1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "VtsHalPresetReverbTargetTest"
18*4d7e907cSAndroid Build Coastguard Worker #include <android-base/logging.h>
19*4d7e907cSAndroid Build Coastguard Worker #include <android/binder_enums.h>
20*4d7e907cSAndroid Build Coastguard Worker #include <audio_utils/power.h>
21*4d7e907cSAndroid Build Coastguard Worker #include <system/audio.h>
22*4d7e907cSAndroid Build Coastguard Worker
23*4d7e907cSAndroid Build Coastguard Worker #include "EffectHelper.h"
24*4d7e907cSAndroid Build Coastguard Worker
25*4d7e907cSAndroid Build Coastguard Worker using namespace android;
26*4d7e907cSAndroid Build Coastguard Worker
27*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::common::getChannelCount;
28*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::effect::Descriptor;
29*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::effect::getEffectTypeUuidPresetReverb;
30*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::effect::IEffect;
31*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::effect::IFactory;
32*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::effect::Parameter;
33*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::effect::PresetReverb;
34*4d7e907cSAndroid Build Coastguard Worker using android::hardware::audio::common::testing::detail::TestExecutionTracer;
35*4d7e907cSAndroid Build Coastguard Worker
36*4d7e907cSAndroid Build Coastguard Worker class PresetReverbHelper : public EffectHelper {
37*4d7e907cSAndroid Build Coastguard Worker public:
SetUpPresetReverb()38*4d7e907cSAndroid Build Coastguard Worker void SetUpPresetReverb() {
39*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(nullptr, mFactory);
40*4d7e907cSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(create(mFactory, mEffect, mDescriptor));
41*4d7e907cSAndroid Build Coastguard Worker Parameter::Specific specific = getDefaultParamSpecific();
42*4d7e907cSAndroid Build Coastguard Worker Parameter::Common common = createParamCommon(
43*4d7e907cSAndroid Build Coastguard Worker 0 /* session */, 1 /* ioHandle */, kSamplingFrequency /* iSampleRate */,
44*4d7e907cSAndroid Build Coastguard Worker kSamplingFrequency /* oSampleRate */, mFrameCount /* iFrameCount */,
45*4d7e907cSAndroid Build Coastguard Worker mFrameCount /* oFrameCount */);
46*4d7e907cSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(open(mEffect, common, specific, &mOpenEffectReturn, EX_NONE));
47*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(nullptr, mEffect);
48*4d7e907cSAndroid Build Coastguard Worker }
49*4d7e907cSAndroid Build Coastguard Worker
TearDownPresetReverb()50*4d7e907cSAndroid Build Coastguard Worker void TearDownPresetReverb() {
51*4d7e907cSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(close(mEffect));
52*4d7e907cSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(destroy(mFactory, mEffect));
53*4d7e907cSAndroid Build Coastguard Worker mOpenEffectReturn = IEffect::OpenEffectReturn{};
54*4d7e907cSAndroid Build Coastguard Worker }
55*4d7e907cSAndroid Build Coastguard Worker
getDefaultParamSpecific()56*4d7e907cSAndroid Build Coastguard Worker Parameter::Specific getDefaultParamSpecific() {
57*4d7e907cSAndroid Build Coastguard Worker PresetReverb pr = PresetReverb::make<PresetReverb::preset>(kDefaultPreset);
58*4d7e907cSAndroid Build Coastguard Worker Parameter::Specific specific =
59*4d7e907cSAndroid Build Coastguard Worker Parameter::Specific::make<Parameter::Specific::presetReverb>(pr);
60*4d7e907cSAndroid Build Coastguard Worker return specific;
61*4d7e907cSAndroid Build Coastguard Worker }
62*4d7e907cSAndroid Build Coastguard Worker
createPresetReverbParam(const PresetReverb::Presets & param)63*4d7e907cSAndroid Build Coastguard Worker Parameter createPresetReverbParam(const PresetReverb::Presets& param) {
64*4d7e907cSAndroid Build Coastguard Worker return Parameter::make<Parameter::specific>(
65*4d7e907cSAndroid Build Coastguard Worker Parameter::Specific::make<Parameter::Specific::presetReverb>(
66*4d7e907cSAndroid Build Coastguard Worker PresetReverb::make<PresetReverb::preset>(param)));
67*4d7e907cSAndroid Build Coastguard Worker }
68*4d7e907cSAndroid Build Coastguard Worker
setAndVerifyPreset(const PresetReverb::Presets & param)69*4d7e907cSAndroid Build Coastguard Worker void setAndVerifyPreset(const PresetReverb::Presets& param) {
70*4d7e907cSAndroid Build Coastguard Worker auto expectedParam = createPresetReverbParam(param);
71*4d7e907cSAndroid Build Coastguard Worker EXPECT_STATUS(EX_NONE, mEffect->setParameter(expectedParam)) << expectedParam.toString();
72*4d7e907cSAndroid Build Coastguard Worker
73*4d7e907cSAndroid Build Coastguard Worker PresetReverb::Id revId =
74*4d7e907cSAndroid Build Coastguard Worker PresetReverb::Id::make<PresetReverb::Id::commonTag>(PresetReverb::preset);
75*4d7e907cSAndroid Build Coastguard Worker
76*4d7e907cSAndroid Build Coastguard Worker auto id = Parameter::Id::make<Parameter::Id::presetReverbTag>(revId);
77*4d7e907cSAndroid Build Coastguard Worker // get parameter
78*4d7e907cSAndroid Build Coastguard Worker Parameter getParam;
79*4d7e907cSAndroid Build Coastguard Worker EXPECT_STATUS(EX_NONE, mEffect->getParameter(id, &getParam));
80*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(expectedParam, getParam) << "\nexpectedParam:" << expectedParam.toString()
81*4d7e907cSAndroid Build Coastguard Worker << "\ngetParam:" << getParam.toString();
82*4d7e907cSAndroid Build Coastguard Worker }
83*4d7e907cSAndroid Build Coastguard Worker
84*4d7e907cSAndroid Build Coastguard Worker static constexpr int kDurationMilliSec = 500;
85*4d7e907cSAndroid Build Coastguard Worker static constexpr int kBufferSize = kSamplingFrequency * kDurationMilliSec / 1000;
86*4d7e907cSAndroid Build Coastguard Worker int mStereoChannelCount =
87*4d7e907cSAndroid Build Coastguard Worker getChannelCount(AudioChannelLayout::make<AudioChannelLayout::layoutMask>(
88*4d7e907cSAndroid Build Coastguard Worker AudioChannelLayout::LAYOUT_STEREO));
89*4d7e907cSAndroid Build Coastguard Worker PresetReverb::Presets kDefaultPreset = PresetReverb::Presets::NONE;
90*4d7e907cSAndroid Build Coastguard Worker int mFrameCount = kBufferSize / mStereoChannelCount;
91*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IFactory> mFactory;
92*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<IEffect> mEffect;
93*4d7e907cSAndroid Build Coastguard Worker IEffect::OpenEffectReturn mOpenEffectReturn;
94*4d7e907cSAndroid Build Coastguard Worker Descriptor mDescriptor;
95*4d7e907cSAndroid Build Coastguard Worker };
96*4d7e907cSAndroid Build Coastguard Worker
97*4d7e907cSAndroid Build Coastguard Worker /**
98*4d7e907cSAndroid Build Coastguard Worker * Here we focus on specific parameter checking, general IEffect interfaces testing performed in
99*4d7e907cSAndroid Build Coastguard Worker * VtsAudioEffectTargetTest.
100*4d7e907cSAndroid Build Coastguard Worker */
101*4d7e907cSAndroid Build Coastguard Worker enum ParamName { PARAM_INSTANCE_NAME, PARAM_PRESETS };
102*4d7e907cSAndroid Build Coastguard Worker using PresetReverbParamTestParam =
103*4d7e907cSAndroid Build Coastguard Worker std::tuple<std::pair<std::shared_ptr<IFactory>, Descriptor>, PresetReverb::Presets>;
104*4d7e907cSAndroid Build Coastguard Worker
105*4d7e907cSAndroid Build Coastguard Worker // Testing for enum values
106*4d7e907cSAndroid Build Coastguard Worker const std::vector<PresetReverb::Presets> kPresetsValues{
107*4d7e907cSAndroid Build Coastguard Worker ndk::enum_range<PresetReverb::Presets>().begin(),
108*4d7e907cSAndroid Build Coastguard Worker ndk::enum_range<PresetReverb::Presets>().end()};
109*4d7e907cSAndroid Build Coastguard Worker
110*4d7e907cSAndroid Build Coastguard Worker class PresetReverbParamTest : public ::testing::TestWithParam<PresetReverbParamTestParam>,
111*4d7e907cSAndroid Build Coastguard Worker public PresetReverbHelper {
112*4d7e907cSAndroid Build Coastguard Worker public:
PresetReverbParamTest()113*4d7e907cSAndroid Build Coastguard Worker PresetReverbParamTest() : mParamPreset(std::get<PARAM_PRESETS>(GetParam())) {
114*4d7e907cSAndroid Build Coastguard Worker std::tie(mFactory, mDescriptor) = std::get<PARAM_INSTANCE_NAME>(GetParam());
115*4d7e907cSAndroid Build Coastguard Worker }
116*4d7e907cSAndroid Build Coastguard Worker
SetUp()117*4d7e907cSAndroid Build Coastguard Worker void SetUp() override { ASSERT_NO_FATAL_FAILURE(SetUpPresetReverb()); }
118*4d7e907cSAndroid Build Coastguard Worker
TearDown()119*4d7e907cSAndroid Build Coastguard Worker void TearDown() override { TearDownPresetReverb(); }
120*4d7e907cSAndroid Build Coastguard Worker
121*4d7e907cSAndroid Build Coastguard Worker const PresetReverb::Presets mParamPreset;
122*4d7e907cSAndroid Build Coastguard Worker };
123*4d7e907cSAndroid Build Coastguard Worker
TEST_P(PresetReverbParamTest,SetAndGetPresets)124*4d7e907cSAndroid Build Coastguard Worker TEST_P(PresetReverbParamTest, SetAndGetPresets) {
125*4d7e907cSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(setAndVerifyPreset(mParamPreset));
126*4d7e907cSAndroid Build Coastguard Worker }
127*4d7e907cSAndroid Build Coastguard Worker
128*4d7e907cSAndroid Build Coastguard Worker using PresetReverbProcessTestParam = std::pair<std::shared_ptr<IFactory>, Descriptor>;
129*4d7e907cSAndroid Build Coastguard Worker
130*4d7e907cSAndroid Build Coastguard Worker class PresetReverbProcessTest : public ::testing::TestWithParam<PresetReverbProcessTestParam>,
131*4d7e907cSAndroid Build Coastguard Worker public PresetReverbHelper {
132*4d7e907cSAndroid Build Coastguard Worker public:
PresetReverbProcessTest()133*4d7e907cSAndroid Build Coastguard Worker PresetReverbProcessTest() {
134*4d7e907cSAndroid Build Coastguard Worker std::tie(mFactory, mDescriptor) = GetParam();
135*4d7e907cSAndroid Build Coastguard Worker mInput.resize(kBufferSize);
136*4d7e907cSAndroid Build Coastguard Worker generateSineWave(1000 /*Input Frequency*/, mInput);
137*4d7e907cSAndroid Build Coastguard Worker }
138*4d7e907cSAndroid Build Coastguard Worker
SetUp()139*4d7e907cSAndroid Build Coastguard Worker void SetUp() override {
140*4d7e907cSAndroid Build Coastguard Worker SKIP_TEST_IF_DATA_UNSUPPORTED(mDescriptor.common.flags);
141*4d7e907cSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(SetUpPresetReverb());
142*4d7e907cSAndroid Build Coastguard Worker }
TearDown()143*4d7e907cSAndroid Build Coastguard Worker void TearDown() override {
144*4d7e907cSAndroid Build Coastguard Worker SKIP_TEST_IF_DATA_UNSUPPORTED(mDescriptor.common.flags);
145*4d7e907cSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(TearDownPresetReverb());
146*4d7e907cSAndroid Build Coastguard Worker }
147*4d7e907cSAndroid Build Coastguard Worker
isAuxiliary()148*4d7e907cSAndroid Build Coastguard Worker bool isAuxiliary() {
149*4d7e907cSAndroid Build Coastguard Worker return mDescriptor.common.flags.type ==
150*4d7e907cSAndroid Build Coastguard Worker aidl::android::hardware::audio::effect::Flags::Type::AUXILIARY;
151*4d7e907cSAndroid Build Coastguard Worker }
152*4d7e907cSAndroid Build Coastguard Worker
computeReverbOutputEnergy(std::vector<float> output)153*4d7e907cSAndroid Build Coastguard Worker float computeReverbOutputEnergy(std::vector<float> output) {
154*4d7e907cSAndroid Build Coastguard Worker if (!isAuxiliary()) {
155*4d7e907cSAndroid Build Coastguard Worker // Extract auxiliary output
156*4d7e907cSAndroid Build Coastguard Worker for (size_t i = 0; i < output.size(); i++) {
157*4d7e907cSAndroid Build Coastguard Worker output[i] -= mInput[i];
158*4d7e907cSAndroid Build Coastguard Worker }
159*4d7e907cSAndroid Build Coastguard Worker }
160*4d7e907cSAndroid Build Coastguard Worker return (audio_utils_compute_energy_mono(output.data(), AUDIO_FORMAT_PCM_FLOAT,
161*4d7e907cSAndroid Build Coastguard Worker output.size()));
162*4d7e907cSAndroid Build Coastguard Worker }
163*4d7e907cSAndroid Build Coastguard Worker
setPresetAndProcess(const PresetReverb::Presets & preset,std::vector<float> & output)164*4d7e907cSAndroid Build Coastguard Worker void setPresetAndProcess(const PresetReverb::Presets& preset, std::vector<float>& output) {
165*4d7e907cSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(setAndVerifyPreset(preset));
166*4d7e907cSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(
167*4d7e907cSAndroid Build Coastguard Worker processAndWriteToOutput(mInput, output, mEffect, &mOpenEffectReturn));
168*4d7e907cSAndroid Build Coastguard Worker }
169*4d7e907cSAndroid Build Coastguard Worker
validateIncreasingEnergy(const std::vector<PresetReverb::Presets> & presets)170*4d7e907cSAndroid Build Coastguard Worker void validateIncreasingEnergy(const std::vector<PresetReverb::Presets>& presets) {
171*4d7e907cSAndroid Build Coastguard Worker float baseOutputEnergy = 0;
172*4d7e907cSAndroid Build Coastguard Worker
173*4d7e907cSAndroid Build Coastguard Worker for (PresetReverb::Presets preset : presets) {
174*4d7e907cSAndroid Build Coastguard Worker std::vector<float> output(kBufferSize);
175*4d7e907cSAndroid Build Coastguard Worker setPresetAndProcess(preset, output);
176*4d7e907cSAndroid Build Coastguard Worker float outputEnergy = computeReverbOutputEnergy(output);
177*4d7e907cSAndroid Build Coastguard Worker
178*4d7e907cSAndroid Build Coastguard Worker ASSERT_GT(outputEnergy, baseOutputEnergy);
179*4d7e907cSAndroid Build Coastguard Worker baseOutputEnergy = outputEnergy;
180*4d7e907cSAndroid Build Coastguard Worker }
181*4d7e907cSAndroid Build Coastguard Worker }
182*4d7e907cSAndroid Build Coastguard Worker
183*4d7e907cSAndroid Build Coastguard Worker std::vector<float> mInput;
184*4d7e907cSAndroid Build Coastguard Worker };
185*4d7e907cSAndroid Build Coastguard Worker
TEST_P(PresetReverbProcessTest,DecreasingRoomSize)186*4d7e907cSAndroid Build Coastguard Worker TEST_P(PresetReverbProcessTest, DecreasingRoomSize) {
187*4d7e907cSAndroid Build Coastguard Worker std::vector<PresetReverb::Presets> roomPresets = {PresetReverb::Presets::LARGEROOM,
188*4d7e907cSAndroid Build Coastguard Worker PresetReverb::Presets::MEDIUMROOM,
189*4d7e907cSAndroid Build Coastguard Worker PresetReverb::Presets::SMALLROOM};
190*4d7e907cSAndroid Build Coastguard Worker validateIncreasingEnergy(roomPresets);
191*4d7e907cSAndroid Build Coastguard Worker }
192*4d7e907cSAndroid Build Coastguard Worker
TEST_P(PresetReverbProcessTest,DecreasingHallSize)193*4d7e907cSAndroid Build Coastguard Worker TEST_P(PresetReverbProcessTest, DecreasingHallSize) {
194*4d7e907cSAndroid Build Coastguard Worker std::vector<PresetReverb::Presets> hallPresets = {PresetReverb::Presets::LARGEHALL,
195*4d7e907cSAndroid Build Coastguard Worker PresetReverb::Presets::MEDIUMHALL};
196*4d7e907cSAndroid Build Coastguard Worker validateIncreasingEnergy(hallPresets);
197*4d7e907cSAndroid Build Coastguard Worker }
198*4d7e907cSAndroid Build Coastguard Worker
TEST_P(PresetReverbProcessTest,PresetPlate)199*4d7e907cSAndroid Build Coastguard Worker TEST_P(PresetReverbProcessTest, PresetPlate) {
200*4d7e907cSAndroid Build Coastguard Worker std::vector<float> output(kBufferSize);
201*4d7e907cSAndroid Build Coastguard Worker
202*4d7e907cSAndroid Build Coastguard Worker setPresetAndProcess(PresetReverb::Presets::PLATE, output);
203*4d7e907cSAndroid Build Coastguard Worker float outputEnergy = computeReverbOutputEnergy(output);
204*4d7e907cSAndroid Build Coastguard Worker // Since there is no comparator preset, validating it is greater than zero
205*4d7e907cSAndroid Build Coastguard Worker ASSERT_GT(outputEnergy, 0);
206*4d7e907cSAndroid Build Coastguard Worker }
207*4d7e907cSAndroid Build Coastguard Worker
TEST_P(PresetReverbProcessTest,PresetNone)208*4d7e907cSAndroid Build Coastguard Worker TEST_P(PresetReverbProcessTest, PresetNone) {
209*4d7e907cSAndroid Build Coastguard Worker std::vector<float> output(kBufferSize);
210*4d7e907cSAndroid Build Coastguard Worker
211*4d7e907cSAndroid Build Coastguard Worker setPresetAndProcess(kDefaultPreset, output);
212*4d7e907cSAndroid Build Coastguard Worker float outputEnergy = computeReverbOutputEnergy(output);
213*4d7e907cSAndroid Build Coastguard Worker // NONE type doesn't create reverb effect
214*4d7e907cSAndroid Build Coastguard Worker ASSERT_EQ(outputEnergy, 0);
215*4d7e907cSAndroid Build Coastguard Worker }
216*4d7e907cSAndroid Build Coastguard Worker
217*4d7e907cSAndroid Build Coastguard Worker INSTANTIATE_TEST_SUITE_P(
218*4d7e907cSAndroid Build Coastguard Worker PresetReverbTest, PresetReverbParamTest,
219*4d7e907cSAndroid Build Coastguard Worker ::testing::Combine(testing::ValuesIn(EffectFactoryHelper::getAllEffectDescriptors(
220*4d7e907cSAndroid Build Coastguard Worker IFactory::descriptor, getEffectTypeUuidPresetReverb())),
221*4d7e907cSAndroid Build Coastguard Worker testing::ValuesIn(kPresetsValues)),
__anon4356e2de0102(const testing::TestParamInfo<PresetReverbParamTest::ParamType>& info) 222*4d7e907cSAndroid Build Coastguard Worker [](const testing::TestParamInfo<PresetReverbParamTest::ParamType>& info) {
223*4d7e907cSAndroid Build Coastguard Worker auto descriptor = std::get<PARAM_INSTANCE_NAME>(info.param).second;
224*4d7e907cSAndroid Build Coastguard Worker std::string preset =
225*4d7e907cSAndroid Build Coastguard Worker std::to_string(static_cast<int>(std::get<PARAM_PRESETS>(info.param)));
226*4d7e907cSAndroid Build Coastguard Worker std::string name = getPrefix(descriptor) + "_preset" + preset;
227*4d7e907cSAndroid Build Coastguard Worker std::replace_if(
228*4d7e907cSAndroid Build Coastguard Worker name.begin(), name.end(), [](const char c) { return !std::isalnum(c); }, '_');
229*4d7e907cSAndroid Build Coastguard Worker return name;
230*4d7e907cSAndroid Build Coastguard Worker });
231*4d7e907cSAndroid Build Coastguard Worker
232*4d7e907cSAndroid Build Coastguard Worker GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(PresetReverbParamTest);
233*4d7e907cSAndroid Build Coastguard Worker
234*4d7e907cSAndroid Build Coastguard Worker INSTANTIATE_TEST_SUITE_P(
235*4d7e907cSAndroid Build Coastguard Worker PresetReverbTest, PresetReverbProcessTest,
236*4d7e907cSAndroid Build Coastguard Worker testing::ValuesIn(EffectFactoryHelper::getAllEffectDescriptors(
237*4d7e907cSAndroid Build Coastguard Worker IFactory::descriptor, getEffectTypeUuidPresetReverb())),
__anon4356e2de0302(const testing::TestParamInfo<PresetReverbProcessTest::ParamType>& info) 238*4d7e907cSAndroid Build Coastguard Worker [](const testing::TestParamInfo<PresetReverbProcessTest::ParamType>& info) {
239*4d7e907cSAndroid Build Coastguard Worker auto descriptor = info.param;
240*4d7e907cSAndroid Build Coastguard Worker return getPrefix(descriptor.second);
241*4d7e907cSAndroid Build Coastguard Worker });
242*4d7e907cSAndroid Build Coastguard Worker
243*4d7e907cSAndroid Build Coastguard Worker GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(PresetReverbProcessTest);
244*4d7e907cSAndroid Build Coastguard Worker
main(int argc,char ** argv)245*4d7e907cSAndroid Build Coastguard Worker int main(int argc, char** argv) {
246*4d7e907cSAndroid Build Coastguard Worker ::testing::InitGoogleTest(&argc, argv);
247*4d7e907cSAndroid Build Coastguard Worker ::testing::UnitTest::GetInstance()->listeners().Append(new TestExecutionTracer());
248*4d7e907cSAndroid Build Coastguard Worker ABinderProcess_setThreadPoolMaxThreadCount(1);
249*4d7e907cSAndroid Build Coastguard Worker ABinderProcess_startThreadPool();
250*4d7e907cSAndroid Build Coastguard Worker return RUN_ALL_TESTS();
251*4d7e907cSAndroid Build Coastguard Worker }
252