1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #include <atomic> 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Worker #include "common/all-versions/default/EffectMap.h" 20*4d7e907cSAndroid Build Coastguard Worker 21*4d7e907cSAndroid Build Coastguard Worker namespace android { 22*4d7e907cSAndroid Build Coastguard Worker 23*4d7e907cSAndroid Build Coastguard Worker ANDROID_SINGLETON_STATIC_INSTANCE(EffectMap); 24*4d7e907cSAndroid Build Coastguard Worker 25*4d7e907cSAndroid Build Coastguard Worker // static 26*4d7e907cSAndroid Build Coastguard Worker const uint64_t EffectMap::INVALID_ID = 0; 27*4d7e907cSAndroid Build Coastguard Worker 28*4d7e907cSAndroid Build Coastguard Worker // static makeUniqueId()29*4d7e907cSAndroid Build Coastguard Workeruint64_t EffectMap::makeUniqueId() { 30*4d7e907cSAndroid Build Coastguard Worker static std::atomic<uint64_t> counter{INVALID_ID + 1}; 31*4d7e907cSAndroid Build Coastguard Worker return counter++; 32*4d7e907cSAndroid Build Coastguard Worker } 33*4d7e907cSAndroid Build Coastguard Worker add(effect_handle_t handle)34*4d7e907cSAndroid Build Coastguard Workeruint64_t EffectMap::add(effect_handle_t handle) { 35*4d7e907cSAndroid Build Coastguard Worker uint64_t newId = makeUniqueId(); 36*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lock(mLock); 37*4d7e907cSAndroid Build Coastguard Worker mEffects.add(newId, handle); 38*4d7e907cSAndroid Build Coastguard Worker return newId; 39*4d7e907cSAndroid Build Coastguard Worker } 40*4d7e907cSAndroid Build Coastguard Worker get(const uint64_t & id)41*4d7e907cSAndroid Build Coastguard Workereffect_handle_t EffectMap::get(const uint64_t& id) { 42*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lock(mLock); 43*4d7e907cSAndroid Build Coastguard Worker ssize_t idx = mEffects.indexOfKey(id); 44*4d7e907cSAndroid Build Coastguard Worker return idx >= 0 ? mEffects[idx] : NULL; 45*4d7e907cSAndroid Build Coastguard Worker } 46*4d7e907cSAndroid Build Coastguard Worker remove(effect_handle_t handle)47*4d7e907cSAndroid Build Coastguard Workervoid EffectMap::remove(effect_handle_t handle) { 48*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lock(mLock); 49*4d7e907cSAndroid Build Coastguard Worker for (size_t i = 0; i < mEffects.size(); ++i) { 50*4d7e907cSAndroid Build Coastguard Worker if (mEffects[i] == handle) { 51*4d7e907cSAndroid Build Coastguard Worker mEffects.removeItemsAt(i); 52*4d7e907cSAndroid Build Coastguard Worker break; 53*4d7e907cSAndroid Build Coastguard Worker } 54*4d7e907cSAndroid Build Coastguard Worker } 55*4d7e907cSAndroid Build Coastguard Worker } 56*4d7e907cSAndroid Build Coastguard Worker 57*4d7e907cSAndroid Build Coastguard Worker } // namespace android 58