1*bebae9c0SAndroid Build Coastguard Worker /*
2*bebae9c0SAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project
3*bebae9c0SAndroid Build Coastguard Worker *
4*bebae9c0SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*bebae9c0SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*bebae9c0SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*bebae9c0SAndroid Build Coastguard Worker *
8*bebae9c0SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*bebae9c0SAndroid Build Coastguard Worker *
10*bebae9c0SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*bebae9c0SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*bebae9c0SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*bebae9c0SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*bebae9c0SAndroid Build Coastguard Worker * limitations under the License.
15*bebae9c0SAndroid Build Coastguard Worker */
16*bebae9c0SAndroid Build Coastguard Worker
17*bebae9c0SAndroid Build Coastguard Worker /* Vibra implementation */
18*bebae9c0SAndroid Build Coastguard Worker
19*bebae9c0SAndroid Build Coastguard Worker #include "sles_allinclusive.h"
20*bebae9c0SAndroid Build Coastguard Worker
21*bebae9c0SAndroid Build Coastguard Worker
IVibra_Vibrate(SLVibraItf self,SLboolean vibrate)22*bebae9c0SAndroid Build Coastguard Worker static SLresult IVibra_Vibrate(SLVibraItf self, SLboolean vibrate)
23*bebae9c0SAndroid Build Coastguard Worker {
24*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
25*bebae9c0SAndroid Build Coastguard Worker
26*bebae9c0SAndroid Build Coastguard Worker IVibra *thiz = (IVibra *) self;
27*bebae9c0SAndroid Build Coastguard Worker interface_lock_poke(thiz);
28*bebae9c0SAndroid Build Coastguard Worker thiz->mVibrate = SL_BOOLEAN_FALSE != vibrate; // normalize
29*bebae9c0SAndroid Build Coastguard Worker interface_unlock_poke(thiz);
30*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
31*bebae9c0SAndroid Build Coastguard Worker
32*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
33*bebae9c0SAndroid Build Coastguard Worker }
34*bebae9c0SAndroid Build Coastguard Worker
35*bebae9c0SAndroid Build Coastguard Worker
IVibra_IsVibrating(SLVibraItf self,SLboolean * pVibrating)36*bebae9c0SAndroid Build Coastguard Worker static SLresult IVibra_IsVibrating(SLVibraItf self, SLboolean *pVibrating)
37*bebae9c0SAndroid Build Coastguard Worker {
38*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
39*bebae9c0SAndroid Build Coastguard Worker
40*bebae9c0SAndroid Build Coastguard Worker if (NULL == pVibrating) {
41*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
42*bebae9c0SAndroid Build Coastguard Worker } else {
43*bebae9c0SAndroid Build Coastguard Worker IVibra *thiz = (IVibra *) self;
44*bebae9c0SAndroid Build Coastguard Worker interface_lock_peek(thiz);
45*bebae9c0SAndroid Build Coastguard Worker SLboolean vibrate = thiz->mVibrate;
46*bebae9c0SAndroid Build Coastguard Worker interface_unlock_peek(thiz);
47*bebae9c0SAndroid Build Coastguard Worker *pVibrating = vibrate;
48*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
49*bebae9c0SAndroid Build Coastguard Worker }
50*bebae9c0SAndroid Build Coastguard Worker
51*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
52*bebae9c0SAndroid Build Coastguard Worker }
53*bebae9c0SAndroid Build Coastguard Worker
54*bebae9c0SAndroid Build Coastguard Worker
IVibra_SetFrequency(SLVibraItf self,SLmilliHertz frequency)55*bebae9c0SAndroid Build Coastguard Worker static SLresult IVibra_SetFrequency(SLVibraItf self, SLmilliHertz frequency)
56*bebae9c0SAndroid Build Coastguard Worker {
57*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
58*bebae9c0SAndroid Build Coastguard Worker
59*bebae9c0SAndroid Build Coastguard Worker const SLVibraDescriptor *d = Vibra_id_descriptors[0].descriptor;
60*bebae9c0SAndroid Build Coastguard Worker if (!d->supportsFrequency) {
61*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PRECONDITIONS_VIOLATED;
62*bebae9c0SAndroid Build Coastguard Worker } else if (!(d->minFrequency <= frequency && frequency <= d->maxFrequency)) {
63*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
64*bebae9c0SAndroid Build Coastguard Worker } else {
65*bebae9c0SAndroid Build Coastguard Worker IVibra *thiz = (IVibra *) self;
66*bebae9c0SAndroid Build Coastguard Worker interface_lock_poke(thiz);
67*bebae9c0SAndroid Build Coastguard Worker thiz->mFrequency = frequency;
68*bebae9c0SAndroid Build Coastguard Worker interface_unlock_poke(thiz);
69*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
70*bebae9c0SAndroid Build Coastguard Worker }
71*bebae9c0SAndroid Build Coastguard Worker
72*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
73*bebae9c0SAndroid Build Coastguard Worker }
74*bebae9c0SAndroid Build Coastguard Worker
75*bebae9c0SAndroid Build Coastguard Worker
IVibra_GetFrequency(SLVibraItf self,SLmilliHertz * pFrequency)76*bebae9c0SAndroid Build Coastguard Worker static SLresult IVibra_GetFrequency(SLVibraItf self, SLmilliHertz *pFrequency)
77*bebae9c0SAndroid Build Coastguard Worker {
78*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
79*bebae9c0SAndroid Build Coastguard Worker
80*bebae9c0SAndroid Build Coastguard Worker if (NULL == pFrequency) {
81*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
82*bebae9c0SAndroid Build Coastguard Worker } else {
83*bebae9c0SAndroid Build Coastguard Worker IVibra *thiz = (IVibra *) self;
84*bebae9c0SAndroid Build Coastguard Worker interface_lock_peek(thiz);
85*bebae9c0SAndroid Build Coastguard Worker SLmilliHertz frequency = thiz->mFrequency;
86*bebae9c0SAndroid Build Coastguard Worker interface_unlock_peek(thiz);
87*bebae9c0SAndroid Build Coastguard Worker *pFrequency = frequency;
88*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
89*bebae9c0SAndroid Build Coastguard Worker }
90*bebae9c0SAndroid Build Coastguard Worker
91*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
92*bebae9c0SAndroid Build Coastguard Worker }
93*bebae9c0SAndroid Build Coastguard Worker
94*bebae9c0SAndroid Build Coastguard Worker
IVibra_SetIntensity(SLVibraItf self,SLpermille intensity)95*bebae9c0SAndroid Build Coastguard Worker static SLresult IVibra_SetIntensity(SLVibraItf self, SLpermille intensity)
96*bebae9c0SAndroid Build Coastguard Worker {
97*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
98*bebae9c0SAndroid Build Coastguard Worker
99*bebae9c0SAndroid Build Coastguard Worker const SLVibraDescriptor *d = Vibra_id_descriptors[0].descriptor;
100*bebae9c0SAndroid Build Coastguard Worker if (!d->supportsIntensity) {
101*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PRECONDITIONS_VIOLATED;
102*bebae9c0SAndroid Build Coastguard Worker } else if (!(0 <= intensity && intensity <= 1000)) {
103*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
104*bebae9c0SAndroid Build Coastguard Worker } else {
105*bebae9c0SAndroid Build Coastguard Worker IVibra *thiz = (IVibra *) self;
106*bebae9c0SAndroid Build Coastguard Worker interface_lock_poke(thiz);
107*bebae9c0SAndroid Build Coastguard Worker thiz->mIntensity = intensity;
108*bebae9c0SAndroid Build Coastguard Worker interface_unlock_poke(thiz);
109*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
110*bebae9c0SAndroid Build Coastguard Worker }
111*bebae9c0SAndroid Build Coastguard Worker
112*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
113*bebae9c0SAndroid Build Coastguard Worker }
114*bebae9c0SAndroid Build Coastguard Worker
115*bebae9c0SAndroid Build Coastguard Worker
IVibra_GetIntensity(SLVibraItf self,SLpermille * pIntensity)116*bebae9c0SAndroid Build Coastguard Worker static SLresult IVibra_GetIntensity(SLVibraItf self, SLpermille *pIntensity)
117*bebae9c0SAndroid Build Coastguard Worker {
118*bebae9c0SAndroid Build Coastguard Worker SL_ENTER_INTERFACE
119*bebae9c0SAndroid Build Coastguard Worker
120*bebae9c0SAndroid Build Coastguard Worker if (NULL == pIntensity) {
121*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PARAMETER_INVALID;
122*bebae9c0SAndroid Build Coastguard Worker } else {
123*bebae9c0SAndroid Build Coastguard Worker const SLVibraDescriptor *d = Vibra_id_descriptors[0].descriptor;
124*bebae9c0SAndroid Build Coastguard Worker if (!d->supportsIntensity) {
125*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_PRECONDITIONS_VIOLATED;
126*bebae9c0SAndroid Build Coastguard Worker } else {
127*bebae9c0SAndroid Build Coastguard Worker IVibra *thiz = (IVibra *) self;
128*bebae9c0SAndroid Build Coastguard Worker interface_lock_peek(thiz);
129*bebae9c0SAndroid Build Coastguard Worker SLpermille intensity = thiz->mIntensity;
130*bebae9c0SAndroid Build Coastguard Worker interface_unlock_peek(thiz);
131*bebae9c0SAndroid Build Coastguard Worker *pIntensity = intensity;
132*bebae9c0SAndroid Build Coastguard Worker result = SL_RESULT_SUCCESS;
133*bebae9c0SAndroid Build Coastguard Worker }
134*bebae9c0SAndroid Build Coastguard Worker }
135*bebae9c0SAndroid Build Coastguard Worker
136*bebae9c0SAndroid Build Coastguard Worker SL_LEAVE_INTERFACE
137*bebae9c0SAndroid Build Coastguard Worker }
138*bebae9c0SAndroid Build Coastguard Worker
139*bebae9c0SAndroid Build Coastguard Worker
140*bebae9c0SAndroid Build Coastguard Worker static const struct SLVibraItf_ IVibra_Itf = {
141*bebae9c0SAndroid Build Coastguard Worker IVibra_Vibrate,
142*bebae9c0SAndroid Build Coastguard Worker IVibra_IsVibrating,
143*bebae9c0SAndroid Build Coastguard Worker IVibra_SetFrequency,
144*bebae9c0SAndroid Build Coastguard Worker IVibra_GetFrequency,
145*bebae9c0SAndroid Build Coastguard Worker IVibra_SetIntensity,
146*bebae9c0SAndroid Build Coastguard Worker IVibra_GetIntensity
147*bebae9c0SAndroid Build Coastguard Worker };
148*bebae9c0SAndroid Build Coastguard Worker
IVibra_init(void * self)149*bebae9c0SAndroid Build Coastguard Worker void IVibra_init(void *self)
150*bebae9c0SAndroid Build Coastguard Worker {
151*bebae9c0SAndroid Build Coastguard Worker IVibra *thiz = (IVibra *) self;
152*bebae9c0SAndroid Build Coastguard Worker thiz->mItf = &IVibra_Itf;
153*bebae9c0SAndroid Build Coastguard Worker thiz->mVibrate = SL_BOOLEAN_FALSE;
154*bebae9c0SAndroid Build Coastguard Worker // next 2 values are undefined per spec
155*bebae9c0SAndroid Build Coastguard Worker thiz->mFrequency = Vibra_id_descriptors[0].descriptor->minFrequency;
156*bebae9c0SAndroid Build Coastguard Worker thiz->mIntensity = 1000;
157*bebae9c0SAndroid Build Coastguard Worker }
158