xref: /aosp_15_r20/frameworks/wilhelm/tests/examples/slesTestDecodeAac.cpp (revision bebae9c0e76121f8312ccb50385c080b3a0b023c)
1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker  * Copyright (C) 2011 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker  *
4*bebae9c0SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker  *
8*bebae9c0SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker  *
10*bebae9c0SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker  * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker  */
16*bebae9c0SAndroid Build Coastguard Worker 
17*bebae9c0SAndroid Build Coastguard Worker /* AAC ADTS Decode Test
18*bebae9c0SAndroid Build Coastguard Worker 
19*bebae9c0SAndroid Build Coastguard Worker First run the program from shell:
20*bebae9c0SAndroid Build Coastguard Worker   # slesTestDecodeAac /sdcard/myFile.adts
21*bebae9c0SAndroid Build Coastguard Worker 
22*bebae9c0SAndroid Build Coastguard Worker Expected output:
23*bebae9c0SAndroid Build Coastguard Worker   OpenSL ES test slesTestDecodeAac: decodes a file containing AAC ADTS data
24*bebae9c0SAndroid Build Coastguard Worker   Player created
25*bebae9c0SAndroid Build Coastguard Worker   Player realized
26*bebae9c0SAndroid Build Coastguard Worker   Enqueueing initial empty buffers to receive decoded PCM data 0 1
27*bebae9c0SAndroid Build Coastguard Worker   Enqueueing initial full buffers of encoded ADTS data 0 1
28*bebae9c0SAndroid Build Coastguard Worker   Starting to decode
29*bebae9c0SAndroid Build Coastguard Worker   Frame counters: encoded=4579 decoded=4579
30*bebae9c0SAndroid Build Coastguard Worker 
31*bebae9c0SAndroid Build Coastguard Worker These use adb on host to retrieve the decoded file:
32*bebae9c0SAndroid Build Coastguard Worker   % adb pull /sdcard/myFile.adts.raw myFile.raw
33*bebae9c0SAndroid Build Coastguard Worker 
34*bebae9c0SAndroid Build Coastguard Worker How to examine the output with Audacity:
35*bebae9c0SAndroid Build Coastguard Worker  Project / Import raw data
36*bebae9c0SAndroid Build Coastguard Worker  Select myFile.raw file, then click Open button
37*bebae9c0SAndroid Build Coastguard Worker  Choose these options:
38*bebae9c0SAndroid Build Coastguard Worker   Signed 16-bit PCM
39*bebae9c0SAndroid Build Coastguard Worker   Little-endian
40*bebae9c0SAndroid Build Coastguard Worker   1 Channel (Mono) / 2 Channels (Stereo) based on the PCM information obtained when decoding
41*bebae9c0SAndroid Build Coastguard Worker   Sample rate based on the PCM information obtained when decoding
42*bebae9c0SAndroid Build Coastguard Worker  Click Import button
43*bebae9c0SAndroid Build Coastguard Worker 
44*bebae9c0SAndroid Build Coastguard Worker */
45*bebae9c0SAndroid Build Coastguard Worker 
46*bebae9c0SAndroid Build Coastguard Worker #define QUERY_METADATA
47*bebae9c0SAndroid Build Coastguard Worker 
48*bebae9c0SAndroid Build Coastguard Worker #include <assert.h>
49*bebae9c0SAndroid Build Coastguard Worker #include <stdlib.h>
50*bebae9c0SAndroid Build Coastguard Worker #include <stdio.h>
51*bebae9c0SAndroid Build Coastguard Worker #include <string.h>
52*bebae9c0SAndroid Build Coastguard Worker #include <unistd.h>
53*bebae9c0SAndroid Build Coastguard Worker #include <sys/time.h>
54*bebae9c0SAndroid Build Coastguard Worker #include <fcntl.h>
55*bebae9c0SAndroid Build Coastguard Worker #include <pthread.h>
56*bebae9c0SAndroid Build Coastguard Worker #include <sys/mman.h>
57*bebae9c0SAndroid Build Coastguard Worker #include <sys/stat.h>
58*bebae9c0SAndroid Build Coastguard Worker #include <unistd.h>
59*bebae9c0SAndroid Build Coastguard Worker #include <cpustats/CentralTendencyStatistics.h>
60*bebae9c0SAndroid Build Coastguard Worker 
61*bebae9c0SAndroid Build Coastguard Worker #include <SLES/OpenSLES.h>
62*bebae9c0SAndroid Build Coastguard Worker #include <SLES/OpenSLES_Android.h>
63*bebae9c0SAndroid Build Coastguard Worker 
64*bebae9c0SAndroid Build Coastguard Worker /* Explicitly requesting SL_IID_ANDROIDBUFFERQUEUE and SL_IID_ANDROIDSIMPLEBUFFERQUEUE
65*bebae9c0SAndroid Build Coastguard Worker  * on the AudioPlayer object for decoding, and
66*bebae9c0SAndroid Build Coastguard Worker  * SL_IID_METADATAEXTRACTION for retrieving the format of the decoded audio.
67*bebae9c0SAndroid Build Coastguard Worker  */
68*bebae9c0SAndroid Build Coastguard Worker #define NUM_EXPLICIT_INTERFACES_FOR_PLAYER 4
69*bebae9c0SAndroid Build Coastguard Worker 
70*bebae9c0SAndroid Build Coastguard Worker /* Number of decoded samples produced by one AAC frame; defined by the standard */
71*bebae9c0SAndroid Build Coastguard Worker #define SAMPLES_PER_AAC_FRAME 1024
72*bebae9c0SAndroid Build Coastguard Worker /* Size of the encoded AAC ADTS buffer queue */
73*bebae9c0SAndroid Build Coastguard Worker #define NB_BUFFERS_IN_ADTS_QUEUE 2 // 2 to 4 is typical
74*bebae9c0SAndroid Build Coastguard Worker 
75*bebae9c0SAndroid Build Coastguard Worker /* Size of the decoded PCM buffer queue */
76*bebae9c0SAndroid Build Coastguard Worker #define NB_BUFFERS_IN_PCM_QUEUE 2  // 2 to 4 is typical
77*bebae9c0SAndroid Build Coastguard Worker /* Size of each PCM buffer in the queue */
78*bebae9c0SAndroid Build Coastguard Worker #define BUFFER_SIZE_IN_BYTES   (2*sizeof(short)*SAMPLES_PER_AAC_FRAME)
79*bebae9c0SAndroid Build Coastguard Worker 
80*bebae9c0SAndroid Build Coastguard Worker /* Local storage for decoded PCM audio data */
81*bebae9c0SAndroid Build Coastguard Worker int8_t pcmData[NB_BUFFERS_IN_PCM_QUEUE * BUFFER_SIZE_IN_BYTES];
82*bebae9c0SAndroid Build Coastguard Worker 
83*bebae9c0SAndroid Build Coastguard Worker /* destination for decoded data */
84*bebae9c0SAndroid Build Coastguard Worker static FILE* outputFp;
85*bebae9c0SAndroid Build Coastguard Worker 
86*bebae9c0SAndroid Build Coastguard Worker #ifdef QUERY_METADATA
87*bebae9c0SAndroid Build Coastguard Worker /* metadata key index for the PCM format information we want to retrieve */
88*bebae9c0SAndroid Build Coastguard Worker static int channelCountKeyIndex = -1;
89*bebae9c0SAndroid Build Coastguard Worker static int sampleRateKeyIndex = -1;
90*bebae9c0SAndroid Build Coastguard Worker static int bitsPerSampleKeyIndex = -1;
91*bebae9c0SAndroid Build Coastguard Worker static int containerSizeKeyIndex = -1;
92*bebae9c0SAndroid Build Coastguard Worker static int channelMaskKeyIndex = -1;
93*bebae9c0SAndroid Build Coastguard Worker static int endiannessKeyIndex = -1;
94*bebae9c0SAndroid Build Coastguard Worker /* size of the struct to retrieve the PCM format metadata values: the values we're interested in
95*bebae9c0SAndroid Build Coastguard Worker  * are SLuint32, but it is saved in the data field of a SLMetadataInfo, hence the larger size.
96*bebae9c0SAndroid Build Coastguard Worker  * Note that this size is queried and displayed at l.XXX for demonstration/test purposes.
97*bebae9c0SAndroid Build Coastguard Worker  *  */
98*bebae9c0SAndroid Build Coastguard Worker #define PCM_METADATA_VALUE_SIZE 32
99*bebae9c0SAndroid Build Coastguard Worker /* we only want to query / display the PCM format once */
100*bebae9c0SAndroid Build Coastguard Worker static bool formatQueried = false;
101*bebae9c0SAndroid Build Coastguard Worker #endif
102*bebae9c0SAndroid Build Coastguard Worker 
103*bebae9c0SAndroid Build Coastguard Worker /* to signal to the test app that the end of the encoded ADTS stream has been reached */
104*bebae9c0SAndroid Build Coastguard Worker bool eos = false;
105*bebae9c0SAndroid Build Coastguard Worker bool endOfEncodedStream = false;
106*bebae9c0SAndroid Build Coastguard Worker 
107*bebae9c0SAndroid Build Coastguard Worker void *ptr;
108*bebae9c0SAndroid Build Coastguard Worker unsigned char *frame;
109*bebae9c0SAndroid Build Coastguard Worker size_t filelen;
110*bebae9c0SAndroid Build Coastguard Worker size_t encodedFrames = 0;
111*bebae9c0SAndroid Build Coastguard Worker size_t encodedSamples = 0;
112*bebae9c0SAndroid Build Coastguard Worker size_t decodedFrames = 0;
113*bebae9c0SAndroid Build Coastguard Worker size_t decodedSamples = 0;
114*bebae9c0SAndroid Build Coastguard Worker size_t totalEncodeCompletions = 0;     // number of Enqueue completions received
115*bebae9c0SAndroid Build Coastguard Worker CentralTendencyStatistics frameStats;
116*bebae9c0SAndroid Build Coastguard Worker size_t pauseFrame = 0;              // pause after this many decoded frames, zero means don't pause
117*bebae9c0SAndroid Build Coastguard Worker SLboolean createRaw = SL_BOOLEAN_TRUE; // whether to create a .raw file containing PCM data
118*bebae9c0SAndroid Build Coastguard Worker 
119*bebae9c0SAndroid Build Coastguard Worker /* constant to identify a buffer context which is the end of the stream to decode */
120*bebae9c0SAndroid Build Coastguard Worker static const int kEosBufferCntxt = 1980; // a magic value we can compare against
121*bebae9c0SAndroid Build Coastguard Worker 
122*bebae9c0SAndroid Build Coastguard Worker /* protects shared variables */
123*bebae9c0SAndroid Build Coastguard Worker pthread_mutex_t eosLock = PTHREAD_MUTEX_INITIALIZER;
124*bebae9c0SAndroid Build Coastguard Worker pthread_cond_t eosCondition = PTHREAD_COND_INITIALIZER;
125*bebae9c0SAndroid Build Coastguard Worker 
126*bebae9c0SAndroid Build Coastguard Worker // These are extensions to OpenMAX AL 1.0.1 values
127*bebae9c0SAndroid Build Coastguard Worker 
128*bebae9c0SAndroid Build Coastguard Worker #define PREFETCHSTATUS_UNKNOWN ((SLuint32) 0)
129*bebae9c0SAndroid Build Coastguard Worker #define PREFETCHSTATUS_ERROR   ((SLuint32) (-1))
130*bebae9c0SAndroid Build Coastguard Worker 
131*bebae9c0SAndroid Build Coastguard Worker // Mutex and condition shared with main program to protect prefetch_status
132*bebae9c0SAndroid Build Coastguard Worker 
133*bebae9c0SAndroid Build Coastguard Worker static pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
134*bebae9c0SAndroid Build Coastguard Worker static pthread_cond_t cond = PTHREAD_COND_INITIALIZER;
135*bebae9c0SAndroid Build Coastguard Worker SLuint32 prefetch_status = PREFETCHSTATUS_UNKNOWN;
136*bebae9c0SAndroid Build Coastguard Worker 
137*bebae9c0SAndroid Build Coastguard Worker /* used to detect errors likely to have occured when the OpenSL ES framework fails to open
138*bebae9c0SAndroid Build Coastguard Worker  * a resource, for instance because a file URI is invalid, or an HTTP server doesn't respond.
139*bebae9c0SAndroid Build Coastguard Worker  */
140*bebae9c0SAndroid Build Coastguard Worker #define PREFETCHEVENT_ERROR_CANDIDATE \
141*bebae9c0SAndroid Build Coastguard Worker         (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE)
142*bebae9c0SAndroid Build Coastguard Worker 
143*bebae9c0SAndroid Build Coastguard Worker //-----------------------------------------------------------------
144*bebae9c0SAndroid Build Coastguard Worker /* Exits the application if an error is encountered */
145*bebae9c0SAndroid Build Coastguard Worker #define ExitOnError(x) ExitOnErrorFunc(x,__LINE__)
146*bebae9c0SAndroid Build Coastguard Worker 
ExitOnErrorFunc(SLresult result,int line)147*bebae9c0SAndroid Build Coastguard Worker void ExitOnErrorFunc( SLresult result , int line)
148*bebae9c0SAndroid Build Coastguard Worker {
149*bebae9c0SAndroid Build Coastguard Worker     if (SL_RESULT_SUCCESS != result) {
150*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "Error code %u encountered at line %d, exiting\n", result, line);
151*bebae9c0SAndroid Build Coastguard Worker         exit(EXIT_FAILURE);
152*bebae9c0SAndroid Build Coastguard Worker     }
153*bebae9c0SAndroid Build Coastguard Worker }
154*bebae9c0SAndroid Build Coastguard Worker 
155*bebae9c0SAndroid Build Coastguard Worker //-----------------------------------------------------------------
156*bebae9c0SAndroid Build Coastguard Worker /* Callback for "prefetch" events, here used to detect audio resource opening errors */
PrefetchEventCallback(SLPrefetchStatusItf caller,void * pContext,SLuint32 event)157*bebae9c0SAndroid Build Coastguard Worker void PrefetchEventCallback(SLPrefetchStatusItf caller, void *pContext, SLuint32 event)
158*bebae9c0SAndroid Build Coastguard Worker {
159*bebae9c0SAndroid Build Coastguard Worker     // pContext is unused here, so we pass NULL
160*bebae9c0SAndroid Build Coastguard Worker     assert(pContext == NULL);
161*bebae9c0SAndroid Build Coastguard Worker     SLpermille level = 0;
162*bebae9c0SAndroid Build Coastguard Worker     SLresult result;
163*bebae9c0SAndroid Build Coastguard Worker     result = (*caller)->GetFillLevel(caller, &level);
164*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(result);
165*bebae9c0SAndroid Build Coastguard Worker     SLuint32 status;
166*bebae9c0SAndroid Build Coastguard Worker     result = (*caller)->GetPrefetchStatus(caller, &status);
167*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(result);
168*bebae9c0SAndroid Build Coastguard Worker     printf("prefetch level=%d status=0x%x event=%d\n", level, status, event);
169*bebae9c0SAndroid Build Coastguard Worker     SLuint32 new_prefetch_status;
170*bebae9c0SAndroid Build Coastguard Worker     if ((PREFETCHEVENT_ERROR_CANDIDATE == (event & PREFETCHEVENT_ERROR_CANDIDATE))
171*bebae9c0SAndroid Build Coastguard Worker             && (level == 0) && (status == SL_PREFETCHSTATUS_UNDERFLOW)) {
172*bebae9c0SAndroid Build Coastguard Worker         printf("PrefetchEventCallback: Error while prefetching data, exiting\n");
173*bebae9c0SAndroid Build Coastguard Worker         new_prefetch_status = PREFETCHSTATUS_ERROR;
174*bebae9c0SAndroid Build Coastguard Worker     } else if (event == SL_PREFETCHEVENT_STATUSCHANGE) {
175*bebae9c0SAndroid Build Coastguard Worker         new_prefetch_status = status;
176*bebae9c0SAndroid Build Coastguard Worker     } else {
177*bebae9c0SAndroid Build Coastguard Worker         return;
178*bebae9c0SAndroid Build Coastguard Worker     }
179*bebae9c0SAndroid Build Coastguard Worker     int ok;
180*bebae9c0SAndroid Build Coastguard Worker     ok = pthread_mutex_lock(&mutex);
181*bebae9c0SAndroid Build Coastguard Worker     assert(ok == 0);
182*bebae9c0SAndroid Build Coastguard Worker     prefetch_status = new_prefetch_status;
183*bebae9c0SAndroid Build Coastguard Worker     ok = pthread_cond_signal(&cond);
184*bebae9c0SAndroid Build Coastguard Worker     assert(ok == 0);
185*bebae9c0SAndroid Build Coastguard Worker     ok = pthread_mutex_unlock(&mutex);
186*bebae9c0SAndroid Build Coastguard Worker     assert(ok == 0);
187*bebae9c0SAndroid Build Coastguard Worker }
188*bebae9c0SAndroid Build Coastguard Worker 
189*bebae9c0SAndroid Build Coastguard Worker //-----------------------------------------------------------------
190*bebae9c0SAndroid Build Coastguard Worker /* Structure for passing information to callback function */
191*bebae9c0SAndroid Build Coastguard Worker typedef struct CallbackCntxt_ {
192*bebae9c0SAndroid Build Coastguard Worker #ifdef QUERY_METADATA
193*bebae9c0SAndroid Build Coastguard Worker     SLMetadataExtractionItf metaItf;
194*bebae9c0SAndroid Build Coastguard Worker #endif
195*bebae9c0SAndroid Build Coastguard Worker     SLPlayItf playItf;
196*bebae9c0SAndroid Build Coastguard Worker     SLint8*   pDataBase;    // Base address of local audio data storage
197*bebae9c0SAndroid Build Coastguard Worker     SLint8*   pData;        // Current address of local audio data storage
198*bebae9c0SAndroid Build Coastguard Worker } CallbackCntxt;
199*bebae9c0SAndroid Build Coastguard Worker 
200*bebae9c0SAndroid Build Coastguard Worker // used to notify when SL_PLAYEVENT_HEADATEND event is received
201*bebae9c0SAndroid Build Coastguard Worker static pthread_mutex_t head_mutex = PTHREAD_MUTEX_INITIALIZER;
202*bebae9c0SAndroid Build Coastguard Worker static pthread_cond_t head_cond = PTHREAD_COND_INITIALIZER;
203*bebae9c0SAndroid Build Coastguard Worker static SLboolean head_atend = SL_BOOLEAN_FALSE;
204*bebae9c0SAndroid Build Coastguard Worker 
205*bebae9c0SAndroid Build Coastguard Worker //-----------------------------------------------------------------
206*bebae9c0SAndroid Build Coastguard Worker /* Callback for SLPlayItf through which we receive the SL_PLAYEVENT_HEADATEND event */
PlayCallback(SLPlayItf caller,void * pContext __unused,SLuint32 event)207*bebae9c0SAndroid Build Coastguard Worker void PlayCallback(SLPlayItf caller, void *pContext __unused, SLuint32 event) {
208*bebae9c0SAndroid Build Coastguard Worker     SLmillisecond position;
209*bebae9c0SAndroid Build Coastguard Worker     SLresult res = (*caller)->GetPosition(caller, &position);
210*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
211*bebae9c0SAndroid Build Coastguard Worker     if (event & SL_PLAYEVENT_HEADATMARKER) {
212*bebae9c0SAndroid Build Coastguard Worker         printf("SL_PLAYEVENT_HEADATMARKER position=%u ms\n", position);
213*bebae9c0SAndroid Build Coastguard Worker     }
214*bebae9c0SAndroid Build Coastguard Worker     if (event & SL_PLAYEVENT_HEADATNEWPOS) {
215*bebae9c0SAndroid Build Coastguard Worker         printf("SL_PLAYEVENT_HEADATNEWPOS position=%u ms\n", position);
216*bebae9c0SAndroid Build Coastguard Worker     }
217*bebae9c0SAndroid Build Coastguard Worker     if (event & SL_PLAYEVENT_HEADATEND) {
218*bebae9c0SAndroid Build Coastguard Worker         printf("SL_PLAYEVENT_HEADATEND position=%u ms, all decoded data has been received\n",
219*bebae9c0SAndroid Build Coastguard Worker                 position);
220*bebae9c0SAndroid Build Coastguard Worker         pthread_mutex_lock(&head_mutex);
221*bebae9c0SAndroid Build Coastguard Worker         head_atend = SL_BOOLEAN_TRUE;
222*bebae9c0SAndroid Build Coastguard Worker         pthread_cond_signal(&head_cond);
223*bebae9c0SAndroid Build Coastguard Worker         pthread_mutex_unlock(&head_mutex);
224*bebae9c0SAndroid Build Coastguard Worker     }
225*bebae9c0SAndroid Build Coastguard Worker }
226*bebae9c0SAndroid Build Coastguard Worker 
227*bebae9c0SAndroid Build Coastguard Worker //-----------------------------------------------------------------
228*bebae9c0SAndroid Build Coastguard Worker /* Callback for AndroidBufferQueueItf through which we supply ADTS buffers */
AndroidBufferQueueCallback(SLAndroidBufferQueueItf caller,void * pCallbackContext __unused,void * pBufferContext,void * pBufferData __unused,SLuint32 dataSize __unused,SLuint32 dataUsed __unused,const SLAndroidBufferItem * pItems __unused,SLuint32 itemsLength __unused)229*bebae9c0SAndroid Build Coastguard Worker SLresult AndroidBufferQueueCallback(
230*bebae9c0SAndroid Build Coastguard Worker         SLAndroidBufferQueueItf caller,
231*bebae9c0SAndroid Build Coastguard Worker         void *pCallbackContext __unused, /* input */
232*bebae9c0SAndroid Build Coastguard Worker         void *pBufferContext,          /* input */
233*bebae9c0SAndroid Build Coastguard Worker         void *pBufferData __unused,    /* input */
234*bebae9c0SAndroid Build Coastguard Worker         SLuint32 dataSize __unused,    /* input */
235*bebae9c0SAndroid Build Coastguard Worker         SLuint32 dataUsed __unused,    /* input */
236*bebae9c0SAndroid Build Coastguard Worker         const SLAndroidBufferItem *pItems __unused, /* input */
237*bebae9c0SAndroid Build Coastguard Worker         SLuint32 itemsLength __unused  /* input */)
238*bebae9c0SAndroid Build Coastguard Worker {
239*bebae9c0SAndroid Build Coastguard Worker     // mutex on all global variables
240*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_lock(&eosLock);
241*bebae9c0SAndroid Build Coastguard Worker     SLresult res;
242*bebae9c0SAndroid Build Coastguard Worker 
243*bebae9c0SAndroid Build Coastguard Worker     // for demonstration purposes:
244*bebae9c0SAndroid Build Coastguard Worker     // verify what type of information was enclosed in the processed buffer
245*bebae9c0SAndroid Build Coastguard Worker     if (NULL != pBufferContext) {
246*bebae9c0SAndroid Build Coastguard Worker         if (&kEosBufferCntxt == pBufferContext) {
247*bebae9c0SAndroid Build Coastguard Worker             fprintf(stdout, "EOS was processed\n");
248*bebae9c0SAndroid Build Coastguard Worker         }
249*bebae9c0SAndroid Build Coastguard Worker     }
250*bebae9c0SAndroid Build Coastguard Worker 
251*bebae9c0SAndroid Build Coastguard Worker     ++totalEncodeCompletions;
252*bebae9c0SAndroid Build Coastguard Worker     if (endOfEncodedStream) {
253*bebae9c0SAndroid Build Coastguard Worker         // we continue to receive acknowledgement after each buffer was processed
254*bebae9c0SAndroid Build Coastguard Worker         if (pBufferContext == (void *) &kEosBufferCntxt) {
255*bebae9c0SAndroid Build Coastguard Worker             printf("Received EOS completion after EOS\n");
256*bebae9c0SAndroid Build Coastguard Worker         } else if (pBufferContext == NULL) {
257*bebae9c0SAndroid Build Coastguard Worker             printf("Received ADTS completion after EOS\n");
258*bebae9c0SAndroid Build Coastguard Worker         } else {
259*bebae9c0SAndroid Build Coastguard Worker             fprintf(stderr, "Received acknowledgement after EOS with unexpected context %p\n",
260*bebae9c0SAndroid Build Coastguard Worker                     pBufferContext);
261*bebae9c0SAndroid Build Coastguard Worker         }
262*bebae9c0SAndroid Build Coastguard Worker     } else if (filelen == 0) {
263*bebae9c0SAndroid Build Coastguard Worker         // signal EOS to the decoder rather than just starving it
264*bebae9c0SAndroid Build Coastguard Worker         printf("Enqueue EOS: encoded frames=%zu, decoded frames=%zu\n", encodedFrames,
265*bebae9c0SAndroid Build Coastguard Worker                 decodedFrames);
266*bebae9c0SAndroid Build Coastguard Worker         printf("You should now see %u ADTS completion%s followed by 1 EOS completion\n",
267*bebae9c0SAndroid Build Coastguard Worker                 NB_BUFFERS_IN_ADTS_QUEUE - 1, NB_BUFFERS_IN_ADTS_QUEUE != 2 ? "s" : "");
268*bebae9c0SAndroid Build Coastguard Worker         SLAndroidBufferItem msgEos;
269*bebae9c0SAndroid Build Coastguard Worker         msgEos.itemKey = SL_ANDROID_ITEMKEY_EOS;
270*bebae9c0SAndroid Build Coastguard Worker         msgEos.itemSize = 0;
271*bebae9c0SAndroid Build Coastguard Worker         // EOS message has no parameters, so the total size of the message is the size of the key
272*bebae9c0SAndroid Build Coastguard Worker         //   plus the size of itemSize, both SLuint32
273*bebae9c0SAndroid Build Coastguard Worker         res = (*caller)->Enqueue(caller, (void *)&kEosBufferCntxt /*pBufferContext*/,
274*bebae9c0SAndroid Build Coastguard Worker                 NULL /*pData*/, 0 /*dataLength*/,
275*bebae9c0SAndroid Build Coastguard Worker                 &msgEos /*pMsg*/,
276*bebae9c0SAndroid Build Coastguard Worker                 sizeof(SLuint32)*2 /*msgLength*/);
277*bebae9c0SAndroid Build Coastguard Worker         ExitOnError(res);
278*bebae9c0SAndroid Build Coastguard Worker         endOfEncodedStream = true;
279*bebae9c0SAndroid Build Coastguard Worker     // verify that we are at start of an ADTS frame
280*bebae9c0SAndroid Build Coastguard Worker     } else if (!(filelen < 7 || frame[0] != 0xFF || (frame[1] & 0xF0) != 0xF0)) {
281*bebae9c0SAndroid Build Coastguard Worker         if (pBufferContext != NULL) {
282*bebae9c0SAndroid Build Coastguard Worker             fprintf(stderr, "Received acknowledgement before EOS with unexpected context %p\n",
283*bebae9c0SAndroid Build Coastguard Worker                     pBufferContext);
284*bebae9c0SAndroid Build Coastguard Worker         }
285*bebae9c0SAndroid Build Coastguard Worker         unsigned framelen = ((frame[3] & 3) << 11) | (frame[4] << 3) | (frame[5] >> 5);
286*bebae9c0SAndroid Build Coastguard Worker         if (framelen <= filelen) {
287*bebae9c0SAndroid Build Coastguard Worker             // push more data to the queue
288*bebae9c0SAndroid Build Coastguard Worker             res = (*caller)->Enqueue(caller, NULL /*pBufferContext*/,
289*bebae9c0SAndroid Build Coastguard Worker                     frame, framelen, NULL, 0);
290*bebae9c0SAndroid Build Coastguard Worker             ExitOnError(res);
291*bebae9c0SAndroid Build Coastguard Worker             frame += framelen;
292*bebae9c0SAndroid Build Coastguard Worker             filelen -= framelen;
293*bebae9c0SAndroid Build Coastguard Worker             ++encodedFrames;
294*bebae9c0SAndroid Build Coastguard Worker             encodedSamples += SAMPLES_PER_AAC_FRAME;
295*bebae9c0SAndroid Build Coastguard Worker             frameStats.sample(framelen);
296*bebae9c0SAndroid Build Coastguard Worker         } else {
297*bebae9c0SAndroid Build Coastguard Worker             fprintf(stderr,
298*bebae9c0SAndroid Build Coastguard Worker                     "partial ADTS frame at EOF discarded; offset=%zu, framelen=%u, filelen=%zu\n",
299*bebae9c0SAndroid Build Coastguard Worker                     frame - (unsigned char *) ptr, framelen, filelen);
300*bebae9c0SAndroid Build Coastguard Worker             frame += filelen;
301*bebae9c0SAndroid Build Coastguard Worker             filelen = 0;
302*bebae9c0SAndroid Build Coastguard Worker         }
303*bebae9c0SAndroid Build Coastguard Worker     } else {
304*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "corrupt ADTS frame encountered; offset=%zu, filelen=%zu\n",
305*bebae9c0SAndroid Build Coastguard Worker                 frame - (unsigned char *) ptr, filelen);
306*bebae9c0SAndroid Build Coastguard Worker         frame += filelen;
307*bebae9c0SAndroid Build Coastguard Worker         filelen = 0;
308*bebae9c0SAndroid Build Coastguard Worker     }
309*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_unlock(&eosLock);
310*bebae9c0SAndroid Build Coastguard Worker 
311*bebae9c0SAndroid Build Coastguard Worker     return SL_RESULT_SUCCESS;
312*bebae9c0SAndroid Build Coastguard Worker }
313*bebae9c0SAndroid Build Coastguard Worker 
314*bebae9c0SAndroid Build Coastguard Worker //-----------------------------------------------------------------
315*bebae9c0SAndroid Build Coastguard Worker /* Callback for decoding buffer queue events */
DecPlayCallback(SLAndroidSimpleBufferQueueItf queueItf,void * pContext)316*bebae9c0SAndroid Build Coastguard Worker void DecPlayCallback(
317*bebae9c0SAndroid Build Coastguard Worker         SLAndroidSimpleBufferQueueItf queueItf,
318*bebae9c0SAndroid Build Coastguard Worker         void *pContext)
319*bebae9c0SAndroid Build Coastguard Worker {
320*bebae9c0SAndroid Build Coastguard Worker     // mutex on all global variables
321*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_lock(&eosLock);
322*bebae9c0SAndroid Build Coastguard Worker 
323*bebae9c0SAndroid Build Coastguard Worker     CallbackCntxt *pCntxt = (CallbackCntxt*)pContext;
324*bebae9c0SAndroid Build Coastguard Worker 
325*bebae9c0SAndroid Build Coastguard Worker     /* Save the decoded data to output file */
326*bebae9c0SAndroid Build Coastguard Worker     if (outputFp != NULL && fwrite(pCntxt->pData, 1, BUFFER_SIZE_IN_BYTES, outputFp)
327*bebae9c0SAndroid Build Coastguard Worker                 < BUFFER_SIZE_IN_BYTES) {
328*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "Error writing to output file");
329*bebae9c0SAndroid Build Coastguard Worker     }
330*bebae9c0SAndroid Build Coastguard Worker 
331*bebae9c0SAndroid Build Coastguard Worker     /* Re-enqueue the now empty buffer */
332*bebae9c0SAndroid Build Coastguard Worker     SLresult res;
333*bebae9c0SAndroid Build Coastguard Worker     res = (*queueItf)->Enqueue(queueItf, pCntxt->pData, BUFFER_SIZE_IN_BYTES);
334*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
335*bebae9c0SAndroid Build Coastguard Worker 
336*bebae9c0SAndroid Build Coastguard Worker     /* Increase data pointer by buffer size, with circular wraparound */
337*bebae9c0SAndroid Build Coastguard Worker     pCntxt->pData += BUFFER_SIZE_IN_BYTES;
338*bebae9c0SAndroid Build Coastguard Worker     if (pCntxt->pData >= pCntxt->pDataBase + (NB_BUFFERS_IN_PCM_QUEUE * BUFFER_SIZE_IN_BYTES)) {
339*bebae9c0SAndroid Build Coastguard Worker         pCntxt->pData = pCntxt->pDataBase;
340*bebae9c0SAndroid Build Coastguard Worker     }
341*bebae9c0SAndroid Build Coastguard Worker 
342*bebae9c0SAndroid Build Coastguard Worker     // Note: adding a sleep here or any sync point is a way to slow down the decoding, or
343*bebae9c0SAndroid Build Coastguard Worker     //  synchronize it with some other event, as the OpenSL ES framework will block until the
344*bebae9c0SAndroid Build Coastguard Worker     //  buffer queue callback return to proceed with the decoding.
345*bebae9c0SAndroid Build Coastguard Worker 
346*bebae9c0SAndroid Build Coastguard Worker #ifdef QUERY_METADATA
347*bebae9c0SAndroid Build Coastguard Worker     /* Example: query of the decoded PCM format */
348*bebae9c0SAndroid Build Coastguard Worker     if (!formatQueried) {
349*bebae9c0SAndroid Build Coastguard Worker         /* memory to receive the PCM format metadata */
350*bebae9c0SAndroid Build Coastguard Worker         union {
351*bebae9c0SAndroid Build Coastguard Worker             SLMetadataInfo pcmMetaData;
352*bebae9c0SAndroid Build Coastguard Worker             char withData[PCM_METADATA_VALUE_SIZE];
353*bebae9c0SAndroid Build Coastguard Worker         } u;
354*bebae9c0SAndroid Build Coastguard Worker         res = (*pCntxt->metaItf)->GetValue(pCntxt->metaItf, sampleRateKeyIndex,
355*bebae9c0SAndroid Build Coastguard Worker                 PCM_METADATA_VALUE_SIZE, &u.pcmMetaData);  ExitOnError(res);
356*bebae9c0SAndroid Build Coastguard Worker         // Note: here we could verify the following:
357*bebae9c0SAndroid Build Coastguard Worker         //         u.pcmMetaData->encoding == SL_CHARACTERENCODING_BINARY
358*bebae9c0SAndroid Build Coastguard Worker         //         u.pcmMetaData->size == sizeof(SLuint32)
359*bebae9c0SAndroid Build Coastguard Worker         //      but the call was successful for the PCM format keys, so those conditions are implied
360*bebae9c0SAndroid Build Coastguard Worker         printf("sample rate = %d\n", *((SLuint32*)u.pcmMetaData.data));
361*bebae9c0SAndroid Build Coastguard Worker         res = (*pCntxt->metaItf)->GetValue(pCntxt->metaItf, channelCountKeyIndex,
362*bebae9c0SAndroid Build Coastguard Worker                 PCM_METADATA_VALUE_SIZE, &u.pcmMetaData);  ExitOnError(res);
363*bebae9c0SAndroid Build Coastguard Worker         printf("channel count = %d\n", *((SLuint32*)u.pcmMetaData.data));
364*bebae9c0SAndroid Build Coastguard Worker         res = (*pCntxt->metaItf)->GetValue(pCntxt->metaItf, bitsPerSampleKeyIndex,
365*bebae9c0SAndroid Build Coastguard Worker                 PCM_METADATA_VALUE_SIZE, &u.pcmMetaData);  ExitOnError(res);
366*bebae9c0SAndroid Build Coastguard Worker         printf("bits per sample = %d bits\n", *((SLuint32*)u.pcmMetaData.data));
367*bebae9c0SAndroid Build Coastguard Worker         res = (*pCntxt->metaItf)->GetValue(pCntxt->metaItf, containerSizeKeyIndex,
368*bebae9c0SAndroid Build Coastguard Worker                 PCM_METADATA_VALUE_SIZE, &u.pcmMetaData);  ExitOnError(res);
369*bebae9c0SAndroid Build Coastguard Worker         printf("container size = %d bits\n", *((SLuint32*)u.pcmMetaData.data));
370*bebae9c0SAndroid Build Coastguard Worker         res = (*pCntxt->metaItf)->GetValue(pCntxt->metaItf, channelMaskKeyIndex,
371*bebae9c0SAndroid Build Coastguard Worker                 PCM_METADATA_VALUE_SIZE, &u.pcmMetaData);  ExitOnError(res);
372*bebae9c0SAndroid Build Coastguard Worker         printf("channel mask = 0x%X (0x3=front left | front right, 0x4=front center)\n",
373*bebae9c0SAndroid Build Coastguard Worker                 *((SLuint32*)u.pcmMetaData.data));
374*bebae9c0SAndroid Build Coastguard Worker         res = (*pCntxt->metaItf)->GetValue(pCntxt->metaItf, endiannessKeyIndex,
375*bebae9c0SAndroid Build Coastguard Worker                 PCM_METADATA_VALUE_SIZE, &u.pcmMetaData);  ExitOnError(res);
376*bebae9c0SAndroid Build Coastguard Worker         printf("endianness = %d (1=big, 2=little)\n", *((SLuint32*)u.pcmMetaData.data));
377*bebae9c0SAndroid Build Coastguard Worker         formatQueried = true;
378*bebae9c0SAndroid Build Coastguard Worker     }
379*bebae9c0SAndroid Build Coastguard Worker #endif
380*bebae9c0SAndroid Build Coastguard Worker 
381*bebae9c0SAndroid Build Coastguard Worker     ++decodedFrames;
382*bebae9c0SAndroid Build Coastguard Worker     decodedSamples += SAMPLES_PER_AAC_FRAME;
383*bebae9c0SAndroid Build Coastguard Worker 
384*bebae9c0SAndroid Build Coastguard Worker     /* Periodically ask for position and duration */
385*bebae9c0SAndroid Build Coastguard Worker     if ((decodedFrames % 1000 == 0) || endOfEncodedStream) {
386*bebae9c0SAndroid Build Coastguard Worker         SLmillisecond position;
387*bebae9c0SAndroid Build Coastguard Worker         res = (*pCntxt->playItf)->GetPosition(pCntxt->playItf, &position);
388*bebae9c0SAndroid Build Coastguard Worker         ExitOnError(res);
389*bebae9c0SAndroid Build Coastguard Worker         SLmillisecond duration;
390*bebae9c0SAndroid Build Coastguard Worker         res = (*pCntxt->playItf)->GetDuration(pCntxt->playItf, &duration);
391*bebae9c0SAndroid Build Coastguard Worker         ExitOnError(res);
392*bebae9c0SAndroid Build Coastguard Worker         if (duration == SL_TIME_UNKNOWN) {
393*bebae9c0SAndroid Build Coastguard Worker             printf("After %zu encoded %zu decoded frames: position is %u ms, duration is "
394*bebae9c0SAndroid Build Coastguard Worker                     "unknown as expected\n",
395*bebae9c0SAndroid Build Coastguard Worker                     encodedFrames, decodedFrames, position);
396*bebae9c0SAndroid Build Coastguard Worker         } else {
397*bebae9c0SAndroid Build Coastguard Worker             printf("After %zu encoded %zu decoded frames: position is %u ms, duration is "
398*bebae9c0SAndroid Build Coastguard Worker                     "surprisingly %u ms\n",
399*bebae9c0SAndroid Build Coastguard Worker                     encodedFrames, decodedFrames, position, duration);
400*bebae9c0SAndroid Build Coastguard Worker         }
401*bebae9c0SAndroid Build Coastguard Worker     }
402*bebae9c0SAndroid Build Coastguard Worker 
403*bebae9c0SAndroid Build Coastguard Worker     if (endOfEncodedStream && decodedSamples >= encodedSamples) {
404*bebae9c0SAndroid Build Coastguard Worker         eos = true;
405*bebae9c0SAndroid Build Coastguard Worker         pthread_cond_signal(&eosCondition);
406*bebae9c0SAndroid Build Coastguard Worker     }
407*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_unlock(&eosLock);
408*bebae9c0SAndroid Build Coastguard Worker }
409*bebae9c0SAndroid Build Coastguard Worker 
410*bebae9c0SAndroid Build Coastguard Worker //-----------------------------------------------------------------
411*bebae9c0SAndroid Build Coastguard Worker 
412*bebae9c0SAndroid Build Coastguard Worker /* Decode an audio path by opening a file descriptor on that path  */
TestDecToBuffQueue(SLObjectItf sl,const char * path,int fd)413*bebae9c0SAndroid Build Coastguard Worker void TestDecToBuffQueue( SLObjectItf sl, const char *path, int fd)
414*bebae9c0SAndroid Build Coastguard Worker {
415*bebae9c0SAndroid Build Coastguard Worker     // check what kind of object it is
416*bebae9c0SAndroid Build Coastguard Worker     int ok;
417*bebae9c0SAndroid Build Coastguard Worker     struct stat statbuf;
418*bebae9c0SAndroid Build Coastguard Worker     ok = fstat(fd, &statbuf);
419*bebae9c0SAndroid Build Coastguard Worker     if (ok < 0) {
420*bebae9c0SAndroid Build Coastguard Worker         perror(path);
421*bebae9c0SAndroid Build Coastguard Worker         return;
422*bebae9c0SAndroid Build Coastguard Worker     }
423*bebae9c0SAndroid Build Coastguard Worker 
424*bebae9c0SAndroid Build Coastguard Worker     // verify that's it is a file
425*bebae9c0SAndroid Build Coastguard Worker     if (!S_ISREG(statbuf.st_mode)) {
426*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "%s: not an ordinary file\n", path);
427*bebae9c0SAndroid Build Coastguard Worker         return;
428*bebae9c0SAndroid Build Coastguard Worker     }
429*bebae9c0SAndroid Build Coastguard Worker 
430*bebae9c0SAndroid Build Coastguard Worker     // map file contents into memory to make it easier to access the ADTS frames directly
431*bebae9c0SAndroid Build Coastguard Worker     ptr = mmap(NULL, statbuf.st_size, PROT_READ, MAP_FILE | MAP_PRIVATE, fd, (off_t) 0);
432*bebae9c0SAndroid Build Coastguard Worker     if (ptr == MAP_FAILED) {
433*bebae9c0SAndroid Build Coastguard Worker         perror(path);
434*bebae9c0SAndroid Build Coastguard Worker         return;
435*bebae9c0SAndroid Build Coastguard Worker     }
436*bebae9c0SAndroid Build Coastguard Worker     frame = (unsigned char *) ptr;
437*bebae9c0SAndroid Build Coastguard Worker     filelen = statbuf.st_size;
438*bebae9c0SAndroid Build Coastguard Worker 
439*bebae9c0SAndroid Build Coastguard Worker     // create PCM .raw file
440*bebae9c0SAndroid Build Coastguard Worker     if (createRaw) {
441*bebae9c0SAndroid Build Coastguard Worker         size_t len = strlen((const char *) path);
442*bebae9c0SAndroid Build Coastguard Worker         char* outputPath = (char*) malloc(len + 4 + 1); // save room to concatenate ".raw"
443*bebae9c0SAndroid Build Coastguard Worker         if (NULL == outputPath) {
444*bebae9c0SAndroid Build Coastguard Worker             ExitOnError(SL_RESULT_RESOURCE_ERROR);
445*bebae9c0SAndroid Build Coastguard Worker         }
446*bebae9c0SAndroid Build Coastguard Worker         memcpy(outputPath, path, len + 1);
447*bebae9c0SAndroid Build Coastguard Worker         strcat(outputPath, ".raw");
448*bebae9c0SAndroid Build Coastguard Worker         outputFp = fopen(outputPath, "w");
449*bebae9c0SAndroid Build Coastguard Worker         if (NULL == outputFp) {
450*bebae9c0SAndroid Build Coastguard Worker             // issue an error message, but continue the decoding anyway
451*bebae9c0SAndroid Build Coastguard Worker             perror(outputPath);
452*bebae9c0SAndroid Build Coastguard Worker         }
453*bebae9c0SAndroid Build Coastguard Worker         free(outputPath);
454*bebae9c0SAndroid Build Coastguard Worker     } else {
455*bebae9c0SAndroid Build Coastguard Worker         outputFp = NULL;
456*bebae9c0SAndroid Build Coastguard Worker     }
457*bebae9c0SAndroid Build Coastguard Worker 
458*bebae9c0SAndroid Build Coastguard Worker     SLresult res;
459*bebae9c0SAndroid Build Coastguard Worker     SLEngineItf EngineItf;
460*bebae9c0SAndroid Build Coastguard Worker 
461*bebae9c0SAndroid Build Coastguard Worker     /* Objects this application uses: one audio player */
462*bebae9c0SAndroid Build Coastguard Worker     SLObjectItf  player;
463*bebae9c0SAndroid Build Coastguard Worker 
464*bebae9c0SAndroid Build Coastguard Worker     /* Interfaces for the audio player */
465*bebae9c0SAndroid Build Coastguard Worker     SLPlayItf                     playItf;
466*bebae9c0SAndroid Build Coastguard Worker #ifdef QUERY_METADATA
467*bebae9c0SAndroid Build Coastguard Worker     /*   to retrieve the decoded PCM format */
468*bebae9c0SAndroid Build Coastguard Worker     SLMetadataExtractionItf       mdExtrItf;
469*bebae9c0SAndroid Build Coastguard Worker #endif
470*bebae9c0SAndroid Build Coastguard Worker     /*   to retrieve the PCM samples */
471*bebae9c0SAndroid Build Coastguard Worker     SLAndroidSimpleBufferQueueItf decBuffQueueItf;
472*bebae9c0SAndroid Build Coastguard Worker     /*   to queue the AAC data to decode */
473*bebae9c0SAndroid Build Coastguard Worker     SLAndroidBufferQueueItf       aacBuffQueueItf;
474*bebae9c0SAndroid Build Coastguard Worker     /*   for prefetch status */
475*bebae9c0SAndroid Build Coastguard Worker     SLPrefetchStatusItf           prefetchItf;
476*bebae9c0SAndroid Build Coastguard Worker 
477*bebae9c0SAndroid Build Coastguard Worker     SLboolean required[NUM_EXPLICIT_INTERFACES_FOR_PLAYER];
478*bebae9c0SAndroid Build Coastguard Worker     SLInterfaceID iidArray[NUM_EXPLICIT_INTERFACES_FOR_PLAYER];
479*bebae9c0SAndroid Build Coastguard Worker 
480*bebae9c0SAndroid Build Coastguard Worker     /* Get the SL Engine Interface which is implicit */
481*bebae9c0SAndroid Build Coastguard Worker     res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
482*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
483*bebae9c0SAndroid Build Coastguard Worker 
484*bebae9c0SAndroid Build Coastguard Worker     /* Initialize arrays required[] and iidArray[] */
485*bebae9c0SAndroid Build Coastguard Worker     unsigned int i;
486*bebae9c0SAndroid Build Coastguard Worker     for (i=0 ; i < NUM_EXPLICIT_INTERFACES_FOR_PLAYER ; i++) {
487*bebae9c0SAndroid Build Coastguard Worker         required[i] = SL_BOOLEAN_FALSE;
488*bebae9c0SAndroid Build Coastguard Worker         iidArray[i] = SL_IID_NULL;
489*bebae9c0SAndroid Build Coastguard Worker     }
490*bebae9c0SAndroid Build Coastguard Worker 
491*bebae9c0SAndroid Build Coastguard Worker     /* ------------------------------------------------------ */
492*bebae9c0SAndroid Build Coastguard Worker     /* Configuration of the player  */
493*bebae9c0SAndroid Build Coastguard Worker 
494*bebae9c0SAndroid Build Coastguard Worker     /* Request the AndroidSimpleBufferQueue interface */
495*bebae9c0SAndroid Build Coastguard Worker     required[0] = SL_BOOLEAN_TRUE;
496*bebae9c0SAndroid Build Coastguard Worker     iidArray[0] = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
497*bebae9c0SAndroid Build Coastguard Worker     /* Request the AndroidBufferQueue interface */
498*bebae9c0SAndroid Build Coastguard Worker     required[1] = SL_BOOLEAN_TRUE;
499*bebae9c0SAndroid Build Coastguard Worker     iidArray[1] = SL_IID_ANDROIDBUFFERQUEUESOURCE;
500*bebae9c0SAndroid Build Coastguard Worker     /* Request the PrefetchStatus interface */
501*bebae9c0SAndroid Build Coastguard Worker     required[2] = SL_BOOLEAN_TRUE;
502*bebae9c0SAndroid Build Coastguard Worker     iidArray[2] = SL_IID_PREFETCHSTATUS;
503*bebae9c0SAndroid Build Coastguard Worker #ifdef QUERY_METADATA
504*bebae9c0SAndroid Build Coastguard Worker     /* Request the MetadataExtraction interface */
505*bebae9c0SAndroid Build Coastguard Worker     required[3] = SL_BOOLEAN_TRUE;
506*bebae9c0SAndroid Build Coastguard Worker     iidArray[3] = SL_IID_METADATAEXTRACTION;
507*bebae9c0SAndroid Build Coastguard Worker #endif
508*bebae9c0SAndroid Build Coastguard Worker 
509*bebae9c0SAndroid Build Coastguard Worker     /* Setup the data source for queueing AAC buffers of ADTS data */
510*bebae9c0SAndroid Build Coastguard Worker     SLDataLocator_AndroidBufferQueue loc_srcAbq = {
511*bebae9c0SAndroid Build Coastguard Worker             SL_DATALOCATOR_ANDROIDBUFFERQUEUE /*locatorType*/,
512*bebae9c0SAndroid Build Coastguard Worker             NB_BUFFERS_IN_ADTS_QUEUE          /*numBuffers*/};
513*bebae9c0SAndroid Build Coastguard Worker     SLDataFormat_MIME format_srcMime = {
514*bebae9c0SAndroid Build Coastguard Worker             SL_DATAFORMAT_MIME         /*formatType*/,
515*bebae9c0SAndroid Build Coastguard Worker             SL_ANDROID_MIME_AACADTS    /*mimeType*/,
516*bebae9c0SAndroid Build Coastguard Worker             SL_CONTAINERTYPE_RAW       /*containerType*/};
517*bebae9c0SAndroid Build Coastguard Worker     SLDataSource decSource = {&loc_srcAbq /*pLocator*/, &format_srcMime /*pFormat*/};
518*bebae9c0SAndroid Build Coastguard Worker 
519*bebae9c0SAndroid Build Coastguard Worker     /* Setup the data sink, a buffer queue for buffers of PCM data */
520*bebae9c0SAndroid Build Coastguard Worker     SLDataLocator_AndroidSimpleBufferQueue loc_destBq = {
521*bebae9c0SAndroid Build Coastguard Worker             SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE/*locatorType*/,
522*bebae9c0SAndroid Build Coastguard Worker             NB_BUFFERS_IN_PCM_QUEUE                /*numBuffers*/ };
523*bebae9c0SAndroid Build Coastguard Worker 
524*bebae9c0SAndroid Build Coastguard Worker     /*    declare we're decoding to PCM, the parameters after that need to be valid,
525*bebae9c0SAndroid Build Coastguard Worker           but are ignored, the decoded format will match the source */
526*bebae9c0SAndroid Build Coastguard Worker     SLDataFormat_PCM format_destPcm = { /*formatType*/ SL_DATAFORMAT_PCM, /*numChannels*/ 1,
527*bebae9c0SAndroid Build Coastguard Worker             /*samplesPerSec*/ SL_SAMPLINGRATE_8, /*pcm.bitsPerSample*/ SL_PCMSAMPLEFORMAT_FIXED_16,
528*bebae9c0SAndroid Build Coastguard Worker             /*/containerSize*/ 16, /*channelMask*/ SL_SPEAKER_FRONT_LEFT,
529*bebae9c0SAndroid Build Coastguard Worker             /*endianness*/ SL_BYTEORDER_LITTLEENDIAN };
530*bebae9c0SAndroid Build Coastguard Worker     SLDataSink decDest = {&loc_destBq /*pLocator*/, &format_destPcm /*pFormat*/};
531*bebae9c0SAndroid Build Coastguard Worker 
532*bebae9c0SAndroid Build Coastguard Worker     /* Create the audio player */
533*bebae9c0SAndroid Build Coastguard Worker     res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &decSource, &decDest,
534*bebae9c0SAndroid Build Coastguard Worker #ifdef QUERY_METADATA
535*bebae9c0SAndroid Build Coastguard Worker             NUM_EXPLICIT_INTERFACES_FOR_PLAYER,
536*bebae9c0SAndroid Build Coastguard Worker #else
537*bebae9c0SAndroid Build Coastguard Worker             NUM_EXPLICIT_INTERFACES_FOR_PLAYER - 1,
538*bebae9c0SAndroid Build Coastguard Worker #endif
539*bebae9c0SAndroid Build Coastguard Worker             iidArray, required);
540*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
541*bebae9c0SAndroid Build Coastguard Worker     printf("Player created\n");
542*bebae9c0SAndroid Build Coastguard Worker 
543*bebae9c0SAndroid Build Coastguard Worker     /* Realize the player in synchronous mode. */
544*bebae9c0SAndroid Build Coastguard Worker     res = (*player)->Realize(player, SL_BOOLEAN_FALSE);
545*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
546*bebae9c0SAndroid Build Coastguard Worker     printf("Player realized\n");
547*bebae9c0SAndroid Build Coastguard Worker 
548*bebae9c0SAndroid Build Coastguard Worker     /* Get the play interface which is implicit */
549*bebae9c0SAndroid Build Coastguard Worker     res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
550*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
551*bebae9c0SAndroid Build Coastguard Worker 
552*bebae9c0SAndroid Build Coastguard Worker     /* Enable callback when position passes through a marker (SL_PLAYEVENT_HEADATMARKER) */
553*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->SetMarkerPosition(playItf, 5000);
554*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
555*bebae9c0SAndroid Build Coastguard Worker 
556*bebae9c0SAndroid Build Coastguard Worker     /* Enable callback for periodic position updates (SL_PLAYEVENT_HEADATNEWPOS) */
557*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->SetPositionUpdatePeriod(playItf, 3000);
558*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
559*bebae9c0SAndroid Build Coastguard Worker 
560*bebae9c0SAndroid Build Coastguard Worker     /* Use the play interface to set up a callback for the SL_PLAYEVENT_HEAD* events */
561*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->SetCallbackEventsMask(playItf,
562*bebae9c0SAndroid Build Coastguard Worker             SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND);
563*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
564*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->RegisterCallback(playItf, PlayCallback /*callback*/, NULL /*pContext*/);
565*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
566*bebae9c0SAndroid Build Coastguard Worker 
567*bebae9c0SAndroid Build Coastguard Worker     /* Get the position before prefetch; should be zero */
568*bebae9c0SAndroid Build Coastguard Worker     SLmillisecond position;
569*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->GetPosition(playItf, &position);
570*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
571*bebae9c0SAndroid Build Coastguard Worker     if (position == 0) {
572*bebae9c0SAndroid Build Coastguard Worker         printf("The position before prefetch is zero as expected\n");
573*bebae9c0SAndroid Build Coastguard Worker     } else if (position == SL_TIME_UNKNOWN) {
574*bebae9c0SAndroid Build Coastguard Worker         printf("That's surprising the position before prefetch is unknown");
575*bebae9c0SAndroid Build Coastguard Worker     } else {
576*bebae9c0SAndroid Build Coastguard Worker         printf("That's surprising the position before prefetch is %u ms\n", position);
577*bebae9c0SAndroid Build Coastguard Worker     }
578*bebae9c0SAndroid Build Coastguard Worker 
579*bebae9c0SAndroid Build Coastguard Worker     /* Get the duration before prefetch; should be unknown */
580*bebae9c0SAndroid Build Coastguard Worker     SLmillisecond duration;
581*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->GetDuration(playItf, &duration);
582*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
583*bebae9c0SAndroid Build Coastguard Worker     if (duration == SL_TIME_UNKNOWN) {
584*bebae9c0SAndroid Build Coastguard Worker         printf("The duration before prefetch is unknown as expected\n");
585*bebae9c0SAndroid Build Coastguard Worker     } else {
586*bebae9c0SAndroid Build Coastguard Worker         printf("That's surprising the duration before prefetch is %u ms\n", duration);
587*bebae9c0SAndroid Build Coastguard Worker     }
588*bebae9c0SAndroid Build Coastguard Worker 
589*bebae9c0SAndroid Build Coastguard Worker     /* Get the buffer queue interface which was explicitly requested */
590*bebae9c0SAndroid Build Coastguard Worker     res = (*player)->GetInterface(player, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, (void*)&decBuffQueueItf);
591*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
592*bebae9c0SAndroid Build Coastguard Worker 
593*bebae9c0SAndroid Build Coastguard Worker     /* Get the Android buffer queue interface which was explicitly requested */
594*bebae9c0SAndroid Build Coastguard Worker     res = (*player)->GetInterface(player, SL_IID_ANDROIDBUFFERQUEUESOURCE, (void*)&aacBuffQueueItf);
595*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
596*bebae9c0SAndroid Build Coastguard Worker 
597*bebae9c0SAndroid Build Coastguard Worker     /* Get the prefetch status interface which was explicitly requested */
598*bebae9c0SAndroid Build Coastguard Worker     res = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
599*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
600*bebae9c0SAndroid Build Coastguard Worker 
601*bebae9c0SAndroid Build Coastguard Worker #ifdef QUERY_METADATA
602*bebae9c0SAndroid Build Coastguard Worker     /* Get the metadata extraction interface which was explicitly requested */
603*bebae9c0SAndroid Build Coastguard Worker     res = (*player)->GetInterface(player, SL_IID_METADATAEXTRACTION, (void*)&mdExtrItf);
604*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
605*bebae9c0SAndroid Build Coastguard Worker #endif
606*bebae9c0SAndroid Build Coastguard Worker 
607*bebae9c0SAndroid Build Coastguard Worker     /* ------------------------------------------------------ */
608*bebae9c0SAndroid Build Coastguard Worker     /* Initialize the callback and its context for the buffer queue of the decoded PCM */
609*bebae9c0SAndroid Build Coastguard Worker     CallbackCntxt sinkCntxt;
610*bebae9c0SAndroid Build Coastguard Worker     sinkCntxt.playItf = playItf;
611*bebae9c0SAndroid Build Coastguard Worker #ifdef QUERY_METADATA
612*bebae9c0SAndroid Build Coastguard Worker     sinkCntxt.metaItf = mdExtrItf;
613*bebae9c0SAndroid Build Coastguard Worker #endif
614*bebae9c0SAndroid Build Coastguard Worker     sinkCntxt.pDataBase = (int8_t*)&pcmData;
615*bebae9c0SAndroid Build Coastguard Worker     sinkCntxt.pData = sinkCntxt.pDataBase;
616*bebae9c0SAndroid Build Coastguard Worker     res = (*decBuffQueueItf)->RegisterCallback(decBuffQueueItf, DecPlayCallback, &sinkCntxt);
617*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
618*bebae9c0SAndroid Build Coastguard Worker 
619*bebae9c0SAndroid Build Coastguard Worker     /* Enqueue buffers to map the region of memory allocated to store the decoded data */
620*bebae9c0SAndroid Build Coastguard Worker     printf("Enqueueing initial empty buffers to receive decoded PCM data");
621*bebae9c0SAndroid Build Coastguard Worker     for(i = 0 ; i < NB_BUFFERS_IN_PCM_QUEUE ; i++) {
622*bebae9c0SAndroid Build Coastguard Worker         printf(" %d", i);
623*bebae9c0SAndroid Build Coastguard Worker         res = (*decBuffQueueItf)->Enqueue(decBuffQueueItf, sinkCntxt.pData, BUFFER_SIZE_IN_BYTES);
624*bebae9c0SAndroid Build Coastguard Worker         ExitOnError(res);
625*bebae9c0SAndroid Build Coastguard Worker         sinkCntxt.pData += BUFFER_SIZE_IN_BYTES;
626*bebae9c0SAndroid Build Coastguard Worker         if (sinkCntxt.pData >= sinkCntxt.pDataBase +
627*bebae9c0SAndroid Build Coastguard Worker                 (NB_BUFFERS_IN_PCM_QUEUE * BUFFER_SIZE_IN_BYTES)) {
628*bebae9c0SAndroid Build Coastguard Worker             sinkCntxt.pData = sinkCntxt.pDataBase;
629*bebae9c0SAndroid Build Coastguard Worker         }
630*bebae9c0SAndroid Build Coastguard Worker     }
631*bebae9c0SAndroid Build Coastguard Worker     printf("\n");
632*bebae9c0SAndroid Build Coastguard Worker 
633*bebae9c0SAndroid Build Coastguard Worker     /* ------------------------------------------------------ */
634*bebae9c0SAndroid Build Coastguard Worker     /* Initialize the callback for prefetch errors, if we can't open the resource to decode */
635*bebae9c0SAndroid Build Coastguard Worker     res = (*prefetchItf)->RegisterCallback(prefetchItf, PrefetchEventCallback, NULL);
636*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
637*bebae9c0SAndroid Build Coastguard Worker     res = (*prefetchItf)->SetCallbackEventsMask(prefetchItf, PREFETCHEVENT_ERROR_CANDIDATE);
638*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
639*bebae9c0SAndroid Build Coastguard Worker 
640*bebae9c0SAndroid Build Coastguard Worker     /* Initialize the callback for the Android buffer queue of the encoded data */
641*bebae9c0SAndroid Build Coastguard Worker     res = (*aacBuffQueueItf)->RegisterCallback(aacBuffQueueItf, AndroidBufferQueueCallback, NULL);
642*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
643*bebae9c0SAndroid Build Coastguard Worker 
644*bebae9c0SAndroid Build Coastguard Worker     /* Enqueue the content of our encoded data before starting to play,
645*bebae9c0SAndroid Build Coastguard Worker        we don't want to starve the player initially */
646*bebae9c0SAndroid Build Coastguard Worker     printf("Enqueueing initial full buffers of encoded ADTS data");
647*bebae9c0SAndroid Build Coastguard Worker     for (i=0 ; i < NB_BUFFERS_IN_ADTS_QUEUE ; i++) {
648*bebae9c0SAndroid Build Coastguard Worker         if (filelen < 7 || frame[0] != 0xFF || (frame[1] & 0xF0) != 0xF0) {
649*bebae9c0SAndroid Build Coastguard Worker             printf("\ncorrupt ADTS frame encountered; offset %zu bytes\n",
650*bebae9c0SAndroid Build Coastguard Worker                     frame - (unsigned char *) ptr);
651*bebae9c0SAndroid Build Coastguard Worker             // Note that prefetch will detect this error soon when it gets a premature EOF
652*bebae9c0SAndroid Build Coastguard Worker             break;
653*bebae9c0SAndroid Build Coastguard Worker         }
654*bebae9c0SAndroid Build Coastguard Worker         unsigned framelen = ((frame[3] & 3) << 11) | (frame[4] << 3) | (frame[5] >> 5);
655*bebae9c0SAndroid Build Coastguard Worker         printf(" %d (%u bytes)", i, framelen);
656*bebae9c0SAndroid Build Coastguard Worker         res = (*aacBuffQueueItf)->Enqueue(aacBuffQueueItf, NULL /*pBufferContext*/,
657*bebae9c0SAndroid Build Coastguard Worker                 frame, framelen, NULL, 0);
658*bebae9c0SAndroid Build Coastguard Worker         ExitOnError(res);
659*bebae9c0SAndroid Build Coastguard Worker         frame += framelen;
660*bebae9c0SAndroid Build Coastguard Worker         filelen -= framelen;
661*bebae9c0SAndroid Build Coastguard Worker         ++encodedFrames;
662*bebae9c0SAndroid Build Coastguard Worker         encodedSamples += SAMPLES_PER_AAC_FRAME;
663*bebae9c0SAndroid Build Coastguard Worker         frameStats.sample(framelen);
664*bebae9c0SAndroid Build Coastguard Worker     }
665*bebae9c0SAndroid Build Coastguard Worker     printf("\n");
666*bebae9c0SAndroid Build Coastguard Worker 
667*bebae9c0SAndroid Build Coastguard Worker #ifdef QUERY_METADATA
668*bebae9c0SAndroid Build Coastguard Worker     /* ------------------------------------------------------ */
669*bebae9c0SAndroid Build Coastguard Worker     /* Get and display the metadata key names for the decoder */
670*bebae9c0SAndroid Build Coastguard Worker     //   This is for test / demonstration purposes only where we discover the key and value sizes
671*bebae9c0SAndroid Build Coastguard Worker     //   of a PCM decoder. An application that would want to directly get access to those values
672*bebae9c0SAndroid Build Coastguard Worker     //   can make assumptions about the size of the keys and their matching values (all SLuint32),
673*bebae9c0SAndroid Build Coastguard Worker     //   but it should not make assumptions about the key indices as these are subject to change.
674*bebae9c0SAndroid Build Coastguard Worker     //   Note that we don't get the metadata values yet; that happens in the first decode callback.
675*bebae9c0SAndroid Build Coastguard Worker     SLuint32 itemCount;
676*bebae9c0SAndroid Build Coastguard Worker     res = (*mdExtrItf)->GetItemCount(mdExtrItf, &itemCount);
677*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
678*bebae9c0SAndroid Build Coastguard Worker     printf("itemCount=%u\n", itemCount);
679*bebae9c0SAndroid Build Coastguard Worker     SLuint32 keySize, valueSize;
680*bebae9c0SAndroid Build Coastguard Worker     SLMetadataInfo *keyInfo, *value;
681*bebae9c0SAndroid Build Coastguard Worker     for(i=0 ; i<itemCount ; i++) {
682*bebae9c0SAndroid Build Coastguard Worker         keyInfo = NULL; keySize = 0;
683*bebae9c0SAndroid Build Coastguard Worker         value = NULL;   valueSize = 0;
684*bebae9c0SAndroid Build Coastguard Worker         res = (*mdExtrItf)->GetKeySize(mdExtrItf, i, &keySize);
685*bebae9c0SAndroid Build Coastguard Worker         ExitOnError(res);
686*bebae9c0SAndroid Build Coastguard Worker         res = (*mdExtrItf)->GetValueSize(mdExtrItf, i, &valueSize);
687*bebae9c0SAndroid Build Coastguard Worker         ExitOnError(res);
688*bebae9c0SAndroid Build Coastguard Worker         keyInfo = (SLMetadataInfo*) malloc(keySize);
689*bebae9c0SAndroid Build Coastguard Worker         if (NULL != keyInfo) {
690*bebae9c0SAndroid Build Coastguard Worker             res = (*mdExtrItf)->GetKey(mdExtrItf, i, keySize, keyInfo);
691*bebae9c0SAndroid Build Coastguard Worker             ExitOnError(res);
692*bebae9c0SAndroid Build Coastguard Worker             printf("key[%d] size=%d, name=%s \tvalue size=%d encoding=0x%X langCountry=%s\n",
693*bebae9c0SAndroid Build Coastguard Worker                     i, keyInfo->size, keyInfo->data, valueSize, keyInfo->encoding,
694*bebae9c0SAndroid Build Coastguard Worker                     keyInfo->langCountry);
695*bebae9c0SAndroid Build Coastguard Worker             /* find out the key index of the metadata we're interested in */
696*bebae9c0SAndroid Build Coastguard Worker             if (!strcmp((char*)keyInfo->data, ANDROID_KEY_PCMFORMAT_NUMCHANNELS)) {
697*bebae9c0SAndroid Build Coastguard Worker                 channelCountKeyIndex = i;
698*bebae9c0SAndroid Build Coastguard Worker             } else if (!strcmp((char*)keyInfo->data, ANDROID_KEY_PCMFORMAT_SAMPLERATE)) {
699*bebae9c0SAndroid Build Coastguard Worker                 sampleRateKeyIndex = i;
700*bebae9c0SAndroid Build Coastguard Worker             } else if (!strcmp((char*)keyInfo->data, ANDROID_KEY_PCMFORMAT_BITSPERSAMPLE)) {
701*bebae9c0SAndroid Build Coastguard Worker                 bitsPerSampleKeyIndex = i;
702*bebae9c0SAndroid Build Coastguard Worker             } else if (!strcmp((char*)keyInfo->data, ANDROID_KEY_PCMFORMAT_CONTAINERSIZE)) {
703*bebae9c0SAndroid Build Coastguard Worker                 containerSizeKeyIndex = i;
704*bebae9c0SAndroid Build Coastguard Worker             } else if (!strcmp((char*)keyInfo->data, ANDROID_KEY_PCMFORMAT_CHANNELMASK)) {
705*bebae9c0SAndroid Build Coastguard Worker                 channelMaskKeyIndex = i;
706*bebae9c0SAndroid Build Coastguard Worker             } else if (!strcmp((char*)keyInfo->data, ANDROID_KEY_PCMFORMAT_ENDIANNESS)) {
707*bebae9c0SAndroid Build Coastguard Worker                 endiannessKeyIndex = i;
708*bebae9c0SAndroid Build Coastguard Worker             } else {
709*bebae9c0SAndroid Build Coastguard Worker                 printf("Unknown key %s ignored\n", (char *)keyInfo->data);
710*bebae9c0SAndroid Build Coastguard Worker             }
711*bebae9c0SAndroid Build Coastguard Worker             free(keyInfo);
712*bebae9c0SAndroid Build Coastguard Worker         }
713*bebae9c0SAndroid Build Coastguard Worker     }
714*bebae9c0SAndroid Build Coastguard Worker     if (channelCountKeyIndex != -1) {
715*bebae9c0SAndroid Build Coastguard Worker         printf("Key %s is at index %d\n",
716*bebae9c0SAndroid Build Coastguard Worker                 ANDROID_KEY_PCMFORMAT_NUMCHANNELS, channelCountKeyIndex);
717*bebae9c0SAndroid Build Coastguard Worker     } else {
718*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "Unable to find key %s\n", ANDROID_KEY_PCMFORMAT_NUMCHANNELS);
719*bebae9c0SAndroid Build Coastguard Worker     }
720*bebae9c0SAndroid Build Coastguard Worker     if (sampleRateKeyIndex != -1) {
721*bebae9c0SAndroid Build Coastguard Worker         printf("Key %s is at index %d\n",
722*bebae9c0SAndroid Build Coastguard Worker                 ANDROID_KEY_PCMFORMAT_SAMPLERATE, sampleRateKeyIndex);
723*bebae9c0SAndroid Build Coastguard Worker     } else {
724*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "Unable to find key %s\n", ANDROID_KEY_PCMFORMAT_SAMPLERATE);
725*bebae9c0SAndroid Build Coastguard Worker     }
726*bebae9c0SAndroid Build Coastguard Worker     if (bitsPerSampleKeyIndex != -1) {
727*bebae9c0SAndroid Build Coastguard Worker         printf("Key %s is at index %d\n",
728*bebae9c0SAndroid Build Coastguard Worker                 ANDROID_KEY_PCMFORMAT_BITSPERSAMPLE, bitsPerSampleKeyIndex);
729*bebae9c0SAndroid Build Coastguard Worker     } else {
730*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "Unable to find key %s\n", ANDROID_KEY_PCMFORMAT_BITSPERSAMPLE);
731*bebae9c0SAndroid Build Coastguard Worker     }
732*bebae9c0SAndroid Build Coastguard Worker     if (containerSizeKeyIndex != -1) {
733*bebae9c0SAndroid Build Coastguard Worker         printf("Key %s is at index %d\n",
734*bebae9c0SAndroid Build Coastguard Worker                 ANDROID_KEY_PCMFORMAT_CONTAINERSIZE, containerSizeKeyIndex);
735*bebae9c0SAndroid Build Coastguard Worker     } else {
736*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "Unable to find key %s\n", ANDROID_KEY_PCMFORMAT_CONTAINERSIZE);
737*bebae9c0SAndroid Build Coastguard Worker     }
738*bebae9c0SAndroid Build Coastguard Worker     if (channelMaskKeyIndex != -1) {
739*bebae9c0SAndroid Build Coastguard Worker         printf("Key %s is at index %d\n",
740*bebae9c0SAndroid Build Coastguard Worker                 ANDROID_KEY_PCMFORMAT_CHANNELMASK, channelMaskKeyIndex);
741*bebae9c0SAndroid Build Coastguard Worker     } else {
742*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "Unable to find key %s\n", ANDROID_KEY_PCMFORMAT_CHANNELMASK);
743*bebae9c0SAndroid Build Coastguard Worker     }
744*bebae9c0SAndroid Build Coastguard Worker     if (endiannessKeyIndex != -1) {
745*bebae9c0SAndroid Build Coastguard Worker         printf("Key %s is at index %d\n",
746*bebae9c0SAndroid Build Coastguard Worker                 ANDROID_KEY_PCMFORMAT_ENDIANNESS, endiannessKeyIndex);
747*bebae9c0SAndroid Build Coastguard Worker     } else {
748*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "Unable to find key %s\n", ANDROID_KEY_PCMFORMAT_ENDIANNESS);
749*bebae9c0SAndroid Build Coastguard Worker     }
750*bebae9c0SAndroid Build Coastguard Worker #endif
751*bebae9c0SAndroid Build Coastguard Worker 
752*bebae9c0SAndroid Build Coastguard Worker     // set the player's state to paused, to start prefetching
753*bebae9c0SAndroid Build Coastguard Worker     printf("Setting play state to PAUSED\n");
754*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PAUSED);
755*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
756*bebae9c0SAndroid Build Coastguard Worker 
757*bebae9c0SAndroid Build Coastguard Worker     // wait for prefetch status callback to indicate either sufficient data or error
758*bebae9c0SAndroid Build Coastguard Worker     printf("Awaiting prefetch complete\n");
759*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_lock(&mutex);
760*bebae9c0SAndroid Build Coastguard Worker     while (prefetch_status == PREFETCHSTATUS_UNKNOWN) {
761*bebae9c0SAndroid Build Coastguard Worker         pthread_cond_wait(&cond, &mutex);
762*bebae9c0SAndroid Build Coastguard Worker     }
763*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_unlock(&mutex);
764*bebae9c0SAndroid Build Coastguard Worker     if (prefetch_status == PREFETCHSTATUS_ERROR) {
765*bebae9c0SAndroid Build Coastguard Worker         fprintf(stderr, "Error during prefetch, exiting\n");
766*bebae9c0SAndroid Build Coastguard Worker         goto destroyRes;
767*bebae9c0SAndroid Build Coastguard Worker     }
768*bebae9c0SAndroid Build Coastguard Worker     printf("Prefetch is complete\n");
769*bebae9c0SAndroid Build Coastguard Worker 
770*bebae9c0SAndroid Build Coastguard Worker     /* ------------------------------------------------------ */
771*bebae9c0SAndroid Build Coastguard Worker     /* Start decoding */
772*bebae9c0SAndroid Build Coastguard Worker     printf("Starting to decode\n");
773*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING);
774*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
775*bebae9c0SAndroid Build Coastguard Worker 
776*bebae9c0SAndroid Build Coastguard Worker     /* Decode until the end of the stream is reached */
777*bebae9c0SAndroid Build Coastguard Worker     printf("Awaiting notification that all encoded buffers have been enqueued\n");
778*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_lock(&eosLock);
779*bebae9c0SAndroid Build Coastguard Worker     while (!eos) {
780*bebae9c0SAndroid Build Coastguard Worker         if (pauseFrame > 0) {
781*bebae9c0SAndroid Build Coastguard Worker             if (decodedFrames >= pauseFrame) {
782*bebae9c0SAndroid Build Coastguard Worker                 pauseFrame = 0;
783*bebae9c0SAndroid Build Coastguard Worker                 printf("Pausing after decoded frame %zu for 10 seconds\n", decodedFrames);
784*bebae9c0SAndroid Build Coastguard Worker                 pthread_mutex_unlock(&eosLock);
785*bebae9c0SAndroid Build Coastguard Worker                 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PAUSED);
786*bebae9c0SAndroid Build Coastguard Worker                 ExitOnError(res);
787*bebae9c0SAndroid Build Coastguard Worker                 sleep(10);
788*bebae9c0SAndroid Build Coastguard Worker                 printf("Resuming\n");
789*bebae9c0SAndroid Build Coastguard Worker                 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING);
790*bebae9c0SAndroid Build Coastguard Worker                 ExitOnError(res);
791*bebae9c0SAndroid Build Coastguard Worker                 pthread_mutex_lock(&eosLock);
792*bebae9c0SAndroid Build Coastguard Worker             } else {
793*bebae9c0SAndroid Build Coastguard Worker                 pthread_mutex_unlock(&eosLock);
794*bebae9c0SAndroid Build Coastguard Worker                 usleep(10*1000);
795*bebae9c0SAndroid Build Coastguard Worker                 pthread_mutex_lock(&eosLock);
796*bebae9c0SAndroid Build Coastguard Worker             }
797*bebae9c0SAndroid Build Coastguard Worker         } else {
798*bebae9c0SAndroid Build Coastguard Worker             pthread_cond_wait(&eosCondition, &eosLock);
799*bebae9c0SAndroid Build Coastguard Worker         }
800*bebae9c0SAndroid Build Coastguard Worker     }
801*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_unlock(&eosLock);
802*bebae9c0SAndroid Build Coastguard Worker     printf("All encoded buffers have now been enqueued, but there's still more to do\n");
803*bebae9c0SAndroid Build Coastguard Worker 
804*bebae9c0SAndroid Build Coastguard Worker     /* This just means done enqueueing; there may still more data in decode queue! */
805*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_lock(&head_mutex);
806*bebae9c0SAndroid Build Coastguard Worker     while (!head_atend) {
807*bebae9c0SAndroid Build Coastguard Worker         pthread_cond_wait(&head_cond, &head_mutex);
808*bebae9c0SAndroid Build Coastguard Worker     }
809*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_unlock(&head_mutex);
810*bebae9c0SAndroid Build Coastguard Worker     printf("Decode is now finished\n");
811*bebae9c0SAndroid Build Coastguard Worker 
812*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_lock(&eosLock);
813*bebae9c0SAndroid Build Coastguard Worker     printf("Frame counters: encoded=%zu decoded=%zu\n", encodedFrames, decodedFrames);
814*bebae9c0SAndroid Build Coastguard Worker     printf("Sample counters: encoded=%zu decoded=%zu\n", encodedSamples, decodedSamples);
815*bebae9c0SAndroid Build Coastguard Worker     printf("Total encode completions received: actual=%zu, expected=%zu\n",
816*bebae9c0SAndroid Build Coastguard Worker             totalEncodeCompletions, encodedFrames+1/*EOS*/);
817*bebae9c0SAndroid Build Coastguard Worker     pthread_mutex_unlock(&eosLock);
818*bebae9c0SAndroid Build Coastguard Worker 
819*bebae9c0SAndroid Build Coastguard Worker     /* Get the final position and duration */
820*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->GetPosition(playItf, &position);
821*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
822*bebae9c0SAndroid Build Coastguard Worker     res = (*playItf)->GetDuration(playItf, &duration);
823*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
824*bebae9c0SAndroid Build Coastguard Worker     if (duration == SL_TIME_UNKNOWN) {
825*bebae9c0SAndroid Build Coastguard Worker         printf("The final position is %u ms, duration is unknown\n", position);
826*bebae9c0SAndroid Build Coastguard Worker     } else {
827*bebae9c0SAndroid Build Coastguard Worker         printf("The final position is %u ms, duration is %u ms\n", position, duration);
828*bebae9c0SAndroid Build Coastguard Worker     }
829*bebae9c0SAndroid Build Coastguard Worker 
830*bebae9c0SAndroid Build Coastguard Worker     printf("Frame length statistics:\n");
831*bebae9c0SAndroid Build Coastguard Worker     printf("  n = %u frames\n", frameStats.n());
832*bebae9c0SAndroid Build Coastguard Worker     printf("  mean = %.1f bytes\n", frameStats.mean());
833*bebae9c0SAndroid Build Coastguard Worker     printf("  minimum = %.1f bytes\n", frameStats.minimum());
834*bebae9c0SAndroid Build Coastguard Worker     printf("  maximum = %.1f bytes\n", frameStats.maximum());
835*bebae9c0SAndroid Build Coastguard Worker     printf("  stddev = %.1f bytes\n", frameStats.stddev());
836*bebae9c0SAndroid Build Coastguard Worker 
837*bebae9c0SAndroid Build Coastguard Worker     /* ------------------------------------------------------ */
838*bebae9c0SAndroid Build Coastguard Worker     /* End of decoding */
839*bebae9c0SAndroid Build Coastguard Worker 
840*bebae9c0SAndroid Build Coastguard Worker destroyRes:
841*bebae9c0SAndroid Build Coastguard Worker     /* Destroy the AudioPlayer object */
842*bebae9c0SAndroid Build Coastguard Worker     (*player)->Destroy(player);
843*bebae9c0SAndroid Build Coastguard Worker 
844*bebae9c0SAndroid Build Coastguard Worker     if (outputFp != NULL) {
845*bebae9c0SAndroid Build Coastguard Worker         fclose(outputFp);
846*bebae9c0SAndroid Build Coastguard Worker     }
847*bebae9c0SAndroid Build Coastguard Worker 
848*bebae9c0SAndroid Build Coastguard Worker     // unmap the ADTS AAC file from memory
849*bebae9c0SAndroid Build Coastguard Worker     ok = munmap(ptr, statbuf.st_size);
850*bebae9c0SAndroid Build Coastguard Worker     if (0 != ok) {
851*bebae9c0SAndroid Build Coastguard Worker         perror(path);
852*bebae9c0SAndroid Build Coastguard Worker     }
853*bebae9c0SAndroid Build Coastguard Worker }
854*bebae9c0SAndroid Build Coastguard Worker 
855*bebae9c0SAndroid Build Coastguard Worker //-----------------------------------------------------------------
main(int argc,char * const argv[])856*bebae9c0SAndroid Build Coastguard Worker int main(int argc, char* const argv[])
857*bebae9c0SAndroid Build Coastguard Worker {
858*bebae9c0SAndroid Build Coastguard Worker     SLresult    res;
859*bebae9c0SAndroid Build Coastguard Worker     SLObjectItf sl;
860*bebae9c0SAndroid Build Coastguard Worker 
861*bebae9c0SAndroid Build Coastguard Worker     printf("OpenSL ES test %s: decodes a file containing AAC ADTS data\n", argv[0]);
862*bebae9c0SAndroid Build Coastguard Worker 
863*bebae9c0SAndroid Build Coastguard Worker     if (argc != 2) {
864*bebae9c0SAndroid Build Coastguard Worker         printf("Usage: \t%s source_file\n", argv[0]);
865*bebae9c0SAndroid Build Coastguard Worker         printf("Example: \"%s /sdcard/myFile.adts\n", argv[0]);
866*bebae9c0SAndroid Build Coastguard Worker         exit(EXIT_FAILURE);
867*bebae9c0SAndroid Build Coastguard Worker     }
868*bebae9c0SAndroid Build Coastguard Worker 
869*bebae9c0SAndroid Build Coastguard Worker     // open pathname of encoded ADTS AAC file to get a file descriptor
870*bebae9c0SAndroid Build Coastguard Worker     int fd;
871*bebae9c0SAndroid Build Coastguard Worker     fd = open(argv[1], O_RDONLY);
872*bebae9c0SAndroid Build Coastguard Worker     if (fd < 0) {
873*bebae9c0SAndroid Build Coastguard Worker         perror(argv[1]);
874*bebae9c0SAndroid Build Coastguard Worker         return EXIT_FAILURE;
875*bebae9c0SAndroid Build Coastguard Worker     }
876*bebae9c0SAndroid Build Coastguard Worker 
877*bebae9c0SAndroid Build Coastguard Worker     SLEngineOption EngineOption[] = {
878*bebae9c0SAndroid Build Coastguard Worker             {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
879*bebae9c0SAndroid Build Coastguard Worker     };
880*bebae9c0SAndroid Build Coastguard Worker 
881*bebae9c0SAndroid Build Coastguard Worker     res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
882*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
883*bebae9c0SAndroid Build Coastguard Worker 
884*bebae9c0SAndroid Build Coastguard Worker     /* Realizing the SL Engine in synchronous mode. */
885*bebae9c0SAndroid Build Coastguard Worker     res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
886*bebae9c0SAndroid Build Coastguard Worker     ExitOnError(res);
887*bebae9c0SAndroid Build Coastguard Worker 
888*bebae9c0SAndroid Build Coastguard Worker     TestDecToBuffQueue(sl, argv[1], fd);
889*bebae9c0SAndroid Build Coastguard Worker 
890*bebae9c0SAndroid Build Coastguard Worker     /* Shutdown OpenSL ES */
891*bebae9c0SAndroid Build Coastguard Worker     (*sl)->Destroy(sl);
892*bebae9c0SAndroid Build Coastguard Worker 
893*bebae9c0SAndroid Build Coastguard Worker     // close the file
894*bebae9c0SAndroid Build Coastguard Worker     (void) close(fd);
895*bebae9c0SAndroid Build Coastguard Worker 
896*bebae9c0SAndroid Build Coastguard Worker     return EXIT_SUCCESS;
897*bebae9c0SAndroid Build Coastguard Worker }
898