1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #include <fcntl.h>
18*4d7e907cSAndroid Build Coastguard Worker #include <inttypes.h>
19*4d7e907cSAndroid Build Coastguard Worker #include <unistd.h>
20*4d7e907cSAndroid Build Coastguard Worker
21*4d7e907cSAndroid Build Coastguard Worker #include <functional>
22*4d7e907cSAndroid Build Coastguard Worker #include <unordered_map>
23*4d7e907cSAndroid Build Coastguard Worker
24*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "AHAL_ApmXmlConverter"
25*4d7e907cSAndroid Build Coastguard Worker #include <android-base/logging.h>
26*4d7e907cSAndroid Build Coastguard Worker
27*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/media/audio/common/AudioHalEngineConfig.h>
28*4d7e907cSAndroid Build Coastguard Worker #include <media/stagefright/foundation/MediaDefs.h>
29*4d7e907cSAndroid Build Coastguard Worker #include <system/audio-base-utils.h>
30*4d7e907cSAndroid Build Coastguard Worker
31*4d7e907cSAndroid Build Coastguard Worker #include "core-impl/AidlConversionXsdc.h"
32*4d7e907cSAndroid Build Coastguard Worker #include "core-impl/AudioPolicyConfigXmlConverter.h"
33*4d7e907cSAndroid Build Coastguard Worker #include "core-impl/XsdcConversion.h"
34*4d7e907cSAndroid Build Coastguard Worker
35*4d7e907cSAndroid Build Coastguard Worker using aidl::android::media::audio::common::AudioFormatDescription;
36*4d7e907cSAndroid Build Coastguard Worker using aidl::android::media::audio::common::AudioHalEngineConfig;
37*4d7e907cSAndroid Build Coastguard Worker using aidl::android::media::audio::common::AudioHalVolumeCurve;
38*4d7e907cSAndroid Build Coastguard Worker using aidl::android::media::audio::common::AudioHalVolumeGroup;
39*4d7e907cSAndroid Build Coastguard Worker using aidl::android::media::audio::common::AudioStreamType;
40*4d7e907cSAndroid Build Coastguard Worker
41*4d7e907cSAndroid Build Coastguard Worker namespace ap_xsd = android::audio::policy::configuration;
42*4d7e907cSAndroid Build Coastguard Worker
43*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::audio::core::internal {
44*4d7e907cSAndroid Build Coastguard Worker
45*4d7e907cSAndroid Build Coastguard Worker static const int kDefaultVolumeIndexMin = 0;
46*4d7e907cSAndroid Build Coastguard Worker static const int kDefaultVolumeIndexMax = 100;
47*4d7e907cSAndroid Build Coastguard Worker static const int KVolumeIndexDeferredToAudioService = -1;
48*4d7e907cSAndroid Build Coastguard Worker
convertVolumeCurveToAidl(const ap_xsd::Volume & xsdcVolumeCurve)49*4d7e907cSAndroid Build Coastguard Worker ConversionResult<AudioHalVolumeCurve> AudioPolicyConfigXmlConverter::convertVolumeCurveToAidl(
50*4d7e907cSAndroid Build Coastguard Worker const ap_xsd::Volume& xsdcVolumeCurve) {
51*4d7e907cSAndroid Build Coastguard Worker AudioHalVolumeCurve aidlVolumeCurve;
52*4d7e907cSAndroid Build Coastguard Worker aidlVolumeCurve.deviceCategory =
53*4d7e907cSAndroid Build Coastguard Worker static_cast<AudioHalVolumeCurve::DeviceCategory>(xsdcVolumeCurve.getDeviceCategory());
54*4d7e907cSAndroid Build Coastguard Worker if (xsdcVolumeCurve.hasRef()) {
55*4d7e907cSAndroid Build Coastguard Worker if (mVolumesReferenceMap.empty()) {
56*4d7e907cSAndroid Build Coastguard Worker mVolumesReferenceMap = generateReferenceMap<ap_xsd::Volumes, ap_xsd::Reference>(
57*4d7e907cSAndroid Build Coastguard Worker getXsdcConfig()->getVolumes());
58*4d7e907cSAndroid Build Coastguard Worker }
59*4d7e907cSAndroid Build Coastguard Worker aidlVolumeCurve.curvePoints = VALUE_OR_FATAL(
60*4d7e907cSAndroid Build Coastguard Worker (convertCollectionToAidl<std::string, AudioHalVolumeCurve::CurvePoint>(
61*4d7e907cSAndroid Build Coastguard Worker mVolumesReferenceMap.at(xsdcVolumeCurve.getRef()).getPoint(),
62*4d7e907cSAndroid Build Coastguard Worker &convertCurvePointToAidl)));
63*4d7e907cSAndroid Build Coastguard Worker } else {
64*4d7e907cSAndroid Build Coastguard Worker aidlVolumeCurve.curvePoints = VALUE_OR_FATAL(
65*4d7e907cSAndroid Build Coastguard Worker (convertCollectionToAidl<std::string, AudioHalVolumeCurve::CurvePoint>(
66*4d7e907cSAndroid Build Coastguard Worker xsdcVolumeCurve.getPoint(), &convertCurvePointToAidl)));
67*4d7e907cSAndroid Build Coastguard Worker }
68*4d7e907cSAndroid Build Coastguard Worker return aidlVolumeCurve;
69*4d7e907cSAndroid Build Coastguard Worker }
70*4d7e907cSAndroid Build Coastguard Worker
mapStreamToVolumeCurve(const ap_xsd::Volume & xsdcVolumeCurve)71*4d7e907cSAndroid Build Coastguard Worker void AudioPolicyConfigXmlConverter::mapStreamToVolumeCurve(const ap_xsd::Volume& xsdcVolumeCurve) {
72*4d7e907cSAndroid Build Coastguard Worker mStreamToVolumeCurvesMap[xsdcVolumeCurve.getStream()].push_back(
73*4d7e907cSAndroid Build Coastguard Worker VALUE_OR_FATAL(convertVolumeCurveToAidl(xsdcVolumeCurve)));
74*4d7e907cSAndroid Build Coastguard Worker }
75*4d7e907cSAndroid Build Coastguard Worker
getSurroundSoundConfig()76*4d7e907cSAndroid Build Coastguard Worker const SurroundSoundConfig& AudioPolicyConfigXmlConverter::getSurroundSoundConfig() {
77*4d7e907cSAndroid Build Coastguard Worker static const SurroundSoundConfig aidlSurroundSoundConfig = [this]() {
78*4d7e907cSAndroid Build Coastguard Worker if (auto xsdcConfig = getXsdcConfig(); xsdcConfig && xsdcConfig->hasSurroundSound()) {
79*4d7e907cSAndroid Build Coastguard Worker auto configConv = xsdc2aidl_SurroundSoundConfig(*xsdcConfig->getFirstSurroundSound());
80*4d7e907cSAndroid Build Coastguard Worker if (configConv.ok()) {
81*4d7e907cSAndroid Build Coastguard Worker return configConv.value();
82*4d7e907cSAndroid Build Coastguard Worker }
83*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << "There was an error converting surround formats to AIDL: "
84*4d7e907cSAndroid Build Coastguard Worker << configConv.error();
85*4d7e907cSAndroid Build Coastguard Worker }
86*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << "Audio policy config does not have <surroundSound> section, using default";
87*4d7e907cSAndroid Build Coastguard Worker return getDefaultSurroundSoundConfig();
88*4d7e907cSAndroid Build Coastguard Worker }();
89*4d7e907cSAndroid Build Coastguard Worker return aidlSurroundSoundConfig;
90*4d7e907cSAndroid Build Coastguard Worker }
91*4d7e907cSAndroid Build Coastguard Worker
92*4d7e907cSAndroid Build Coastguard Worker std::unique_ptr<AudioPolicyConfigXmlConverter::ModuleConfigs>
releaseModuleConfigs()93*4d7e907cSAndroid Build Coastguard Worker AudioPolicyConfigXmlConverter::releaseModuleConfigs() {
94*4d7e907cSAndroid Build Coastguard Worker return std::move(mModuleConfigurations);
95*4d7e907cSAndroid Build Coastguard Worker }
96*4d7e907cSAndroid Build Coastguard Worker
getAidlEngineConfig()97*4d7e907cSAndroid Build Coastguard Worker const AudioHalEngineConfig& AudioPolicyConfigXmlConverter::getAidlEngineConfig() {
98*4d7e907cSAndroid Build Coastguard Worker if (mAidlEngineConfig.volumeGroups.empty() && getXsdcConfig() &&
99*4d7e907cSAndroid Build Coastguard Worker getXsdcConfig()->hasVolumes()) {
100*4d7e907cSAndroid Build Coastguard Worker parseVolumes();
101*4d7e907cSAndroid Build Coastguard Worker }
102*4d7e907cSAndroid Build Coastguard Worker return mAidlEngineConfig;
103*4d7e907cSAndroid Build Coastguard Worker }
104*4d7e907cSAndroid Build Coastguard Worker
105*4d7e907cSAndroid Build Coastguard Worker // static
getDefaultSurroundSoundConfig()106*4d7e907cSAndroid Build Coastguard Worker const SurroundSoundConfig& AudioPolicyConfigXmlConverter::getDefaultSurroundSoundConfig() {
107*4d7e907cSAndroid Build Coastguard Worker // Provide a config similar to the one used by the framework by default
108*4d7e907cSAndroid Build Coastguard Worker // (see AudioPolicyConfig::setDefaultSurroundFormats).
109*4d7e907cSAndroid Build Coastguard Worker #define ENCODED_FORMAT(format) \
110*4d7e907cSAndroid Build Coastguard Worker AudioFormatDescription { \
111*4d7e907cSAndroid Build Coastguard Worker .encoding = ::android::format \
112*4d7e907cSAndroid Build Coastguard Worker }
113*4d7e907cSAndroid Build Coastguard Worker #define SIMPLE_FORMAT(format) \
114*4d7e907cSAndroid Build Coastguard Worker SurroundSoundConfig::SurroundFormatFamily { \
115*4d7e907cSAndroid Build Coastguard Worker .primaryFormat = ENCODED_FORMAT(format) \
116*4d7e907cSAndroid Build Coastguard Worker }
117*4d7e907cSAndroid Build Coastguard Worker
118*4d7e907cSAndroid Build Coastguard Worker static const SurroundSoundConfig defaultConfig = {
119*4d7e907cSAndroid Build Coastguard Worker .formatFamilies = {
120*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_AC3),
121*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_EAC3),
122*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_DTS),
123*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_DTS_HD),
124*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_DTS_HD_MA),
125*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_DTS_UHD_P1),
126*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_DTS_UHD_P2),
127*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_DOLBY_TRUEHD),
128*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_EAC3_JOC),
129*4d7e907cSAndroid Build Coastguard Worker SurroundSoundConfig::SurroundFormatFamily{
130*4d7e907cSAndroid Build Coastguard Worker .primaryFormat = ENCODED_FORMAT(MEDIA_MIMETYPE_AUDIO_AAC_LC),
131*4d7e907cSAndroid Build Coastguard Worker .subFormats =
132*4d7e907cSAndroid Build Coastguard Worker {
133*4d7e907cSAndroid Build Coastguard Worker ENCODED_FORMAT(MEDIA_MIMETYPE_AUDIO_AAC_HE_V1),
134*4d7e907cSAndroid Build Coastguard Worker ENCODED_FORMAT(MEDIA_MIMETYPE_AUDIO_AAC_HE_V2),
135*4d7e907cSAndroid Build Coastguard Worker ENCODED_FORMAT(MEDIA_MIMETYPE_AUDIO_AAC_ELD),
136*4d7e907cSAndroid Build Coastguard Worker ENCODED_FORMAT(MEDIA_MIMETYPE_AUDIO_AAC_XHE),
137*4d7e907cSAndroid Build Coastguard Worker }},
138*4d7e907cSAndroid Build Coastguard Worker SIMPLE_FORMAT(MEDIA_MIMETYPE_AUDIO_AC4),
139*4d7e907cSAndroid Build Coastguard Worker }};
140*4d7e907cSAndroid Build Coastguard Worker #undef SIMPLE_FORMAT
141*4d7e907cSAndroid Build Coastguard Worker #undef ENCODED_FORMAT
142*4d7e907cSAndroid Build Coastguard Worker
143*4d7e907cSAndroid Build Coastguard Worker return defaultConfig;
144*4d7e907cSAndroid Build Coastguard Worker }
145*4d7e907cSAndroid Build Coastguard Worker
mapStreamsToVolumeCurves()146*4d7e907cSAndroid Build Coastguard Worker void AudioPolicyConfigXmlConverter::mapStreamsToVolumeCurves() {
147*4d7e907cSAndroid Build Coastguard Worker if (getXsdcConfig()->hasVolumes()) {
148*4d7e907cSAndroid Build Coastguard Worker for (const ap_xsd::Volumes& xsdcWrapperType : getXsdcConfig()->getVolumes()) {
149*4d7e907cSAndroid Build Coastguard Worker for (const ap_xsd::Volume& xsdcVolume : xsdcWrapperType.getVolume()) {
150*4d7e907cSAndroid Build Coastguard Worker mapStreamToVolumeCurve(xsdcVolume);
151*4d7e907cSAndroid Build Coastguard Worker }
152*4d7e907cSAndroid Build Coastguard Worker }
153*4d7e907cSAndroid Build Coastguard Worker }
154*4d7e907cSAndroid Build Coastguard Worker }
155*4d7e907cSAndroid Build Coastguard Worker
addVolumeGroupstoEngineConfig()156*4d7e907cSAndroid Build Coastguard Worker void AudioPolicyConfigXmlConverter::addVolumeGroupstoEngineConfig() {
157*4d7e907cSAndroid Build Coastguard Worker for (const auto& [xsdcStream, volumeCurves] : mStreamToVolumeCurvesMap) {
158*4d7e907cSAndroid Build Coastguard Worker AudioHalVolumeGroup volumeGroup;
159*4d7e907cSAndroid Build Coastguard Worker volumeGroup.name = ap_xsd::toString(xsdcStream);
160*4d7e907cSAndroid Build Coastguard Worker if (static_cast<int>(xsdcStream) >= AUDIO_STREAM_PUBLIC_CNT) {
161*4d7e907cSAndroid Build Coastguard Worker volumeGroup.minIndex = kDefaultVolumeIndexMin;
162*4d7e907cSAndroid Build Coastguard Worker volumeGroup.maxIndex = kDefaultVolumeIndexMax;
163*4d7e907cSAndroid Build Coastguard Worker } else {
164*4d7e907cSAndroid Build Coastguard Worker volumeGroup.minIndex = KVolumeIndexDeferredToAudioService;
165*4d7e907cSAndroid Build Coastguard Worker volumeGroup.maxIndex = KVolumeIndexDeferredToAudioService;
166*4d7e907cSAndroid Build Coastguard Worker }
167*4d7e907cSAndroid Build Coastguard Worker volumeGroup.volumeCurves = volumeCurves;
168*4d7e907cSAndroid Build Coastguard Worker mAidlEngineConfig.volumeGroups.push_back(std::move(volumeGroup));
169*4d7e907cSAndroid Build Coastguard Worker }
170*4d7e907cSAndroid Build Coastguard Worker }
171*4d7e907cSAndroid Build Coastguard Worker
parseVolumes()172*4d7e907cSAndroid Build Coastguard Worker void AudioPolicyConfigXmlConverter::parseVolumes() {
173*4d7e907cSAndroid Build Coastguard Worker if (mStreamToVolumeCurvesMap.empty() && getXsdcConfig()->hasVolumes()) {
174*4d7e907cSAndroid Build Coastguard Worker mapStreamsToVolumeCurves();
175*4d7e907cSAndroid Build Coastguard Worker addVolumeGroupstoEngineConfig();
176*4d7e907cSAndroid Build Coastguard Worker }
177*4d7e907cSAndroid Build Coastguard Worker }
178*4d7e907cSAndroid Build Coastguard Worker
init()179*4d7e907cSAndroid Build Coastguard Worker void AudioPolicyConfigXmlConverter::init() {
180*4d7e907cSAndroid Build Coastguard Worker if (!getXsdcConfig()->hasModules()) return;
181*4d7e907cSAndroid Build Coastguard Worker for (const ap_xsd::Modules& xsdcModulesType : getXsdcConfig()->getModules()) {
182*4d7e907cSAndroid Build Coastguard Worker if (!xsdcModulesType.has_module()) continue;
183*4d7e907cSAndroid Build Coastguard Worker for (const ap_xsd::Modules::Module& xsdcModule : xsdcModulesType.get_module()) {
184*4d7e907cSAndroid Build Coastguard Worker // 'primary' in the XML schema used by HIDL is equivalent to 'default' module.
185*4d7e907cSAndroid Build Coastguard Worker const std::string name =
186*4d7e907cSAndroid Build Coastguard Worker xsdcModule.getName() != "primary" ? xsdcModule.getName() : "default";
187*4d7e907cSAndroid Build Coastguard Worker if (name != "r_submix") {
188*4d7e907cSAndroid Build Coastguard Worker mModuleConfigurations->emplace_back(
189*4d7e907cSAndroid Build Coastguard Worker name, VALUE_OR_FATAL(convertModuleConfigToAidl(xsdcModule)));
190*4d7e907cSAndroid Build Coastguard Worker } else {
191*4d7e907cSAndroid Build Coastguard Worker // See the note on the 'getRSubmixConfiguration' function.
192*4d7e907cSAndroid Build Coastguard Worker mModuleConfigurations->emplace_back(name, nullptr);
193*4d7e907cSAndroid Build Coastguard Worker }
194*4d7e907cSAndroid Build Coastguard Worker }
195*4d7e907cSAndroid Build Coastguard Worker }
196*4d7e907cSAndroid Build Coastguard Worker }
197*4d7e907cSAndroid Build Coastguard Worker
198*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::audio::core::internal
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