xref: /aosp_15_r20/hardware/interfaces/audio/common/all-versions/default/EffectMap.cpp (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #include <atomic>
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker #include "common/all-versions/default/EffectMap.h"
20*4d7e907cSAndroid Build Coastguard Worker 
21*4d7e907cSAndroid Build Coastguard Worker namespace android {
22*4d7e907cSAndroid Build Coastguard Worker 
23*4d7e907cSAndroid Build Coastguard Worker ANDROID_SINGLETON_STATIC_INSTANCE(EffectMap);
24*4d7e907cSAndroid Build Coastguard Worker 
25*4d7e907cSAndroid Build Coastguard Worker // static
26*4d7e907cSAndroid Build Coastguard Worker const uint64_t EffectMap::INVALID_ID = 0;
27*4d7e907cSAndroid Build Coastguard Worker 
28*4d7e907cSAndroid Build Coastguard Worker // static
makeUniqueId()29*4d7e907cSAndroid Build Coastguard Worker uint64_t EffectMap::makeUniqueId() {
30*4d7e907cSAndroid Build Coastguard Worker     static std::atomic<uint64_t> counter{INVALID_ID + 1};
31*4d7e907cSAndroid Build Coastguard Worker     return counter++;
32*4d7e907cSAndroid Build Coastguard Worker }
33*4d7e907cSAndroid Build Coastguard Worker 
add(effect_handle_t handle)34*4d7e907cSAndroid Build Coastguard Worker uint64_t EffectMap::add(effect_handle_t handle) {
35*4d7e907cSAndroid Build Coastguard Worker     uint64_t newId = makeUniqueId();
36*4d7e907cSAndroid Build Coastguard Worker     std::lock_guard<std::mutex> lock(mLock);
37*4d7e907cSAndroid Build Coastguard Worker     mEffects.add(newId, handle);
38*4d7e907cSAndroid Build Coastguard Worker     return newId;
39*4d7e907cSAndroid Build Coastguard Worker }
40*4d7e907cSAndroid Build Coastguard Worker 
get(const uint64_t & id)41*4d7e907cSAndroid Build Coastguard Worker effect_handle_t EffectMap::get(const uint64_t& id) {
42*4d7e907cSAndroid Build Coastguard Worker     std::lock_guard<std::mutex> lock(mLock);
43*4d7e907cSAndroid Build Coastguard Worker     ssize_t idx = mEffects.indexOfKey(id);
44*4d7e907cSAndroid Build Coastguard Worker     return idx >= 0 ? mEffects[idx] : NULL;
45*4d7e907cSAndroid Build Coastguard Worker }
46*4d7e907cSAndroid Build Coastguard Worker 
remove(effect_handle_t handle)47*4d7e907cSAndroid Build Coastguard Worker void EffectMap::remove(effect_handle_t handle) {
48*4d7e907cSAndroid Build Coastguard Worker     std::lock_guard<std::mutex> lock(mLock);
49*4d7e907cSAndroid Build Coastguard Worker     for (size_t i = 0; i < mEffects.size(); ++i) {
50*4d7e907cSAndroid Build Coastguard Worker         if (mEffects[i] == handle) {
51*4d7e907cSAndroid Build Coastguard Worker             mEffects.removeItemsAt(i);
52*4d7e907cSAndroid Build Coastguard Worker             break;
53*4d7e907cSAndroid Build Coastguard Worker         }
54*4d7e907cSAndroid Build Coastguard Worker     }
55*4d7e907cSAndroid Build Coastguard Worker }
56*4d7e907cSAndroid Build Coastguard Worker 
57*4d7e907cSAndroid Build Coastguard Worker }  // namespace android
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