xref: /aosp_15_r20/hardware/interfaces/audio/effect/all-versions/default/AudioBufferManager.cpp (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #include "AudioBufferManager.h"
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker #include <atomic>
20*4d7e907cSAndroid Build Coastguard Worker 
21*4d7e907cSAndroid Build Coastguard Worker #include <hidlmemory/mapping.h>
22*4d7e907cSAndroid Build Coastguard Worker 
23*4d7e907cSAndroid Build Coastguard Worker namespace android {
24*4d7e907cSAndroid Build Coastguard Worker 
25*4d7e907cSAndroid Build Coastguard Worker ANDROID_SINGLETON_STATIC_INSTANCE(AudioBufferManager);
26*4d7e907cSAndroid Build Coastguard Worker 
wrap(const AudioBuffer & buffer,sp<AudioBufferWrapper> * wrapper)27*4d7e907cSAndroid Build Coastguard Worker bool AudioBufferManager::wrap(const AudioBuffer& buffer, sp<AudioBufferWrapper>* wrapper) {
28*4d7e907cSAndroid Build Coastguard Worker     // Check if we have this buffer already
29*4d7e907cSAndroid Build Coastguard Worker     std::lock_guard<std::mutex> lock(mLock);
30*4d7e907cSAndroid Build Coastguard Worker     ssize_t idx = mBuffers.indexOfKey(buffer.id);
31*4d7e907cSAndroid Build Coastguard Worker     if (idx >= 0) {
32*4d7e907cSAndroid Build Coastguard Worker         *wrapper = mBuffers[idx].promote();
33*4d7e907cSAndroid Build Coastguard Worker         if (*wrapper != nullptr) {
34*4d7e907cSAndroid Build Coastguard Worker             (*wrapper)->getHalBuffer()->frameCount = buffer.frameCount;
35*4d7e907cSAndroid Build Coastguard Worker             return true;
36*4d7e907cSAndroid Build Coastguard Worker         }
37*4d7e907cSAndroid Build Coastguard Worker         mBuffers.removeItemsAt(idx);
38*4d7e907cSAndroid Build Coastguard Worker     }
39*4d7e907cSAndroid Build Coastguard Worker     // Need to create and init a new AudioBufferWrapper.
40*4d7e907cSAndroid Build Coastguard Worker     sp<AudioBufferWrapper> tempBuffer(new AudioBufferWrapper(buffer));
41*4d7e907cSAndroid Build Coastguard Worker     if (!tempBuffer->init()) return false;
42*4d7e907cSAndroid Build Coastguard Worker     *wrapper = tempBuffer;
43*4d7e907cSAndroid Build Coastguard Worker     mBuffers.add(buffer.id, *wrapper);
44*4d7e907cSAndroid Build Coastguard Worker     return true;
45*4d7e907cSAndroid Build Coastguard Worker }
46*4d7e907cSAndroid Build Coastguard Worker 
removeEntry(uint64_t id)47*4d7e907cSAndroid Build Coastguard Worker void AudioBufferManager::removeEntry(uint64_t id) {
48*4d7e907cSAndroid Build Coastguard Worker     std::lock_guard<std::mutex> lock(mLock);
49*4d7e907cSAndroid Build Coastguard Worker     ssize_t idx = mBuffers.indexOfKey(id);
50*4d7e907cSAndroid Build Coastguard Worker     if (idx >= 0) mBuffers.removeItemsAt(idx);
51*4d7e907cSAndroid Build Coastguard Worker }
52*4d7e907cSAndroid Build Coastguard Worker 
53*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
54*4d7e907cSAndroid Build Coastguard Worker namespace audio {
55*4d7e907cSAndroid Build Coastguard Worker namespace effect {
56*4d7e907cSAndroid Build Coastguard Worker namespace CPP_VERSION {
57*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
58*4d7e907cSAndroid Build Coastguard Worker 
AudioBufferWrapper(const AudioBuffer & buffer)59*4d7e907cSAndroid Build Coastguard Worker AudioBufferWrapper::AudioBufferWrapper(const AudioBuffer& buffer)
60*4d7e907cSAndroid Build Coastguard Worker     : mHidlBuffer(buffer), mHalBuffer{0, {nullptr}} {}
61*4d7e907cSAndroid Build Coastguard Worker 
~AudioBufferWrapper()62*4d7e907cSAndroid Build Coastguard Worker AudioBufferWrapper::~AudioBufferWrapper() {
63*4d7e907cSAndroid Build Coastguard Worker     AudioBufferManager::getInstance().removeEntry(mHidlBuffer.id);
64*4d7e907cSAndroid Build Coastguard Worker }
65*4d7e907cSAndroid Build Coastguard Worker 
init()66*4d7e907cSAndroid Build Coastguard Worker bool AudioBufferWrapper::init() {
67*4d7e907cSAndroid Build Coastguard Worker     if (mHalBuffer.raw != nullptr) {
68*4d7e907cSAndroid Build Coastguard Worker         ALOGE("An attempt to init AudioBufferWrapper twice");
69*4d7e907cSAndroid Build Coastguard Worker         return false;
70*4d7e907cSAndroid Build Coastguard Worker     }
71*4d7e907cSAndroid Build Coastguard Worker     mHidlMemory = mapMemory(mHidlBuffer.data);
72*4d7e907cSAndroid Build Coastguard Worker     if (mHidlMemory == nullptr) {
73*4d7e907cSAndroid Build Coastguard Worker         ALOGE("Could not map HIDL memory to IMemory");
74*4d7e907cSAndroid Build Coastguard Worker         return false;
75*4d7e907cSAndroid Build Coastguard Worker     }
76*4d7e907cSAndroid Build Coastguard Worker     mHalBuffer.raw = static_cast<void*>(mHidlMemory->getPointer());
77*4d7e907cSAndroid Build Coastguard Worker     if (mHalBuffer.raw == nullptr) {
78*4d7e907cSAndroid Build Coastguard Worker         ALOGE("IMemory buffer pointer is null");
79*4d7e907cSAndroid Build Coastguard Worker         return false;
80*4d7e907cSAndroid Build Coastguard Worker     }
81*4d7e907cSAndroid Build Coastguard Worker     mHalBuffer.frameCount = mHidlBuffer.frameCount;
82*4d7e907cSAndroid Build Coastguard Worker     return true;
83*4d7e907cSAndroid Build Coastguard Worker }
84*4d7e907cSAndroid Build Coastguard Worker 
85*4d7e907cSAndroid Build Coastguard Worker }  // namespace implementation
86*4d7e907cSAndroid Build Coastguard Worker }  // namespace CPP_VERSION
87*4d7e907cSAndroid Build Coastguard Worker }  // namespace effect
88*4d7e907cSAndroid Build Coastguard Worker }  // namespace audio
89*4d7e907cSAndroid Build Coastguard Worker }  // namespace hardware
90*4d7e907cSAndroid Build Coastguard Worker }  // namespace android
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