xref: /aosp_15_r20/hardware/interfaces/audio/effect/all-versions/default/NoiseSuppressionEffect.cpp (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "NS_Effect_HAL"
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker #include "NoiseSuppressionEffect.h"
20*4d7e907cSAndroid Build Coastguard Worker 
21*4d7e907cSAndroid Build Coastguard Worker #include <android/log.h>
22*4d7e907cSAndroid Build Coastguard Worker 
23*4d7e907cSAndroid Build Coastguard Worker #include "VersionUtils.h"
24*4d7e907cSAndroid Build Coastguard Worker 
25*4d7e907cSAndroid Build Coastguard Worker namespace android {
26*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
27*4d7e907cSAndroid Build Coastguard Worker namespace audio {
28*4d7e907cSAndroid Build Coastguard Worker namespace effect {
29*4d7e907cSAndroid Build Coastguard Worker namespace CPP_VERSION {
30*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
31*4d7e907cSAndroid Build Coastguard Worker 
NoiseSuppressionEffect(effect_handle_t handle)32*4d7e907cSAndroid Build Coastguard Worker NoiseSuppressionEffect::NoiseSuppressionEffect(effect_handle_t handle)
33*4d7e907cSAndroid Build Coastguard Worker     : mEffect(new Effect(true /*isInput*/, handle)) {}
34*4d7e907cSAndroid Build Coastguard Worker 
propertiesFromHal(const t_ns_settings & halProperties,INoiseSuppressionEffect::AllProperties * properties)35*4d7e907cSAndroid Build Coastguard Worker void NoiseSuppressionEffect::propertiesFromHal(const t_ns_settings& halProperties,
36*4d7e907cSAndroid Build Coastguard Worker                                                INoiseSuppressionEffect::AllProperties* properties) {
37*4d7e907cSAndroid Build Coastguard Worker     properties->level = Level(halProperties.level);
38*4d7e907cSAndroid Build Coastguard Worker     properties->type = Type(halProperties.type);
39*4d7e907cSAndroid Build Coastguard Worker }
40*4d7e907cSAndroid Build Coastguard Worker 
propertiesToHal(const INoiseSuppressionEffect::AllProperties & properties,t_ns_settings * halProperties)41*4d7e907cSAndroid Build Coastguard Worker void NoiseSuppressionEffect::propertiesToHal(
42*4d7e907cSAndroid Build Coastguard Worker     const INoiseSuppressionEffect::AllProperties& properties, t_ns_settings* halProperties) {
43*4d7e907cSAndroid Build Coastguard Worker     halProperties->level = static_cast<uint32_t>(properties.level);
44*4d7e907cSAndroid Build Coastguard Worker     halProperties->type = static_cast<uint32_t>(properties.type);
45*4d7e907cSAndroid Build Coastguard Worker }
46*4d7e907cSAndroid Build Coastguard Worker 
47*4d7e907cSAndroid Build Coastguard Worker // Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffect follow.
init()48*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::init() {
49*4d7e907cSAndroid Build Coastguard Worker     return mEffect->init();
50*4d7e907cSAndroid Build Coastguard Worker }
51*4d7e907cSAndroid Build Coastguard Worker 
setConfig(const EffectConfig & config,const sp<IEffectBufferProviderCallback> & inputBufferProvider,const sp<IEffectBufferProviderCallback> & outputBufferProvider)52*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setConfig(
53*4d7e907cSAndroid Build Coastguard Worker     const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
54*4d7e907cSAndroid Build Coastguard Worker     const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
55*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setConfig(config, inputBufferProvider, outputBufferProvider);
56*4d7e907cSAndroid Build Coastguard Worker }
57*4d7e907cSAndroid Build Coastguard Worker 
reset()58*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::reset() {
59*4d7e907cSAndroid Build Coastguard Worker     return mEffect->reset();
60*4d7e907cSAndroid Build Coastguard Worker }
61*4d7e907cSAndroid Build Coastguard Worker 
enable()62*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::enable() {
63*4d7e907cSAndroid Build Coastguard Worker     return mEffect->enable();
64*4d7e907cSAndroid Build Coastguard Worker }
65*4d7e907cSAndroid Build Coastguard Worker 
disable()66*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::disable() {
67*4d7e907cSAndroid Build Coastguard Worker     return mEffect->disable();
68*4d7e907cSAndroid Build Coastguard Worker }
69*4d7e907cSAndroid Build Coastguard Worker 
70*4d7e907cSAndroid Build Coastguard Worker #if MAJOR_VERSION <= 6
setAudioSource(AudioSource source)71*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setAudioSource(AudioSource source) {
72*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setAudioSource(source);
73*4d7e907cSAndroid Build Coastguard Worker }
74*4d7e907cSAndroid Build Coastguard Worker 
setDevice(AudioDeviceBitfield device)75*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setDevice(AudioDeviceBitfield device) {
76*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setDevice(device);
77*4d7e907cSAndroid Build Coastguard Worker }
78*4d7e907cSAndroid Build Coastguard Worker 
setInputDevice(AudioDeviceBitfield device)79*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setInputDevice(AudioDeviceBitfield device) {
80*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setInputDevice(device);
81*4d7e907cSAndroid Build Coastguard Worker }
82*4d7e907cSAndroid Build Coastguard Worker #else
setAudioSource(const AudioSource & source)83*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setAudioSource(const AudioSource& source) {
84*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setAudioSource(source);
85*4d7e907cSAndroid Build Coastguard Worker }
86*4d7e907cSAndroid Build Coastguard Worker 
setDevice(const DeviceAddress & device)87*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setDevice(const DeviceAddress& device) {
88*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setDevice(device);
89*4d7e907cSAndroid Build Coastguard Worker }
90*4d7e907cSAndroid Build Coastguard Worker 
setInputDevice(const DeviceAddress & device)91*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setInputDevice(const DeviceAddress& device) {
92*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setInputDevice(device);
93*4d7e907cSAndroid Build Coastguard Worker }
94*4d7e907cSAndroid Build Coastguard Worker #endif
95*4d7e907cSAndroid Build Coastguard Worker 
setAndGetVolume(const hidl_vec<uint32_t> & volumes,setAndGetVolume_cb _hidl_cb)96*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::setAndGetVolume(const hidl_vec<uint32_t>& volumes,
97*4d7e907cSAndroid Build Coastguard Worker                                                      setAndGetVolume_cb _hidl_cb) {
98*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setAndGetVolume(volumes, _hidl_cb);
99*4d7e907cSAndroid Build Coastguard Worker }
100*4d7e907cSAndroid Build Coastguard Worker 
volumeChangeNotification(const hidl_vec<uint32_t> & volumes)101*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::volumeChangeNotification(const hidl_vec<uint32_t>& volumes) {
102*4d7e907cSAndroid Build Coastguard Worker     return mEffect->volumeChangeNotification(volumes);
103*4d7e907cSAndroid Build Coastguard Worker }
104*4d7e907cSAndroid Build Coastguard Worker 
setAudioMode(AudioMode mode)105*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setAudioMode(AudioMode mode) {
106*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setAudioMode(mode);
107*4d7e907cSAndroid Build Coastguard Worker }
108*4d7e907cSAndroid Build Coastguard Worker 
setConfigReverse(const EffectConfig & config,const sp<IEffectBufferProviderCallback> & inputBufferProvider,const sp<IEffectBufferProviderCallback> & outputBufferProvider)109*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setConfigReverse(
110*4d7e907cSAndroid Build Coastguard Worker     const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
111*4d7e907cSAndroid Build Coastguard Worker     const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
112*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setConfigReverse(config, inputBufferProvider, outputBufferProvider);
113*4d7e907cSAndroid Build Coastguard Worker }
114*4d7e907cSAndroid Build Coastguard Worker 
getConfig(getConfig_cb _hidl_cb)115*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getConfig(getConfig_cb _hidl_cb) {
116*4d7e907cSAndroid Build Coastguard Worker     return mEffect->getConfig(_hidl_cb);
117*4d7e907cSAndroid Build Coastguard Worker }
118*4d7e907cSAndroid Build Coastguard Worker 
getConfigReverse(getConfigReverse_cb _hidl_cb)119*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getConfigReverse(getConfigReverse_cb _hidl_cb) {
120*4d7e907cSAndroid Build Coastguard Worker     return mEffect->getConfigReverse(_hidl_cb);
121*4d7e907cSAndroid Build Coastguard Worker }
122*4d7e907cSAndroid Build Coastguard Worker 
getSupportedAuxChannelsConfigs(uint32_t maxConfigs,getSupportedAuxChannelsConfigs_cb _hidl_cb)123*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getSupportedAuxChannelsConfigs(
124*4d7e907cSAndroid Build Coastguard Worker     uint32_t maxConfigs, getSupportedAuxChannelsConfigs_cb _hidl_cb) {
125*4d7e907cSAndroid Build Coastguard Worker     return mEffect->getSupportedAuxChannelsConfigs(maxConfigs, _hidl_cb);
126*4d7e907cSAndroid Build Coastguard Worker }
127*4d7e907cSAndroid Build Coastguard Worker 
getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb)128*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb) {
129*4d7e907cSAndroid Build Coastguard Worker     return mEffect->getAuxChannelsConfig(_hidl_cb);
130*4d7e907cSAndroid Build Coastguard Worker }
131*4d7e907cSAndroid Build Coastguard Worker 
setAuxChannelsConfig(const EffectAuxChannelsConfig & config)132*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setAuxChannelsConfig(const EffectAuxChannelsConfig& config) {
133*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setAuxChannelsConfig(config);
134*4d7e907cSAndroid Build Coastguard Worker }
135*4d7e907cSAndroid Build Coastguard Worker 
offload(const EffectOffloadParameter & param)136*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::offload(const EffectOffloadParameter& param) {
137*4d7e907cSAndroid Build Coastguard Worker     return mEffect->offload(param);
138*4d7e907cSAndroid Build Coastguard Worker }
139*4d7e907cSAndroid Build Coastguard Worker 
getDescriptor(getDescriptor_cb _hidl_cb)140*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getDescriptor(getDescriptor_cb _hidl_cb) {
141*4d7e907cSAndroid Build Coastguard Worker     return mEffect->getDescriptor(_hidl_cb);
142*4d7e907cSAndroid Build Coastguard Worker }
143*4d7e907cSAndroid Build Coastguard Worker 
prepareForProcessing(prepareForProcessing_cb _hidl_cb)144*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::prepareForProcessing(prepareForProcessing_cb _hidl_cb) {
145*4d7e907cSAndroid Build Coastguard Worker     return mEffect->prepareForProcessing(_hidl_cb);
146*4d7e907cSAndroid Build Coastguard Worker }
147*4d7e907cSAndroid Build Coastguard Worker 
setProcessBuffers(const AudioBuffer & inBuffer,const AudioBuffer & outBuffer)148*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setProcessBuffers(const AudioBuffer& inBuffer,
149*4d7e907cSAndroid Build Coastguard Worker                                                          const AudioBuffer& outBuffer) {
150*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setProcessBuffers(inBuffer, outBuffer);
151*4d7e907cSAndroid Build Coastguard Worker }
152*4d7e907cSAndroid Build Coastguard Worker 
command(uint32_t commandId,const hidl_vec<uint8_t> & data,uint32_t resultMaxSize,command_cb _hidl_cb)153*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::command(uint32_t commandId, const hidl_vec<uint8_t>& data,
154*4d7e907cSAndroid Build Coastguard Worker                                              uint32_t resultMaxSize, command_cb _hidl_cb) {
155*4d7e907cSAndroid Build Coastguard Worker     return mEffect->command(commandId, data, resultMaxSize, _hidl_cb);
156*4d7e907cSAndroid Build Coastguard Worker }
157*4d7e907cSAndroid Build Coastguard Worker 
setParameter(const hidl_vec<uint8_t> & parameter,const hidl_vec<uint8_t> & value)158*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setParameter(const hidl_vec<uint8_t>& parameter,
159*4d7e907cSAndroid Build Coastguard Worker                                                     const hidl_vec<uint8_t>& value) {
160*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setParameter(parameter, value);
161*4d7e907cSAndroid Build Coastguard Worker }
162*4d7e907cSAndroid Build Coastguard Worker 
getParameter(const hidl_vec<uint8_t> & parameter,uint32_t valueMaxSize,getParameter_cb _hidl_cb)163*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getParameter(const hidl_vec<uint8_t>& parameter,
164*4d7e907cSAndroid Build Coastguard Worker                                                   uint32_t valueMaxSize, getParameter_cb _hidl_cb) {
165*4d7e907cSAndroid Build Coastguard Worker     return mEffect->getParameter(parameter, valueMaxSize, _hidl_cb);
166*4d7e907cSAndroid Build Coastguard Worker }
167*4d7e907cSAndroid Build Coastguard Worker 
getSupportedConfigsForFeature(uint32_t featureId,uint32_t maxConfigs,uint32_t configSize,getSupportedConfigsForFeature_cb _hidl_cb)168*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getSupportedConfigsForFeature(
169*4d7e907cSAndroid Build Coastguard Worker     uint32_t featureId, uint32_t maxConfigs, uint32_t configSize,
170*4d7e907cSAndroid Build Coastguard Worker     getSupportedConfigsForFeature_cb _hidl_cb) {
171*4d7e907cSAndroid Build Coastguard Worker     return mEffect->getSupportedConfigsForFeature(featureId, maxConfigs, configSize, _hidl_cb);
172*4d7e907cSAndroid Build Coastguard Worker }
173*4d7e907cSAndroid Build Coastguard Worker 
getCurrentConfigForFeature(uint32_t featureId,uint32_t configSize,getCurrentConfigForFeature_cb _hidl_cb)174*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getCurrentConfigForFeature(
175*4d7e907cSAndroid Build Coastguard Worker     uint32_t featureId, uint32_t configSize, getCurrentConfigForFeature_cb _hidl_cb) {
176*4d7e907cSAndroid Build Coastguard Worker     return mEffect->getCurrentConfigForFeature(featureId, configSize, _hidl_cb);
177*4d7e907cSAndroid Build Coastguard Worker }
178*4d7e907cSAndroid Build Coastguard Worker 
setCurrentConfigForFeature(uint32_t featureId,const hidl_vec<uint8_t> & configData)179*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setCurrentConfigForFeature(
180*4d7e907cSAndroid Build Coastguard Worker     uint32_t featureId, const hidl_vec<uint8_t>& configData) {
181*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setCurrentConfigForFeature(featureId, configData);
182*4d7e907cSAndroid Build Coastguard Worker }
183*4d7e907cSAndroid Build Coastguard Worker 
close()184*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::close() {
185*4d7e907cSAndroid Build Coastguard Worker     return mEffect->close();
186*4d7e907cSAndroid Build Coastguard Worker }
187*4d7e907cSAndroid Build Coastguard Worker 
debug(const hidl_handle & fd,const hidl_vec<hidl_string> & options)188*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::debug(const hidl_handle& fd,
189*4d7e907cSAndroid Build Coastguard Worker                                            const hidl_vec<hidl_string>& options) {
190*4d7e907cSAndroid Build Coastguard Worker     return mEffect->debug(fd, options);
191*4d7e907cSAndroid Build Coastguard Worker }
192*4d7e907cSAndroid Build Coastguard Worker 
193*4d7e907cSAndroid Build Coastguard Worker // Methods from ::android::hardware::audio::effect::CPP_VERSION::INoiseSuppressionEffect
194*4d7e907cSAndroid Build Coastguard Worker // follow.
setSuppressionLevel(INoiseSuppressionEffect::Level level)195*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setSuppressionLevel(INoiseSuppressionEffect::Level level) {
196*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setParam(NS_PARAM_LEVEL, static_cast<int32_t>(level));
197*4d7e907cSAndroid Build Coastguard Worker }
198*4d7e907cSAndroid Build Coastguard Worker 
getSuppressionLevel(getSuppressionLevel_cb _hidl_cb)199*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getSuppressionLevel(getSuppressionLevel_cb _hidl_cb) {
200*4d7e907cSAndroid Build Coastguard Worker     int32_t halLevel = 0;
201*4d7e907cSAndroid Build Coastguard Worker     Result retval = mEffect->getParam(NS_PARAM_LEVEL, halLevel);
202*4d7e907cSAndroid Build Coastguard Worker     _hidl_cb(retval, Level(halLevel));
203*4d7e907cSAndroid Build Coastguard Worker     return Void();
204*4d7e907cSAndroid Build Coastguard Worker }
205*4d7e907cSAndroid Build Coastguard Worker 
setSuppressionType(INoiseSuppressionEffect::Type type)206*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setSuppressionType(INoiseSuppressionEffect::Type type) {
207*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setParam(NS_PARAM_TYPE, static_cast<int32_t>(type));
208*4d7e907cSAndroid Build Coastguard Worker }
209*4d7e907cSAndroid Build Coastguard Worker 
getSuppressionType(getSuppressionType_cb _hidl_cb)210*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getSuppressionType(getSuppressionType_cb _hidl_cb) {
211*4d7e907cSAndroid Build Coastguard Worker     int32_t halType = 0;
212*4d7e907cSAndroid Build Coastguard Worker     Result retval = mEffect->getParam(NS_PARAM_TYPE, halType);
213*4d7e907cSAndroid Build Coastguard Worker     _hidl_cb(retval, Type(halType));
214*4d7e907cSAndroid Build Coastguard Worker     return Void();
215*4d7e907cSAndroid Build Coastguard Worker }
216*4d7e907cSAndroid Build Coastguard Worker 
setAllProperties(const INoiseSuppressionEffect::AllProperties & properties)217*4d7e907cSAndroid Build Coastguard Worker Return<Result> NoiseSuppressionEffect::setAllProperties(
218*4d7e907cSAndroid Build Coastguard Worker     const INoiseSuppressionEffect::AllProperties& properties) {
219*4d7e907cSAndroid Build Coastguard Worker     t_ns_settings halProperties;
220*4d7e907cSAndroid Build Coastguard Worker     propertiesToHal(properties, &halProperties);
221*4d7e907cSAndroid Build Coastguard Worker     return mEffect->setParam(NS_PARAM_PROPERTIES, halProperties);
222*4d7e907cSAndroid Build Coastguard Worker }
223*4d7e907cSAndroid Build Coastguard Worker 
getAllProperties(getAllProperties_cb _hidl_cb)224*4d7e907cSAndroid Build Coastguard Worker Return<void> NoiseSuppressionEffect::getAllProperties(getAllProperties_cb _hidl_cb) {
225*4d7e907cSAndroid Build Coastguard Worker     t_ns_settings halProperties;
226*4d7e907cSAndroid Build Coastguard Worker     Result retval = mEffect->getParam(NS_PARAM_PROPERTIES, halProperties);
227*4d7e907cSAndroid Build Coastguard Worker     AllProperties properties;
228*4d7e907cSAndroid Build Coastguard Worker     propertiesFromHal(halProperties, &properties);
229*4d7e907cSAndroid Build Coastguard Worker     _hidl_cb(retval, properties);
230*4d7e907cSAndroid Build Coastguard Worker     return Void();
231*4d7e907cSAndroid Build Coastguard Worker }
232*4d7e907cSAndroid Build Coastguard Worker 
233*4d7e907cSAndroid Build Coastguard Worker }  // namespace implementation
234*4d7e907cSAndroid Build Coastguard Worker }  // namespace CPP_VERSION
235*4d7e907cSAndroid Build Coastguard Worker }  // namespace effect
236*4d7e907cSAndroid Build Coastguard Worker }  // namespace audio
237*4d7e907cSAndroid Build Coastguard Worker }  // namespace hardware
238*4d7e907cSAndroid Build Coastguard Worker }  // namespace android
239