xref: /aosp_15_r20/hardware/interfaces/audio/aidl/default/alsa/Mixer.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2023 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #pragma once
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker #include <iostream>
20*4d7e907cSAndroid Build Coastguard Worker #include <map>
21*4d7e907cSAndroid Build Coastguard Worker #include <memory>
22*4d7e907cSAndroid Build Coastguard Worker #include <mutex>
23*4d7e907cSAndroid Build Coastguard Worker #include <string>
24*4d7e907cSAndroid Build Coastguard Worker #include <vector>
25*4d7e907cSAndroid Build Coastguard Worker 
26*4d7e907cSAndroid Build Coastguard Worker #include <android-base/thread_annotations.h>
27*4d7e907cSAndroid Build Coastguard Worker #include <android/binder_auto_utils.h>
28*4d7e907cSAndroid Build Coastguard Worker 
29*4d7e907cSAndroid Build Coastguard Worker extern "C" {
30*4d7e907cSAndroid Build Coastguard Worker #include <tinyalsa/mixer.h>
31*4d7e907cSAndroid Build Coastguard Worker }
32*4d7e907cSAndroid Build Coastguard Worker 
33*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::audio::core::alsa {
34*4d7e907cSAndroid Build Coastguard Worker 
35*4d7e907cSAndroid Build Coastguard Worker class Mixer {
36*4d7e907cSAndroid Build Coastguard Worker   public:
37*4d7e907cSAndroid Build Coastguard Worker     explicit Mixer(int card);
38*4d7e907cSAndroid Build Coastguard Worker     ~Mixer();
39*4d7e907cSAndroid Build Coastguard Worker 
isValid()40*4d7e907cSAndroid Build Coastguard Worker     bool isValid() const { return mMixer != nullptr; }
41*4d7e907cSAndroid Build Coastguard Worker 
42*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getMasterMute(bool* muted);
43*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getMasterVolume(float* volume);
44*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getMicGain(float* gain);
45*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getMicMute(bool* muted);
46*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getVolumes(std::vector<float>* volumes);
47*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setMasterMute(bool muted);
48*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setMasterVolume(float volume);
49*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setMicGain(float gain);
50*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setMicMute(bool muted);
51*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setVolumes(const std::vector<float>& volumes);
52*4d7e907cSAndroid Build Coastguard Worker 
53*4d7e907cSAndroid Build Coastguard Worker   private:
54*4d7e907cSAndroid Build Coastguard Worker     enum Control {
55*4d7e907cSAndroid Build Coastguard Worker         MASTER_SWITCH,
56*4d7e907cSAndroid Build Coastguard Worker         MASTER_VOLUME,
57*4d7e907cSAndroid Build Coastguard Worker         HW_VOLUME,
58*4d7e907cSAndroid Build Coastguard Worker         MIC_SWITCH,
59*4d7e907cSAndroid Build Coastguard Worker         MIC_GAIN,
60*4d7e907cSAndroid Build Coastguard Worker     };
61*4d7e907cSAndroid Build Coastguard Worker     using ControlNamesAndExpectedCtlType = std::pair<std::string, enum mixer_ctl_type>;
62*4d7e907cSAndroid Build Coastguard Worker     using Controls = std::map<Control, struct mixer_ctl*>;
63*4d7e907cSAndroid Build Coastguard Worker 
64*4d7e907cSAndroid Build Coastguard Worker     friend std::ostream& operator<<(std::ostream&, Control);
65*4d7e907cSAndroid Build Coastguard Worker     static const std::map<Control, std::vector<ControlNamesAndExpectedCtlType>> kPossibleControls;
66*4d7e907cSAndroid Build Coastguard Worker     static Controls initializeMixerControls(struct mixer* mixer);
67*4d7e907cSAndroid Build Coastguard Worker 
68*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus findControl(Control ctl, struct mixer_ctl** result);
69*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getMixerControlMute(Control ctl, bool* muted);
70*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus getMixerControlVolume(Control ctl, float* volume);
71*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setMixerControlMute(Control ctl, bool muted);
72*4d7e907cSAndroid Build Coastguard Worker     ndk::ScopedAStatus setMixerControlVolume(Control ctl, float volume);
73*4d7e907cSAndroid Build Coastguard Worker 
74*4d7e907cSAndroid Build Coastguard Worker     int getMixerControlPercent(struct mixer_ctl* ctl, std::vector<int>* percents)
75*4d7e907cSAndroid Build Coastguard Worker             REQUIRES(mMixerAccess);
76*4d7e907cSAndroid Build Coastguard Worker     int getMixerControlValues(struct mixer_ctl* ctl, std::vector<int>* values)
77*4d7e907cSAndroid Build Coastguard Worker             REQUIRES(mMixerAccess);
78*4d7e907cSAndroid Build Coastguard Worker     int setMixerControlPercent(struct mixer_ctl* ctl, int percent) REQUIRES(mMixerAccess);
79*4d7e907cSAndroid Build Coastguard Worker     int setMixerControlPercent(struct mixer_ctl* ctl, const std::vector<int>& percents)
80*4d7e907cSAndroid Build Coastguard Worker             REQUIRES(mMixerAccess);
81*4d7e907cSAndroid Build Coastguard Worker     int setMixerControlValue(struct mixer_ctl* ctl, int value) REQUIRES(mMixerAccess);
82*4d7e907cSAndroid Build Coastguard Worker 
83*4d7e907cSAndroid Build Coastguard Worker     // Since ALSA functions do not use internal locking, enforce thread safety at our level.
84*4d7e907cSAndroid Build Coastguard Worker     std::mutex mMixerAccess;
85*4d7e907cSAndroid Build Coastguard Worker     // The mixer object is owned by ALSA and will be released when the mixer is closed.
86*4d7e907cSAndroid Build Coastguard Worker     struct mixer* const mMixer;
87*4d7e907cSAndroid Build Coastguard Worker     // `mMixerControls` will only be initialized in constructor. After that, it will only be
88*4d7e907cSAndroid Build Coastguard Worker     // read but not be modified. Each mixer_ctl object is owned by ALSA, it's life span is
89*4d7e907cSAndroid Build Coastguard Worker     // the same as of the mixer itself.
90*4d7e907cSAndroid Build Coastguard Worker     const Controls mMixerControls;
91*4d7e907cSAndroid Build Coastguard Worker };
92*4d7e907cSAndroid Build Coastguard Worker 
93*4d7e907cSAndroid Build Coastguard Worker }  // namespace aidl::android::hardware::audio::core::alsa
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