1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2020 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_AUTOMOTIVE_AUDIOCONTROL_AUDIOCONTROL_H 17*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_AUTOMOTIVE_AUDIOCONTROL_AUDIOCONTROL_H 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/audiocontrol/AudioFocusChange.h> 20*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/audiocontrol/AudioGainConfigInfo.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/audiocontrol/BnAudioControl.h> 22*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/audiocontrol/DuckingInfo.h> 23*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/audiocontrol/IAudioGainCallback.h> 24*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/audiocontrol/IModuleChangeCallback.h> 25*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/audiocontrol/MutingInfo.h> 26*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/automotive/audiocontrol/Reasons.h> 27*4d7e907cSAndroid Build Coastguard Worker 28*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/audio/common/PlaybackTrackMetadata.h> 29*4d7e907cSAndroid Build Coastguard Worker 30*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/media/audio/common/AudioChannelLayout.h> 31*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/media/audio/common/AudioDeviceType.h> 32*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/media/audio/common/AudioFormatDescription.h> 33*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/media/audio/common/AudioFormatType.h> 34*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/media/audio/common/AudioGainMode.h> 35*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/media/audio/common/AudioIoFlags.h> 36*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/media/audio/common/AudioOutputFlags.h> 37*4d7e907cSAndroid Build Coastguard Worker 38*4d7e907cSAndroid Build Coastguard Worker #include "converter/include/CarAudioConfigurationXmlConverter.h" 39*4d7e907cSAndroid Build Coastguard Worker 40*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::automotive::audiocontrol { 41*4d7e907cSAndroid Build Coastguard Worker 42*4d7e907cSAndroid Build Coastguard Worker namespace audiomediacommon = ::aidl::android::media::audio::common; 43*4d7e907cSAndroid Build Coastguard Worker namespace audiohalcommon = ::aidl::android::hardware::audio::common; 44*4d7e907cSAndroid Build Coastguard Worker 45*4d7e907cSAndroid Build Coastguard Worker class AudioControl : public BnAudioControl { 46*4d7e907cSAndroid Build Coastguard Worker public: 47*4d7e907cSAndroid Build Coastguard Worker AudioControl(); 48*4d7e907cSAndroid Build Coastguard Worker AudioControl(const std::string& carAudioConfig, const std::string& audioFadeConfig); 49*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus onAudioFocusChange(const std::string& in_usage, int32_t in_zoneId, 50*4d7e907cSAndroid Build Coastguard Worker AudioFocusChange in_focusChange) override; 51*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus onDevicesToDuckChange( 52*4d7e907cSAndroid Build Coastguard Worker const std::vector<DuckingInfo>& in_duckingInfos) override; 53*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus onDevicesToMuteChange( 54*4d7e907cSAndroid Build Coastguard Worker const std::vector<MutingInfo>& in_mutingInfos) override; 55*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus registerFocusListener( 56*4d7e907cSAndroid Build Coastguard Worker const std::shared_ptr<IFocusListener>& in_listener) override; 57*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus setBalanceTowardRight(float in_value) override; 58*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus setFadeTowardFront(float in_value) override; 59*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus onAudioFocusChangeWithMetaData( 60*4d7e907cSAndroid Build Coastguard Worker const audiohalcommon::PlaybackTrackMetadata& in_playbackMetaData, int32_t in_zoneId, 61*4d7e907cSAndroid Build Coastguard Worker AudioFocusChange in_focusChange) override; 62*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus setAudioDeviceGainsChanged( 63*4d7e907cSAndroid Build Coastguard Worker const std::vector<Reasons>& in_reasons, 64*4d7e907cSAndroid Build Coastguard Worker const std::vector<AudioGainConfigInfo>& in_gains) override; 65*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus registerGainCallback( 66*4d7e907cSAndroid Build Coastguard Worker const std::shared_ptr<IAudioGainCallback>& in_callback) override; 67*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus setModuleChangeCallback( 68*4d7e907cSAndroid Build Coastguard Worker const std::shared_ptr<IModuleChangeCallback>& in_callback) override; 69*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus clearModuleChangeCallback() override; 70*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getAudioDeviceConfiguration( 71*4d7e907cSAndroid Build Coastguard Worker AudioDeviceConfiguration* audioDeviceConfig) override; 72*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getOutputMirroringDevices( 73*4d7e907cSAndroid Build Coastguard Worker std::vector<::aidl::android::media::audio::common::AudioPort>* mirrorDevices) override; 74*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getCarAudioZones(std::vector<AudioZone>* audioZones) override; 75*4d7e907cSAndroid Build Coastguard Worker 76*4d7e907cSAndroid Build Coastguard Worker binder_status_t dump(int fd, const char** args, uint32_t numArgs) override; 77*4d7e907cSAndroid Build Coastguard Worker 78*4d7e907cSAndroid Build Coastguard Worker private: 79*4d7e907cSAndroid Build Coastguard Worker // This focus listener will only be used by this HAL instance to communicate with 80*4d7e907cSAndroid Build Coastguard Worker // a single instance of CarAudioService. As such, it doesn't have explicit serialization. 81*4d7e907cSAndroid Build Coastguard Worker // If a different AudioControl implementation were to have multiple threads leveraging this 82*4d7e907cSAndroid Build Coastguard Worker // listener, then it should also include mutexes or make the listener atomic. 83*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IFocusListener> mFocusListener; 84*4d7e907cSAndroid Build Coastguard Worker 85*4d7e907cSAndroid Build Coastguard Worker /** 86*4d7e907cSAndroid Build Coastguard Worker * @brief mAudioGainCallback will be used by this HAL instance to communicate e.g. with a single 87*4d7e907cSAndroid Build Coastguard Worker * instance of CarAudioService to report unexpected gain changed. 88*4d7e907cSAndroid Build Coastguard Worker */ 89*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IAudioGainCallback> mAudioGainCallback = nullptr; 90*4d7e907cSAndroid Build Coastguard Worker 91*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IModuleChangeCallback> mModuleChangeCallback = nullptr; 92*4d7e907cSAndroid Build Coastguard Worker 93*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<::android::hardware::audiocontrol::internal::CarAudioConfigurationXmlConverter> 94*4d7e907cSAndroid Build Coastguard Worker mCarAudioConfigurationConverter = nullptr; 95*4d7e907cSAndroid Build Coastguard Worker 96*4d7e907cSAndroid Build Coastguard Worker binder_status_t cmdHelp(int fd) const; 97*4d7e907cSAndroid Build Coastguard Worker binder_status_t cmdRequestFocus(int fd, const char** args, uint32_t numArgs); 98*4d7e907cSAndroid Build Coastguard Worker binder_status_t cmdAbandonFocus(int fd, const char** args, uint32_t numArgs); 99*4d7e907cSAndroid Build Coastguard Worker binder_status_t cmdRequestFocusWithMetaData(int fd, const char** args, uint32_t numArgs); 100*4d7e907cSAndroid Build Coastguard Worker binder_status_t cmdAbandonFocusWithMetaData(int fd, const char** args, uint32_t numArgs); 101*4d7e907cSAndroid Build Coastguard Worker binder_status_t cmdOnAudioDeviceGainsChanged(int fd, const char** args, uint32_t numArgs); 102*4d7e907cSAndroid Build Coastguard Worker binder_status_t cmdOnAudioPortsChanged(int fd, const char** args, uint32_t numArgs); 103*4d7e907cSAndroid Build Coastguard Worker 104*4d7e907cSAndroid Build Coastguard Worker binder_status_t parseMetaData(int fd, const std::string& metadataLiteral, 105*4d7e907cSAndroid Build Coastguard Worker audiohalcommon::PlaybackTrackMetadata& trackMetadata); 106*4d7e907cSAndroid Build Coastguard Worker binder_status_t parseAudioGains( 107*4d7e907cSAndroid Build Coastguard Worker int fd, const std::string& stringGain, 108*4d7e907cSAndroid Build Coastguard Worker std::vector<::aidl::android::media::audio::common::AudioGain>& gains); 109*4d7e907cSAndroid Build Coastguard Worker binder_status_t parseSampleRates(int fd, const std::string& sampleRates, 110*4d7e907cSAndroid Build Coastguard Worker std::vector<int32_t>& vecSampleRates); 111*4d7e907cSAndroid Build Coastguard Worker 112*4d7e907cSAndroid Build Coastguard Worker binder_status_t dumpsys(int fd); 113*4d7e907cSAndroid Build Coastguard Worker }; 114*4d7e907cSAndroid Build Coastguard Worker 115*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::automotive::audiocontrol 116*4d7e907cSAndroid Build Coastguard Worker 117*4d7e907cSAndroid Build Coastguard Worker #endif // ANDROID_HARDWARE_AUTOMOTIVE_AUDIOCONTROL_AUDIOCONTROL_H 118