xref: /aosp_15_r20/hardware/interfaces/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #pragma once
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/audio/effect/BnEffect.h>
20*4d7e907cSAndroid Build Coastguard Worker #include <fmq/AidlMessageQueue.h>
21*4d7e907cSAndroid Build Coastguard Worker #include <cstdlib>
22*4d7e907cSAndroid Build Coastguard Worker #include <memory>
23*4d7e907cSAndroid Build Coastguard Worker 
24*4d7e907cSAndroid Build Coastguard Worker #include "effect-impl/EffectImpl.h"
25*4d7e907cSAndroid Build Coastguard Worker 
26*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::audio::effect {
27*4d7e907cSAndroid Build Coastguard Worker 
28*4d7e907cSAndroid Build Coastguard Worker class LoudnessEnhancerSwContext final : public EffectContext {
29*4d7e907cSAndroid Build Coastguard Worker   public:
LoudnessEnhancerSwContext(int statusDepth,const Parameter::Common & common)30*4d7e907cSAndroid Build Coastguard Worker     LoudnessEnhancerSwContext(int statusDepth, const Parameter::Common& common)
31*4d7e907cSAndroid Build Coastguard Worker         : EffectContext(statusDepth, common) {
32*4d7e907cSAndroid Build Coastguard Worker         LOG(DEBUG) << __func__;
33*4d7e907cSAndroid Build Coastguard Worker     }
34*4d7e907cSAndroid Build Coastguard Worker 
setLeGainMb(int gainMb)35*4d7e907cSAndroid Build Coastguard Worker     RetCode setLeGainMb(int gainMb) {
36*4d7e907cSAndroid Build Coastguard Worker         // TODO : Add implementation to apply new gain
37*4d7e907cSAndroid Build Coastguard Worker         mGainMb = gainMb;
38*4d7e907cSAndroid Build Coastguard Worker         return RetCode::SUCCESS;
39*4d7e907cSAndroid Build Coastguard Worker     }
getLeGainMb()40*4d7e907cSAndroid Build Coastguard Worker     int getLeGainMb() const { return mGainMb; }
41*4d7e907cSAndroid Build Coastguard Worker 
42*4d7e907cSAndroid Build Coastguard Worker   private:
43*4d7e907cSAndroid Build Coastguard Worker     int mGainMb = 0;  // Default Gain
44*4d7e907cSAndroid Build Coastguard Worker };
45*4d7e907cSAndroid Build Coastguard Worker 
46*4d7e907cSAndroid Build Coastguard Worker class LoudnessEnhancerSw final : public EffectImpl {
47*4d7e907cSAndroid Build Coastguard Worker   public:
48*4d7e907cSAndroid Build Coastguard Worker     static const std::string kEffectName;
49*4d7e907cSAndroid Build Coastguard Worker     static const Descriptor kDescriptor;
LoudnessEnhancerSw()50*4d7e907cSAndroid Build Coastguard Worker     LoudnessEnhancerSw() { LOG(DEBUG) << __func__; }
~LoudnessEnhancerSw()51*4d7e907cSAndroid Build Coastguard Worker     ~LoudnessEnhancerSw() {
52*4d7e907cSAndroid Build Coastguard Worker         cleanUp();
53*4d7e907cSAndroid Build Coastguard Worker         LOG(DEBUG) << __func__;
54*4d7e907cSAndroid Build Coastguard Worker     }
55*4d7e907cSAndroid Build Coastguard Worker 
56*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
57*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific)
58*4d7e907cSAndroid Build Coastguard Worker             REQUIRES(mImplMutex) override;
59*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id, Parameter::Specific* specific)
60*4d7e907cSAndroid Build Coastguard Worker             REQUIRES(mImplMutex) override;
61*4d7e907cSAndroid Build Coastguard Worker 
62*4d7e907cSAndroid Build Coastguard Worker     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
63*4d7e907cSAndroid Build Coastguard Worker             REQUIRES(mImplMutex) override;
64*4d7e907cSAndroid Build Coastguard Worker     RetCode releaseContext() REQUIRES(mImplMutex) override;
65*4d7e907cSAndroid Build Coastguard Worker 
66*4d7e907cSAndroid Build Coastguard Worker     IEffect::Status effectProcessImpl(float* in, float* out, int samples)
67*4d7e907cSAndroid Build Coastguard Worker             REQUIRES(mImplMutex) override;
getEffectName()68*4d7e907cSAndroid Build Coastguard Worker     std::string getEffectName() override { return kEffectName; }
69*4d7e907cSAndroid Build Coastguard Worker 
70*4d7e907cSAndroid Build Coastguard Worker   private:
71*4d7e907cSAndroid Build Coastguard Worker     std::shared_ptr<LoudnessEnhancerSwContext> mContext GUARDED_BY(mImplMutex);
72*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getParameterLoudnessEnhancer(const LoudnessEnhancer::Tag& tag,
73*4d7e907cSAndroid Build Coastguard Worker                                                     Parameter::Specific* specific)
74*4d7e907cSAndroid Build Coastguard Worker             REQUIRES(mImplMutex);
75*4d7e907cSAndroid Build Coastguard Worker };
76*4d7e907cSAndroid Build Coastguard Worker }  // namespace aidl::android::hardware::audio::effect
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