1*bebae9c0SAndroid Build Coastguard WorkerLIBOPENSLES { 2*bebae9c0SAndroid Build Coastguard Worker global: 3*bebae9c0SAndroid Build Coastguard Worker SL_IID_3DCOMMIT; # var 4*bebae9c0SAndroid Build Coastguard Worker SL_IID_3DDOPPLER; # var 5*bebae9c0SAndroid Build Coastguard Worker SL_IID_3DGROUPING; # var 6*bebae9c0SAndroid Build Coastguard Worker SL_IID_3DLOCATION; # var 7*bebae9c0SAndroid Build Coastguard Worker SL_IID_3DMACROSCOPIC; # var 8*bebae9c0SAndroid Build Coastguard Worker SL_IID_3DSOURCE; # var 9*bebae9c0SAndroid Build Coastguard Worker SL_IID_ANDROIDACOUSTICECHOCANCELLATION; # var introduced=21 10*bebae9c0SAndroid Build Coastguard Worker SL_IID_ANDROIDAUTOMATICGAINCONTROL; # var introduced=21 11*bebae9c0SAndroid Build Coastguard Worker SL_IID_ANDROIDBUFFERQUEUESOURCE; # var introduced-arm=14 introduced-arm64=21 introduced-mips=14 introduced-mips64=21 introduced-x86=14 introduced-x86_64=21 12*bebae9c0SAndroid Build Coastguard Worker SL_IID_ANDROIDCONFIGURATION; # var 13*bebae9c0SAndroid Build Coastguard Worker SL_IID_ANDROIDEFFECT; # var 14*bebae9c0SAndroid Build Coastguard Worker SL_IID_ANDROIDEFFECTCAPABILITIES; # var 15*bebae9c0SAndroid Build Coastguard Worker SL_IID_ANDROIDEFFECTSEND; # var 16*bebae9c0SAndroid Build Coastguard Worker SL_IID_ANDROIDSIMPLEBUFFERQUEUE; # var 17*bebae9c0SAndroid Build Coastguard Worker SL_IID_ANDROIDNOISESUPPRESSION; # var introduced=21 18*bebae9c0SAndroid Build Coastguard Worker SL_IID_AUDIODECODERCAPABILITIES; # var 19*bebae9c0SAndroid Build Coastguard Worker SL_IID_AUDIOENCODER; # var 20*bebae9c0SAndroid Build Coastguard Worker SL_IID_AUDIOENCODERCAPABILITIES; # var 21*bebae9c0SAndroid Build Coastguard Worker SL_IID_AUDIOIODEVICECAPABILITIES; # var 22*bebae9c0SAndroid Build Coastguard Worker SL_IID_BASSBOOST; # var 23*bebae9c0SAndroid Build Coastguard Worker SL_IID_BUFFERQUEUE; # var 24*bebae9c0SAndroid Build Coastguard Worker SL_IID_DEVICEVOLUME; # var 25*bebae9c0SAndroid Build Coastguard Worker SL_IID_DYNAMICINTERFACEMANAGEMENT; # var 26*bebae9c0SAndroid Build Coastguard Worker SL_IID_DYNAMICSOURCE; # var 27*bebae9c0SAndroid Build Coastguard Worker SL_IID_EFFECTSEND; # var 28*bebae9c0SAndroid Build Coastguard Worker SL_IID_ENGINE; # var 29*bebae9c0SAndroid Build Coastguard Worker SL_IID_ENGINECAPABILITIES; # var 30*bebae9c0SAndroid Build Coastguard Worker SL_IID_ENVIRONMENTALREVERB; # var 31*bebae9c0SAndroid Build Coastguard Worker SL_IID_EQUALIZER; # var 32*bebae9c0SAndroid Build Coastguard Worker SL_IID_LED; # var 33*bebae9c0SAndroid Build Coastguard Worker SL_IID_METADATAEXTRACTION; # var 34*bebae9c0SAndroid Build Coastguard Worker SL_IID_METADATATRAVERSAL; # var 35*bebae9c0SAndroid Build Coastguard Worker SL_IID_MIDIMESSAGE; # var 36*bebae9c0SAndroid Build Coastguard Worker SL_IID_MIDIMUTESOLO; # var 37*bebae9c0SAndroid Build Coastguard Worker SL_IID_MIDITEMPO; # var 38*bebae9c0SAndroid Build Coastguard Worker SL_IID_MIDITIME; # var 39*bebae9c0SAndroid Build Coastguard Worker SL_IID_MUTESOLO; # var 40*bebae9c0SAndroid Build Coastguard Worker SL_IID_NULL; # var 41*bebae9c0SAndroid Build Coastguard Worker SL_IID_OBJECT; # var 42*bebae9c0SAndroid Build Coastguard Worker SL_IID_OUTPUTMIX; # var 43*bebae9c0SAndroid Build Coastguard Worker SL_IID_PITCH; # var 44*bebae9c0SAndroid Build Coastguard Worker SL_IID_PLAY; # var 45*bebae9c0SAndroid Build Coastguard Worker SL_IID_PLAYBACKRATE; # var 46*bebae9c0SAndroid Build Coastguard Worker SL_IID_PREFETCHSTATUS; # var 47*bebae9c0SAndroid Build Coastguard Worker SL_IID_PRESETREVERB; # var 48*bebae9c0SAndroid Build Coastguard Worker SL_IID_RATEPITCH; # var 49*bebae9c0SAndroid Build Coastguard Worker SL_IID_RECORD; # var 50*bebae9c0SAndroid Build Coastguard Worker SL_IID_SEEK; # var 51*bebae9c0SAndroid Build Coastguard Worker SL_IID_THREADSYNC; # var 52*bebae9c0SAndroid Build Coastguard Worker SL_IID_VIBRA; # var 53*bebae9c0SAndroid Build Coastguard Worker SL_IID_VIRTUALIZER; # var 54*bebae9c0SAndroid Build Coastguard Worker SL_IID_VISUALIZATION; # var 55*bebae9c0SAndroid Build Coastguard Worker SL_IID_VOLUME; # var 56*bebae9c0SAndroid Build Coastguard Worker slCreateEngine; 57*bebae9c0SAndroid Build Coastguard Worker slQueryNumSupportedEngineInterfaces; 58*bebae9c0SAndroid Build Coastguard Worker slQuerySupportedEngineInterfaces; 59*bebae9c0SAndroid Build Coastguard Worker local: 60*bebae9c0SAndroid Build Coastguard Worker *; 61*bebae9c0SAndroid Build Coastguard Worker}; 62