xref: /aosp_15_r20/hardware/interfaces/audio/effect/all-versions/default/AudioBufferManager.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_AUDIO_EFFECT_AUDIO_BUFFER_MANAGER_H_
18*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_AUDIO_EFFECT_AUDIO_BUFFER_MANAGER_H_
19*4d7e907cSAndroid Build Coastguard Worker 
20*4d7e907cSAndroid Build Coastguard Worker #include PATH(android/hardware/audio/effect/FILE_VERSION/types.h)
21*4d7e907cSAndroid Build Coastguard Worker 
22*4d7e907cSAndroid Build Coastguard Worker #include <mutex>
23*4d7e907cSAndroid Build Coastguard Worker 
24*4d7e907cSAndroid Build Coastguard Worker #include <android/hidl/memory/1.0/IMemory.h>
25*4d7e907cSAndroid Build Coastguard Worker #include <system/audio_effect.h>
26*4d7e907cSAndroid Build Coastguard Worker #include <utils/KeyedVector.h>
27*4d7e907cSAndroid Build Coastguard Worker #include <utils/RefBase.h>
28*4d7e907cSAndroid Build Coastguard Worker #include <utils/Singleton.h>
29*4d7e907cSAndroid Build Coastguard Worker 
30*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::audio::effect::CPP_VERSION::AudioBuffer;
31*4d7e907cSAndroid Build Coastguard Worker using ::android::hidl::memory::V1_0::IMemory;
32*4d7e907cSAndroid Build Coastguard Worker 
33*4d7e907cSAndroid Build Coastguard Worker namespace android {
34*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
35*4d7e907cSAndroid Build Coastguard Worker namespace audio {
36*4d7e907cSAndroid Build Coastguard Worker namespace effect {
37*4d7e907cSAndroid Build Coastguard Worker namespace CPP_VERSION {
38*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
39*4d7e907cSAndroid Build Coastguard Worker 
40*4d7e907cSAndroid Build Coastguard Worker class AudioBufferWrapper : public RefBase {
41*4d7e907cSAndroid Build Coastguard Worker    public:
42*4d7e907cSAndroid Build Coastguard Worker     explicit AudioBufferWrapper(const AudioBuffer& buffer);
43*4d7e907cSAndroid Build Coastguard Worker     virtual ~AudioBufferWrapper();
44*4d7e907cSAndroid Build Coastguard Worker     bool init();
getHalBuffer()45*4d7e907cSAndroid Build Coastguard Worker     audio_buffer_t* getHalBuffer() { return &mHalBuffer; }
46*4d7e907cSAndroid Build Coastguard Worker 
47*4d7e907cSAndroid Build Coastguard Worker    private:
48*4d7e907cSAndroid Build Coastguard Worker     AudioBufferWrapper(const AudioBufferWrapper&) = delete;
49*4d7e907cSAndroid Build Coastguard Worker     void operator=(AudioBufferWrapper) = delete;
50*4d7e907cSAndroid Build Coastguard Worker 
51*4d7e907cSAndroid Build Coastguard Worker     AudioBuffer mHidlBuffer;
52*4d7e907cSAndroid Build Coastguard Worker     sp<IMemory> mHidlMemory;
53*4d7e907cSAndroid Build Coastguard Worker     audio_buffer_t mHalBuffer;
54*4d7e907cSAndroid Build Coastguard Worker };
55*4d7e907cSAndroid Build Coastguard Worker 
56*4d7e907cSAndroid Build Coastguard Worker }  // namespace implementation
57*4d7e907cSAndroid Build Coastguard Worker }  // namespace CPP_VERSION
58*4d7e907cSAndroid Build Coastguard Worker }  // namespace effect
59*4d7e907cSAndroid Build Coastguard Worker }  // namespace audio
60*4d7e907cSAndroid Build Coastguard Worker }  // namespace hardware
61*4d7e907cSAndroid Build Coastguard Worker }  // namespace android
62*4d7e907cSAndroid Build Coastguard Worker 
63*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::audio::effect::CPP_VERSION::implementation::AudioBufferWrapper;
64*4d7e907cSAndroid Build Coastguard Worker 
65*4d7e907cSAndroid Build Coastguard Worker namespace android {
66*4d7e907cSAndroid Build Coastguard Worker 
67*4d7e907cSAndroid Build Coastguard Worker // This class needs to be in 'android' ns because Singleton macros require that.
68*4d7e907cSAndroid Build Coastguard Worker class AudioBufferManager : public Singleton<AudioBufferManager> {
69*4d7e907cSAndroid Build Coastguard Worker    public:
70*4d7e907cSAndroid Build Coastguard Worker     bool wrap(const AudioBuffer& buffer, sp<AudioBufferWrapper>* wrapper);
71*4d7e907cSAndroid Build Coastguard Worker 
72*4d7e907cSAndroid Build Coastguard Worker    private:
73*4d7e907cSAndroid Build Coastguard Worker     friend class hardware::audio::effect::CPP_VERSION::implementation::AudioBufferWrapper;
74*4d7e907cSAndroid Build Coastguard Worker 
75*4d7e907cSAndroid Build Coastguard Worker     // Called by AudioBufferWrapper.
76*4d7e907cSAndroid Build Coastguard Worker     void removeEntry(uint64_t id);
77*4d7e907cSAndroid Build Coastguard Worker 
78*4d7e907cSAndroid Build Coastguard Worker     std::mutex mLock;
79*4d7e907cSAndroid Build Coastguard Worker     KeyedVector<uint64_t, wp<AudioBufferWrapper>> mBuffers;
80*4d7e907cSAndroid Build Coastguard Worker };
81*4d7e907cSAndroid Build Coastguard Worker 
82*4d7e907cSAndroid Build Coastguard Worker }  // namespace android
83*4d7e907cSAndroid Build Coastguard Worker 
84*4d7e907cSAndroid Build Coastguard Worker #endif  // ANDROID_HARDWARE_AUDIO_EFFECT_AUDIO_BUFFER_MANAGER_H_
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