1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #pragma once 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/audio/effect/BnEffect.h> 20*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/audio/effect/Range.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <fmq/AidlMessageQueue.h> 22*4d7e907cSAndroid Build Coastguard Worker #include <cstdlib> 23*4d7e907cSAndroid Build Coastguard Worker #include <memory> 24*4d7e907cSAndroid Build Coastguard Worker 25*4d7e907cSAndroid Build Coastguard Worker #include "effect-impl/EffectImpl.h" 26*4d7e907cSAndroid Build Coastguard Worker 27*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::audio::effect { 28*4d7e907cSAndroid Build Coastguard Worker 29*4d7e907cSAndroid Build Coastguard Worker class AcousticEchoCancelerSwContext final : public EffectContext { 30*4d7e907cSAndroid Build Coastguard Worker public: AcousticEchoCancelerSwContext(int statusDepth,const Parameter::Common & common)31*4d7e907cSAndroid Build Coastguard Worker AcousticEchoCancelerSwContext(int statusDepth, const Parameter::Common& common) 32*4d7e907cSAndroid Build Coastguard Worker : EffectContext(statusDepth, common) { 33*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << __func__; 34*4d7e907cSAndroid Build Coastguard Worker } 35*4d7e907cSAndroid Build Coastguard Worker 36*4d7e907cSAndroid Build Coastguard Worker RetCode setEchoDelay(int echoDelayUs); getEchoDelay()37*4d7e907cSAndroid Build Coastguard Worker int getEchoDelay() const { return mEchoDelayUs; } 38*4d7e907cSAndroid Build Coastguard Worker 39*4d7e907cSAndroid Build Coastguard Worker private: 40*4d7e907cSAndroid Build Coastguard Worker int mEchoDelayUs = 0; 41*4d7e907cSAndroid Build Coastguard Worker }; 42*4d7e907cSAndroid Build Coastguard Worker 43*4d7e907cSAndroid Build Coastguard Worker class AcousticEchoCancelerSw final : public EffectImpl { 44*4d7e907cSAndroid Build Coastguard Worker public: 45*4d7e907cSAndroid Build Coastguard Worker static const std::string kEffectName; 46*4d7e907cSAndroid Build Coastguard Worker static const Capability kCapability; 47*4d7e907cSAndroid Build Coastguard Worker static const Descriptor kDescriptor; AcousticEchoCancelerSw()48*4d7e907cSAndroid Build Coastguard Worker AcousticEchoCancelerSw() { LOG(DEBUG) << __func__; } ~AcousticEchoCancelerSw()49*4d7e907cSAndroid Build Coastguard Worker ~AcousticEchoCancelerSw() { 50*4d7e907cSAndroid Build Coastguard Worker cleanUp(); 51*4d7e907cSAndroid Build Coastguard Worker LOG(DEBUG) << __func__; 52*4d7e907cSAndroid Build Coastguard Worker } 53*4d7e907cSAndroid Build Coastguard Worker 54*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override; 55*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) 56*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 57*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id, Parameter::Specific* specific) 58*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 59*4d7e907cSAndroid Build Coastguard Worker 60*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) 61*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex) override; 62*4d7e907cSAndroid Build Coastguard Worker RetCode releaseContext() REQUIRES(mImplMutex) override; 63*4d7e907cSAndroid Build Coastguard Worker getEffectName()64*4d7e907cSAndroid Build Coastguard Worker std::string getEffectName() override { return kEffectName; }; 65*4d7e907cSAndroid Build Coastguard Worker IEffect::Status effectProcessImpl(float* in, float* out, int samples) override; 66*4d7e907cSAndroid Build Coastguard Worker 67*4d7e907cSAndroid Build Coastguard Worker private: 68*4d7e907cSAndroid Build Coastguard Worker static const std::vector<Range::AcousticEchoCancelerRange> kRanges; 69*4d7e907cSAndroid Build Coastguard Worker std::shared_ptr<AcousticEchoCancelerSwContext> mContext GUARDED_BY(mImplMutex); 70*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus getParameterAcousticEchoCanceler(const AcousticEchoCanceler::Tag& tag, 71*4d7e907cSAndroid Build Coastguard Worker Parameter::Specific* specific) 72*4d7e907cSAndroid Build Coastguard Worker REQUIRES(mImplMutex); 73*4d7e907cSAndroid Build Coastguard Worker }; 74*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::audio::effect 75