffers.size();
179*4d7e907cSAndroid Build Coastguard Worker auto& buffer = buffers[bufferIdx];
180*4d7e907cSAndroid Build Coastguard Worker mLock.unlock();
181*4d7e907cSAndroid Build Coastguard Worker
182*4d7e907cSAndroid Build Coastguard Worker // Store a dimension of a received frame.
183*4d7e907cSAndroid Build Coastguard Worker mFrameWidth = buffer.buffer.description.width;
184*4d7e907cSAndroid Build Coastguard Worker mFrameHeight = buffer.buffer.description.height;
185*4d7e907cSAndroid Build Coastguard Worker
186*4d7e907cSAndroid Build Coastguard Worker // If we were given an opened display at construction time, then send the received
187*4d7e907cSAndroid Build Coastguard Worker // image back down the camera.
188*4d7e907cSAndroid Build Coastguard Worker bool displayed = false;
189*4d7e907cSAndroid Build Coastguard Worker if (mDisplay) {
190*4d7e907cSAndroid Build Coastguard Worker // Get the output buffer we'll use to display the imagery
191*4d7e907cSAndroid Build Coastguard Worker BufferDesc tgtBuffer;
192*4d7e907cSAndroid Build Coastguard Worker auto status = mDisplay->getTargetBuffer(&tgtBuffer);
193*4d7e907cSAndroid Build Coastguard Worker if (!status.isOk()) {
194*4d7e907cSAndroid Build Coastguard Worker printf("Didn't get target buffer - frame lost\n");
195*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << "Didn't get requested output buffer -- skipping this frame.";
196*4d7e907cSAndroid Build Coastguard Worker } else {
197*4d7e907cSAndroid Build Coastguard Worker // Copy the contents of the of buffer.memHandle into tgtBuffer
198*4d7e907cSAndroid Build Coastguard Worker copyBufferContents(tgtBuffer, buffer);
199*4d7e907cSAndroid Build Coastguard Worker
200*4d7e907cSAndroid Build Coastguard Worker // Send the target buffer back for display
201*4d7e907cSAndroid Build Coastguard Worker auto status = mDisplay->returnTargetBufferForDisplay(tgtBuffer);
202*4d7e907cSAndroid Build Coastguard Worker if (!status.isOk()) {
203*4d7e907cSAndroid Build Coastguard Worker printf("AIDL error on display buffer (%d)- frame lost\n",
204*4d7e907cSAndroid Build Coastguard Worker status.getServiceSpecificError());
205*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << "Error making the remote function call. AIDL said "
206*4d7e907cSAndroid Build Coastguard Worker << status.getServiceSpecificError();
207*4d7e907cSAndroid Build Coastguard Worker } else {
208*4d7e907cSAndroid Build Coastguard Worker // Everything looks good!
209*4d7e907cSAndroid Build Coastguard Worker // Keep track so tests or watch dogs can monitor progress
210*4d7e907cSAndroid Build Coastguard Worker displayed = true;
211*4d7e907cSAndroid Build Coastguard Worker }
212*4d7e907cSAndroid Build Coastguard Worker }
213*4d7e907cSAndroid Build Coastguard Worker }
214*4d7e907cSAndroid Build Coastguard Worker
215*4d7e907cSAndroid Build Coastguard Worker mLock.lock();
216*4d7e907cSAndroid Build Coastguard Worker // increases counters
217*4d7e907cSAndroid Build Coastguard Worker ++mFramesReceived;
218*4d7e907cSAndroid Build Coastguard Worker mFramesDisplayed += (int)displayed;
219*4d7e907cSAndroid Build Coastguard Worker mLock.unlock();
220*4d7e907cSAndroid Build Coastguard Worker mFrameSignal.notify_all();
221*4d7e907cSAndroid Build Coastguard Worker
222*4d7e907cSAndroid Build Coastguard Worker switch (mReturnMode) {
223*4d7e907cSAndroid Build Coastguard Worker case eAutoReturn: {
224*4d7e907cSAndroid Build Coastguard Worker // Send the camera buffer back now that the client has seen it
225*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << "Calling doneWithFrame";
226*4d7e907cSAndroid Build Coastguard Worker if (!mCamera->doneWithFrame(buffers).isOk()) {
227*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << "Failed to return buffers";
228*4d7e907cSAndroid Build Coastguard Worker }
229*4d7e907cSAndroid Build Coastguard Worker break;
230*4d7e907cSAndroid Build Coastguard Worker }
231*4d7e907cSAndroid Build Coastguard Worker
232*4d7e907cSAndroid Build Coastguard Worker case eNoAutoReturn: {
233*4d7e907cSAndroid Build Coastguard Worker // Hang onto the buffer handles for now -- the client will return it explicitly later
234*4d7e907cSAndroid Build Coastguard Worker std::vector<BufferDesc> buffersToHold;
235*4d7e907cSAndroid Build Coastguard Worker for (const auto& buffer : buffers) {
236*4d7e907cSAndroid Build Coastguard Worker buffersToHold.push_back(dupBufferDesc(buffer, /* doDup = */ true));
237*4d7e907cSAndroid Build Coastguard Worker }
238*4d7e907cSAndroid Build Coastguard Worker mHeldBuffers.push(std::move(buffersToHold));
239*4d7e907cSAndroid Build Coastguard Worker break;
240*4d7e907cSAndroid Build Coastguard Worker }
241*4d7e907cSAndroid Build Coastguard Worker }
242*4d7e907cSAndroid Build Coastguard Worker
243*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << "Frame handling complete";
244*4d7e907cSAndroid Build Coastguard Worker return ScopedAStatus::ok();
245*4d7e907cSAndroid Build Coastguard Worker }
246*4d7e907cSAndroid Build Coastguard Worker
notify(const EvsEventDesc & event)247*4d7e907cSAndroid Build Coastguard Worker ScopedAStatus FrameHandler::notify(const EvsEventDesc& event) {
248*4d7e907cSAndroid Build Coastguard Worker // Local flag we use to keep track of when the stream is stopping
249*4d7e907cSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mEventLock);
250*4d7e907cSAndroid Build Coastguard Worker mLatestEventDesc.aType = event.aType;
251*4d7e907cSAndroid Build Coastguard Worker mLatestEventDesc.payload = event.payload;
252*4d7e907cSAndroid Build Coastguard Worker if (mLatestEventDesc.aType == EvsEventType::STREAM_STOPPED) {
253*4d7e907cSAndroid Build Coastguard Worker // Signal that the last frame has been received and the stream is stopped
254*4d7e907cSAndroid Build Coastguard Worker mRunning = false;
255*4d7e907cSAndroid Build Coastguard Worker } else if (mLatestEventDesc.aType == EvsEventType::PARAMETER_CHANGED) {
256*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << "Camera parameter " << mLatestEventDesc.payload[0] << " is changed to "
257*4d7e907cSAndroid Build Coastguard Worker << mLatestEventDesc.payload[1];
258*4d7e907cSAndroid Build Coastguard Worker } else {
259*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << "Received an event " << eventToString(mLatestEventDesc.aType);
260*4d7e907cSAndroid Build Coastguard Worker }
261*4d7e907cSAndroid Build Coastguard Worker lock.unlock();
262*4d7e907cSAndroid Build Coastguard Worker mEventSignal.notify_one();
263*4d7e907cSAndroid Build Coastguard Worker
264*4d7e907cSAndroid Build Coastguard Worker return ScopedAStatus::ok();
265*4d7e907cSAndroid Build Coastguard Worker }
266*4d7e907cSAndroid Build Coastguard Worker
copyBufferContents(const BufferDesc & tgtBuffer,const BufferDesc & srcBuffer)267*4d7e907cSAndroid Build Coastguard Worker bool FrameHandler::copyBufferContents(const BufferDesc& tgtBuffer, const BufferDesc& srcBuffer) {
268*4d7e907cSAndroid Build Coastguard Worker bool success = true;
269*4d7e907cSAndroid Build Coastguard Worker const HardwareBufferDescription* pSrcDesc =
270*4d7e907cSAndroid Build Coastguard Worker reinterpret_cast<const HardwareBufferDescription*>(&srcBuffer.buffer.description);
271*4d7e907cSAndroid Build Coastguard Worker const HardwareBufferDescription* pTgtDesc =
272*4d7e907cSAndroid Build Coastguard Worker reinterpret_cast<const HardwareBufferDescription*>(&tgtBuffer.buffer.description);
273*4d7e907cSAndroid Build Coastguard Worker
274*4d7e907cSAndroid Build Coastguard Worker // Make sure we don't run off the end of either buffer
275*4d7e907cSAndroid Build Coastguard Worker const unsigned width = std::min(pTgtDesc->width, pSrcDesc->width);
276*4d7e907cSAndroid Build Coastguard Worker const unsigned height = std::min(pTgtDesc->height, pSrcDesc->height);
277*4d7e907cSAndroid Build Coastguard Worker
278*4d7e907cSAndroid Build Coastguard Worker // FIXME: We duplicate file descriptors twice below; consider using TAKE_HANDLE
279*4d7e907cSAndroid Build Coastguard Worker // instead of CLONE_HANDLE.
280*4d7e907cSAndroid Build Coastguard Worker buffer_handle_t target = ::android::dupFromAidl(tgtBuffer.buffer.handle);
281*4d7e907cSAndroid Build Coastguard Worker ::android::sp<android::GraphicBuffer> tgt = new android::GraphicBuffer(
282*4d7e907cSAndroid Build Coastguard Worker target, android::GraphicBuffer::CLONE_HANDLE, pTgtDesc->width, pTgtDesc->height,
283*4d7e907cSAndroid Build Coastguard Worker static_cast<android::PixelFormat>(pTgtDesc->format), pTgtDesc->layers,
284*4d7e907cSAndroid Build Coastguard Worker static_cast<uint64_t>(pTgtDesc->usage), pTgtDesc->stride);
285*4d7e907cSAndroid Build Coastguard Worker
286*4d7e907cSAndroid Build Coastguard Worker buffer_handle_t source = ::android::dupFromAidl(srcBuffer.buffer.handle);
287*4d7e907cSAndroid Build Coastguard Worker ::android::sp<android::GraphicBuffer> src = new android::GraphicBuffer(
288*4d7e907cSAndroid Build Coastguard Worker source, android::GraphicBuffer::CLONE_HANDLE, pSrcDesc->width, pSrcDesc->height,
289*4d7e907cSAndroid Build Coastguard Worker static_cast<android::PixelFormat>(pSrcDesc->format), pSrcDesc->layers,
290*4d7e907cSAndroid Build Coastguard Worker static_cast<uint64_t>(pSrcDesc->usage), pSrcDesc->stride);
291*4d7e907cSAndroid Build Coastguard Worker
292*4d7e907cSAndroid Build Coastguard Worker // Lock our source buffer for reading (current expectation are for this to be NV21 format)
293*4d7e907cSAndroid Build Coastguard Worker uint8_t* srcPixels = nullptr;
294*4d7e907cSAndroid Build Coastguard Worker src->lock(GRALLOC_USAGE_SW_READ_OFTEN, (void**)&srcPixels);
295*4d7e907cSAndroid Build Coastguard Worker
296*4d7e907cSAndroid Build Coastguard Worker // Lock our target buffer for writing (should be either RGBA8888 or BGRA8888 format)
297*4d7e907cSAndroid Build Coastguard Worker uint32_t* tgtPixels = nullptr;
298*4d7e907cSAndroid Build Coastguard Worker tgt->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)&tgtPixels);
299*4d7e907cSAndroid Build Coastguard Worker
300*4d7e907cSAndroid Build Coastguard Worker if (srcPixels && tgtPixels) {
301*4d7e907cSAndroid Build Coastguard Worker using namespace ::android::hardware::automotive::evs::common;
302*4d7e907cSAndroid Build Coastguard Worker if (static_cast<android_pixel_format_t>(pTgtDesc->format) == HAL_PIXEL_FORMAT_RGBA_8888) {
303*4d7e907cSAndroid Build Coastguard Worker if (static_cast<android_pixel_format_t>(pSrcDesc->format) ==
304*4d7e907cSAndroid Build Coastguard Worker HAL_PIXEL_FORMAT_YCRCB_420_SP) { // 420SP == NV21
305*4d7e907cSAndroid Build Coastguard Worker Utils::copyNV21toRGB32(width, height, srcPixels, tgtPixels, pTgtDesc->stride);
306*4d7e907cSAndroid Build Coastguard Worker } else if (static_cast<android_pixel_format_t>(pSrcDesc->format) ==
307*4d7e907cSAndroid Build Coastguard Worker HAL_PIXEL_FORMAT_YV12) { // YUV_420P == YV12
308*4d7e907cSAndroid Build Coastguard Worker Utils::copyYV12toRGB32(width, height, srcPixels, tgtPixels, pTgtDesc->stride);
309*4d7e907cSAndroid Build Coastguard Worker } else if (static_cast<android_pixel_format_t>(pSrcDesc->format) ==
310*4d7e907cSAndroid Build Coastguard Worker HAL_PIXEL_FORMAT_YCBCR_422_I) { // YUYV
311*4d7e907cSAndroid Build Coastguard Worker Utils::copyYUYVtoRGB32(width, height, srcPixels, pSrcDesc->stride, tgtPixels,
312*4d7e907cSAndroid Build Coastguard Worker pTgtDesc->stride);
313*4d7e907cSAndroid Build Coastguard Worker } else if (pSrcDesc->format == pTgtDesc->format) { // 32bit RGBA
314*4d7e907cSAndroid Build Coastguard Worker Utils::copyMatchedInterleavedFormats(width, height, srcPixels, pSrcDesc->stride,
315*4d7e907cSAndroid Build Coastguard Worker tgtPixels, pTgtDesc->stride,
316*4d7e907cSAndroid Build Coastguard Worker tgtBuffer.pixelSizeBytes);
317*4d7e907cSAndroid Build Coastguard Worker } else {
318*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << "Camera buffer format is not supported";
319*4d7e907cSAndroid Build Coastguard Worker success = false;
320*4d7e907cSAndroid Build Coastguard Worker }
321*4d7e907cSAndroid Build Coastguard Worker } else if (static_cast<android_pixel_format_t>(pTgtDesc->format) ==
322*4d7e907cSAndroid Build Coastguard Worker HAL_PIXEL_FORMAT_BGRA_8888) {
323*4d7e907cSAndroid Build Coastguard Worker if (static_cast<android_pixel_format_t>(pSrcDesc->format) ==
324*4d7e907cSAndroid Build Coastguard Worker HAL_PIXEL_FORMAT_YCRCB_420_SP) { // 420SP == NV21
325*4d7e907cSAndroid Build Coastguard Worker Utils::copyNV21toBGR32(width, height, srcPixels, tgtPixels, pTgtDesc->stride);
326*4d7e907cSAndroid Build Coastguard Worker } else if (static_cast<android_pixel_format_t>(pSrcDesc->format) ==
327*4d7e907cSAndroid Build Coastguard Worker HAL_PIXEL_FORMAT_YV12) { // YUV_420P == YV12
328*4d7e907cSAndroid Build Coastguard Worker Utils::copyYV12toBGR32(width, height, srcPixels, tgtPixels, pTgtDesc->stride);
329*4d7e907cSAndroid Build Coastguard Worker } else if (static_cast<android_pixel_format_t>(pSrcDesc->format) ==
330*4d7e907cSAndroid Build Coastguard Worker HAL_PIXEL_FORMAT_YCBCR_422_I) { // YUYV
331*4d7e907cSAndroid Build Coastguard Worker Utils::copyYUYVtoBGR32(width, height, srcPixels, pSrcDesc->stride, tgtPixels,
332*4d7e907cSAndroid Build Coastguard Worker pTgtDesc->stride);
333*4d7e907cSAndroid Build Coastguard Worker } else if (pSrcDesc->format == pTgtDesc->format) { // 32bit RGBA
334*4d7e907cSAndroid Build Coastguard Worker Utils::copyMatchedInterleavedFormats(width, height, srcPixels, pSrcDesc->stride,
335*4d7e907cSAndroid Build Coastguard Worker tgtPixels, pTgtDesc->stride,
336*4d7e907cSAndroid Build Coastguard Worker tgtBuffer.pixelSizeBytes);
337*4d7e907cSAndroid Build Coastguard Worker } else {
338*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << "Camera buffer format is not supported";
339*4d7e907cSAndroid Build Coastguard Worker success = false;
340*4d7e907cSAndroid Build Coastguard Worker }
341*4d7e907cSAndroid Build Coastguard Worker } else {
342*4d7e907cSAndroid Build Coastguard Worker // We always expect 32 bit RGB for the display output for now. Is there a need for 565?
343*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << "Diplay buffer is always expected to be 32bit RGBA";
344*4d7e907cSAndroid Build Coastguard Worker success = false;
345*4d7e907cSAndroid Build Coastguard Worker }
346*4d7e907cSAndroid Build Coastguard Worker } else {
347*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << "Failed to lock buffer contents for contents transfer";
348*4d7e907cSAndroid Build Coastguard Worker success = false;
349*4d7e907cSAndroid Build Coastguard Worker }
350*4d7e907cSAndroid Build Coastguard Worker
351*4d7e907cSAndroid Build Coastguard Worker if (srcPixels) {
352*4d7e907cSAndroid Build Coastguard Worker src->unlock();
353*4d7e907cSAndroid Build Coastguard Worker }
354*4d7e907cSAndroid Build Coastguard Worker if (tgtPixels) {
355*4d7e907cSAndroid Build Coastguard Worker tgt->unlock();
356*4d7e907cSAndroid Build Coastguard Worker }
357*4d7e907cSAndroid Build Coastguard Worker
358*4d7e907cSAndroid Build Coastguard Worker return success;
359*4d7e907cSAndroid Build Coastguard Worker }
360*4d7e907cSAndroid Build Coastguard Worker
getFrameDimension(unsigned * width,unsigned * height)361*4d7e907cSAndroid Build Coastguard Worker void FrameHandler::getFrameDimension(unsigned* width, unsigned* height) {
362*4d7e907cSAndroid Build Coastguard Worker if (width) {
363*4d7e907cSAndroid Build Coastguard Worker *width = mFrameWidth;
364*4d7e907cSAndroid Build Coastguard Worker }
365*4d7e907cSAndroid Build Coastguard Worker
366*4d7e907cSAndroid Build Coastguard Worker if (height) {
367*4d7e907cSAndroid Build Coastguard Worker *height = mFrameHeight;
368*4d7e907cSAndroid Build Coastguard Worker }
369*4d7e907cSAndroid Build Coastguard Worker }
370*4d7e907cSAndroid Build Coastguard Worker
waitForEvent(const EvsEventDesc & aTargetEvent,EvsEventDesc & aReceivedEvent,bool ignorePayload)371*4d7e907cSAndroid Build Coastguard Worker bool FrameHandler::waitForEvent(const EvsEventDesc& aTargetEvent, EvsEventDesc& aReceivedEvent,
372*4d7e907cSAndroid Build Coastguard Worker bool ignorePayload) {
373*4d7e907cSAndroid Build Coastguard Worker // Wait until we get an expected parameter change event.
374*4d7e907cSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mEventLock);
375*4d7e907cSAndroid Build Coastguard Worker auto now = std::chrono::system_clock::now();
376*4d7e907cSAndroid Build Coastguard Worker bool found = false;
377*4d7e907cSAndroid Build Coastguard Worker while (!found) {
378*4d7e907cSAndroid Build Coastguard Worker bool result = mEventSignal.wait_until(
379*4d7e907cSAndroid Build Coastguard Worker lock, now + 5s, [this, aTargetEvent, ignorePayload, &aReceivedEvent, &found]() {
380*4d7e907cSAndroid Build Coastguard Worker found = (mLatestEventDesc.aType == aTargetEvent.aType) &&
381*4d7e907cSAndroid Build Coastguard Worker (ignorePayload || comparePayload(mLatestEventDesc, aTargetEvent));
382*4d7e907cSAndroid Build Coastguard Worker aReceivedEvent.aType = mLatestEventDesc.aType;
383*4d7e907cSAndroid Build Coastguard Worker aReceivedEvent.payload = mLatestEventDesc.payload;
384*4d7e907cSAndroid Build Coastguard Worker return found;
385*4d7e907cSAndroid Build Coastguard Worker });
386*4d7e907cSAndroid Build Coastguard Worker
387*4d7e907cSAndroid Build Coastguard Worker if (!result) {
388*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << "A timer is expired before a target event has happened.";
389*4d7e907cSAndroid Build Coastguard Worker break;
390*4d7e907cSAndroid Build Coastguard Worker }
391*4d7e907cSAndroid Build Coastguard Worker }
392*4d7e907cSAndroid Build Coastguard Worker
393*4d7e907cSAndroid Build Coastguard Worker return found;
394*4d7e907cSAndroid Build Coastguard Worker }
395*4d7e907cSAndroid Build Coastguard Worker
eventToString(const EvsEventType aType)396*4d7e907cSAndroid Build Coastguard Worker const char* FrameHandler::eventToString(const EvsEventType aType) {
397*4d7e907cSAndroid Build Coastguard Worker switch (aType) {
398*4d7e907cSAndroid Build Coastguard Worker case EvsEventType::STREAM_STARTED:
399*4d7e907cSAndroid Build Coastguard Worker return "STREAM_STARTED";
400*4d7e907cSAndroid Build Coastguard Worker case EvsEventType::STREAM_STOPPED:
401*4d7e907cSAndroid Build Coastguard Worker return "STREAM_STOPPED";
402*4d7e907cSAndroid Build Coastguard Worker case EvsEventType::FRAME_DROPPED:
403*4d7e907cSAndroid Build Coastguard Worker return "FRAME_DROPPED";
404*4d7e907cSAndroid Build Coastguard Worker case EvsEventType::TIMEOUT:
405*4d7e907cSAndroid Build Coastguard Worker return "TIMEOUT";
406*4d7e907cSAndroid Build Coastguard Worker case EvsEventType::PARAMETER_CHANGED:
407*4d7e907cSAndroid Build Coastguard Worker return "PARAMETER_CHANGED";
408*4d7e907cSAndroid Build Coastguard Worker case EvsEventType::MASTER_RELEASED:
409*4d7e907cSAndroid Build Coastguard Worker return "MASTER_RELEASED";
410*4d7e907cSAndroid Build Coastguard Worker default:
411*4d7e907cSAndroid Build Coastguard Worker return "Unknown";
412*4d7e907cSAndroid Build Coastguard Worker }
413*4d7e907cSAndroid Build Coastguard Worker }
414