1*bebae9c0SAndroid Build Coastguard Worker /* 2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project 3*bebae9c0SAndroid Build Coastguard Worker * 4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*bebae9c0SAndroid Build Coastguard Worker * 8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*bebae9c0SAndroid Build Coastguard Worker * 10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License. 15*bebae9c0SAndroid Build Coastguard Worker */ 16*bebae9c0SAndroid Build Coastguard Worker 17*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h" 18*bebae9c0SAndroid Build Coastguard Worker 19*bebae9c0SAndroid Build Coastguard Worker #ifdef __cplusplus 20*bebae9c0SAndroid Build Coastguard Worker extern "C" { 21*bebae9c0SAndroid Build Coastguard Worker #endif 22*bebae9c0SAndroid Build Coastguard Worker 23*bebae9c0SAndroid Build Coastguard Worker // OpenSL ES 1.0.1 interfaces 24*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_3DCOMMIT = &SL_IID_array[MPH_3DCOMMIT]; 25*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_3DDOPPLER = &SL_IID_array[MPH_3DDOPPLER]; 26*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_3DGROUPING = &SL_IID_array[MPH_3DGROUPING]; 27*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_3DLOCATION = &SL_IID_array[MPH_3DLOCATION]; 28*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_3DMACROSCOPIC = &SL_IID_array[MPH_3DMACROSCOPIC]; 29*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_3DSOURCE = &SL_IID_array[MPH_3DSOURCE]; 30*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_AUDIODECODERCAPABILITIES = &SL_IID_array[MPH_AUDIODECODERCAPABILITIES]; 31*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_AUDIOENCODER = &SL_IID_array[MPH_AUDIOENCODER]; 32*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_AUDIOENCODERCAPABILITIES = &SL_IID_array[MPH_AUDIOENCODERCAPABILITIES]; 33*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_AUDIOIODEVICECAPABILITIES = &SL_IID_array[MPH_AUDIOIODEVICECAPABILITIES]; 34*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_BASSBOOST = &SL_IID_array[MPH_BASSBOOST]; 35*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_BUFFERQUEUE = &SL_IID_array[MPH_BUFFERQUEUE]; 36*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_DEVICEVOLUME = &SL_IID_array[MPH_DEVICEVOLUME]; 37*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_DYNAMICINTERFACEMANAGEMENT = 38*bebae9c0SAndroid Build Coastguard Worker &SL_IID_array[MPH_DYNAMICINTERFACEMANAGEMENT]; 39*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_DYNAMICSOURCE = &SL_IID_array[MPH_DYNAMICSOURCE]; 40*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_EFFECTSEND = &SL_IID_array[MPH_EFFECTSEND]; 41*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ENGINE = &SL_IID_array[MPH_ENGINE]; 42*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ENGINECAPABILITIES = &SL_IID_array[MPH_ENGINECAPABILITIES]; 43*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ENVIRONMENTALREVERB = &SL_IID_array[MPH_ENVIRONMENTALREVERB]; 44*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_EQUALIZER = &SL_IID_array[MPH_EQUALIZER]; 45*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_LED = &SL_IID_array[MPH_LED]; 46*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_METADATAEXTRACTION = &SL_IID_array[MPH_METADATAEXTRACTION]; 47*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_METADATATRAVERSAL = &SL_IID_array[MPH_METADATATRAVERSAL]; 48*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_MIDIMESSAGE = &SL_IID_array[MPH_MIDIMESSAGE]; 49*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_MIDIMUTESOLO = &SL_IID_array[MPH_MIDIMUTESOLO]; 50*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_MIDITEMPO = &SL_IID_array[MPH_MIDITEMPO]; 51*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_MIDITIME = &SL_IID_array[MPH_MIDITIME]; 52*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_MUTESOLO = &SL_IID_array[MPH_MUTESOLO]; 53*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_NULL = &SL_IID_array[MPH_NULL]; 54*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_OBJECT = &SL_IID_array[MPH_OBJECT]; 55*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_OUTPUTMIX = &SL_IID_array[MPH_OUTPUTMIX]; 56*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_PITCH = &SL_IID_array[MPH_PITCH]; 57*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_PLAY = &SL_IID_array[MPH_PLAY]; 58*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_PLAYBACKRATE = &SL_IID_array[MPH_PLAYBACKRATE]; 59*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_PREFETCHSTATUS = &SL_IID_array[MPH_PREFETCHSTATUS]; 60*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_PRESETREVERB = &SL_IID_array[MPH_PRESETREVERB]; 61*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_RATEPITCH = &SL_IID_array[MPH_RATEPITCH]; 62*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_RECORD = &SL_IID_array[MPH_RECORD]; 63*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_SEEK = &SL_IID_array[MPH_SEEK]; 64*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_THREADSYNC = &SL_IID_array[MPH_THREADSYNC]; 65*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_VIBRA = &SL_IID_array[MPH_VIBRA]; 66*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_VIRTUALIZER = &SL_IID_array[MPH_VIRTUALIZER]; 67*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_VISUALIZATION = &SL_IID_array[MPH_VISUALIZATION]; 68*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_VOLUME = &SL_IID_array[MPH_VOLUME]; 69*bebae9c0SAndroid Build Coastguard Worker 70*bebae9c0SAndroid Build Coastguard Worker // Wilhelm desktop extended interfaces 71*bebae9c0SAndroid Build Coastguard Worker extern const SLInterfaceID SL_IID_OUTPUTMIXEXT; 72*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_OUTPUTMIXEXT = &SL_IID_array[MPH_OUTPUTMIXEXT]; 73*bebae9c0SAndroid Build Coastguard Worker 74*bebae9c0SAndroid Build Coastguard Worker // Android API level 9 extended interfaces 75*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ANDROIDEFFECT = &SL_IID_array[MPH_ANDROIDEFFECT]; 76*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ANDROIDEFFECTCAPABILITIES = &SL_IID_array[MPH_ANDROIDEFFECTCAPABILITIES]; 77*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ANDROIDEFFECTSEND = &SL_IID_array[MPH_ANDROIDEFFECTSEND]; 78*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ANDROIDCONFIGURATION = &SL_IID_array[MPH_ANDROIDCONFIGURATION]; 79*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ANDROIDSIMPLEBUFFERQUEUE = &SL_IID_array[MPH_ANDROIDSIMPLEBUFFERQUEUE]; 80*bebae9c0SAndroid Build Coastguard Worker 81*bebae9c0SAndroid Build Coastguard Worker // Android API level 12 extended interfaces 82*bebae9c0SAndroid Build Coastguard Worker // GUID and MPH are shared by SL and XA 83*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ANDROIDBUFFERQUEUESOURCE = &SL_IID_array[MPH_ANDROIDBUFFERQUEUESOURCE]; 84*bebae9c0SAndroid Build Coastguard Worker 85*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ANDROIDACOUSTICECHOCANCELLATION = 86*bebae9c0SAndroid Build Coastguard Worker &SL_IID_array[MPH_ANDROIDACOUSTICECHOCANCELLATION]; 87*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ANDROIDAUTOMATICGAINCONTROL = 88*bebae9c0SAndroid Build Coastguard Worker &SL_IID_array[MPH_ANDROIDAUTOMATICGAINCONTROL]; 89*bebae9c0SAndroid Build Coastguard Worker const SLInterfaceID SL_IID_ANDROIDNOISESUPPRESSION = &SL_IID_array[MPH_ANDROIDNOISESUPPRESSION]; 90*bebae9c0SAndroid Build Coastguard Worker 91*bebae9c0SAndroid Build Coastguard Worker #ifdef __cplusplus 92*bebae9c0SAndroid Build Coastguard Worker } 93*bebae9c0SAndroid Build Coastguard Worker #endif 94