xref: /aosp_15_r20/hardware/interfaces/audio/aidl/default/main.cpp (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #include <cstdlib>
18*4d7e907cSAndroid Build Coastguard Worker #include <ctime>
19*4d7e907cSAndroid Build Coastguard Worker #include <utility>
20*4d7e907cSAndroid Build Coastguard Worker #include <vector>
21*4d7e907cSAndroid Build Coastguard Worker 
22*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "AHAL_Main"
23*4d7e907cSAndroid Build Coastguard Worker #include <android-base/logging.h>
24*4d7e907cSAndroid Build Coastguard Worker #include <android-base/properties.h>
25*4d7e907cSAndroid Build Coastguard Worker #include <android/binder_ibinder_platform.h>
26*4d7e907cSAndroid Build Coastguard Worker #include <android/binder_manager.h>
27*4d7e907cSAndroid Build Coastguard Worker #include <android/binder_process.h>
28*4d7e907cSAndroid Build Coastguard Worker 
29*4d7e907cSAndroid Build Coastguard Worker #include "core-impl/AudioPolicyConfigXmlConverter.h"
30*4d7e907cSAndroid Build Coastguard Worker #include "core-impl/ChildInterface.h"
31*4d7e907cSAndroid Build Coastguard Worker #include "core-impl/Config.h"
32*4d7e907cSAndroid Build Coastguard Worker #include "core-impl/Module.h"
33*4d7e907cSAndroid Build Coastguard Worker 
34*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::core::ChildInterface;
35*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::core::Config;
36*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::core::Module;
37*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::audio::core::internal::AudioPolicyConfigXmlConverter;
38*4d7e907cSAndroid Build Coastguard Worker 
39*4d7e907cSAndroid Build Coastguard Worker namespace {
40*4d7e907cSAndroid Build Coastguard Worker 
createModule(const std::string & name,std::unique_ptr<Module::Configuration> && config)41*4d7e907cSAndroid Build Coastguard Worker ChildInterface<Module> createModule(const std::string& name,
42*4d7e907cSAndroid Build Coastguard Worker                                     std::unique_ptr<Module::Configuration>&& config) {
43*4d7e907cSAndroid Build Coastguard Worker     ChildInterface<Module> result;
44*4d7e907cSAndroid Build Coastguard Worker     {
45*4d7e907cSAndroid Build Coastguard Worker         auto moduleType = Module::typeFromString(name);
46*4d7e907cSAndroid Build Coastguard Worker         if (!moduleType.has_value()) {
47*4d7e907cSAndroid Build Coastguard Worker             LOG(ERROR) << __func__ << ": module type \"" << name << "\" is not supported";
48*4d7e907cSAndroid Build Coastguard Worker             return result;
49*4d7e907cSAndroid Build Coastguard Worker         }
50*4d7e907cSAndroid Build Coastguard Worker         auto module = Module::createInstance(*moduleType, std::move(config));
51*4d7e907cSAndroid Build Coastguard Worker         if (module == nullptr) return result;
52*4d7e907cSAndroid Build Coastguard Worker         result = std::move(module);
53*4d7e907cSAndroid Build Coastguard Worker     }
54*4d7e907cSAndroid Build Coastguard Worker     const std::string moduleFqn = std::string().append(Module::descriptor).append("/").append(name);
55*4d7e907cSAndroid Build Coastguard Worker     binder_status_t status = AServiceManager_addService(result.getBinder(), moduleFqn.c_str());
56*4d7e907cSAndroid Build Coastguard Worker     if (status != STATUS_OK) {
57*4d7e907cSAndroid Build Coastguard Worker         LOG(ERROR) << __func__ << ": failed to register service for \"" << moduleFqn << "\"";
58*4d7e907cSAndroid Build Coastguard Worker         return ChildInterface<Module>();
59*4d7e907cSAndroid Build Coastguard Worker     }
60*4d7e907cSAndroid Build Coastguard Worker     return result;
61*4d7e907cSAndroid Build Coastguard Worker };
62*4d7e907cSAndroid Build Coastguard Worker 
63*4d7e907cSAndroid Build Coastguard Worker }  // namespace
64*4d7e907cSAndroid Build Coastguard Worker 
main()65*4d7e907cSAndroid Build Coastguard Worker int main() {
66*4d7e907cSAndroid Build Coastguard Worker     // Random values are used in the implementation.
67*4d7e907cSAndroid Build Coastguard Worker     std::srand(std::time(nullptr));
68*4d7e907cSAndroid Build Coastguard Worker 
69*4d7e907cSAndroid Build Coastguard Worker     // This is a debug implementation, always enable debug logging.
70*4d7e907cSAndroid Build Coastguard Worker     android::base::SetMinimumLogSeverity(::android::base::DEBUG);
71*4d7e907cSAndroid Build Coastguard Worker     // For more logs, use VERBOSE, however this may hinder performance.
72*4d7e907cSAndroid Build Coastguard Worker     // android::base::SetMinimumLogSeverity(::android::base::VERBOSE);
73*4d7e907cSAndroid Build Coastguard Worker     ABinderProcess_setThreadPoolMaxThreadCount(16);
74*4d7e907cSAndroid Build Coastguard Worker     ABinderProcess_startThreadPool();
75*4d7e907cSAndroid Build Coastguard Worker 
76*4d7e907cSAndroid Build Coastguard Worker     // Guaranteed log for b/210919187 and logd_integration_test
77*4d7e907cSAndroid Build Coastguard Worker     LOG(INFO) << "Init for Audio AIDL HAL";
78*4d7e907cSAndroid Build Coastguard Worker 
79*4d7e907cSAndroid Build Coastguard Worker     AudioPolicyConfigXmlConverter audioPolicyConverter{
80*4d7e907cSAndroid Build Coastguard Worker             ::android::audio_get_audio_policy_config_file()};
81*4d7e907cSAndroid Build Coastguard Worker 
82*4d7e907cSAndroid Build Coastguard Worker     // Make the default config service
83*4d7e907cSAndroid Build Coastguard Worker     auto config = ndk::SharedRefBase::make<Config>(audioPolicyConverter);
84*4d7e907cSAndroid Build Coastguard Worker     const std::string configFqn = std::string().append(Config::descriptor).append("/default");
85*4d7e907cSAndroid Build Coastguard Worker     binder_status_t status =
86*4d7e907cSAndroid Build Coastguard Worker             AServiceManager_addService(config->asBinder().get(), configFqn.c_str());
87*4d7e907cSAndroid Build Coastguard Worker     if (status != STATUS_OK) {
88*4d7e907cSAndroid Build Coastguard Worker         LOG(ERROR) << "failed to register service for \"" << configFqn << "\"";
89*4d7e907cSAndroid Build Coastguard Worker     }
90*4d7e907cSAndroid Build Coastguard Worker 
91*4d7e907cSAndroid Build Coastguard Worker     // Make modules
92*4d7e907cSAndroid Build Coastguard Worker     std::vector<ChildInterface<Module>> moduleInstances;
93*4d7e907cSAndroid Build Coastguard Worker     auto configs(audioPolicyConverter.releaseModuleConfigs());
94*4d7e907cSAndroid Build Coastguard Worker     for (std::pair<std::string, std::unique_ptr<Module::Configuration>>& configPair : *configs) {
95*4d7e907cSAndroid Build Coastguard Worker         std::string name = configPair.first;
96*4d7e907cSAndroid Build Coastguard Worker         if (auto instance = createModule(name, std::move(configPair.second)); instance) {
97*4d7e907cSAndroid Build Coastguard Worker             moduleInstances.push_back(std::move(instance));
98*4d7e907cSAndroid Build Coastguard Worker         }
99*4d7e907cSAndroid Build Coastguard Worker     }
100*4d7e907cSAndroid Build Coastguard Worker 
101*4d7e907cSAndroid Build Coastguard Worker     ABinderProcess_joinThreadPool();
102*4d7e907cSAndroid Build Coastguard Worker     return EXIT_FAILURE;  // should not reach
103*4d7e907cSAndroid Build Coastguard Worker }
104